https://bugs.winehq.org/show_bug.cgi?id=50628
Bug ID: 50628
Summary: Fairy Tale About Father Frost, Ivan and Nastya crashes
on DDERR_SURFACE_LOST
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: x17roqnft(a)relay.firefox.com
Distribution: ---
Created attachment 69326
--> https://bugs.winehq.org/attachment.cgi?id=69326
Terminal output
Steps to reproduce:
1) Download demo version from here:
https://bonusweb.idnes.cz/Download.aspx?id=D001222_952141
2) Install it
3) Run main exe with wine (mrazik.exe)
4) Starts, but crashes with different error message based on set wine prefix
On Windows 7 and higher, it first yells about DDERR_SURFACE_LOST, but after
next start, it changes to engine error CPSE: Stream open file failed (Unknown
HRESULT).
On Windows XP and lower, it just yells about CPSE: Stream open file failed.
(Unknown HRESULT)
This also happens on Steam version with Proton.
Tried virtual desktop and new 32bit prefix, same error.
Maybe it's just game engine being poorly written for newer systems.
Note: Windows 10 machines requires to have compatibility mode set to Windows 98
or 95 to avoid in-game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=35539
Bug ID: 35539
Summary: Proteus 8 demo fails to install
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Classification: Unclassified
Hello folks,
split off from bug 34457
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+msi wine ./prodemo.exe >>log.txt 2>&1
...
0037:trace:msi:ACTION_PerformUIAction Performing action
(L"WriteEnvironmentStrings")
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 100 L"Action 13:24:18:
WriteEnvironmentStrings. Updating environment strings"
...
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM `Environment`" 0x33f7e8
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"!-*LXKSERVER" value (null)
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"=-*LXKSERVER" value
L"[KEY_SERVER]"
...
0037:trace:msi:MSI_FormatRecordW L"[KEY_SERVER]"
...
0037:trace:msi:msi_get_property property L"KEY_SERVER" not found
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 10 L"Action ended
13:24:18: WriteEnvironmentStrings. Return value 14."
...
0037:err:msi:ITERATE_Actions Execution halted, action
L"WriteEnvironmentStrings" returned 14
--- snip ---
"Environment" msi table dump with ORCA:
--- snip ---
Environment Name Value Component_
s72 l255 L255 s72
LXKSERVER !-*LXKSERVER APPFRAME.DLL
LXKSERVER_1 =-*LXKSERVER [KEY_SERVER] APPFRAME.DLL
--- snip ---
The first one has no value -> skipped (ok).
The second one has a value and is getting deformatted ... unfortunately
'KEY_SERVER' property is not set at this point, resulting in failure.
I found only one occurrence of this property 'KEY_SERVER' in msi tables:
"Control" msi table:
--- snip ---
KeyServerDlg Edit_1 Edit 101 112 125 18 3 KEY_SERVER
{260} Bitmap
--- snip ---
The unattended install using explicit command line property works, see:
http://www.softnual.com/html/pds/network-installation.htm
--- quote ---
Where a server license and dongle are installed the KEY_SERVER property can be
set on the command line to point to the licence key server. If set this will
set the environment variable, if not set the variable will be cleared.
--- quote ---
If I pass the property via command line it finishes successfully:
--- snip ---
$ wine msiexec -i setup_demo8.1.17358.0.msi KEY_SERVER=test
...
$ fixme:wshom:WshShell3_RegWrite
(L"HKLM\\SYSTEM\\CurrentControlSet\\Control\\Session
Manager\\Environment\\LXKSERVER" {VT_BSTR: L"test"} {vt 10}): stub
--- snip ---
For UI install, the 'KeyServerDlg' is referenced from 'LicenseKeyTypeDlg' which
is referenced from 'LicenseAgreementDlg':
--- snip ---
LicenseAgreementDlg Back NewDialog WelcomeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 1
LicenseAgreementDlg Next NewDialog SetupTypeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 3
LicenseAgreementDlg Next NewDialog LicenseKeyTypeDlgAI_INSTALL
AND LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond 4
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
LicenseAgreementDlg Cancel SpawnDialog CancelDlg 1 100
LicenseAgreementDlg PrintButton DoAction AI_PrintRtf 1 2
LicenseAgreementDlg PrintButton [AI_PRINT_RTF]
LicenseAgreementDlg#AgreementText 1 1
--- snip ---
'SetupTypeDlg' is selected for 'next' button instead of 'LicenseKeyTypeDlg':
--- snip ---
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseAgreementDlg_Cond" L"1" -1
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"LicenseAgreementDlg"
...
