http://bugs.winehq.org/show_bug.cgi?id=25362
Summary: Error running Return to Castle Wolfenstein
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrfort(a)centurytel.net
Created an attachment (id=32259)
--> (http://bugs.winehq.org/attachment.cgi?id=32259)
debugger report
Installed ok. Allowed setup preferences such as graphics and audio preferences.
When I try to run in single player I get this error: Error in file
"/home/name/.local/share/applications/clamtk.desktop": "vms/exe" is an invalid
MIME type ("vms" is an unregistered media type).
I assume it is an easy fix but cannot locate any information online or in your
repository.
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http://bugs.winehq.org/show_bug.cgi?id=25120
Summary: dotnet11 installation broken
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=31862)
--> (http://bugs.winehq.org/attachment.cgi?id=31862)
terminal output
Regression test points to:
a23514eece083011140513853c5db10357af6cea is the first bad commit
commit a23514eece083011140513853c5db10357af6cea
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Nov 11 10:45:42 2010 +0100
msi: Add support for installing side-by-side assemblies.
:040000 040000 6e3244306b1cdce4af9bd963048445913433d933
820db510d39486aa37cad45d1ebeb9e2397f6224 M dlls
to repeat:
$ rm -rf ~/.wine
$ sh winetricks -q -v winetricks
terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=26701
Summary: exeinfoPE crashes due to PE resource section
validation being too strict
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while updating some appdb entries I noticed a breakage with some PE "id" tool.
The app worked some time ago but now crashes instantly.
There was a minor version update: the author probably not only added more
signatures but tweaked the custom PE protection the app is wrapped with.
--- snip ---
>$ wine ./exeinfoPE.exe
wine: Unhandled exception 0x0eedfade at address 0x7b83983a:0x7b83863f (thread
0009), starting debugger...
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for tag
26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for tag
26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for tag
26
err:seh:setup_exception_record stack overflow 880 bytes in thread 0009 eip
6816b5ea esp 00230fc0 stack 0x230000-0x231000-0x330000
--- snip ---
relay trace yields following:
--- snip ---
...
0021:Call KERNEL32.FindResourceA(00400000,00472384 "tbl_Main",0000000a)
ret=00474417
0021:trace:resource:FindResourceExA 0x400000 #000a "tbl_Main" 0000
0021:trace:resource:LdrFindResource_U module 0x400000 type #000a name
L"TBL_MAIN" lang 0000 level 3
0021:Ret KERNEL32.FindResourceA() retval=00000000 ret=00474417
0021:Call user32.LoadStringA(00400000,0000ffc3,0032ed34,00001000) ret=00407417
0021:trace:resource:LoadStringA instance = 0x400000, id = ffc3, buffer =
0x32ed34, length = 4096
0021:trace:resource:FindResourceExW 0x400000 #0006 #0ffd 0000
0021:trace:resource:LdrFindResource_U module 0x400000 type #0006 name #0ffd
lang 0000 level 3
0021:trace:resource:LoadStringA returning ""
0021:Ret user32.LoadStringA() retval=00000000 ret=00407417
0021:Call KERNEL32.RaiseException(0eedfade,00000001,00000007,0032fd7c)
ret=0047444b
0021:trace:seh:raise_exception code=eedfade flags=1 addr=0x7b83863f ip=7b83863f
tid=0021
0021:trace:seh:raise_exception info[0]=0047444b
0021:trace:seh:raise_exception info[1]=05701d10
0021:trace:seh:raise_exception info[2]=0053a9e0
0021:trace:seh:raise_exception info[3]=00000000
0021:trace:seh:raise_exception info[4]=00000029
0021:trace:seh:raise_exception info[5]=0032fde8
0021:trace:seh:raise_exception info[6]=0032fd98
0021:trace:seh:raise_exception eax=7b825a75 ebx=7b88fff4 ecx=0047444b
edx=0032fc94 esi=0032fd7c edi=0032fcf0
0021:trace:seh:raise_exception ebp=0032fcd8 esp=0032fc74 cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00000203
0021:trace:seh:call_vectored_handlers calling handler at 0x788636c6
code=eedfade flags=1
0021:trace:seh:call_vectored_handlers handler at 0x788636c6 returned 0
0021:trace:seh:call_stack_handlers calling handler at 0x474573 code=eedfade
flags=1
0021:trace:seh:call_stack_handlers handler at 0x474573 returned 1
0021:trace:seh:call_stack_handlers calling handler at 0x405149 code=eedfade
flags=1
...
