http://bugs.winehq.org/show_bug.cgi?id=30404
Bug #: 30404
Summary: Galactic Civilizations 1: severe slowdown during ships
battles
Product: Wine
Version: 1.5.1
Platform: x86-64
URL: http://www.galciv1.com/download.asp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Created attachment 39744
--> http://bugs.winehq.org/attachment.cgi?id=39744
new Data dir
To reproduce:
- download and install 1.03 demo version from above URL in a clean wineprefix
(same issued with fully patched retail version)
- replace Program Files/Strategy First/Galactic Civilizations Demo/Data dir
with the attached file
- launch the game (wait until intro screens are passed)
- hit "Restore Last Civilization" in the main menu
- hit 3 times the different "Done" buttons
- right-click on the lower ship to start the battle
(hit Esc then "Quit Game" to exit the game once the battle is finished)
=> combat much slower than normal (should only take a couple of seconds)
Setting HKCU\Software\Wine\Direct3D\DirectDrawRenderer=gdi in the registry
somehow fixes/workarounds the issue.
Configuration:
- wine-1.5.1-219-g4b3e4fa (same with 1.5.1 save for unrelated bug 30213)
- linux 3.0
- nVidia driver 295.33 (x86_64)
- Xorg 1.10.4
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http://bugs.winehq.org/show_bug.cgi?id=33155
Bug #: 33155
Summary: Broken winmm recording when using an ACM codec
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Extracted from bug #33045, comment #18
wavein recording using the ACM needs rethinking. Currently, it does anything
from hanging, crashing or recording broken streams.
- WID_PullACMData looks incomplete. It starts with checking
device->acm_hdr as if it could persist from a prior invocation,
however it frees it when returning normally. Thus it should remain
local to the function, with device->acm_offs. In error
situations, the current code may break, because it may see
device->acm_hdr.cbDstLength != 0 on entry from a prior
acmStreamConvert MMSYSERR_* return.
- WID_PullACMData needs better error handling. If acmStreamConvert
returns an error, the IACaptureClient buffer remains locked, causing
any subsequent access to error out: recording stalls.
- In WID_PullACMData, the queue->lpNext condition looks bogus in the
light of IMA_ADPCM's 256 bytes block size.
- More generally, PullACMData needs a redesign. What to do when
srcLengthUsed < packet_frames ?!?
I.e. when the mmdevapi packet length does not match the codec's blocksize,
e.g. using 10ms packets while IMA_ADPCM likely needs multiples of 256 bytes.
- We should not throw away recorded bytes given enough buffers.
- mmdevapi does not accept retrieving less than one packet...
- mmdevapi does not allow choosing the packet size.
- WID_PullACMData does not yet handle WOM_DONE correctly. The
other bug report contains a patch.
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https://bugs.winehq.org/show_bug.cgi?id=42396
Bug ID: 42396
Summary: windowscodecs fails to load file with iCCP chunk
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 57206
--> https://bugs.winehq.org/attachment.cgi?id=57206
PNG with iCCP chunks that fails to load
Age of Empires II: HD on Steam includes a PNG file that windowscodecs fails to
load. This causes the game to show an error dialog and quit. I've attached the
PNG here.
Relevant lines from a log:
0009:trace:d3dx:D3DXCreateTextureFromFileExA device 0x2009a0, srcfile
"Z:\\home\\aeikum\\.local\\share\\Steam\\steamapps\\common\\Age2HD\\resources\\_common\\textures\\ui\\xcamdlg_stretched.png",
width 4294967295, height 4294967295, miplevels 1, usage 0, format 0x15, pool
0x2, filter 0x1, mipfilter 0x1, colorkey 0x00000000, srcinfo 0x33f494, palette
(nil), texture 0x33f504.
...
0009:warn:wincodecs:user_warning_fn PNG warning: "iCCP: bad parameters to zlib"
0009:warn:wincodecs:user_error_fn PNG error: "bad parameters to zlib"
0009:warn:wincodecs:ComponentFactory_CreateDecoderFromStream failed to load
from a stream
0009:warn:wincodecs:ComponentFactory_CreateDecoderFromStream first 4 bytes of
stream=89 50 4e 47
0009:trace:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image
file: 88982f50
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http://bugs.winehq.org/show_bug.cgi?id=23379
Summary: The netbeans 6.8 installer freezes at 0%.
