https://bugs.winehq.org/show_bug.cgi?id=50645
Bug ID: 50645
Summary: Age of Mythology Multiplayer on Voobly
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: miltiadesxri(a)gmail.com
Distribution: ---
Created attachment 69359
--> https://bugs.winehq.org/attachment.cgi?id=69359
voobly.exe terminal output
Hello,
I'm trying to play AOM:TT multiplayer on voobly without success. The bug is
similar to the one i posted one year ago. When i enter the in-game lobby I see
that my ip is 0.0.0.0 and no other players are able to connect. I thought that
the patch (https://source.winehq.org/patches/data/110549) was already in the
current wine version, so I don't understand why it doesn't work. I tried
different versions of the game (i.e. original 2cd version, gold edition) and
there isn't any firewall activated. I'll attach a log from the terminal output
(I guess its mostly line 414 that's important).
Thanks in advance,
Miltiades
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https://bugs.winehq.org/show_bug.cgi?id=51320
Bug ID: 51320
Summary: Can't connect to correct IP address in Voobly when
playing Age of Mythology
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alisamarim7(a)gmail.com
Distribution: ---
I'm having issues hosting and connecting to lobbies in Age of Mythology the
Titans using Voobly. When I try to join the host, the countdown never ends and
when I host myself, the IP address shows as 0.0.0.0.
I'm on Fedora 34 and using Wine 6.10 staging.
Things I've tried:
- enable winetricks directplay (though I get a warning for this saying some
verbs are not working on 64bit version)
- reinstalling wine, game and voobly multiple times.
- trying different versions of wine such as Fedora's winehq-stable and
winehq-staging
Keep in mind that the game works fine using other clients such as GameRanger.
Voobly and the game work fine in Windows 10. I also noticed something
interesting when hosting a lobby on my own (without anyone else joining the
lobby) and running the game through voobly, the IP is shown correctly. Though
if I quit the game and rejoin alone, IP is set to 0.0.0.0 once again.
That's all I have for now. Does anyone know how to fix and/or debug the issue?
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https://bugs.winehq.org/show_bug.cgi?id=51318
Bug ID: 51318
Summary: MSOffice 2010 - context menu either does not appear or
appears in top-left hand corner
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poprocks(a)gmail.com
Distribution: ---
I am running Slackware64-current.
I have encountered a bug with MSOffice 2010 (Word and Excel, at least) whereby
right-clicking either does not work at all (typically if no text is
highlighted) or the context menu appears, but in the top-left-hand corner of
the screen as opposed to at the mouse cursor.
I have reproduced this on WINE 6.0.1 and 6.1. I can reproduce on Plasma5 and
fluxbox.
It does not occur on WINE 4.0 or 4.0.4.
Possible regression?
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https://bugs.winehq.org/show_bug.cgi?id=49197
Bug ID: 49197
Summary: webservices/writer.c fails on armv7l
Product: Wine
Version: 5.8
Hardware: arm
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
Was originally mentioned in bug 43959. reader.c now works in
wine-5.8-230-g3bb824f988, writer still fails:
austin@PrawnOS:~/wine-git/dlls/webservices/tests$ WINEDEBUG=-all make writer.ok
../../../tools/runtest -q -P wine -T ../../.. -M webservices.dll -p
webservices_test.exe.so writer && touch writer.ok
writer.c:371: Test failed: 2272: got 11 expected 10
writer.c:373: Test failed: 2272: got <t>:E-3</t> expected <t>1E-2</t>
writer.c:371: Test failed: 2272: got 12 expected 11
writer.c:373: Test failed: 2272: got <t>-:E-3</t> expected <t>-1E-2</t>
writer.c:373: Test failed: 2272: got <t>1.7976931348623156E+308</t> expected
<t>1.7976931348623157E+308</t>
writer.c:373: Test failed: 2272: got <t>-1.7976931348623156E+308</t> expected
<t>-1.7976931348623157E+308</t>
writer.c:2316: Test failed: got 00000000
writer.c:2332: Test failed: got 00000000
It passes on Windows RT:
webservices:writer start dlls/webservices/tests/writer.c -
0668:writer: 2623 tests executed (0 marked as todo, 0 failures), 0 skipped.
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https://bugs.winehq.org/show_bug.cgi?id=51189
Bug ID: 51189
Summary: DX11 performance is much lower than DX9 in Heaven on
Windows
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: acyellow(a)gmail.com
1. Compile directx dll for Windows including d3d9.dll, d3d11.dll, dxgi.dll,
wined3d.dll.
2. Install Heaven on Windows OS and Nvidia Graphics card platform.
3. Intall the Wined3d dlls in Windows and make sure Heaven load the wined3d
dlls.
