https://bugs.winehq.org/show_bug.cgi?id=7106
--- Comment #37 from Chebanenko Igor <chebanenkoigor93(a)gmail.com> ---
Looks like Actua Soccer 3 game (1999),suffer from something similar (Or it is
the same thing? I'm not sure for 100%). I used development version,not Staging.
See Bug 51180
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https://bugs.winehq.org/show_bug.cgi?id=50109
Bug ID: 50109
Summary: 0414:fixme:conhost:write_console beep
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: azraeladdy(a)gmail.com
Distribution: ---
Created attachment 68600
--> https://bugs.winehq.org/attachment.cgi?id=68600
Output from a simple C program. Along with its code.
Occurs when outputting the BEL ASCII character. Nothing huge, but a worthy
thing to keep track of? Not much else to say, possibly other ASCII characters
that wine has a fix me statement for?
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https://bugs.winehq.org/show_bug.cgi?id=50187
Bug ID: 50187
Summary: programs/conhost/window.c:2310 - Unhandled exception:
divide by zero in 64-bit code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Created attachment 68703
--> https://bugs.winehq.org/attachment.cgi?id=68703
backtrace.log
When my console application starts, wine reports an exception for which I don't
see any real reason.
Attached is the backtrace.log of the moment this exception occurs.
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https://bugs.winehq.org/show_bug.cgi?id=40099
Bug ID: 40099
Summary: IFileOpenDialog with FOS_PICKFOLDERS option
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nozomimasao(a)gmail.com
Distribution: ---
IFileOpenDialog sometimes returns a bad path if FOS_PICKFOLDERS option is
specified.
for example, if you selected C:\Windows folder *inside* Windows folder,
GetResult method returns C:\Windows\Windows.
Steps of the user:
1. Go inside C:\Windows by double-clicking Windows folder.
2. Click select button.
Then the path will be C:\Windows\Windows.
*The user can avoid this issue by below steps.
1. Select C:\Windows by clicking Windows folder *without* going inside it.
2. Click select button.
Then the path will be C:\Windows.
For your information, the code is like this;
IFileOpenDialog *fo = nullptr;
CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(&fo));
DWORD opt = 0;
fo->GetOptions(&opt);
fo->SetOptions(opt | FOS_PICKFOLDERS);
fo->Show(hWnd);
IShellItem *si = nullptr;
fo->GetResult(&si);
LPWSTR path = nullptr;
si->GetDisplayName(SIGDN_FILESYSPATH, &path);
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https://bugs.winehq.org/show_bug.cgi?id=51175
Bug ID: 51175
Summary: link.exe from MSVC 2019 fails with unexpected PDB
error
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 70044
--> https://bugs.winehq.org/attachment.cgi?id=70044
Trace log
link.exe from MSVC 2019 fails with "Unexpected PDB error; OK (0)" in 32bit
debug mode. 64bit/Debug/Release and 32bit/Release modes work.
Also this message appears in trace log:
01f8:err:rpc:I_RpcReceive we got fault packet with status 0x6a6
Trace log attached.
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https://bugs.winehq.org/show_bug.cgi?id=51087
Bug ID: 51087
Summary: I get a return code of 173 when attempting to start
programs even with reboot/shutdown
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: JohnathonKM(a)Gmail.com
Distribution: ---
Hello All,
I've tried making a new Wine Prefix, this application does work intermittently,
I've never found out why that is, but I am wanting to find some advice on this
issue since this is a first.
Attached is my Wine log from when I run the program to its termination, then my
shell reports a return code of 173, like I mentioned in the brief description
I've restarted, shutdown and created a new wine prefix and still get the same
return code.
This game does work fine in Proton, but like I said intermittently, once it
crashes it seemingly refuses to re-open under Wine or Proton. I am submitting
this bug upstream here since I think this is more a wine fix than a Proton fix
as it looks like it ties into RPC which I think falls a bit out of scope for
Valve, if you disagree let me know and I'll take the issue there.
Does anyone have any suggestions as to what is going on here?
