https://bugs.winehq.org/show_bug.cgi?id=50269
Bug ID: 50269
Summary: Resident Evil Revelations 2 videos do not play.
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 68810
--> https://bugs.winehq.org/attachment.cgi?id=68810
REREV2-Terminal-wine-6.0rc1.txt
Resident Evil Revelations 2 videos do not play. Tested in a clean wine prefix
with wine-6.0rc1.
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https://bugs.winehq.org/show_bug.cgi?id=48414
Bug ID: 48414
Summary: Disappearing textboxes
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drfiemost(a)email.it
Distribution: Other
Created attachment 66186
--> https://bugs.winehq.org/attachment.cgi?id=66186
Screenshot of OpenMPT with incorrectly rendered textboxes
Since Wine 4.x some textboxes are not rendered or appear without border in
OpenMPT (https://openmpt.org/), see the attached screenshot. When clicking on a
textbox it gets back to normal.
The problem is still present in 5.0-rc3 and was not there in Wine 3.0.x
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https://bugs.winehq.org/show_bug.cgi?id=41171
Bug ID: 41171
Summary: Segfault on cinepak movie playback in War Wind
Product: Wine-staging
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-tester(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55403
--> https://bugs.winehq.org/attachment.cgi?id=55403
backtrace
War Wind crashes on start while trying to play the intro logo, which is an AVI
file with ffcvid codec. Here is the error message (backtrace is attached):
ALSA lib pcm_dmix.c:961:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x13dae0, flags 0x1, event (nil)
stub!
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:iccvid:ICCVID_DriverProc Unknown message: 401e 3539192 3539240
err:iccvid:decode_cinepak CVID: corruption 29700 (QT/AVI) != 13158 (CV)
wine: Unhandled page fault on write access to 0x003f8070 at address 0x7d4f688f
(thread 0009), starting debugger...
preloader: Warning: failed to reserve range 00010000-00110000
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https://bugs.winehq.org/show_bug.cgi?id=38318
Bug ID: 38318
Summary: Corel Draw 3.0 Installation won't start
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51156
--> https://bugs.winehq.org/attachment.cgi?id=51156
Console output (Slackware 14.1 - 32 Bit)
Hello everyone,
I bought an old (but still shrinkwrapped) "Corel Draw 3.0" CD-ROM on ebay.
Please note that this is NOT Corel Draw X3. I installed in a clean wineprefix
and set winecfg to Windows 3.1 (which is recommended on the CD). Unfortunately
the installer (setup.exe) doesn't start up and gives a fatal error. The output
of this fatal error is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16328
Summary: GTA4 does not work under Wine
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zapolnov(a)gmail.com
Created an attachment (id=17631)
--> (http://bugs.winehq.org/attachment.cgi?id=17631)
Wine Log
When running GTA4 it calls some unimplemented function in advapi32.dll and
crashes. Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13656
Summary: Testout navigator does not dispaly menus or vodeo
correctly
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
Testout navigator Starts but grey pane where the course video would play and
the menu bar is empty.
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https://bugs.winehq.org/show_bug.cgi?id=40283
Bug ID: 40283
Summary: Cheat Engine Access Violation
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavluk6(a)mail.ru
Distribution: ---
You still can edit applications' data, but speedhack doesn't works (DLL
injection failed)
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https://bugs.winehq.org/show_bug.cgi?id=49908
Bug ID: 49908
Summary: vbscript: ExecuteGlobal is not implemented
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
Distribution: ---
Created attachment 68275
--> https://bugs.winehq.org/attachment.cgi?id=68275
vbs testcase
The script in
https://bugs.winehq.org/show_bug.cgi?id=39971
uses ExecuteGlobal, which is only stubbed in vbscript.dll.
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https://bugs.winehq.org/show_bug.cgi?id=48668
Bug ID: 48668
Summary: rFactor2 - Physics thread slower on multiplayer mode
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.brrsclnt(a)gmail.com
Distribution: Ubuntu
Created attachment 66525
--> https://bugs.winehq.org/attachment.cgi?id=66525
Steam rfactor2 proton log
This bug is created after the one that exists in the Proton github issue
tracker
https://github.com/ValveSoftware/Proton/issues/245
The game runs fine in single player mode since version 4.11 to the newest
versions of Proton, but there is a problem in multiplayer mode that makes the
game run slower.
We have asked to the game devs in their discord server for some info, try to
get some logs of the multiplayer execution, and finally, one dev told us that
despite the graphics thread was fine, there is something wrong affecting to the
physics thread in the game, and this only happens in online races, so the issue
may be in the network code of Proton/Wine. (@leillo1975 tried to run the game
in vanilla Wine, and the problem was also there).
Is there any way to trace the network execution to find what could be the
problem?
I added a log file in the proton issue tracker generated running the game with
the "PROTON_LOG=1 %command%" but don't know if that contains enough
information.
Let me know if I can add any other info.
Thanks!
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