http://bugs.winehq.org/show_bug.cgi?id=24613
Summary: Aura 2 (Sacred Rings): inventory not shown when
pressing RMB
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.fileplanet.com/175732/170000/fileinfo/Aura-
2:-The-Sacred-Rings-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: chris.kcat(a)gmail.com
Created an attachment (id=31088)
--> (http://bugs.winehq.org/attachment.cgi?id=31088)
terminal output
In Aura 2 (The Sacred Rings) when you press the right-mouse button the
inventory should show up at the bottom of the screen, showing your items, the
journal etc. Normally, when you open your inventory the mouse pointer should be
confined to this lower area of the screen where you can select items etc.
When you press RMB in Wine nothing happens in the game: the mouse pointer stays
on the main screen, a black bar is shown below but it contains nothing.
The game worked without the issue in Wine-0.9.45. Bisecting between 0.9.45 and
0.9.46 resulted:
d9571c9e6fa0b8f255815c5128c2859348ea70e6 is the first bad commit
commit d9571c9e6fa0b8f255815c5128c2859348ea70e6
Author: Chris Robinson <chris.kcat(a)gmail.com>
Date: Sat Sep 15 13:02:32 2007 -0700
wgl: Store the fbconfig id with the window when a pixel format is set.
:040000 040000 41741ff092257972095d557196b306aa7e5f7a43
3692bf0336451ec52733c88a7c30ced04fb60179 M dlls
The patch cannot be reverted cleanly, however, after
git checkout d9571c9e6fa0b8f255815c5128c2859348ea70e6 : the problem exists
and
git revert d9571c9e6fa0b8f255815c5128c2859348ea70e6 : restores the good state.
Link to the demo added to URL (538 MB)
Author of the patch added to CC.
Fedora 13
Nvidia 7600 / driver 256.53
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https://bugs.winehq.org/show_bug.cgi?id=47299
Bug ID: 47299
Summary: LAV Filters codec crashes when set to DXVA2
(copy-back) HW acceleration.
Product: Wine
Version: 4.9
Hardware: x86
URL: https://github.com/Nevcairiel/LAVFilters/releases/down
load/0.74.1/LAVFilters-0.74.1-x86.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Distribution: ---
Created attachment 64600
--> https://bugs.winehq.org/attachment.cgi?id=64600
Avoid a NULL dereference by returning early
Grab the 32-bit version in a 32-bit wineprefix to keep it simple (link supplied
for latest version but it's not required).
Extract it to C:\lav on a new 32-bit prefix. Then install with:
wine cmd /c 'cd /D C:\lav && install_video.bat'
Open the config with:
wine rundll32.exe 'C:\lav\LAVVideo.ax,OpenConfiguration'
On the 'Hardware Acceleration' section, change the 'Hardware Decoder to use' to
'DXVA2 (copy-back)' and the crash should happen.
Here's the relevant snippet with +d3d (notice the errors, since I assume we
don't have DXVA2 support):
--- snip ---
0029:trace:d3d:wined3d_cs_run Executing WINED3D_CS_OP_CALLBACK.
0029:trace:d3d:wined3d_cpu_blitter_create Created blitter 0x1708f0.
0029:trace:d3d:wined3d_ffp_blitter_create Created blitter 0x170908.
0029:trace:d3d:wined3d_fbo_blitter_create Created blitter 0x170948.
0029:trace:d3d:wined3d_raw_blitter_create Created blitter 0x170960.
0029:trace:d3d:context_acquire device 0x1a6898, texture 0x19da60,
sub_resource_idx 0.
0029:trace:d3d:context_acquire Rendering onscreen.
0029:trace:d3d:swapchain_create_context Creating a new context for swapchain
0x1c1478, thread 41.
0029:trace:d3d:context_create swapchain 0x1c1478.
0029:trace:d3d:adapter_gl_create_context swapchain 0x1c1478, context 0x1c6fd9c.
