https://bugs.winehq.org/show_bug.cgi?id=51160
Bug ID: 51160
Summary: In function ‘test_PackageIdFromFullName’: several
errors
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70028
--> https://bugs.winehq.org/attachment.cgi?id=70028
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
applying patch:
https://bugs.winehq.org/show_bug.cgi?id=47907#c12
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var
--x-includes=/usr/X11R7/include --x-libraries=/usr/X11R7/lib --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.7 fails with:
error: unknown field ‘Major’ specified in initializer
error: unknown field ‘Minor’ specified in initializerwarning: excess elements
in union initializer
warning: (near initialization for ‘test_package_id.version.<anonymous>’)
error: unknown field ‘Build’ specified in initializer
error: unknown field ‘Revision’ specified in initializer
warning: integer constant is too large for ‘long’ type
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16766
Summary: Gothic: drawing error on initial window resize to
fullscreen (title bar)
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)codemadness.org
Drawing error on initial window resize to fullscreen (title bar)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42113
Bug ID: 42113
Summary: Tonka Garage: 3D vehicle models not shown
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 56633
--> https://bugs.winehq.org/attachment.cgi?id=56633
Paint room (Wine)
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.98
driver.
Windows version: Windows XP (or 95)
Wine Staging
DirectX 5 game for Win95. Summary of Wine messages:
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0xfe6e78 with type
WINED3D_RTYPE_TEXTURE_2D (0x3).
fixme:ddraw:ddraw_surface_create Application wants to create rendering target
in system memory, using video memory instead
fixme:d3drm:d3drm_device3_SetShades iface 0xfe60b0, count 256 stub!
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
These repeat more or less whenever an activity with 3D vehicles is used.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45152
Bug ID: 45152
Summary: It doesn't recieve input from some buttons of the XboX
One V2 controller
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
TESTED ON:
Cemu.exe -> Input settings > Direct input mode
http://cemu.info/
HARDWARE:
https://www.xbox.com/en-US/xbox-one/accessories/controllers/sea-of-thieves
PROBLEM:
Cemu detects every single button of the gamepad except LT and RT.
MORE INFO:
Cemu uses dinput8.
POSSIBLE CAUSES:
This is the v2 of the XBox Wireless Controller.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49534
Bug ID: 49534
Summary: Character walks backward infinitely
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: vanacksabbadium(a)disroot.org
Distribution: ---
Created attachment 67666
--> https://bugs.winehq.org/attachment.cgi?id=67666
Enter the Matrix +dinput log
I've got a blocking issue in Enter The Matrix.
The character keeps walking backwards, there's no way to move it forward, so
the game is totally unplayable.
I tried installing xinput and dinput libraries with winetricks, also using
different versions of Wine, nothing worked.
I attached my +dinput log.
Thanks.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50321
Bug ID: 50321
Summary: Wine Linux-input joystick driver unable to detect
joystick with id > 64
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: messengerofdeath(a)gmail.com
Distribution: ---
Created attachment 68903
--> https://bugs.winehq.org/attachment.cgi?id=68903
Patch for scanning of /dev/input/event*
My joystick is not visible in wine (wine control joy.cpl) as evdev device.
Visible only as js device but js device works bad with my device.
I found that wine only can support joystick via evdev that have id less then
64.
According to joystick_linuxinput.c currently maximum scanned /dev/input/eventX
file is the /dev/input/event64 but on my system i have joystick on event
265(throttle) and 266(stick)
Possible solution is to extend MAX_JOYDEV to some big value (512 for example).
Or another way - scan /dev/input folder. I've attached working patch for
joystick_linuxinput.c that uses readdir functionality.
Reproducible on 5.22, 6.0-rc1, 6.0-rc2
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43741
Bug ID: 43741
Summary: Evochron Legacy: Saitek X52 joystick axes don't work,
related to game's Direct Input system
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fredebec(a)gmail.com
Distribution: ---
In the game Evochron Legacy, Saitek X52 axes don't work.
- X52 is recognized and fully functional (buttons & axes) in Wine Control
Panel
- In Evochron Legacy, X52 is recognized, buttons are functional, but axes are
not.
- It has been identified with the developers that it is related to the Direct
Input system used by the game.
- DLL overrides related to DirectX (DInput/DInput8) don't help or even make
things worst.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41303
Bug ID: 41303
Summary: JoyToKey has no text in the "Create profile window
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55631
--> https://bugs.winehq.org/attachment.cgi?id=55631
JoyToKey's "Create Profile" window with no text
When attempting to create a joystick profile with JoyToKey in Wine, the "Create
Profile" window doesn't display text on its buttons and in the field where you
would type in the name of a profile.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14340
Summary: Dungeon Keeper 2 crashes after 10min with unhandled page
fault
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
Created an attachment (id=14635)
--> (http://bugs.winehq.org/attachment.cgi?id=14635)
Crash log of standard debug output
Dungeon Keeper 2 crashes after working just fine for about 10 minutes. I have
experienced this twice now (out of two attempts at playing a game). I was
playing normally, and noticed no apparent trigger that caused the crash. Both
crashes happened at around 10 minutes into the game (although I didn't
accurately time them).
Using native dinput.dll due to bug 13290. Let me know if additional debug
output is required.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.