0037:trace:msi:MSI_EvaluateConditionW L"AI_INSTALL AND LicenseAgreementDlg_Cond
AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:msi_get_property returning L"1" for property L"AI_INSTALL"
...
0037:trace:msi:msi_get_property returning L"1" for property
L"LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"SetupTypeDlg"
--- snip ---
'LicenseKeyTypeDlg_Cond' is tied to control 'Event':
--- snip ---
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
--- snip ---
The event condition:
--- snip ---
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM ControlEvent WHERE
`Dialog_` = 'LicenseAgreementDlg' AND `Control_` = 'Next' ORDER BY `Ordering`"
0x33f240
...
0037:trace:msi:MSI_EvaluateConditionW L"1"
...
0037:trace:msi:COND_GetString Got identifier L"1"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"1"
...
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseKeyTypeDlg_Cond" (null) -1
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
0037:trace:msi:MSI_DatabaseOpenViewW L"DELETE FROM `_Property` WHERE
`_Property` = 'LicenseKeyTypeDlg_Cond'" 0x33f11c
...
0037:trace:msi:MSI_EvaluateConditionW L"Family <> \"Demonstration\""
...
0037:trace:msi:COND_GetString Got identifier L"Family"
...
0037:trace:msi:msi_get_property returning (null) for property L"Family"
...
0037:trace:msi:msi_get_property returning L"Demonstration" for property
L"Family"
...
0037:trace:msi:COND_GetLiteral Got literal L"Demonstration"
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"Family <> \"Demonstration\""
...
--- snip ---
'Family' property is hard coded by default to 'Demonstration' value.
Makes sense for demo app/installer.
Summing it up: at first glance everything looks ok.
Maybe it's another MSI client vs. server issue.
$ sha1sum prodemo.exe
e3409adbc80bd73a36f82890da2b7d16be2fbf51 prodemo.exe
$ du -sh prodemo.exe
166M prodemo.exe
$ wine --version
wine-1.7.11-306-g8f289c8
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50875
Bug ID: 50875
Summary: HTMLElement_get_offsetParent crashes wine if a NULL
offset parent is expected (VbsEdit)
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: dimaki(a)rocketmail.com
Distribution: ---
This issue effects an html help file which ships with VbsEdit.
The body html element has a NULL offset parent. Attempting to retrieve it
causes a null dereference crash in wine, but not in IE on Windows. Here is
sample html code to reproduce the problem. In IE clicking the button produces
no result while wine crashes.
<!DOCTYPE html>
<html>
<body>
<p>Click the button to get the offsetParent for the body tag.</p>
<p><button onclick="testFunction()">Click</button></p>
<script>
function testFunction() {
document.body.offsetParent;
}
</script>
</body>
</html>
I have a patch with a fix which I will send in shortly.
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http://bugs.winehq.org/show_bug.cgi?id=36010
Bug ID: 36010
Summary: Changing font resolution on winecfg changes default
main font to Tahoma
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jbopen(a)gmail.com
Changing the value of font resolution under "Desktop" (winecfg) the system.reg
changes the value "MS Shell Dlg" to the original "Tahoma".
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http://bugs.winehq.org/show_bug.cgi?id=32749
Bug #: 32749
Summary: Implement atl100.dll.AtlAxDialogBoxW to show error
dialogs (Visual Studio 2010 (10.0) Express Edition)
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32564 (Visual Studio 2010 (10.0) Express Edition needs
atl100.dll.AtlAxDialogBoxW).
Although it's stubbed for now it might be useful to load and show the dialog
resource.
--- snip ---
0009:fixme:atl:AtlAxDialogBoxW (0x401f0000 #00cc 0x2008a 0x401b589f 0)
--- snip ---
The user doesn't know what happened in this case.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=51324
Bug ID: 51324
Summary: Imperium Great Battles of Rome can't play videos
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ArchLinux
Imerium GBR can't play videos anymore (either the intro video of the campaign
videos) from wine 5.16 onwards (current master or wine 6.11).
It do instead work on wine 5.15 albeit with some slight lag or glitches.
This is with a fully clean prefix.
Will do a regression test as soon as possible
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https://bugs.winehq.org/show_bug.cgi?id=50168
Bug ID: 50168
Summary: Error when running notepad.exe: Failed to start RpcSs
service
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lv.net.nz
Distribution: ---
When I run `wine notepad.exe` from my `~/.wine/drive_c/windows` I get the
following error:
0060:err:ole:start_rpcss Failed to start RpcSs service
I am running Debian 10 on x86_64, and have installed winehq-devel from the
winehq repository. I've also tried using winehq-staging. I'm using a fresh
~/.wine.
