https://bugs.winehq.org/show_bug.cgi?id=50792
Bug ID: 50792
Summary: RadiRec doesn't start with wine-mono.
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://dogaraag.temporarydomain.net/download/installe
r/radirec/win/RadiRec.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
RadiRec (らじれこ in Japanese) is a download manager for online radio stations in
Japan. When I start the program, らじれこ.exe, it shows the following exceptions to
the console and doesn't start.
----
Unhandled Exception:
System.Runtime.Remoting.RemotingException: Channel ipc is not securable while
ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <3d7a9349295c42b6abb3487b4473a6b8>:0
at RadiRec.App.Main (System.String[] args) [0x0001f] in
<62aa39eab2e94b36a8311899088b942d>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.Runtime.Remoting.RemotingException:
Channel ipc is not securable while ensureSecurity is specified as true
at System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel
(System.Runtime.Remoting.Channels.IChannel chnl, System.Boolean ensureSecurity)
[0x0002a] in <3d7a9349295c42b6abb3487b4473a6b8>:0
----
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51242
Bug ID: 51242
Summary: Tycoon airport crashes (a Mesa bug?)
Product: Wine
Version: 6.10
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-30575/Airline-Tyc
oon-Demo/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 70117
--> https://bugs.winehq.org/attachment.cgi?id=70117
console ourput with opengl, wgl,d3d and ddraw channels enabled
When launching Tycoon airport crashes. It looks like the crash is in the mesa
driver. I know Henri likes free driver, so I let him to choose if this bug is
correct or it is invalid.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42795
Bug ID: 42795
Summary: LEGO City Undercover crashes on startup (Steam, DX11)
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 57820
--> https://bugs.winehq.org/attachment.cgi?id=57820
Console log + Backtrace from wine-2.5-151-g61a1a266fa
LEGO City Undercover crashes on startup under wine-2.5-151-g61a1a266fa.
winetricks alldlls=builtin
export WINEDEBUG=+tid,+seh
wine ./Steam.exe -no-cef-sandbox steam://run/578330 >>log.txt 2>&1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50816
Bug ID: 50816
Summary: Wine-staging 6.4 regression: No man's sky doesn't
start anymore
Product: Wine-staging
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69628
--> https://bugs.winehq.org/attachment.cgi?id=69628
Backtrace
Since version 6.4 of wine-staging, NMS doesn't start anymore.
It crashes before it finishes the long loading (which is very long, like 5
minutes) but on wine-staging 6.3 everything worked.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35304
Bug ID: 35304
Summary: `wine start appwiz.cpl` doesn't work
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
$ wine start appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
$ wine appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
Segmentation fault
It starts fine from `wine control` though.
I remember I could start appwiz.cpl previously so it looks like a regression.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51440
Bug ID: 51440
Summary: Sea of Thieves hangs on loading into the game with
b8aaf86b2dbb8ecb3f7094cc40a0df89bb2add27
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Regression SHA1: b8aaf86b2dbb8ecb3f7094cc40a0df89bb2add27
Distribution: ---
This commit causes Sea of Thieves to hang at loading when entering a new game:
https://github.com/wine-mirror/wine/commit/b8aaf86b2dbb8ecb3f7094cc40a0df89…
Reproduce:
Adventure Mode > Galleon > Closed Crew > Start
Results in hang at loading screen
Reverting the commit resolves the issue.
Note: the game also requires staging patchset
secur32-InitializeSecurityContextW
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35127
Bug ID: 35127
Summary: Gamehall (Chinese game client) crashes in comctl32
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://fcg.uc108.com/gamehall/down.aspx?downid=113
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46857
--> http://bugs.winehq.org/attachment.cgi?id=46857
terminal output
I came across this bug when looking at bug #35125. The application is
(probably) a game client for playing card games. Everything in the installer
and in the application is displayed in Chinese so I don't understand a word of
it, but here are the steps to reproduce the crash:
1. download the client from the above url and launch it. Installation should be
straightforward even though everything is displayed in Chinese.
2. start the application with GameHall.exe. There are 3 green buttons at the
bottom, click on the leftmost one. Some files are being downloaded(?) and Wine
crashes in comctl32 before the application interface is loaded.
'winetricks comctl32' is a workaround to the crash.
gamehallsetup.exe
md5sum: b091c46d56680a7376853460dc8510ce
wine-1.7.8-88-gfb75292
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50514
Bug ID: 50514
Summary: Notation Software x64 apps freeze when resizing its
windows
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 69178
--> https://bugs.winehq.org/attachment.cgi?id=69178
Log files of exception when freeze happens
All x64 apps of Notation Software (www.notation.com) freeze with Wine 6.0 when
resizing its windows.
