https://bugs.winehq.org/show_bug.cgi?id=49266
Bug ID: 49266
Summary: Amazon Games installs but won't start
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 67270
--> https://bugs.winehq.org/attachment.cgi?id=67270
Console Output (wine 5.8)
Hello everyone,
I download the Amazon games installer from:
https://download.amazongames.com/AmazonGamesSetup.exe
and got it installed with wine 5.8 - Unfortunately the application doesn't
launch. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=53236
Bug ID: 53236
Summary: d3d9:device - test_wndproc() sometimes gets an
unexpected WM_DISPLAYCHANGE in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d9:device - test_wndproc() sometimes gets an unexpected WM_DISPLAYCHANGE in
Wine:
device.c:4349: Test failed: Expected message 0x7e for window 0x1, but didn't
receive it, i=1.
device.c:4359: Test failed: Got unexpected hr 0x88760869.
https://test.winehq.org/data/patterns.html#d3d9:device
Where 0x007e == WM_DISPLAYCHANGE.
The second failure is not always present but does not seem to happen without
the first one so they are probably related.
These failures:
* Happen on my Debian 11 + Intel + KDE box (fg-deb64)
* Don't seem to happen on my Debian 11 + QXL + fvwm + single monitor VM
* Happen on the TestBot's Debian 11 + QXL + fvwm + dual monitor VM
* Happen on the TestBot's Debian Testing + QXL + fvwm + dual monitor VM
(very rarely but two wow64 instance have been seen)
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https://bugs.winehq.org/show_bug.cgi?id=47407
Bug ID: 47407
Summary: Hard Truck 2: King of The Road (GOG version): movies
don't play
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 64755
--> https://bugs.winehq.org/attachment.cgi?id=64755
Screenshot from intro movie
In Hard Truck 2: King of The Road (GOG version), movies don't play: e.g. intro
logos and movie (screenshot-from-intro-movie.png) and movies when you're
arrested or robbed by mafia.
Lubuntu 18.04.2, Wine 4.11 from official PPA.
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https://bugs.winehq.org/show_bug.cgi?id=54020
Bug ID: 54020
Summary: The 32-bit ntdll:wow64 fails on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 32-bit ntdll:wow64 fails on Windows 11:
wow64.c:254: Test failed: wrong len 0
wow64.c:255: Test failed: wrong teb 0000004C / 00000000
wow64.c:258: Test failed: GdiBatchCount not set
wow64.c:282: Test failed: wrong peb 00000000 / 00000002
wow64.c:285: Test failed: wrong len 0
wow64.c:295: Test failed: wrong len 0
wow64.c:301: Test failed: wrong ImagePathName ptr 00000000 / 00000000-00000000
wow64.c:302: Test failed: wrong CommandLine ptr 00000000 / 00000000-00000000
wow64.c:303: Test failed: wrong WindowTitle ptr 00000000 / 00000000-00000000
wow64.c:304: Test failed: wrong Desktop ptr 00000000 / 00000000-00000000
wow64.c:305: Test failed: wrong ShellInfo ptr 00000000 / 00000000-00000000
wow64.c:331: Test failed: debugging failed
wow64.c:333: Test failed: wrong len 0
wow64.c:460: cs 0023 ss 002b fs 0053
wow64.c:782: Test failed: unknown module 7ffb1ed00000 L"wow64base.dll" found
wow64.c:782: Test failed: unknown module 7ffb20100000 L"wow64con.dll" found
See https://test.winehq.org/data/patterns.html#ntdll:wow64
The values are pretty stable from one run to the next but do change from time
to time (causing false positives). Note also that the 64-bit version fails on
Windows 11 too but the failures there are pretty different (see bug 54019).
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https://bugs.winehq.org/show_bug.cgi?id=53818
Bug ID: 53818
Summary: foobar2000 crashes shortly after startup
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthias.grobarek(a)posteo.de
Distribution: ---
Created attachment 73344
--> https://bugs.winehq.org/attachment.cgi?id=73344
winedbg output
After starting foobar2000, it quickly crashes after a few seconds, no matter
what you do. Wine 7.18 and 7.17 are not affected.
I’m using wine-staging (no matter the version) on Gentoo Linux (kernel 6.0.2),
compiled for both 32bit and 64bit, with the following flags activated: x, alsa,
fontconfig, mshtml, gstreamer, mingw, mscoree, gettext, openal, opengl, sdl,
gnutls, freetype, udev, dbus, unwind, usb, vulkan, xcomposite.
I attached the output of winedbg and also the crash log and dump that
foobar2000 itself produces. If you need any more information, please tell me
what exactly I should do.
