https://bugs.winehq.org/show_bug.cgi?id=49432
Bug ID: 49432
Summary: Eraser Drop shows error and then close
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
After running only error
```
Error: Subscript used with non-Array variable
```
is shown and then app dissapear
Download Link -
https://portableapps.com/downloading/?a=EraserDropPortable&n=EraserDrop%20P…
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https://bugs.winehq.org/show_bug.cgi?id=51891
Bug ID: 51891
Summary: Nvidia: repeated device probes + Xorg log flood
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alecov(a)mail.com
Distribution: ---
Created attachment 70837
--> https://bugs.winehq.org/attachment.cgi?id=70837
Nvidia driver messages
When running basically *any* app (for example, Wine's notepad.exe), I am
receiving a log spam in Xorg.0.log from the Nvidia driver (see attachment; the
messages repeat endlessly).
This happens in various situations and most reliably when moving the mouse
cursor in the menu bar area (the messages repeat for *every single pixel*
moved).
I've researched about these messages and it seems the Nvidia driver issues
those messages whenever an X client probes for available devices using eg.
xrandr:
https://forums.developer.nvidia.com/t/x-server-with-loaded-nvidia-driver-sp…
It could be a problem with the driver, but since this issue only happens with
Wine, I believe Wine could be at fault. Besides the log flood, Wine completely
hogs the X server when running on dual monitors (presumably due to the repeated
device probes), so it is impossible to run Wine with an external monitor
connected via HDMI in this scenario.
Running on ArchLinux (x86_64), kernel 5.14.12.
Video card: NVIDIA Corporation GM107GLM [Quadro M1200 Mobile] (rev a2)
Driver version: 470.74-8
Wine version 6.16, but also occurs on compiled Wine from Git.
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https://bugs.winehq.org/show_bug.cgi?id=47783
Bug ID: 47783
Summary: Rockstar Games Launcher installer crashes
Product: Wine
Version: 4.16
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The Rockstar Games Launcher installer (downloadable from
https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Lau…)
displays a window and then crashes quickly after launching.
Running the installer with "warn+all" generates constant heap corruption errors
( i.e. "err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x198350 tail
overwritten at 0x198388 (byte 0/8 == 0x52)"), but the installer does not crash
and successfully installs.
The installer is built with NSIS v3.04, and essentially does the following:
WINDOWINFO *wi = GlobalAlloc(GMEM_ZEROINIT, 56);
wi->cbSize = 56;
GetWindowInfo(hWnd, wi);
GlobalFree(wi);
The problem is that sizeof(WINDOWINFO) is actually 60. For some reason Windows
has always ignored cbSize and writes 60 bytes into the buffer, Wine does the
same.
The hard-coded 56 has been in NSIS example code
(https://nsis.sourceforge.io/GetWindowInfo) for years, it's very possible there
are other installers having this problem.
Based on this article
(https://blogs.msdn.microsoft.com/jiangyue/2010/03/15/windows-heap-overrun-m…)
and some testing I did in a debugger, it appears that Windows heap allocations
leave healthy padding/unused bytes at the end, and this must be why the
installer doesn't crash on Windows.
Running Wine with "warn+heap" adds padding to the end of heap allocations,
which is why the installer doesn't crash there.
I think the fix for this is to increase/add padding to the end of heap
allocations.
Also a WARN should be added to GetWindowInfo() if cbSize is incorrect.
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https://bugs.winehq.org/show_bug.cgi?id=52226
Bug ID: 52226
Summary: IDA 7.6 Copy/Paste does not work
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Copying highlighted text anywhere within IDA 7.6 results in absolutely nothing
happening.
doing crtl-c doesnt copy and neither does rightclicking->copy.
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https://bugs.winehq.org/show_bug.cgi?id=52228
Bug ID: 52228
Summary: IDA 7.6 Context Menu's do not highlight when mouseover
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71318
--> https://bugs.winehq.org/attachment.cgi?id=71318
right click context menu
While in the toolbar menu or right click context menu's the options in the menu
are supposed to have a blue background when the mouse is over it.
you cannot easily tell which option you are choosing (impossible if you use
arrow keys to select an option unless you count the number of times you pressed
the arrow key)
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https://bugs.winehq.org/show_bug.cgi?id=52229
Bug ID: 52229
Summary: IDA 7.6 Cant move tabbed windows around
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71323
--> https://bugs.winehq.org/attachment.cgi?id=71323
gimme my tab back!
On Windows, Ida allows you to click and drag a tab around to a different
location.
On wine if you click and drag a tab it automatically turns into a new window.
once the tab is a new window you cannot drag it back in to being a tab
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https://bugs.winehq.org/show_bug.cgi?id=48761
Bug ID: 48761
Summary: ConEmu does not highlight selection
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
ConEmu does not highlight selected text/block while selecting by mouse and
after the block is selected. The selected text/block is however correctly
highlighted after alt+tab to another application and back. It seems that some
events are not generated properly.
The selection is otherwise functional so it is a minor issue. Fixing that would
make ConEmu perfect ;-)
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https://bugs.winehq.org/show_bug.cgi?id=52392
Bug ID: 52392
Summary: FlyDoc: Unable to connect to the remote server
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugs0x7e6(a)gmail.com
Distribution: ---
Created attachment 71617
--> https://bugs.winehq.org/attachment.cgi?id=71617
wine_7.0-rc5_EdiClient.exe_log.txt
FlyDoc: Unable to connect to the remote server
https://flydoc.ua/uk/updates
# Download:
wget 'https://flydoc.ua/update/flydoc/Flydoc_1_1_3_13.zip'
unzip Flydoc_1_1_3_13.zip
# Install dependencies:
WINEARCH=win32 winetricks -q msxml6 dotnet48 vcrun2017 win7
LANG=uk_UA.UTF-8 wine Flydoc_1_1_3_13.exe
# Start:
LANG=uk_UA.UTF-8 wine .wine/drive_c/Program\
Files/FlyDoc/FlyDoc1/EdiClient/EdiClient.exe &> wine_EdiClient.exe_log.txt
The program shows:
Unable to connect to the remote server
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https://bugs.winehq.org/show_bug.cgi?id=50824
Bug ID: 50824
Summary: ISdone.dll error 5, something releated to insufficient
virtual memory
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 69642
--> https://bugs.winehq.org/attachment.cgi?id=69642
WINEDEBUG loaddll
Warning: I know I'm about to ask you to fix something releated to game repacks,
which they're illegal (provided I don't have the legal copy) but in my logic,
that's a windows releated-thing and it should be fixed, maybe not now, but at
least should be considered.
Now, fitgirl repacks crashes at random progress, while rg-mechanics repacks are
straight to the error, the same as always.
I read that in the past this was fixed so that's a regression but since no-one
has reported this and apparently no one has that problem, I'm filing this bug
as normal.
For the record: this bug happens since I installed linux, at the time Wine was
at version 6.0.
In my case, this repack is of a game that I legally own (Far Cry 3: Blood
Dragon) but I've got a capped data plan and I have to install a repack then
I'll be able to verify the game with Uplay.
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