This happens on Ubuntu 20.04 LTS with Wine 6.0. The same behaviour exists on
Mac with Gcenx's Wine 6.0 from
https://github.com/Gcenx/macOS_Wine_builds/releases
I believe that this is a regression bug because all apps have worked fine with
Wine 5.4 without any issues in many, many installations but now freeze with
Wine 6.0.
An exception happens. Please see the results of WINEDEBUG=+seh,+timestamp in
the zip file attached
file 1: Exception_of_freeze_x64_Linux_Ubuntu.txt: log on Ubuntu
file 2: Exception_of_freeze_x64_Mac.txt: log on Mac
The exception address is the same for all apps and it looks as if it is outside
the app's address range. Any ideas how to further identify the problem and for
a more helpful logging is highly appreciated. Thx
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46283
Bug ID: 46283
Summary: Clicking in the web browser does not launch Magic: The
Gathering - Battlegrounds Trial
Product: Wine
Version: 4.0-rc1
Hardware: x86
URL: https://www.fileplanet.com/archive/p-49075/Magic-The-G
athering-Battlegrounds-Trial/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 62995
--> https://bugs.winehq.org/attachment.cgi?id=62995
Console output with ieframe and mshtml channels enabled
When you try a second times Magic: The Gathering - Battlegrounds Trial
you need to launch the game through a web browser. Clicking in "play free
trial" does not launch the game. In a real windows box, that works.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45806
Bug ID: 45806
Summary: Regedit doesn't paint windows contents
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ilias(a)thechampion.ru
Distribution: ---
Created attachment 62265
--> https://bugs.winehq.org/attachment.cgi?id=62265
Log gathered with +timestamp,+tid,+all,-relay,-heap,-ntdll,-virtual
I start regedit 3.15 in just created Wine directory and can see only menu bar
and status bar, registry tree and the rest isn't painted. I can export whole
registry so I think it's a graphic problem. regedit from Wine 3.0.2 work well.
regedit 3.14 is also affected.
Log is gathered with +timestamp,+tid,+all,-relay,-heap,-ntdll,-virtual.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50638
Bug ID: 50638
Summary: Builtin Dbghelp.dll doesn't succesfully load symbols
from a FakePDB PDB file
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ArchLinux
Hi.
FakePDB is a plugin for IDA PRO 7.x that from the current program and database
loaded into IDA , generate a PDB file compatible with debuggers.
I created a PDB for Oblivion.exe (the executable of the game The Elder Scroll
Oblivion) as I weanted to try the system (and Oblivion has many internal
definition decoded from various projects, from OBSE to OblivionReloaded)
So I tried triggering a CTD (knowing a way to make the game crash immediatly)
but the winedbg wasn't loading the symbols, sometimes causing a crash of the
winedbg itself.
In the terminals there were a lot of:
04f4:fixme:dbghelp:symt_get_address Unsupported sym-tag --- for get-address
Going down the rabbit hole, I tried to see if I could get the value of the
sym-tag, adding a print, but the value was nonsensical (1114872 in decimal) too
big to be valid.
I continued to debug:
0584:trace:dbghelp_msc:pdb_init PDB(C:\Games\Oblivion\Oblivion.pdb): "Microsoft
C/C++ MSF 7.00\r\n\x1aDS\x00\
0584:trace:dbghelp_msc:pdb_init found DS for C:\Games\Oblivion\Oblivion.pdb:
age=1 guid={7bbd0a3a-8959-474f-aba3-082cd018c220}
0584:trace:dbghelp_msc:pdb_init
PDB(e:\NetworkProjectsPC\OblivionSE\Oblivion\Game\Oblivion.pdb): "Microsoft
C/C++ MSF 7.00\r\n\x1aDS\x00\
0584:trace:dbghelp_msc:pdb_init found DS for
e:\NetworkProjectsPC\OblivionSE\Oblivion\Game\Oblivion.pdb: age=1
guid={7bbd0a3a-8959-474f-aba3-082cd018c220}
0584:trace:dbghelp_symt:symt_new_public Adding public symbol L"oblivion":$LN21
@98124f
0584:trace:dbghelp_symt:symt_new_public Added public symbol L"oblivion":$LN21
@98124f a
The PDB is found and loaded properly, and the first symbol is succesfully
added.