The same error shows up on explorer.exe.
Interestingly, the error disappears if I run and then quit explorer.exe:
explorer.exe crashes on exit (wine: Unhandled page fault on read access to
0000000000000000 at address 0000000000409FC7 (thread 00d0)) and leaves
wineserver and a couple of winedevice.exe processes running. Happy to provide
more info on the explorer.exe crash if that helps.
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https://bugs.winehq.org/show_bug.cgi?id=44813
Bug ID: 44813
Summary: Some applications fail when calling ntdll.NtReadFile
on a directory (expect STATUS_INVALID_DEVICE_REQUEST)
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Stat…
Unfortunately there is little information/details, I just found this:
https://wine-staging.com/news/2015-10-04-release-1.7.52.html
--- quote ---
Return STATUS_INVALID_DEVICE_REQUEST when trying to call NtReadFile on
directory (Wine Staging Bug #571)
--- quote ---
Sadly no applications are mentioned.
Some info here:
https://stackoverflow.com/questions/42662363/createfile-on-directory-in-ntf…
--- quote ---
file system drivers (ntfs also) always return error code on IRP_MJ_READ request
for directory file. usually STATUS_INVALID_DEVICE_REQUEST or
STATUS_INVALID_PARAMETER
--- quote ---
https://www.osronline.com/showthread.cfm?link=169533 ("ZwQueryDirectoryFile
failed with error STATUS_INVALID_DEVICE_REQUEST")
https://msdn.microsoft.com/en-us/library/cc232128.aspx ("[MS-FSCC]: File System
Control Codes")
$ wine --version
wine-3.4-
Regards
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http://bugs.winehq.org/show_bug.cgi?id=33118
Bug #: 33118
Summary: Adding bin.base64 attribute causes duplicate datatype
attribute
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following psedocode is causing duplicate xmlns to appear on a node.
node->Create Attribute (_T("xmlns:dt"),
_T("urn:schemas-microsoft-com:datatypes"));
node->Put Data Type(_T("bin.base64"));
node->Put Node TypedValue("DATA");
Do you get a node that looks like the following.
<UML:TaggedValue xmlns:dt="urn:schemas-microsoft-com:datatypes"
xmlns:dt="urn:schemas-microsoft-com:datatypes" dt:dt="bin.base64" >...
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http://bugs.winehq.org/show_bug.cgi?id=16666
Summary: wine segfaults on launch
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18290)
--> (http://bugs.winehq.org/attachment.cgi?id=18290)
core dump
Now for the biggest bug :-)
Wine segfaults on launch of any program. Even 'wine --version' crashes.
I've got this patch in place (from openbsd's port):
diff --git a/loader/pthread.c b/loader/pthread.c
index 4c0c892..e7f6479 100644
--- a/loader/pthread.c
+++ b/loader/pthread.c
@@ -96,6 +96,12 @@ static void init_thread( struct wine_pthread_thread_info
*info )
/* if base is too large assume it's the top of the stack instead */
if ((char *)info->stack_base > &dummy)
info->stack_base = (char *)info->stack_base - info->stack_size;
+#elif defined(__OpenBSD__)
+ stack_t stack;
+ if (pthread_stackseg_np(pthread_self(), &stack) != 0)
+ abort ();
+ info->stack_base = (char *)stack.ss_sp - stack.ss_size;
+ info->stack_size = stack.ss_size;
#else
/* assume that the stack allocation is page aligned */
char dummy;
@@ -163,6 +169,8 @@ static void init_current_teb( struct
wine_pthread_thread_info *info )
info->pid = getpid();
#ifdef __sun
info->tid = pthread_self(); /* this should return the lwp id on solaris
*/
+#elif defined(__OpenBSD__)
+ info->tid = pthread_self();
#elif defined(__APPLE__)
info->tid = mach_thread_self();
#elif defined(__FreeBSD__)
Though, it still segfaults without it.
wine-pthread.core attached
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https://bugs.winehq.org/show_bug.cgi?id=42269
Bug ID: 42269
Summary: There is no fonts in the menu S.T.A.L.K.E.R.: Shadow
of Chernobyl
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: negry.mischa(a)yandex.ru
Distribution: ---
Created attachment 56970
--> https://bugs.winehq.org/attachment.cgi?id=56970
A screenshot of the problem
When you start the game there is no fonts in the menu, same problem in Tropico
5, but in STALKER are the wine versions 1.9.17-1.9.23. And the workspace of
STALKER, as seen in the screenshot is limited
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https://bugs.winehq.org/show_bug.cgi?id=50758
Bug ID: 50758
Summary: Vbscript does not handle recursive calls
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Test with postgresql-9.3 installer from [1]. It runs a script during
installation that reports non-critical error to main install, script itself
terminates.
