https://bugs.winehq.org/show_bug.cgi?id=41047
Bug ID: 41047
Summary: Star Wars Racer videos have no sound
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 55219
--> https://bugs.winehq.org/attachment.cgi?id=55219
Star Wars Racer wine 1.9.15
Hello,
videos have no sound in Star Wars Episode 1 Racer.
Thank you for your help.
LGDN.
config:
WIne 1.7.15
Ubuntu 16.04 Xenial 64 bits
NVIDIA GeForce GTX 770
official Ubuntu Nvidia drivers 361.42 - 1920x1080
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https://bugs.winehq.org/show_bug.cgi?id=39135
Bug ID: 39135
Summary: Star Wars Republic Commando launcher crashes when
starting game
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 52145
--> https://bugs.winehq.org/attachment.cgi?id=52145
trace+mshtml,trace+urlmon
To reproduce this bug, open LaunchRC.exe and click START GAME. The game will
start, but the launcher crashes instead of exiting cleanly. No other button has
a problem.
`winetricks dlls ie8` avoids the crash. Further testing revealed that
overriding mshtml.dll and urlmon.dll is sufficient.
For what it's worth, I've been able to figure out that the program crashes
because This->site is null at the IActiveScriptSite_OnLeaveScript macro in
exec_global_code in dlls/jscript/jscript.c.
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https://bugs.winehq.org/show_bug.cgi?id=46416
Bug ID: 46416
Summary: World of Warcraft dx12/vkd3d crashes soon after login
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: zurohki(a)gmail.com
Distribution: ---
Created attachment 63183
--> https://bugs.winehq.org/attachment.cgi?id=63183
WINEDEBUG=+seh,+dxgi,+d3d12 VKD3D_DEBUG=trace log
After logging in and reaching the character select screen, World of Warcraft
quickly crashes with an Error #132 exception. It doesn't matter whether you sit
on that screen or choose a character and start loading in to the game world.
Slackware64-current
Ryzen 2700X
Vega 64
wine 4.0rc4 + staging from https://github.com/lutris/wine/commits/tkg
Kernel 4.20.0
Mesa master, commit 3453814
LLVM 8.0.0svn, r349003
vkd3d master, commit e13fb13
Vanilla Wine doesn't display any output at all, the screen just freezes. I have
to alt-tab to the terminal and ctrl-c to kill Wine, so I can't test with it.
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https://bugs.winehq.org/show_bug.cgi?id=53710
Bug ID: 53710
Summary: Swtor crash randomly during splash screen
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
Created attachment 73135
--> https://bugs.winehq.org/attachment.cgi?id=73135
backtrace during crash
Hi
Since 7.0 to 7.17, i've random crash on splash screen but more and more often
after each version. I often need to start 4 or 5 times the game to have no
crash on splash screen (occurred sometimes during games for same reason)
It's difficult to find bisect, but i've tried options on WINEDEBUG, and with
WINEDEBUG=-all,warn+heap there is no crash (+heap stop game launcher after 1 or
2 minutes)
So i don't know how to start to find where is the bug
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http://bugs.winehq.org/show_bug.cgi?id=22041
Summary: winedevice doesn't realized changed screen resolution
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.winehq.org/pipermail/wine-users/2010-March/
069987.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=26823)
--> (http://bugs.winehq.org/attachment.cgi?id=26823)
right part of windows shows Lotus Notes workspace pattern
As described in the mail I'd like to have a feature to "refresh" these settings
without restarting an already started windows application.
I attach 3 screen shots which show the effect.
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http://bugs.winehq.org/show_bug.cgi?id=34935
Bug #: 34935
Summary: KeepassX' autotype cannot type altgr characters in
Wine apps
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Keepass (native Linux app) cannot autotype characters that are triggered with
altgr into Wine apps. For example, my keyboard configuration requires an altgr
stroke for $, { and } and none of those characters are typed with autotype.
Easy to repro:
- Install and open keepassx
- create a dummy entry with a username or password with altgr-only chars in it
(and some non-altgr chars).
- open and focus notepad
- hit ctrl+v (autotype) while selecting the dummy entry
All the altgr characters are missing.
There are no issues with autotyping into any native linux app.
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https://bugs.winehq.org/show_bug.cgi?id=52518
Bug ID: 52518
Summary: [quartz] Changes to playback speed show no effect
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: mweires(a)googlemail.com
Distribution: ---
Unity games supporting a 0.5x, 1.0x, 2.0x playback speed for quartz powered
videos show no change in actual playback speed. A request of 2.0 is visible,
but immediatly discarded.
The logs show e.g. on pressing 2x:
011c:fixme:quartz:MediaSeeking_GetRate (00AF1B30/00AF1B3C)->(2.0): stub !!!
Immediatly followed by:
011c:fixme:quartz:MediaSeeking_GetRate (00AF1B30/00AF1B3C)->(0068F550): stub
!!!
which is probably the defaulting in
https://github.com/wine-mirror/wine/blob/master/dlls/quartz/filtergraph.c#L…
back to 1.0
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https://bugs.winehq.org/show_bug.cgi?id=47746
Bug ID: 47746
Summary: no se que poner ni tampoco se que es la parte de
componente
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manuellamanna08(a)gmail.com
Distribution: ---
Created attachment 65225
--> https://bugs.winehq.org/attachment.cgi?id=65225
el error que me aparecio
entro a pokemon essentials (aplicacion que sirve para crear un juego de
pokemon)y se me cierra poniendo un error
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https://bugs.winehq.org/show_bug.cgi?id=48934
Bug ID: 48934
Summary: Critical error when starting game
Product: Wine
Version: 5.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mauromelone1997(a)hotmail.com
Created attachment 66909
--> https://bugs.winehq.org/attachment.cgi?id=66909
The backtrace that pops out when the error occurs.
Hello, sorry for the trouble. I'm writing because I came across a game-breaking
bug involving the wine stable 5.0 version.
I used to play with the same game until a year ago with a previous release of
wine, so I don't think the error happened because of the game.
Basically when I start the game it plays dialogue without any kind of problems
until, suddenly, it stops working, crashes and a long code pops out. I
downloaded the backtrace and sent it to you.
I don't know if I did something wrong with the download or if it's a wine
problem.
Anyhow, thank you for your very hard work on this amazing project, I hope you
can help me.
Have a nice day.
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