However after the first symbol is added all the others start to fail:
0584:trace:dbghelp_symt:symt_new_public Adding public symbol
L"oblivion":??0?$LockFreeMap@PBDPAVKFModel@@@@QAE@XZ @438f10
0584:fixme:dbghelp:symt_get_address Unsupported sym-tag 1114872 for get-address
0584:trace:dbghelp_symt:symt_new_public Failing 10014 10000 10000 1465e64
(I added some traces to understand a bit better what's was going on, but the
issue should be clear)
Here seems to be that dbghelp_options is SYMOPT_AUTO_PUBLICS and
symt_find_nearest(module, address) return a non-null address, so the function
symt_new_public return null.
For every symbols except the first and the :EntryPoint symbol.
For now the only workaround I found is to comment this part of the code:
if ((dbghelp_options & SYMOPT_AUTO_PUBLICS) == SYMOPT_AUTO_PUBLICS && (sym
= symt_find_nearest(module, address) != NULL)){
return NULL;
}
And everything seems to work again, but I don't know if by doing this I broke
something else.
FakePDB code: https://github.com/Mixaill/FakePDB
(It use LLVM to generate the PDB file)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47882
Bug ID: 47882
Summary: Noita - Crash on launch
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: digisteve5(a)gmail.com
Distribution: ---
Created attachment 65377
--> https://bugs.winehq.org/attachment.cgi?id=65377
backtrace
Tried with various desktop settings, set to Windows 7 and 10.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51589
Bug ID: 51589
Summary: Buttons have no icons when using the Light Blue theme
Product: Wine-staging
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I noticed that buttons on the SUMo Update app have no icons on them after
setting the Wine theme to Light Blue in winecfg.
Steps to reproduce:
1. Set Wine theme to Light Blue using winecfg.
2. Download SUMo Update portable: https://www.kcsoftwares.com/files/sumo.zip
3. Run SUMo.exe
4. Notice the buttons have no icons
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51500
Bug ID: 51500
Summary: ntdll:exception test_wow64_context() randomly fails on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_wow64_context() regularly gets one of the following two failures on
Windows:
exception.c:4370: Test failed: cs32: ecx f6a10000 / 4EAECB33F6A10000
or
exception.c:4450: Test failed: cs64: rsp not inside 64-bit stack
0000000002B7F388 / 00000000009E0000-0000000000A1FD20
It looks like at most one failure happens in a given run. They happen on
Windows 8.1 to Windows 10 2009, only QEmu VMs so far.
But the failures only happen about 6.9% of the time so the above data is not
100% certain yet.
The tests were added in this commit:
commit 9ae2b046ef2f645b122a2554cc8e32d3a3d79ccc
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Tue Jun 22 17:08:11 2021 +0200
ntdll/tests: Add more tests for Wow64 contexts.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51282
Bug ID: 51282
Summary: Samurai Shodown Reboot 2019: low gpu usage around
5-10% and low fps around 9-20fps
Product: Wine
Version: 6.7
Hardware: x86-64
URL: https://store.steampowered.com/bundle/21032/SAMURAI_SH
ODOWN_STEAM_EDITION/
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: rezzafri(a)gmail.com
Regression SHA1: c2c78a2fe0ac13e4fca7ab4c17977b65e358485c
Distribution: Other
Regression on commit c2c78a2fe0ac13e4fca7ab4c17977b65e358485c. normal gpu usage
and fps with this commit reverted.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51521
Bug ID: 51521
Summary: Installer of Tencent meeting crashes when using enter
key in the license agreement screen.
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 70361
--> https://bugs.winehq.org/attachment.cgi?id=70361
a +richedit log.
Steps to reproduce:
1. `wine TencentMeeting_0300000000_2.15.4.400.publish.exe`.
2. Pass the 'return' key for selecting a language.
3. Pass the 'return' key in the license agreement screen.
Then it will crash.
Wine version: wine-6.13-114-ga5f787ac445
MD5: 13359c85cb244a587e703111c80080ec
TencentMeeting_0300000000_2.15.4.400.publish.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51479
Bug ID: 51479
Summary: Сreating a prefix gives "wine: Unhandled page fault on
write access ..."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: b065daa600e858823944f996144ed233065da7fd
Distribution: ArchLinux
When closing winecfg after creating a prefix (I mean run winecfg without
prefix), now every time this message appears in the terminal:
wine: Unhandled page fault on write access to 0000000000000000 at address
00007F6E5819F9BB (thread 00d0), starting debugger...
Not sure if this is causing any negative consequences, and I have not found any
similar descriptions among the recent issues.
