https://bugs.winehq.org/show_bug.cgi?id=46021
Bug ID: 46021
Summary: Mass Effect 3 | Mouse uncontrollably / jumps around.
Keyboard button "locks in" sometimes
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roquene(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Moving mouse let it jump uncontrollably around. very slow minimal movement seem
to work, but faster let the player character make a 180°. moving the mouse
upwards sometimes "locks" the camera facing upwards and only possible to turn
it in circle.
Moving the character per keyboard sometimes locks in. So moving forward and
releasing the button and the character keeps moving until key pressed again.
in game menu comparable behaviour. moving over menupoint only highlight it if
moved very slow.
problem does not occur in normal 3.18 and not with old versions like
staging-2.8
could not test later version. staging-2.21 for example shows only black screen.
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https://bugs.winehq.org/show_bug.cgi?id=45687
Bug ID: 45687
Summary: PulseAudio patchset causes crackling audio
Product: Wine-staging
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sykhro(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I couldn't narrow it down much, sounds like a resampling problem(?).
Using Gentoo default pulseaudio config and a Scarlett 2i2 USB audio interface.
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https://bugs.winehq.org/show_bug.cgi?id=51021
Bug ID: 51021
Summary: Kenshi: mouse input not working
Product: Wine-staging
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aerkiaga3(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69868
--> https://bugs.winehq.org/attachment.cgi?id=69868
Terminal output, as described; files for 6.5-staging and 6.6-staging are
provided
When running Kenshi 1.0.x under Wine 6.5-staging, everything runs perfectly.
However, when Wine is updated to 6.6-staging (with no change in configuration),
mouse input stops working for this game, which prevents any actual usage, since
it's impossible to progress beyond the title screen. Downgrading to 6.5-staging
reverted this behavior, confirming it as a regression.
The tests performed for recording terminal output were done using the same
setup as https://appdb.winehq.org/objectManager.php?sClass=version&iId=39928,
with Wine versions from the official WineHQ Ubuntu repository. The application
was installed to the usual location, which was later moved to the /opt
hierarchy and symlinked from the original location. This later step was done
once the game was already confirmed to regress on 6.6-staging.
The program was run from the command line. Windowed borderless mode was already
selected in the launcher window, and hardware mouse had already been selected
in the game proper. Once the game reached the title screen, the mouse was moved
and the 'OPTIONS' button was clicked. On 6.5-staging, this resulted in the
button first highlighting its label in a different color, then becoming clicked
and opening a menu. On 6.6-staging, none of this happened. After this, the
process was manually terminated in both cases.
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https://bugs.winehq.org/show_bug.cgi?id=50972
Bug ID: 50972
Summary: cannot rotate player's camera in Guild Wars 2
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mississua(a)hotmail.com
Distribution: ---
I'm certain that is a regression but the only other wine version i'm able to
install is 5.0, and i don't understand a thing about regression testing.
As the title says, i cannot rotate (it will stay still no matter what) the
player's camera.
It feels as if the mouse movement is ignored while a mouse button is held
pressed.
Deandre Thomas appears to be experiencing the same bug.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=36138&iTestin…
i tried fiddling with KDE focus settings, to no avail.
The game is playable for free at https://www.guildwars2.com
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https://bugs.winehq.org/show_bug.cgi?id=50767
Bug ID: 50767
Summary: Wine 6.3 Staging broken symlinks
Product: Wine-staging
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hitman2491(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Symbolic links inside prefix stopped working.
Standard wine 6.3 does not repeat itself.
Reference:
https://github.com/hitman249/wine-launcher/issues/24
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https://bugs.winehq.org/show_bug.cgi?id=48253
Bug ID: 48253
Summary: League of Legends you can't create and/or join a lobby
on Arch Linux
Product: Wine-staging
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kassin.dornelles(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65915
--> https://bugs.winehq.org/attachment.cgi?id=65915
league of legends lutris logs
You can't create a lobby or join a lobby on Arch Linux, i think at this point
doesn't matter the Wine version, maybe some Arch dep package is borked? (i did
a fresh install just to make sure)
here's a example of how the game client lobby options will look like:
https://preview.redd.it/yeasiff2du141.png?width=1286&format=png&auto=webp&s…
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https://bugs.winehq.org/show_bug.cgi?id=47703
Bug ID: 47703
Summary: warships
Product: Wine-staging
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leha.ermolin2012(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65174
--> https://bugs.winehq.org/attachment.cgi?id=65174
World of Warships не заходит в Адмиралтейство
В World of Warships при входе в Адмиралтейство или Клан возникает ошибка.
