https://bugs.winehq.org/show_bug.cgi?id=46538
Bug ID: 46538
Summary: Unreal Tournament (UT99): mouse clicks in main menu
work only once (regression)
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nowic(a)wenner.ch
Distribution: ---
Created attachment 63395
--> https://bugs.winehq.org/attachment.cgi?id=63395
Commandline output
The main menu drop downs only works the first time using the mouse. After the
first click only navigation using the keyboard works which is quite annoying.
I remember that this worked without issues in a previous version of wine.
Probably wine < 3.0.
GPU: GeForce 940MX
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https://bugs.winehq.org/show_bug.cgi?id=42797
Bug ID: 42797
Summary: ICU64 for VICE: No highlighted read/write-colors in
Memory-window.
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enkorv(a)yahoo.com
Distribution: ---
Created attachment 57824
--> https://bugs.winehq.org/attachment.cgi?id=57824
terminal output when running ICU64.exe
VICE is a Commodore 64 (and siblings) emulator. "ICU64 for VICE" is a hacking
tool that piggybacks onto the emulator and shows memory maps in useful ways.
When starting ICU64.exe it opens a small toolbar and starts the VICE emulator
as well. When selecting Memory in the toolbar a window opens which shows the
memory map of the Commodore 64. It should also highlight the memory read and
writes as well as where the CPU is currently running, using color highlighting.
This part doesn't work so the window just has a black background. You can still
zoom in and out in the memory map (using mouse scroll-wheel) and see the values
of the memory locations changing live.
An example of how the color highlighting typically looks is here (could not
find a clip of ICU64 for VICE, so this clip shows ICU64 for Frodo, which is
another Commodore 64 emulator): https://www.youtube.com/watch?v=tjcvR5McmSg
Testing and wine-environment:
Ubuntu 16.10 - 4.8.0-46-generic
wine-2.4
ICU64 needs Microsoft .NET Framework 2.0 (see
http://icu64.blogspot.se/p/download.html )
WINEPREFIX=~/.winetest2017 WINEARCH=win32 wineboot
WINEPREFIX=~/.winetest2017 winetricks dotnet2
ICU64 - https://sites.google.com/site/mathfigure/icu64vice23-v0.1.2.zip
c89d54ea7d64834694c3590660dee69e0738a418
WinVICE 2.3 -
https://sourceforge.net/projects/vice-emu/files/releases/binaries/windows/W…
b2a7ffafbcef1ab159681002616d9cf819c1ef84
Download both, unzip into same folder and run ICU64.exe.
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http://bugs.winehq.org/show_bug.cgi?id=31927
Bug #: 31927
Summary: ws2_32: sock.c fails intermittently - 'Test succeeded
inside todo block: GetQueuedCompletionStatus returned
0'
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running in a loop for about 15 minutes, I got:
sock.c:5385: Test succeeded inside todo block: GetQueuedCompletionStatus
returned 0
sock.c:5386: Test succeeded inside todo block: Last error was 64
make: *** [sock.ok] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=50013
Bug ID: 50013
Summary: MyPhoneExplorer 1.8.15 crashes
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 68435
--> https://bugs.winehq.org/attachment.cgi?id=68435
Backtrace (5.18 Staging)
Hello everyone,
Download-URL is at: https://fjsoft.at/de/
There is also an AppDB entry:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34110
Installation works fine in a clean prefix with 5.18 (Staging) and the app
requires vb6run installed to start it up.
However it throws a fatal error. Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49394
Bug ID: 49394
Summary: CED1401 USB function driver fails to install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 67461
--> https://bugs.winehq.org/attachment.cgi?id=67461
WINEDEBUG=+wineusb,+setupapi,+ntoskrnl,+plugplay,+pid,+msgbox ./wine
winsupp.exe
I'm try to test the fix for bug 35903. In order to do so, I compiled wine from
source (commit 634cb775c27b61ad6ce1fbe3e9972b0edfa31dcb), and used wine from
the build directory.
Now the installation of winsupp.exe is failing (this has been working before)
with this error:
0020:0024:err:module:__wine_process_init
L"Z:\\home\\schloegl\\src\\wineapps\\winsupp.8081a20bbc0c9b99f37b98a823ce07ab25f15e9d.exe"
not supported on this system
The log file is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49517
Bug ID: 49517
Summary: Warframe crashes during loading before menu with
wined3d, gives popup
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 67648
--> https://bugs.winehq.org/attachment.cgi?id=67648
d3d popup error
The game crashes during the initial loading screen and gives the attached popup
message. Happens on both amd and nvidia.
The launcher is also affected by
https://bugs.winehq.org/show_bug.cgi?id=44985
in wined3d and can be worked around with WINEDLLOVERRIDES="libglesv2=d" to get
the game to the launching/crashing point.
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https://bugs.winehq.org/show_bug.cgi?id=46500
Bug ID: 46500
Summary: Cogpack - Exercises can't be run - Error 380 - Invalid
property value
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 63348
--> https://bugs.winehq.org/attachment.cgi?id=63348
Console output on wine 4.0-rc6
Hello everyone,
the application in question can be downloaded from and also has a demo version
available which has the same "symptoms" as the full version:
http://www.markersoftware.com/USA/demoinfo.htm#Download
It returns an error message "invalid property value" with an error code of 380.
Console output is attached and an entry for the AppDB has been submitted as
well.
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https://bugs.winehq.org/show_bug.cgi?id=50315
Bug ID: 50315
Summary: Silent Hill 2 failed to install -installshield
extraction error
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68897
--> https://bugs.winehq.org/attachment.cgi?id=68897
screenshot installshield error message
Hello,
with last wine version 6, Silent Hill 2 failed to install with an installshield
extraction error (cf screenshot joined).
This bug is new, I can not reproduce it with Wine 5.x
Nothing interesting in terminal log, only that lines:
010c:fixme:file:NtLockFile I/O completion on lock not implemented yet
Initial process has exited (return code: 0)
010c:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
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https://bugs.winehq.org/show_bug.cgi?id=50043
Bug ID: 50043
Summary: Kholat from GOG does not launch anymore
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 68493
--> https://bugs.winehq.org/attachment.cgi?id=68493
Message box
I get the attached message box instead.
This is a regression but I can't bisect as I the following errors with older
wine versions:
wine: could not find __wine_start_process in kernel32.dll, status c000007a
0024:err:environ:run_wineboot failed to start wineboot c000007a
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https://bugs.winehq.org/show_bug.cgi?id=40250
Bug ID: 40250
Summary: Stunt GP too fast timer for stunts, waterfall/screen
animation and starting screens
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 10mkudela(a)gmail.com
Distribution: ---
In the game time frame required to press Shift key to make stunt is much
smaller then in Windows. Also waterfall animation and loading screens are much
faster then in Windows. Everything else is at the same speed.
One additional animation is faster as well: speed of the text on screen in
Germany location is faster as well, but it's speed is changing from what I have
noticed.
There is probably a timer somewhere that is ticking faster then it should be,
and that is used by all those elements.
This bug was tested on 1.9.4 version of Wine, but it is also present on older
versions.
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