Product: Wine
Version: 1.2-rc4
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
Netbeans 6.8 installer freezes at 0%
Clicking close on the installer just freezes it more
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http://bugs.winehq.org/show_bug.cgi?id=13376
Summary: NetBeans 6.1 Installer hangs while initializing
installation [dogfood]
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.netbeans.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=13279)
--> (http://bugs.winehq.org/attachment.cgi?id=13279)
Console out.
NetBeans 6.1 Installer hangs while initializing installation, all gets black
and the process don't pass from 0%. I'm also install jdk6 update 5.
This is Ubuntu 8.04.
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https://bugs.winehq.org/show_bug.cgi?id=46927
Bug ID: 46927
Summary: procedure entry point VirtualAllocExNuma could not be
located in the dynamic library KERNEL32.dll
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darkclaw204(a)gmail.com
Created attachment 64031
--> https://bugs.winehq.org/attachment.cgi?id=64031
Error itself
That's what happening when trying to start a fucky-wucky minecraft client with
lots of implemented online features
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http://bugs.winehq.org/show_bug.cgi?id=34251
Bug #: 34251
Summary: Unigine Heaven: no antialiasing in D3D mode
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45582
--> http://bugs.winehq.org/attachment.cgi?id=45582
Screenshot
Tested on Unigine Heaven 3 and 4, when I select any non-zero level of
antialiasing, the image is still aliased in D3D9 mode. If I select OpenGL mode,
it looks correctly.
GPU: GeForce GTX 460, driver 313.09.
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https://bugs.winehq.org/show_bug.cgi?id=39926
Bug ID: 39926
Summary: eBahn 3.1.0: crashes with page fault on launch
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: dsempsro(a)gmail.com
Distribution: ---
eBahn Reader 3.1.0 (Bentley auto repair manual reader application) crashes with
a page fault as soon as it is launched. The error appears to be thrown from
hsppp.dll, which is a native DLL installed with the application, but the
backtrace seems to suggest that urlmon may be responsible. See attached
backtrace for details.
Some background info and notes...
1. I originally tried to install the application in a clean 32-bit prefix, but
the install failed with a DLL not found error:
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\eBahn\\KSCSV.ocx") not found
At that point I created a new prefix and installed mfc42 with Winetricks (no
overrides created BTW), then installed the eBahn application. The install
succeeded. Then I launched the application and got the initial popup screen
asking for an email address. I entered that info, then it tried to launch the
main screen which is when the page fault occurred.
2. The backtrace contains some references to mshtml. I read a Crossover support
forum thread
(https://www.codeweavers.com/support/forums/general/?t=27;msg=179582) that
sounded similar to my issue, and the suggestion was to install MS HTML 7 (or
IE7). I tried that, and the page fault still occurred although most if not all
the references to mshtml in the backtrace were gone.
3. Sorry I can't provide a direct download of the eBahn application because it
requires a login even though it's free. But it's easy to create an account.
Anyway here's the SHA1 sum:
53b74147aec5f4900e37e761ea78b9ef6fca31a2 Install-eBahn-Reader.exe
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http://bugs.winehq.org/show_bug.cgi?id=11465
Summary: url.dll: Filetype association Property Sheet not
implemented (AddMIMEFileTypesPS)
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=10
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
The Filetype association Property Sheet is missing
from the Options Dialog in IE2.0 (iexplore.exe from NT4SP6a).
To reproduce: Menu "Ansicht" -> "Optionen"
(guessed Translation: "View" -> "Options")
The missing Property-Sheet is present and works with a native
"url.dll" (from the same SP).
The Property Sheet might be a useful plugin for winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=35020
Bug #: 35020
Summary: BaiduYun's installer can't load the Chinese characters
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 46679
--> http://bugs.winehq.org/attachment.cgi?id=46679
screenshot in linux.png
0. download from http://bcscdn.baidu.com/netdisk/BaiduYunGuanjia_4.3.0.exe
1. export LC_ALL=zh_CN.utf8 && winetricks cjkfonts
2. wine BaiduYunGuanjia_4.3.0.exe
3. the Chinese in the button can't be shown
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