--- snip ---
The app unpacks/decrypts PE sections into dynamic memory and patches the PE
header to point to new locations.
I dumped the PE header at the right place ;-)
--- snip ---
Wine-dbg>p *nt
{Signature=0x4550, FileHeader={Machine=0x14c, NumberOfSections=0x3,
TimeDateStamp=0x2a425e19, PointerToSymbolTable=0, NumberOfSymbols=0,
SizeOfOptionalHeader=0xe0, Characteristics=0x818f},
OptionalHeader={Magic=0x10b, MajorLinkerVersion=2, MinorLinkerVersion=0,
SizeOfCode=0x8c000, SizeOfInitializedData=0x5000,
SizeOfUninitializedData=0x513a000, AddressOfEntryPoint=0x51c5810,
BaseOfCode=0x513b000, BaseOfData=0x51c7000, ImageBase=0x400000,
SectionAlignment=0x1000, FileAlignment=0x200, MajorOperatingSystemVersion=0x4,
MinorOperatingSystemVersion=0, MajorImageVersion=0, MinorImageVersion=0,
MajorSubsystemVersion=0x4, MinorSubsystemVersion=0, Win32VersionValue=0,
SizeOfImage=0x51cc000, SizeOfHeaders=0x1000, CheckSum=0x51c5810, Subsystem=0x2,
DllCharacteristics=0, SizeOfStackReserve=0x100000, SizeOfStackCommit=0x4000,
SizeOfHeapReserve=0x100000, SizeOfHeapCommit=0x1000, LoaderFlags=0,
NumberOfRvaAndSizes=0x12, DataDirectory={{VirtualAddress=0x5159000, Size=0x4f},
{VirtualAddress=0x51cb120, Size=0x2c8}, {VirtualAddress=0x51c7000, Size=0},
{VirtualAddress=0, Size=0}, {VirtualAddress=0, Size=0}, {VirtualAddress=0,
Size=0}, {VirtualAddress=0, Size=0}, {VirtualAddress=0, Size=0},
{VirtualAddress=0, Size=0}, {VirtualAddress=0x51c63b0, Size=0x18},
{VirtualAddress=0, Size=0}, {VirtualAddress=0, Size=0}, {VirtualAddress=0,
Size=0}, {VirtualAddress=0, Size=0}, {VirtualAddress=0, Size=0},
{VirtualAddress=0, Size=0}}}}
--- snip ---
The (new) PE resource section is located at 0x051c7000 with size == 0 (not
recalculated to real value)
Wine's resource directory entry size check is actually the problem, preventing
the app from finding its resources.
--- snip ntdll/resource.c ---
/**********************************************************************
* find_entry
*
* Find a resource entry
*/
static NTSTATUS find_entry( HMODULE hmod, const LDR_RESOURCE_INFO *info,
ULONG level, const void **ret, int want_dir )
{
ULONG size;
const void *root;
const IMAGE_RESOURCE_DIRECTORY *resdirptr;
WORD list[9]; /* list of languages to try */
int i, pos = 0;
root = RtlImageDirectoryEntryToData( hmod, TRUE,
IMAGE_DIRECTORY_ENTRY_RESOURCE, &size );
if (!root) return STATUS_RESOURCE_DATA_NOT_FOUND;
if (size < sizeof(*resdirptr)) return STATUS_RESOURCE_DATA_NOT_FOUND;
resdirptr = root;
...
--- snip ntdll/resource.c ---
This also results in stack overflow because the app's exception handler tries
to load resources too which obviously fails.