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https://bugs.winehq.org/show_bug.cgi?id=44094
Bug ID: 44094
Summary: need for speed carbon game is working but only audio
is coming , no display comes and looks like evry thing
hangs
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: srivastava.avichal(a)gmail.com
Distribution: ---
Created attachment 59816
--> https://bugs.winehq.org/attachment.cgi?id=59816
need for speed carbon game is working but only audio is coming , no display
comes and looks like evry thing hangs
my wine never work properly,
it never installs an application, nor updates nor unstalls
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http://bugs.winehq.org/show_bug.cgi?id=17277
Summary: Remote virtual memory allocation error
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
ZFlash is a win32 application used to simulate and edit part programs
for a cnc. The simulator part is achieved running a reduced version
of numerical control into a fixed memory map from 1 to 8 MB (the current
version is from 1-16 MB but it's the same principle). The numerical control
need to be mapped in this way because it uses fixed addresses.
The application runs in NT 4 SP6, 2000, XP and Vista MS OS but in wine
it doesn't work.
I have seen there is a problem in the memory mapping when I try to run the
application into wine so I've created a reduced example with the only
"incriminated" part. In the attached zip file there are 3 projects:
ZLoader, Z32Sim and Test.
The steps involved are the same of the complete win32 application.
ZLoader.exe create the process 'Test', suspended, and try to reserve memory
of 'Test' from 1 to 8 MB, then it resumes the process.
Test.exe is compiled with the linker flags
/base:"0x800000" /stack:0x800000,0x1000
so the big stack can not be inserted into the first 8MB and the
base of exe is changed from the default 4MB assigned by Visual Studio.
Z32Sim.dll is loaded into 'Test' and it have to map the memory (1-8MB).
To test it in the Debug directory we can execute ZLoader Test.exe
In wine Test fail when ZLoader try to resume it (I've seen that with winedbg)
with the following error:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9e617
Unfortunately it seems a not so easy task because with winedbg I can't
attach to Test process when it's suspended.
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https://bugs.winehq.org/show_bug.cgi?id=51169
Bug ID: 51169
Summary: Regression: NBA 2K21 fails to start
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
Distribution: ---
Created attachment 70038
--> https://bugs.winehq.org/attachment.cgi?id=70038
wine 6.9 log
The free NBA2k21 game from the Epic Store does not start with winehq-devel 6.9
and dxvk 1.8.1. It fails to a X Error, see the log. The game works with wine
5.0.3-3 from Debian Sid and dxvk 1.8.1. The game must be started in the Heroic
launcher, starting from the command line fails. OpenGL renderer: Radeon RX 580
Series (POLARIS10 DRM 3.41.0 5.13.0-rc2 LLVM 12.0.0) v: 4.6 Mesa 21.2.0-devel
(git-0df249f 2021-05-19 focal-oibaf-ppa)
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https://bugs.winehq.org/show_bug.cgi?id=51167
Bug ID: 51167
Summary: 2CAudio Breeze2 window is blank
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schroedingerscat(a)disroot.org
Distribution: ---
Created attachment 70035
--> https://bugs.winehq.org/attachment.cgi?id=70035
2CAudio Breeze2 Wine Log
Opening the UI window of Breeze2 (or any other plugin released by 2CAudio after
2019) will just show a blank UI. The included log is from exactly the moment
the plugin is loaded and the window opened.
Steps to reproduce:
1. Install Win x64 version of a VST2 compatible host (like REAPER:
http://reaper.fm/download.php)
2. Install Breeze2 VST2 x64 version (demo:
https://www.2caudio.com/products/breeze#_Breeze2)
3. Open reaper with wine (wine ~/.wine/path/to/where/you/installed/reaper.exe)
4. Add the Breeze2 VST2 installation directory to the host (In REAPER:
Options->Preferences->Plugins->VST and hit "Re-scan")
5. Load the Breeze2 plugin (In REAPER: Insert->Virtual Instrument on new
track->All Plugins->VST: Breeze2 (2C-Audio) and hit "Add")
6. The UI opens and is blank (bug)
If you move the mouse cursor over the blank window or click into it, you'll see
the last line from the log repeatedly.
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