https://bugs.winehq.org/show_bug.cgi?id=49983
Bug ID: 49983
Summary: Texts in the menu items of Kicad 5.1.7-1 are over the
icons.
Product: Wine
Version: 5.18
Hardware: x86-64
URL: https://kicad-pcb.org/download/windows/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Created attachment 68383
--> https://bugs.winehq.org/attachment.cgi?id=68383
Screenshot showing text not placed correctly
Summary
Texts in the menu items of Kicad 5.1.7-1 are over the icons.
Prepare wine:
$ rm -rf ~/.wine/
$ wineserver -k
$ wineboot
Download program:
https://kicad-pcb.org/download/windows/https://kicad-downloads.s3.cern.ch/windows/stable/kicad-5.1.7_1-x86_64.exe
$ cd Downloads/
$ sha256sum kicad-5.1.7_1-x86_64.exe
6fa571c7ada9f5c7d5aef2c7c962ca4a51ac98ffb6077f8f9026d951f80281bb
kicad-5.1.7_1-x86_64.exe
Steps to reproduce:
1) Install the program and accept the defaults
$ wine kicad-5.1.7_1-x86_64.exe
2) Start the program:
$ wine kicad.exe
Now the main window of Kicad starts.
3) Click on file.
Now a drop[ down menu folds out. There the texts re too far to the left, they
are over the icons (see screenshot.)
My versions
$ wine --version
wine-5.18 (Staging)
$ pacman -Q wine
wine-staging 5.18-1
uname -a
Linux cedric-p4 5.8.14-arch1-1 #1 SMP PREEMPT Wed, 07 Oct 2020 23:59:46 +0000
x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=12060
Summary: Three bugs in MilkDrop Visualization in WinAMP 5.5.2
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.nullsoft.com/winamp/client/winamp552_ful
l_en-us.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=11432)
--> (http://bugs.winehq.org/attachment.cgi?id=11432)
The way it looks like (red lines are painted intentionally)
1) Direct3D window is not placed withing its parent window
2) Some visualizations cause Direct3D window to be split weirdly (vertically by
two regions, then left region is split into two, and so on).
3) F1 button which has to show a help window within Direct3D window shows
garbage
Screenshot is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49984
Bug ID: 49984
Summary: Kicad 5.1.7-1 Cannot copy global symbol library table
file
Product: Wine
Version: 5.18
Hardware: x86-64
URL: https://kicad-pcb.org/download/windows/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Created attachment 68385
--> https://bugs.winehq.org/attachment.cgi?id=68385
Screenschot of the error
Summary
Kicad 5.1.7-1 Cannot copy global symbol library table file
Prepare wine:
$ rm -rf ~/.wine/
$ wineserver -k
$ wineboot
Download program:
https://kicad-pcb.org/download/windows/https://kicad-downloads.s3.cern.ch/windows/stable/kicad-5.1.7_1-x86_64.exe
$ cd Downloads/
$ sha256sum kicad-5.1.7_1-x86_64.exe
6fa571c7ada9f5c7d5aef2c7c962ca4a51ac98ffb6077f8f9026d951f80281bb
kicad-5.1.7_1-x86_64.exe
Steps to reproduce:
1) Install the program and accept the defaults
$ wine kicad-5.1.7_1-x86_64.exe
2) Start the program:
$ wine kicad.exe
Now the main window of Kicad starts.
3) Click on file. -> new -> project, uncheck [] create a new directory for the
project, and choose a existing directory, and a fun name.
4) Click on "Schematic Layout editor". Now Kicads asks about the global symbol
library table. (see screenshot)
5) Click OK. Now the error "Cannot copy global symbol library table file" (see
screenshot)
6) Click OK, Now kicad gives the error "Failed to copy the file ... to ...
(error 122: insufficient buffer)"
7) Kill wine by pressing ctrl-C in the console.