Bisecting tests indicate that it started after this patch series:
https://github.com/wine-mirror/wine/commits/f24c8c75fe11fc4b928d3ec45e71ea7…
Specific commit:
b065daa600e858823944f996144ed233065da7fd bad
e3b28631485a010219928a888fcc543a5bb3c61d good
I am using the build environment that Archlinux provides. If possible please
let me know if someone can reproduce this. Thanks.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51296
Bug ID: 51296
Summary: Cogmind: Mouse cursor is a black square
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jan.steffens(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: db2b266c57b73e1a16785213ce923b749c84400e
Distribution: ArchLinux
Cogmind (a 2D SDL 1.2 game) sets a custom, monochrome mouse cursor. Since Wine
6.10, this cursor is broken and displays as a black square.
Cogmind Beta 10.2
Wine 6.9 (good), 6.10 (bad), 6.11 (bad)
GNOME 40.2 (no difference between Xorg and Wayland)
Arch Linux
db2b266c57b73e1a16785213ce923b749c84400e (user32: Handle monochrome icons in
CreateIcon() and CreateCursor() instead of CreateIconIndirect().) is the first
bad commit.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51380
Bug ID: 51380
Summary: The segment register tests fail in the wow32
ntdll:exception build
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The segment register tests fail in the wow32 ntdll:exception build:
https://test.winehq.org/data/patterns.html#ntdll:exception
exception.c:1233: Test failed: wrong ds 0000 / 002b
exception.c:1234: Test failed: wrong es 0000 / 002b
exception.c:1235: Test failed: wrong gs 0000 / 002b
exception.c:1233: Test failed: wrong ds 0000 / 002b
exception.c:1234: Test failed: wrong es 0000 / 002b
exception.c:1235: Test failed: wrong gs 0000 / 002b
Note that these failures don't happen in a pure 32-bit prefix or when running
the 64-bit tests.
These tests were introduced by this commit:
commit 03fe2b36cdcd6d5b431af2bc02aeeb67219c1a51
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Tue Jun 22 12:43:09 2021 +0200
ntdll/tests: Add more tests for segment registers in 64-bit mode.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50906
Bug ID: 50906
Summary: Her Story hangs/crashes in video clips
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 69715
--> https://bugs.winehq.org/attachment.cgi?id=69715
Video played to the end
Hi,
The game Her Story (the GOG version in my tests) either hangs or crashes on
playing videos.
There are two issues:
1, Letting a video play through to the end results in a hang and these errors:
01c4:err:quartz:DSoundRender_SendSampleData 0
01c4:err:ntdll:RtlpWaitForCriticalSection section 016F24E8
"dlls/quartz/filtergraph.c: filter_graph.cs" wait timed out in thread 01c4,
blocked by 0024, retrying (60 sec)
This is not 100% reproducible, the attached playthrough.log for this issue
contains one successful playthrough before the hang.
2. Seeking in a video results in a crash. Seems to happen every time.
0194:err:ntdll:RtlpWaitForCriticalSection section 016F1CC8
"dlls/winegstreamer/quartz_parser.c: pin.flushing_cs" wait timed out in thread
0194, blocked by 0024, retrying (60 sec)
0198:fixme:dbghelp:validate_addr64 Unsupported address fffffffff7f70000
[...]
0198:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x7bc46b15
To reproduce this, click on the video once for the seek bar to appear and skip
forwards/backwards.
This is the seek_backwards.log
Logs are attached captured with +quartz,+gstreamer
Video files are H264 with MP3 audio in an AVI container.
Interestingly removing the audio track from the video files gets rid of both
issues.
(The first video file used by the game is D305.avi, unless it's random?)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29934
Bug #: 29934
Summary: Weird Worlds: Launcher no longer launches the game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
Weird Worlds's launcher no longer works as expected. Since this is a
regression, I did a regression test but it was unsuccessful.
The launcher works fine from wine-1.0 to wine-1.3.25, including the stable
version wine-1.2.3. So I tried to bisect 1.3.25 against 1.4-rc4.
When I was doing the bisection learned that between wine-1.3.27 and wine-1.3.33
(both included) the launcher didn't even appear, and manually had to skip all
that range, and within wine-1.3.34 to wine-1.4-rc4 the menu launcher is there
but no longer launches the game. Can't provide a regression id as the issue
clearly raised between wine-1.3.27 and wine-1.3.33, versions in which the
launcher does not start so is virtually impossible to test.
