http://bugs.winehq.org/show_bug.cgi?id=29974
Bug #: 29974
Summary: StarBurn crashes on disabling skins
Product: Wine
Version: 1.4-rc4
Platform: x86-64
URL: http://www.starburnsoftware.com/products/starburn/down
load/download-starburn-free
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39020
--> http://bugs.winehq.org/attachment.cgi?id=39020
Terminal output
StarBurn crashes a moment after disabling skins within the program. This option
is at view -> skin -> disable.
Workaround: native uxtheme.dll
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https://bugs.winehq.org/show_bug.cgi?id=53893
Bug ID: 53893
Summary: ws2_32:sock - test_WSASocket() gets an unexpected raw
protocol name in French on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ws2_32:sock - test_WSASocket() gets an unexpected raw protocol name in French
on Windows:
sock.c:2952: Test failed: got szProtocol L"TCP/IP MSAFD [RAW/IP]".
See: https://test.winehq.org/data/patterns.html#ws2_32:sock
The test only gets this protocol name when running in a French local which
means it may actually be translated (though it's not obvious looking at it).
Could this mean that the "Some Win7 machines" case is also because of
translations?
This failure started with the commit below:
commit 4c67e0fb7917025646725d2b6133e0778802afe1
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Tue Jul 5 11:33:51 2022 -0500
ws2_32: Add ipv4 raw socket protocol info.
Signed-off-by: Paul Gofman <pgofman(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=53768
Bug ID: 53768
Summary: Winfile crashes due to unimplemented
user32.dll.DragObject
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Attempting to drag a file in Winfile results in the application crashing with
the following error:
> wine: Call from 000000007B013B3E to unimplemented function user32.dll.DragObject, aborting
To reproduce:
1. Get Winfile from https://github.com/microsoft/winfile and run it.
2. Navigate to a directory containing files or folders.
3. In the right panel, click on a file or directory to select it. Then attempt
to click and drag it.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=53484
Bug ID: 53484
Summary: dxgi:dxgi times out on the debiant VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dxgi:dxgi times out on the debiant VM:
dxgi:dxgi:04b4 done (258) in 120s
https://test.winehq.org/data/patterns.html#dxgi:dxgi
The timeouts started on 2022-07-27 and have been systematic since. Yet neither
the VM configuration nor the test have changed around that date. So the
timeouts are most likely caused by some change in Wine.
Also when adding timing information (WINETEST_TIME) I did not see any place
where the test would get stuck for several seconds. The discrepancy between
debian11 and debiant is just that the test was already slower on debiant:
Up to 2022-07-26 debian11 took 16 s and debiant 70 s
Since 2022-07-27 debian11 takes 96 s and debiant times out
So on 2022-07-27 something caused a 5x slowdown and because debiant was already
4x slower than debian11 it now times out.
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https://bugs.winehq.org/show_bug.cgi?id=52467
Bug ID: 52467
Summary: Regression from 6.0.2 to 7.0 with Kaseya Live Connect
9.5.0.28 management software
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)papersolve.com
Distribution: ---
Created attachment 71755
--> https://bugs.winehq.org/attachment.cgi?id=71755
backtrace of crash of kaseya live connect management software
Hi, I am reporting a regression from wine 6.0.2 to wine 7.0. Unfortunately it's
with an app that will be rather hard for you to test (it's the technician
software for the Kaseya remote management and monitoring software that allows
techs to connect to computers remotely and manage them... yeah that Kaseya that
got hacked last year!). Works great for me in wine 6.0.2 but not in 7.0, where
one of its components crashes. I will attach the logs and backtrace below, but
I was able to do a bisect and came up with this:
root@ossy:/usr/src/wine-git# git bisect good
5c009c17b3a212c3f5b0034c465077c0c593daae is the first bad commit
commit 5c009c17b3a212c3f5b0034c465077c0c593daae
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Tue Jun 15 23:13:32 2021 -0500
ws2_32: Reimplement bind() and getsockname() on top of IOCTL_AFD_BIND and
IOCTL_AFD_GETSOCKNAME respectively.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ws2_32/socket.c | 344 ++++++-------------------------------------
dlls/ws2_32/tests/afd.c | 8 +-
dlls/ws2_32/tests/sock.c | 2 +-
dlls/ws2_32/ws2_32_private.h | 4 -
4 files changed, 54 insertions(+), 304 deletions(-)
While this is likely related to #47412 and #51464 I'm hoping that my additional
work doing the backtrace will link this up with other bug reports for any other
software that may be affected.
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https://bugs.winehq.org/show_bug.cgi?id=51779
Bug ID: 51779
Summary: Visual Studio msvsmon fails to bind server socket in
child processes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: jacek(a)codeweavers.com
Distribution: ---
Created attachment 70679
--> https://bugs.winehq.org/attachment.cgi?id=70679
hack
When a connection to msvsmon.exe [1] is established, msvsmon spawns a new child
process to listen for more incoming connections. Unix is less permissive in its
SO_REUSEPORT handling than Windows, we may need to be more to handle more of
that ourselves.
The attached hack may be used to work around the problem.