0029:trace:d3d:wined3d_context_gl_init context_gl 0x1c3978, swapchain 0x1c1478.
0029:trace:d3d:context_choose_pixel_format device 0x1a6898, dc 0x120052,
color_format WINED3DFMT_B8G8R8A8_UNORM, ds_format WINED3DFMT_UNKNOWN,
aux_buffers 0.
0029:trace:d3d:context_choose_pixel_format Found iPixelFormat=27 for
ColorFormat=WINED3DFMT_B8G8R8A8_UNORM, DepthStencilFormat=WINED3DFMT_UNKNOWN.
0029:trace:d3d:wined3d_context_gl_enter Entering context 0x1c3978, level 1.
0029:err:d3d:wined3d_context_gl_init Failed to set pixel format 27 on device
context 0x120052.
0029:trace:d3d:context_release Releasing context 0x1c3978, level 1.
0029:warn:d3d:context_release Context 0x1c3978 is not the current context.
0029:warn:d3d:adapter_gl_create_context Failed to initialise context.
0029:err:d3d:swapchain_create_context Failed to create a new context for the
swapchain
--- snip ---
The attached patch fixes this problem by avoiding the crash. Obviously it
doesn't fix the root cause, so I don't know if it's a good practice to apply it
but it's an idea.
Note that this crash happens even in media players that use DirectShow (e.g.
Media Player Classic) when opening files with codecs that support DXVA2
decoding, if you set the registry key manually.
If you want to test that, import:
REGEDIT4
[HKEY_CURRENT_USER\Software\LAV\Video\HWAccel]
"HWAccel"=dword:00000003
in the wineprefix, to set it to DXVA2 (copy-back), and then load such a video,
it should crash.
The patch here will also fix loading such videos and in fact they will work
just fine, though obviously without any hardware acceleration since we don't
have it. I don't think crashing on missing features is desireable, though.
I'm not familiar with wined3d code at all so there's probably a better fix for
this.
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https://bugs.winehq.org/show_bug.cgi?id=35868
Bug ID: 35868
Summary: DXVA Checker 3.0.x (.NET 2.0 app) needs unimplemented
function dxva2.dll.DXVA2CreateVideoService
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
since there is now a stub dll I looked around for some real world users :)
'DXVA Checker'
Prerequisite: 'winetricks -q dotnet20'
--- snip ---
$ wine ./DXVAChecker.exe
...
fixme:quartz:VMR9_maybe_init Reduce ratio to least common denominator
fixme:quartz:VMR9SurfaceAllocatorNotify_SetD3DDevice (0x1c90d0/0x1c8ec0)->(...)
semi-stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:quartz:VMR9SurfaceAllocatorNotify_AllocateSurfaceHelper
(0x1c90d0/0x1c8ec0)->(0x33dcec, 0x33dce8 => 2, 0x1dbae0) semi-stub
fixme:quartz:VMR7FilterConfig_SetNumberOfStreams (0x1c90bc/0x1c8ec0)->(1) stub
fixme:quartz:VMR9Inner_QueryInterface No interface for
{bb057577-0db8-4e6a-87a7-1a8c9a505a0f}
fixme:strmbase:BaseInputPinImpl_QueryInterface No interface for
{256a6a22-fbad-11d1-82bf-00a0c9696c8f}!
wine: Call from 0x7b83abc3 to unimplemented function
dxva2.dll.DXVA2CreateVideoService, aborting
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms704721%28v=vs.85%…
$ sha1sum DXVAChecker32_3.0.1.zip
e7ba2151ae8cc2b9f805cbd1dd046c31f0d45a5b DXVAChecker32_3.0.1.zip
$ du -sh DXVAChecker32_3.0.1.zip
564K DXVAChecker32_3.0.1.zip
$ wine --version
wine-1.7.15-67-g99c151a
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34620
Bug #: 34620
Summary: Credits option in the menu doesn't work well in Evil
Islands
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46135
--> http://bugs.winehq.org/attachment.cgi?id=46135
Evil Islands Log
Text doesn't show up when you click "CREDITS" in the menu of Evil Islands.