Didn't noticed earlier as the game can be launched from scripts or commandline
this way: wine weird.exe -skiplauncher -game default
Luckyly there's a demo showing the same behaviour here:
http://www.shrapnelgames.com/Demos/DD_WW_win.html
I wish I could add more info, but that's all I have right now.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51539
Bug ID: 51539
Summary: "server: Get the process entry point from the exe
image info" breaks running if exe is loaded at a
non-default address
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: jacek(a)codeweavers.com, julliard(a)winehq.org
Regression SHA1: a3c92a02cc7014cfdb1f90f1d070037868067097
Distribution: ---
Since "server: Get the process entry point from the exe image info",
a3c92a02cc7014cfdb1f90f1d070037868067097, starting a process fails if the exe
image ends up loaded at a non-default address.
This can be easily triggered e.g. with this patch:
---8<---
diff --git a/dlls/ntdll/unix/virtual.c b/dlls/ntdll/unix/virtual.c
index 8ceba611875..2515d73ee9e 100644
--- a/dlls/ntdll/unix/virtual.c
+++ b/dlls/ntdll/unix/virtual.c
@@ -2405,8 +2405,10 @@ static NTSTATUS virtual_map_image( HANDLE mapping,
ACCESS_MASK access, void **ad
base = wine_server_get_ptr( image_info->base );
if ((ULONG_PTR)base != image_info->base) base = NULL;
+#if 0
if ((char *)base >= (char *)address_space_start) /* make sure the DOS
area remains free */
status = map_view( &view, base, size, alloc_type & MEM_TOP_DOWN,
vprot, zero_bits_64 );
+#endif
if (status) status = map_view( &view, NULL, size, alloc_type &
MEM_TOP_DOWN, vprot, zero_bits_64 );
if (status) goto done;
---8<---
This seems to happen a lot on 32 bit arm builds (on Ubuntu 20.04), when the
expected low addresses used as default load address of 0x400000 conflicts with
e.g. /home/martin/wine32/share/wine/nls/sortdefault.nls which is mapped at
0x00230000-0x00564000.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51409
Bug ID: 51409
Summary: Trails to Azure main menu crash after video playback
after wine 6.1
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: billfleming11(a)gmail.com
Distribution: ---
Created attachment 70265
--> https://bugs.winehq.org/attachment.cgi?id=70265
Good vs Bad Crash logs
In Trails To Azure (and Trails from Zero) both games were working fine in Wine
5.XX and 6.1 but not in future wine releases. (using Geofront translation patch
with dinput8 dll)
These games play a video on startup, then have a typical "Press Start" screen
to get to the main menu.
After doing a bisect wine-6.1-249-g5bff63621ee is the last working release.
Bisect bad commit:
https://source.winehq.org/git/wine.git/commit/897800fd449ae0ea5da00206bd348…https://bugs.winehq.org/show_bug.cgi?id=50667#c1 (reference for getting logs
and bug from same commit)
Starting in wine-6.1-250-g897800fd449 (for several dozen versions) the game
will crash immediately before the video starts playing. All future wine
versions (6.2 to present) that succeed in playing the video crash at the menu
screen immediately afterwords as soon as input is received at the "PRESS START"
screen.
However the video does appear to play correctly in these newer releases.
If the video is removed or disabled (in the game settings) the game will still
crash in the newer wine versions when pressing start at the main menu. You have
to let the short (7 second) video play then press a button at the screen in the
working wine 6.1 version.
See attached logs.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48930
Bug ID: 48930
Summary: Vcrun2019 cannot be installed.
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depositmail(a)mail.ru
Distribution: ---
Hi!
I can't install vcrun2019. Used the Winetricks shell.
I can't figure it out myself, I need help.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43981
Bug ID: 43981
Summary: Watch_Dogs fails to start
Product: Wine-staging
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59641
--> https://bugs.winehq.org/attachment.cgi?id=59641
wine terminal output
The Uplay game Watch_Dogs is free in this week. Install Uplay and then you can
install the Watch_Dogs game. When you launch the game, the game opens a full
screen image where is the Ubisoft logo and plays a sound. Then the game hangs.
The terminal output is attached and you can see the following error many times:
d3d:wined3d_device_decref Leftover resource 0x1491f420 with type
WINED3D_RTYPE_BUFFER (0x1)
I use the Wine configuration for watch_dog.exe. I have tried d3d library
override and win7 and win8.
My system:
OpenGL renderer string: AMD POLARIS11 (DRM 3.19.0 / 4.14.0-rc4, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel -
padoka PPA
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.