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https://bugs.winehq.org/show_bug.cgi?id=53526
Bug ID: 53526
Summary: kernel32:sync - test_timer_queue() occasionally fails
to delete the timer on Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:sync - test_timer_queue() occasionally fails to delete the timer on
Windows 10:
sync.c:1135: Test failed: DeleteTimerQueueTimer
https://test.winehq.org/data/patterns.html#kernel32:sync
This failure happened twice:
* 2022-05-27 w10pro64-de-64
* 2022-08-04 w10pro64-he-64
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https://bugs.winehq.org/show_bug.cgi?id=53488
Bug ID: 53488
Summary: The dxgi:dxgi output is too big on debiant
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The dxgi:dxgi output is too big in Wine.
It used to be about 24 KB but the commit below pushed it to 34 KB, over the 32
KB limit.
Then on 2022-07-22 another commit improved the situation on debian11 but not on
debiant where the size has not changed since the commit below.
commit 184ff3bfbb4be3e3fbcfaaba3ec7095d2d885882
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Sat Jun 11 19:36:20 2022 +0300
dxgi: Create DXGI resource object, optionally supporting surface
interfaces.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
dlls/d3d11/d3d11_private.h | 4 +-
dlls/d3d11/tests/d3d11.c | 7 -
dlls/d3d11/texture.c | 130 +++++++-------
dlls/dxgi/Makefile.in | 2 +-
dlls/dxgi/device.c | 24 +--
dlls/dxgi/dxgi_private.h | 11 +-
dlls/dxgi/resource.c | 423 +++++++++++++++++++++++++++++++++++++++++++++
dlls/dxgi/surface.c | 296 -------------------------------
dlls/dxgi/tests/dxgi.c | 34 ++--
include/wine/winedxgi.idl | 7 +-
10 files changed, 526 insertions(+), 412 deletions(-)
create mode 100644 dlls/dxgi/resource.c
delete mode 100644 dlls/dxgi/surface.c
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https://bugs.winehq.org/show_bug.cgi?id=53974
Bug ID: 53974
Summary: d3drm:d3drm sometimes crashes after failing to create
the IDirect3DRMDevice* interface in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3drm:d3drm sometimes crashes after failing to create the IDirect3DRMDevice*
interface in Wine:
d3drm.c:4600: Test failed: Cannot create IDirect3DRMDevice interface, hr
0x8007000e.
d3drm.c:4602: Test failed: expected ref2 > ref1, got ref1 = 1 , ref2 = 1.
d3drm.c:4604: Test failed: Expected surface_ref2 > surface_ref1, got
surface_ref1 = 1, surface_ref2 = 1.
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0040e52b).
[...useless backtrace...]
d3drm.c:4776: Test failed: Cannot create IDirect3DRMDevice2 interface, hr
0x8007000e.
d3drm.c:4778: Test failed: expected ref3 > ref1, got ref1 = 1 , ref3 = 1.
d3drm.c:4782: Test failed: Expected surface_ref2 > surface_ref1, got
surface_ref1 = 1, surface_ref2 = 1.
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x004106c1).
[...useless backtrace...]
d3drm.c:4407: Test failed: Cannot create IDirect3DRMDevice3 interface, hr
0x8007000e.
d3drm.c:4409: Test failed: expected ref3 > ref1, got ref1 = 1 , ref3 = 1.
d3drm.c:4413: Test failed: expected cref2 > cref1, got cref1 = 1 , cref2 = 1.
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0041290a).
[...useless backtrace...]
See https://test.winehq.org/data/patterns.html#d3drm:d3drm
The two "expected..." failures are not always present. This has been seen on
debian11, debiant but also fgtb-debian11 and gitlab-debian. So it's not
specific to dual-screen configurations nor to QEmu's QXL driver. But it seems
to only happen on "virtual GPUs" (gitlab-debian uses Xorg's dummy driver).
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https://bugs.winehq.org/show_bug.cgi?id=53528
Bug ID: 53528
Summary: ntdll:info - test_query_kerndebug() fails on Windows 8
to 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:info - test_query_kerndebug() fails on Windows 8 to 10 1709:
info.c:1097: Test failed: Expected STATUS_SUCCESS, got 80000002
info.c:1102: Test failed: Expected STATUS_SUCCESS, got 80000002
https://test.winehq.org/data/patterns.html#ntdll:info
The failures started on 2022-07-26.
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https://bugs.winehq.org/show_bug.cgi?id=53182
Bug ID: 53182
Summary: shell32:shelllink - A save(NULL, TRUE) fails randomly
in test_load_save() on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
A save(NULL, TRUE) fails randomly in test_load_save() on Wine:
shelllink.c:775: Test failed: save(NULL, TRUE) failed (0x80070020)
https://test.winehq.org/data/patterns.html#shell32:shelllink
This is probably the same issue as bug 28290, the only difference being that it
does not happen at a point that leads to a NULL pointer access.
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