Can be reproduced with the demo (check out the link)
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=51364
Bug ID: 51364
Summary: Battle.net doesn't start on wine staging, built from
git
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cysp74(a)posteo.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70218
--> https://bugs.winehq.org/attachment.cgi?id=70218
logentries
Battle.net doesn't start wine staging, built from git.
Last working commit is:
https://github.com/wine-staging/wine-staging/commit/fd5866f6f12e82afc74a21e…
Attaching some log entries.
Related env variables:
export __GL_THREADED_OPTIMIZATIONS=0
export __GL_SHADER_CACHE="${SCRIPTHOME}/shadercache"
export __GL_SHADER_DISK_CACHE_PATH="${SCRIPTHOME}/shadercache"
export DXVK_STATE_CACHE_PATH="${SCRIPTHOME}/dxvkcache"
export MESA_GLTHREAD=FALSE
export STAGING_SHARED_MEMORY=1
export STAGING_WRITECOPY=1
export GPU_MAX_HEAP_SIZE=100
export GPU_MAX_ALLOC_PERCENT=100
Played with __GL_THREADED_OPTIMIZATIONS, STAGING_SHARED_MEMORY,
STAGING_WRITECOPY. No effect settings these true/false/on/off.
DXVK 1.9 installed.
Ty
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https://bugs.winehq.org/show_bug.cgi?id=37879
Bug ID: 37879
Summary: LD Didactic CASSY Lab 2: [ERROR] FATAL UNHANDLED
EXCEPTION
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olibuntu(a)arcor.de
Distribution: ---
Created attachment 50448
--> https://bugs.winehq.org/attachment.cgi?id=50448
output of env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Download MSI packet of latest version of CASSY Lab 2 in your language from:
http://www.ld-didactic.de/service/softwaredownload/cassy-s.html
Direct link for German:
http://www.ld-didactic.com/software/cassylab2_de.msi
Install in a clean WINEPREFIX (change "de" according to your language):
wine msiexec /i cassylab2_de.msi
Run via:
wine C:\\Program\ Files\\LD\ DIDACTIC\\CASSYLab2\\CASSYLab2.exe
I attached the output of
env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Any ideas what to try next? This was on a clean WINEPREFIX. What might I
install? Any DLL missing?
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https://bugs.winehq.org/show_bug.cgi?id=51351
Bug ID: 51351
Summary: PokerstarsBr repeatedly crashes
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: on3.40.se7en(a)gmail.com
Distribution: ---
Created attachment 70208
--> https://bugs.winehq.org/attachment.cgi?id=70208
Backtrace
Repeatedly crashes every few minutes.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=51309
Bug ID: 51309
Summary: OSU! crashed after displaying splashscreen
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 70176
--> https://bugs.winehq.org/attachment.cgi?id=70176
OSU Crashed after splashscreen
Osu suddenly crashed after splashscreen.
Error:
System.Runtime.InteropServices.MarshalDirectiveException: Byref array
marshalling to managed code is not implemented.
at (wrapper native-to-managed) System._AppDomain.GetAssemblies(intptr,intptr)
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http://bugs.winehq.org/show_bug.cgi?id=30941
Bug #: 30941
Summary: Could not start osu! using wine-mono
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://osu.ppy.sh/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
CC: fracting(a)gmail.com
Classification: Unclassified
0. Software Download:
http://osu.ppy.sh/p/download
1. How to reproduce:
$ cd path/to/installation/directory
$ wine osu\!.exe
2. Result:
Unhandled Exception: System.InvalidProgramException: Invalid IL code in
#UH.#fs:
#eo (): IL_0010: ldelem.ref
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
co
de in #UH.#fs:#eo (): IL_0010: ldelem.ref
Same result using WINEARCH=win32
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