My versions
$ wine --version
wine-5.18 (Staging)
$ pacman -Q wine
wine-staging 5.18-1
uname -a
Linux cedric-p4 5.8.14-arch1-1 #1 SMP PREEMPT Wed, 07 Oct 2020 23:59:46 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=39969
Bug ID: 39969
Summary: Dead Space 2 crash on error again ??
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gtzrass(a)outlook.com
Distribution: ---
Created attachment 53404
--> https://bugs.winehq.org/attachment.cgi?id=53404
Backtrace and wine debug
Dead Space 2 crashes right after executing
Tested on wine 1.3, 1.7, 1.8, 1.9 (subversion's too)
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https://bugs.winehq.org/show_bug.cgi?id=42480
Bug ID: 42480
Summary: Last 1-2 characters of strings are truncated cut off
in MLO
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
Created attachment 57335
--> https://bugs.winehq.org/attachment.cgi?id=57335
Last character mostly cut off
I'm using the last versions of Wine (2.1) and MLO
(https://www.mylifeorganized.net/), and wanted to report that most strings
rendered in the default font (see screenshot) have the last (half of) character
truncated.
Saw this with Wine 1.8 too, so it's not a regression.
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https://bugs.winehq.org/show_bug.cgi?id=46327
Bug ID: 46327
Summary: Wine (running War of the Rings) crashed after some
minute
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rossignolo94(a)gmail.com
Distribution: ---
Created attachment 63066
--> https://bugs.winehq.org/attachment.cgi?id=63066
PoL backtrace (War of the Rings)
I have PlayOnLinux emulating War of the Rings.
I start a new skirmish and after a few minutes it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=36020
Bug ID: 36020
Summary: LEGO Lord of the Rings map not drawn - black
background; transparancy issue?
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.angerer(a)hotmail.com
Created attachment 48158
--> http://bugs.winehq.org/attachment.cgi?id=48158
Black boxes around avatars
In Lego Lord of the Rings, there seems to be a tranparancy issue, since there
are areas where there are black boxes around certain pictures. Moreover there
is a severe problem when looking at the map (screenshot attached), I suppose
this happens because of the same bug, but I'm not sure.
Screenshot 1: Black boxes around character avatars, lifes...
Screenshot 2: opening map...
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https://bugs.winehq.org/show_bug.cgi?id=42816
Bug ID: 42816
Summary: The Lord of the Rings: War in the North crashes when
attempting to start the game
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57880
--> https://bugs.winehq.org/attachment.cgi?id=57880
wine-2.5-226-g9e35dd1545 terminal output
When attempting to start the game called The Lord of the Rings: War in the
North either via Steam or running the game's executable directly in the
terminal, the game opens up a window for about 10 seconds or so and then
promptly crashes without leaving so much as a backtrace.
I am running the game in Windows 7 mode. When I install the game via Steam it
appears to successfully perform the first time setup steps (installing DirectX,
the Visual C redistributables). I don't have any overrides installed via
winetricks.
Wine version 2.5-226-g9e35dd1545
Please let me know if you need further info or which channels I should use when
making a log file in case the terminal output doesn't give any clues.
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https://bugs.winehq.org/show_bug.cgi?id=41229
Bug ID: 41229
Summary: Reflections look wrong in GTA VC in Windows+WineD3D8
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55503
--> https://bugs.winehq.org/attachment.cgi?id=55503
How it looks with wined3d8
This has been since at least wine 1.7.52 and remains true with current git
(with reverted commit from bug 41224). Attaching the screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=41294
Bug ID: 41294
Summary: Enclave game bad palette quitting game on Windows 10
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hexaae(a)gmail.com
I've created the fix at
http://steamcommunity.com/sharedfiles/filedetails/?id=418308035 for Enclave
game to solve some gfx glitches incompatibilities with modern drivers/NVidia
gfx cards.
The bug with Enclave on Windows 10 is that desktop palette will be corrupt
after you quit the game.
It happens only if you use d3d8.dll from Wine package. If you play the game
vanilla the palette on quit won't be altered.
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