4. Test Heaven benchmark, find that the FPS on Heaven DX11 is much lower than
on Heaven DX9, it is about: FPS on DX11 = 1/3 * FPS on DX9
Use Windows Performance Recorder and Windows Performance Analyzer to debug this
performance issue. We can see many CPU cycle spends on wined3d_cs_mt_finish.
Could you give any advice?
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https://bugs.winehq.org/show_bug.cgi?id=51308
Bug ID: 51308
Summary: Resident Evil 4 Blackscreen after starting the game,
Game lag issues, MPEG-1 doesn't display before and
after Main Menu and Keyboard slow responding
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 70172
--> https://bugs.winehq.org/attachment.cgi?id=70172
Displayed Blackscreen instead of MPEG-1 in the Game
I have a problem on RE4 of the following
- Displayed Blackscreen instead of MPEG-1 should be display on starting the
game, always get skipped in-game and i have to spamming the "ESC" key to skip
the video and play the game because of Blackscreen.
- The graphics of the game is very laggy for integrated intel gpu except in
Status UI, and Load/Save UI and its should not be laggy when i check on
Windows.
- Keyboard responding is kinda slow everytime i pressed like walking, running,
shooting, opening inventory and etc.
The game is fine but only few problem.
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https://bugs.winehq.org/show_bug.cgi?id=50981
Bug ID: 50981
Summary: Virtual Desktop not respecting certain resolutions
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lemonzest(a)gmail.com
Distribution: ---
Created attachment 69810
--> https://bugs.winehq.org/attachment.cgi?id=69810
1920x1080
Hi
I have noticed for a few months now that virtual desktop is not scaling
correctly in certain modes.
I have enabled the desktop shell taskbar to check this. Some common resolutions
like 1280x720,1366x768,1600x900,1680x1050,3200x1800 are correct as expected.
But 1920x1080 and 2560x1440 do not show the taskbar as they are cropped and
this is also in games as they crop the bottom rows off, this sometimes means it
crops off item bars.
To show the taskbar in 1920x1080 I have to reduce the vertical to 1050 lines
and in 2560x1440 I also have to reduce to 1050 lines, seems 1050 is some magic
number??
If I run a game at a 2560x1440 resolution the virtual desktop remains at a
1920x1080'ish size but does not expand to encompass the entire game.
I am running on a 4K display and usually like to have games running in virtual
desktop so I can keep any eye on other things like chat.
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https://bugs.winehq.org/show_bug.cgi?id=48853
Bug ID: 48853
Summary: IME does not turn off except in character input filed
Product: Wine-staging
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a1_canon(a)yahoo.co.jp
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
OS: Fedora31
wine: 5.3
package: wine-5.3-1.fc31.x86_64
software: Final Fantasy XIV V5.21
There is a character input filed for chatting on the game screen. It is expeted
that IME will be disabled after character input completed, but will not, I will
not be able to enter key to move my avatar.
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https://bugs.winehq.org/show_bug.cgi?id=45539
Bug ID: 45539
Summary: "DX11 feature level 10.0 is required to run the
engine"
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
When trying to launch a game I get the following error msg:"DX11 feature level
10.0 is required to run the engine"
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https://bugs.winehq.org/show_bug.cgi?id=51299
Bug ID: 51299
Summary: Multiple NVIDIA installers crash on unimplemented
newdev.dll.DiInstallDevice (GeForce Experience 3.x,
RTX Voice)
Product: Wine
Version: 6.11
Hardware: x86-64
URL: https://web.archive.org/web/20200323180303if_/https://us.download.nvidia.com/GFE/GFEClient/3.14.1.48/GeForce
_Experience_v3.14.1.48.exe
OS: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ArchLinux
Created attachment 70169
--> https://bugs.winehq.org/attachment.cgi?id=70169
patch
Continuation of bug 40430. I detailed everything in
<https://bugs.winehq.org/show_bug.cgi?id=40430#c12>
To reproduce with GeForce Experience one first needs to start the Scheduler
service ('wine net start schedule').
You also need to work around Nvidia GPU check. It doesn't work even though I
have an Nvidia GPU. Extract the installer, remove 'CheckNvGpu' constraint from
GFExperience/GFExperience.nvi.
$ sha1sum GeForce_Experience_v3.14.1.48.exe
67f7326ce6d328b0f5384bcb8a7a6eb7cde6efc5 GeForce_Experience_v3.14.1.48.exe
$ du -sh GeForce_Experience_v3.14.1.48.exe
84M GeForce_Experience_v3.14.1.48.exe
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