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https://bugs.winehq.org/show_bug.cgi?id=49556
Bug ID: 49556
Summary: 0024:err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0x7bc88e20
Product: Wine-staging
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using filever.exe inside Docker container which in some configuration
crashes on run, and some works.
Initially I've managed to make it not crash with:
- wine-5.9 (Staging)
- wine-5.12 (Staging)
But after using wine-5.12 a while, I couldn't make it not crash.
When running: wine filever.exe terminal64.exe
it works fine.
When running: wine filever.exe /v terminal64.exe
it shows the following output and crashes:
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
Language 0x0000 (English)
CharSet 0x04b0 Unicode
...
SubType: 00000000
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
$ winedbg filever.exe /v terminal64.exe
007c:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000142
WineDbg starting on pid 00c8
0x000000007bcd18a5: ret
Wine-dbg>bt
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
Wine-dbg>bt all
0x000000007bcd18a5: ret
Backtracing for thread 00cc in process 00c8 (C:\windows\filever.exe):
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
0x000000007bcd18a5: ret
Here are the reproducible steps using Docker container (which I'm using):
1. Pull and run Docker container:
local$ docker run -it --entrypoint /bin/bash ea31337/ea-tester
2. Inside Docker, install required binaries (e.g. filever and platform binary
to check).
docker$ /opt/scripts/eval.sh install_mt 5.0.0.2515
3. Go to downloaded platform dir.
$ cd ~/.wine/drive_c/MetaTrader\ 5/
4. This command should work:
$ wine filever.exe terminal64.exe
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
5. This command crashes at the end:
$ wine filever.exe /v terminal64.exe
...
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
6. Although works for another binaries:
$ wine filever.exe /v metatester64.exe
(no errors at the end)
$ wine filever.exe /v metaeditor64.exe
(no errors at the end)
7. To run under debugger, run:
$ winedbg filever.exe /v terminal64.exe
Xvfb is already running, run: "export DISPLAY=:0" to access display.
The filever.exe is the same which is included with
WindowsXP-KB838079-SupportTools
(https://github.com/EA31337/EA-Tester/releases/download/4.x/WindowsXP-KB8380…).
If you download from the link, you can use cabextract to extract that binary
(e.g. cabextract -F support.cab *.exe && cabextract -F filever.exe *.cab &&
install -v filever.exe ~/.wine/drive_c/windows).
I was using filever.exe quiet often in my scripts and never had this issue.
Any clues if that's the Wine bug or filever.exe?
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https://bugs.winehq.org/show_bug.cgi?id=48057
Bug ID: 48057
Summary: Application binds to same port multiple times from
wine 4.18 works fine on 4.17
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richard.it(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65601
--> https://bugs.winehq.org/attachment.cgi?id=65601
Netstat Output With Application running on 4.18
Game server FLServer.exe appears to bind to the same port multiple times from
wine 4.18 making the application unable to communicate on the network.
Wine 4.17 works correctly.
Winetricks mfc42 required to get FLServer.exe to run.
Winetricks directplay for network.
Run FLServer.exe but unable to connect to it.
Steps to Reproduce:
1. Install game with FLServer.exe
2. winetricks mfc42 directplay
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https://bugs.winehq.org/show_bug.cgi?id=51109
Bug ID: 51109
Summary: Pharaoh Game crashes with page fault on start
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martimedia.de
Distribution: ---
Created attachment 69972
--> https://bugs.winehq.org/attachment.cgi?id=69972
Backtrace
After installation of the game it will not start, reporting a pagefault.
The game is rated platinum in the database, but the newest entry is about wine
version 2.10
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=351).
I am now on Kubuntu 21.04 with wine 5.0.3, but I also tried it before on
Manjaro with wine 6 (sorry, I don't know the exact Version, but it was the
newest available on Manjaro).
It is a x64 installation, but wine is in i386 mode and Version Windows XP.
The backtrace is attached.
Thank you for your work!
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