[1] https://wiki.winehq.org/Wine_Developer%27s_Guide/VS_Remote_Debugging
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https://bugs.winehq.org/show_bug.cgi?id=53879
Bug ID: 53879
Summary: Gothic 1 stopped working (doesn't even launch) since
several Wine versions
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phd(a)phd.re
Distribution: ---
Created attachment 73406
--> https://bugs.winehq.org/attachment.cgi?id=73406
gothic-1-log.txt
Gothic 1 stopped working (doesn't even launch) since several Wine versions:
0110:err:module:LdrInitializeThunk "msdbi.dll" failed to initialize, aborting
0110:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program Files
(x86)\\Piranha Bytes\\Gothic\\System\\GOTHIC.EXE" failed, status c0000005
It was working perfectly fine before (probably in Wine 6.x).
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https://bugs.winehq.org/show_bug.cgi?id=53798
Bug ID: 53798
Summary: Port Royale 2: incomplete text rendering
Product: Wine
Version: 7.19
Hardware: x86-64
URL: https://web.archive.org/web/20210718180607/http://download.fileplanet.com/ftp1/082004/pr2_english_demo.exe?s
t=mosNWaEYCEe6WZeTJGnPow&e=1626642309
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: ec6b6f38be970fc6af67f4f0710fc74e1ce0964b
Distribution: ---
There are several places in the game where text is rendered incompletely.
Can be reproduced in the demo.
Reverting commit ec6b6f38be970fc6af67f4f0710fc74e1ce0964b
fixes the problem for me.
To reproduce the problem in the demo:
Choose <Scenarios> in the main menu, select any scenarios.
After the game is loaded a welcome window appears. The title "Welcome to Port
Royale 2" is missing most of the letters.
Press <Esc> to bring up the menus: text in the menu is either completely
missing or incompletely rendered.
Name of the goods you can trade with doesn't appear correctly.
pr2_english_demo.exe (235M)
md5sum: 08f951316e286ae4be627a25e3dba4ac
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03
OpenGL core profile shading language version string: 4.60 NVIDIA
Wine-7.19
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https://bugs.winehq.org/show_bug.cgi?id=53738
Bug ID: 53738
Summary: Cherry MIDI sequencer cannot read files with a path
including CJK characters
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shinichi.tanaka45(a)gmail.com
Distribution: ---
Created attachment 73180
--> https://bugs.winehq.org/attachment.cgi?id=73180
files can be opened (bgm_02.CHY) and cannot be opened (音楽_02.CHY). these files
are same except its filename.
A MIDI sequencer application "Cherry"
(http://hp.vector.co.jp/authors/VA010012/, its UI is in Japanese because of
Japanese developer) cannot open some files with a path including CKJ
characters.
When trying to open a file with CJK path, the app Cherry shows a dialog "File
reading error or a malformed file format" (in Japanese). When launch in
terminal with like "wine cherry.exe" then reproduce that behavior, but this app
does ntnot output any logs about that.
Detailed situations are like this:
- files with a name only with ASCII characters can be opened
- files with a name including CJK characters cannot be opened
- files with a name only with ASCII but in a directory with CJK characters
cannot be opened
These behaviors are reproduced in all published versions of Cherry in that
website :
- v1.4.3
- v1.5.2 (alpha)
- v1.5.3 (alpha)
And the locale info in my machine is here:
```
locale
LANG=ja_JP.UTF-8
LANGUAGE=ja:en_US:en
LC_CTYPE="ja_JP.UTF-8"
LC_NUMERIC=ja_JP.UTF-8
LC_TIME=ja_JP.UTF-8
LC_COLLATE=en_US.UTF-8
LC_MONETARY=ja_JP.UTF-8
LC_MESSAGES="ja_JP.UTF-8"
LC_PAPER=ja_JP.UTF-8
LC_NAME=ja_JP.UTF-8
LC_ADDRESS=ja_JP.UTF-8
LC_TELEPHONE=ja_JP.UTF-8
LC_MEASUREMENT=ja_JP.UTF-8
LC_IDENTIFICATION=ja_JP.UTF-8
LC_ALL=
```
I tried some launching way below with specifying locale but these behaviors are
reproduced:
- `LC_ALL=ja_JP.UTF-8 wine cherry.exe` and open CJK path files
- `LANG=ja_JP.UTF-8 wine cherry.exe` and open CJK path files
I feel this may not be a problem about WineHQ, may be simply a problem about my
locale settings, but I cannot resolve this so report as a bug.
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https://bugs.winehq.org/show_bug.cgi?id=53676
Bug ID: 53676
Summary: vbscript can not exec_script - invalid number of
arguments for Randomize
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on leveraging the vbscript engine of Wine for a macos port of
Visual Pinball, I've been testing several user made scripts.
I know Global_Randomize is not yet implemented (E_NOTIMPL), but I just came
across a script error with "invalid number of arguments":
Option Explicit
Randomize
On Error Resume Next
==
Randomize [number]
Randomize uses number to initialize the Rnd function's random-number generator,
giving it a new seed value. If you omit number, the value returned by the
system timer is used as the new seed value.
===
In global.c, I think the entry should be:
{L"Randomize", Global_Randomize, 0, 0, 1},
instead of
{L"Randomize", Global_Randomize, 0, 1},
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