Reduced test case for this looks like this:
---
function recursingfunction(x)
if (x) then exit function
call recursingfunction(True)
end function
call recursingfunction(False)
---
That leads to the following fixme, exactly that happens with the installer:
---
0024:fixme:vbscript:variant_call unsupported on 006BF6F0 {VT_EMPTY}
---
[1] https://www.enterprisedb.com/postgresql-tutorial-resources-training?cid=340
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http://bugs.winehq.org/show_bug.cgi?id=30600
Bug #: 30600
Summary: Emergency 3 crash with page fault on read access to
0x00000000 in 32-bit code (0x100ac010)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxcobra(a)gmx.de
Classification: Unclassified
Created attachment 40041
--> http://bugs.winehq.org/attachment.cgi?id=40041
Backtrace-output
when i install this Game under wine, the install works, but when i will start
the game, will not work.
via original Windows XP / ME ( both tested) : no problems
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https://bugs.winehq.org/show_bug.cgi?id=42137
Bug ID: 42137
Summary: DirectInput needs to join both Xbox shoulder triggers
into a single axis (aka half-axis problem)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: hardware
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: aric(a)codeweavers.com
Distribution: ---
When MS introduced the Xbox controller into dinput it had the idea of joining
both Xbox controller shoulder triggers into a single axis. So the left trigger
ranges to the negative side while the right trigger to the positive side of the
same axis.
Wine currently exposes the triggers are separate axes Z and rZ, this affects
some games negatively because the not-pressed default values for the triggers
is the lowest possible, for example if the axis ranges from -100 to +100 Wine
exposes -100 to the application. The effect is that the application thinks the
axis is always pressed and weird things happen, eg auto selecting Z/rZ as every
button when configuring a joystick or wrongly selecting Z/rZ as rX/rY making
FPS players always look up or down.
I don't know if this happens only for Xbox controllers but I believe so. I'll
have the chance to test with a real PS3 controller soon.
If that is MS only, we need to find a way to distinguish the joysticks
(VID/PID?) and merge the axes to mimic MS behavior.
At the same time and in opposite direction the XInput API does not employ this
hack, since XInput was made for Xbox only controllers it will properly report
the values for the axes separately.
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https://bugs.winehq.org/show_bug.cgi?id=41700
Bug ID: 41700
Summary: "Install Now" and "Customize installation" buttons are
invisible in Python 3.5 installer
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The "Install Now" and "Customize installation" buttons do not appear on either
the regular Python 3.5 installer or the Python 3.5 web installer, not even if
you hover the mouse over the buttons or press the tab key repeatedly. However,
the installation continues if you click where the button should be, and the tab
key appears to move focus onto and off of the buttons even though there is no
visual feedback.
Note that you must set the Windows version to Windows Vista or later in winecfg
or the installer will only show you an error message.
$ sha1sum python-3.5.2.exe
3873deb137833a724be8932e3ce659f93741c20b python-3.5.2.exe
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https://bugs.winehq.org/show_bug.cgi?id=51707
Bug ID: 51707
Summary: Rise of the Tomb Raider stops the process before
entering the main menu
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 126f0e6ed3119fdeb71b87ac7e3ab22a589dbd0e
Distribution: ---
Reverting helps.
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https://bugs.winehq.org/show_bug.cgi?id=51385
Bug ID: 51385
Summary: DTS Encoder Suite won't start in Wine 6.0.1
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Upon running DTS encoder the following message is returned:
Unable to access jarfile DTSEncoder.jar
Some further investigation involving starting other pieces of the program first
produced this message when attempting to start DTSEncoder.jar:
Error: 3 - socket server failed to start
Jobqueue exit runCtrlThread
I am using the Timebomb fix (where the program just fails after 1/1/21 or
thereabouts) using a new/modified DtsJobQueue.exe file and has been working
perfectly all this year under wine version 5 stable.
I am using Java jre-6u45-windows-i586.exe
Host system is Kubuntu 21.04.
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https://bugs.winehq.org/show_bug.cgi?id=41317
Bug ID: 41317
Summary: WOLF RPG Editor (Game.exe): Arrow keys don't work
properly when gamepad is connected
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Regression SHA1: c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Distribution: ---
Created attachment 55651
--> https://bugs.winehq.org/attachment.cgi?id=55651
Input test program which uses DX Library (source)
When gamepad is connected, the cursor or character moves automatically and
arrow keys doesn't work properly.