Removing the size check (size < sizeof(*resdirptr)) lets the app successfully
start.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34785
Bug #: 34785
Summary: unimplemented function shell32.dll.SHExtractIconsW
called in 64-bit code (0x000000007b84980a)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LiveFreeDead(a)hotmail.com
Classification: Unclassified
Created attachment 46386
--> http://bugs.winehq.org/attachment.cgi?id=46386
backtrace of crash
Just noticed this API wasn't implemented yet and would prefer it return a blank
icon for now instead of crashing out the whole WINE app. Not sure if it affects
x86 as I only have x64 installed at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=32245
Bug #: 32245
Summary: unimplemented function shell32.dll.SHExtractIconsW
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tjfoerster(a)web.de
Classification: Unclassified
I've coded a small GUI with a graphic menu which should run in wine. Everything
works well on windows (i.e. XP) - but not in wine (Unhandled exception). It
doesn't start at all.
The same in wine 1.5.17 (ArchLinux) and 1.2 (Meego - WeTab).
Attached the backrace.txt and the GUI.
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http://bugs.winehq.org/show_bug.cgi?id=32878
Bug #: 32878
Summary: Classic Shell/Classic Start Menu crashes on startup
due to unimplemented function
shell32.dll.SHGetStockIconInfo
Product: Wine
Version: 1.5.22
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
Detlef is already working on that though it might be useful to have a bug
report for it.
I tested the port of class shell to ARM platform.
The same most likely applies for x86.
--- snip ---
$ wine ./ClassicStartMenu.exe
...
wine: Call from 0x403ec644 to unimplemented function
shell32.dll.SHGetStockIconInfo, aborting
fixme:seh:RtlUnwind Not implemented on ARM
fixme:thread:InitializeSRWLock (0x1009cc8c): stub
err:module:attach_process_dlls "ClassicStartMenuDLL.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\linaro\\wine-apps\\classicmenu\\ClassicStartMenu.exe" failed,
status 80000100
--- snip ---
$ wine --version
wine-1.5.23-7-gf0a88fb
Patches from Detlef Riekenberg here:
http://source.winehq.org/patches/data/94077http://source.winehq.org/patches/data/94078
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34400
Bug #: 34400
Summary: Classic Shell/Classic Start Menu crashes on startup
due to unimplemented function
shell32.dll.SHExtractIconsW
Product: Wine
Version: 1.7.1
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says...
--- snip ---
0026:Call KERNEL32.RaiseException(80000100,00000001,00000002,40daeb80)
ret=413d0038
0026:trace:seh:raise_exception info[0]=413d00b8
0026:trace:seh:raise_exception info[1]=413d04fa
wine: Call from 0x404d9388 to unimplemented function
shell32.dll.SHExtractIconsW, aborting
0026:trace:seh:call_stack_handlers calling handler at 0x404f9418 code=80000100
flags=1
0026:trace:seh:RtlUnwind code=80000100 flags=3
...
0026:err:module:attach_process_dlls "ClassicStartMenuDLL.dll" failed to
initialize, aborting
0026:err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\linaro\\wine-apps\\classicmenu\\ClassicStartMenu.exe" failed,
status 80000100
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34402
Bug #: 34402
Summary: Multiple applications ported to WinRT/ARM require
atl110.dll (Halite torrent client for Windows RT )
Product: Wine
Version: 1.7.1
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
--- snip ---
$ wine ./Halite.exe
err:module:import_dll Library atl110.DLL (which is needed by
L"Z:\\home\\linaro\\wine-apps\\halite\\Halite.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\linaro\\wine-apps\\halite\\Halite.exe" failed, status c0000135
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=49706
Bug ID: 49706
Summary: Trails from Zero - Crashes in prologue and save
loading menu
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjtulloh(a)gmail.com
Distribution: ---
Created attachment 67954
--> https://bugs.winehq.org/attachment.cgi?id=67954
Console log for the prologue crash.
When using the most recent Geofront translation patch(1.0.2), Trails from Zero
crashes in the third room of the Prologue and in the save loading menu.
To reproduce the issue in the prologue:
- Launch the game.
- On the main menu, start a new game. Difficulty choice does not matter.
- In the prologue, advance through all the text.
- Move forward until the crash occurs.
To reproduce the issue in the save loading screen:
- Launch the game.
- On the main menu, select "Load".
- Immediately exit the save menu.
Console output for the prologue crash is attached.
Note: To use the Geofront patch, a native dinput8 override is required. This is
because the patch uses a custom dinput8 library to apply changes.
Additional system info:
OS: Kubuntu 20.04
Kernel: 5.4.0-42-generic
GPU Driver: amdgpu
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