Workaround: Disable all gamepads using joy.cpl, or use native dinput.dll
Note: WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://dxlib.o.oo7.jp/
----- Result of regression testing -----
c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b is the first bad commit
commit c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Tue Jul 5 07:19:17 2011 -0500
dinput: Extract the DirectInput instance creation and initialization in
DirectInputCreateEx to separate functions.
:040000 040000 f904caf8d290195557d1c2733d12288d8b4f9cf4
02e3e0e5a1ad1ee2fbb02e91bb09f093766c0e0e M dlls
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https://bugs.winehq.org/show_bug.cgi?id=49887
Bug ID: 49887
Summary: "EA Desktop" installer fails.
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dereklesho52(a)Gmail.com
Distribution: ---
I spent some time looking into why this fails, and there's a couple of
problems.
1) The installer text fails to display, so you can't see what it's telling you
during installation, for instance how windows 7 (at-least SP1) is unsupported.
2) After a few seconds of installing the installer silently exits, this is due
to a custom action with the function name "InitializeSession" fails, with a
different return code every time. Maybe it relies on stack memory being zeroed
out, I'm not sure.
3) Treating the action failure as a success gets us a bit further, they start
their service, which seems to crash during initialization. I'm looking at this
now.
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https://bugs.winehq.org/show_bug.cgi?id=47387
Bug ID: 47387
Summary: Victor Vran has no sound
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: lemonzest(a)gmail.com
Distribution: ---
Hiya
I have the GOG version of Victor Vran, I installed the windows version in both
Wine and Wine Staging versions 4.9/4.10 on Fedora 30 amd64 in both 32bit and
64bit prefixes and none have sound of any kind, I get the following in the logs
for that game
XAudio2Create failed: 800401f0
Any other logs needed just ask.
Many thanks
Lemonzest
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https://bugs.winehq.org/show_bug.cgi?id=51105
Bug ID: 51105
Summary: Diablo 2: Resurrected (D2R) stays black
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 69969
--> https://bugs.winehq.org/attachment.cgi?id=69969
Log Without Proton
The modernised Diablo2 Resurrected version does not show any graphics apart
from a small rendered mouse cursor.
You hear the sound and music being played in the background though.
It also doesn't immediately hang up and crash but you don't see either the menu
nor the game world.
I tried with 6.7-staging , once without and once with the proton 2.2 d3d12 dll
installed to figure out where the problem is.
The only difference is in the logoutput on the terminal, but they both fail to
show the game.
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https://bugs.winehq.org/show_bug.cgi?id=42434
Bug ID: 42434
Summary: Gamepad listed twice
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.corona(a)enst-bretagne.fr
Distribution: ---
Created attachment 57270
--> https://bugs.winehq.org/attachment.cgi?id=57270
Example program enumerating the same device twice.
The gamepads seem to be listed twice by DiectInput.
The problem manifests itself in Lego games (eg. "Lego the Hobbit" and "Lego
Star Wars Episode 7"). The same gamepad is exposed twice and is thus used for
both players: the same gamepad controls both players and it is not possible to
play single player.
A quick workaround is to use `rm /dev/input/js*`.
AFAIU, the problem is that both the /dev/input/eventX and the /dev/input/jsX
device of the gamepad are enumerated. You'll find in attachement a program
which demonstrates the issue:
Thrustmaster Dual Trigger 3-in-1 (event)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(event) ({9E573EDA-7734-11D2-8D4A-23903FB6BDF7})
Thrustmaster Dual Trigger 3-in-1 (js)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(js) ({9E573ED9-7734-0000-8D4A-23903FB6BDF7})
Using Wine 2.1 on Debian testing with Linux 4.9.0.
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https://bugs.winehq.org/show_bug.cgi?id=41080
Bug ID: 41080
Summary: Need For Speed Most Wanted 2005 not working after
upgrade from Ubuntu 14.04 to 16.04
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: naheelazawy(a)gmail.com
Distribution: ---
Created attachment 55265
--> https://bugs.winehq.org/attachment.cgi?id=55265
backtrace
The game was working great on Ubuntu 14.04 but now after upgrading to 16.04 it
just doesn't work. And by the way, I tried various versions of wine and nothing
worked so far.
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https://bugs.winehq.org/show_bug.cgi?id=51583
Bug ID: 51583
Summary: win16 applications crash due to "visual styles"
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Split off from bug 51564.
Issue is with
commit f304b2ae23bb537029fe51983f060f680de66a12
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Fri Jun 11 10:05:33 2021 +0800
winevdm: Enable visual styles.
Download attached.
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