https://bugs.winehq.org/show_bug.cgi?id=53081
Bug ID: 53081
Summary: Retina Mode broken since
7f7f9fa22c5cbe629e79a54257d5bd21403e80db
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Setting HKCU\Software\Wine\Mac Driver\RetinaMode="1" no longer has any effect
on high DPI Macs. The windows Wine creates are DPI-Scaled by the operating
system.
This is a regression caused by the following patch:
7f7f9fa22c5cbe629e79a54257d5bd21403e80db is the first bad commit
commit 7f7f9fa22c5cbe629e79a54257d5bd21403e80db
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sun May 15 20:27:37 2022 +0200
winemac: Directly use ntdll for registry access in
create_original_display_mode_descriptor.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
A quick check suggests that the registry key itself is picked up OK, so the
problem is probably that the retina code doesn't see the original display mode
correctly and thinks the mode has been changed.
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https://bugs.winehq.org/show_bug.cgi?id=53856
Bug ID: 53856
Summary: Wine 7.20 doesn't come with a number of files
Product: Wine
Version: 7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
I've just installed Wine 7.20 from sources and I've noticed that it doesn't
install to $PREFIX/lib/wine/i386-windows a number of files which were available
part of 7.19:
activeds.tlb
apisetschema.dll
icmp.dll
light.msstyles
lz32.dll
mferror.dll
mshtml.tlb
msimsg.dll
normaliz.dll
security.dll
sfc.dll
shdoclc.dll
stdole2.tlb
stdole32.tlb
tzres.dll
usp10.dll
wmi.dll
Is this intentional? Is this OK?
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https://bugs.winehq.org/show_bug.cgi?id=53749
Bug ID: 53749
Summary: Hotel Giant 2: black screen after changing resolution
or enabling anti-aliasing
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 5f1cbb1b85e7d92b6c783a32ae85ca2902296481
Distribution: ---
Created attachment 73211
--> https://bugs.winehq.org/attachment.cgi?id=73211
terminal output
Everything looks fine visually in the game until I try to change screen
resolution (GOG version offers only 1024x768 and 1280x1024) or enable
anti-aliasing in the game video options.
The dynamic scenery in the main menu turns black so that only some objects
(cars) can be seen.
I have to remove the 'VCONFIG.DAT' file from the game's configuration directory
(which resets the game video preferences) in order to restore the game to a
working state.
Reverting commit 5f1cbb1b85e7d92b6c783a32ae85ca2902296481
fixes the problem for me.
Demo version does exist but it is unusable, see bug #36944, comment #8 why.
wine-7.18-120-g001665d7354
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03
OpenGL core profile shading language version string: 4.60 NVIDIA
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https://bugs.winehq.org/show_bug.cgi?id=53631
Bug ID: 53631
Summary: File dialogs partially blacked out and unusable
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dom(a)thinkrad.io
Distribution: ---
After Ubuntu 22.04.1 LTS automatically updates from Wine 7.15 to 7.16, Windows
*** File *** dialog boxes have become unusable within the DipTrace app (PCB CAD
app).
Everything (apart from the file list itself) is blacked out and
buttons/controls are inoperable.
Other dialog boxes, without file lists, appear to be OK - although I have only
had a superficial look so far.
This was definitely working perfectly prior to last night's update, under Wine
7.15
I've also found this report - with screenshots - that is describing exactly the
same issue as I'm having:
https://forum.winehq.org/viewtopic.php?f=2&p=138174
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https://bugs.winehq.org/show_bug.cgi?id=53590
Bug ID: 53590
Summary: GetFileInformationByHandleEx() not fully implemented
causing boost::directory_iterator failures with boost
v1.79 and newer
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: reserv0(a)yahoo.com
Distribution: ---
Created attachment 72974
--> https://bugs.winehq.org/attachment.cgi?id=72974
Repro test
Greetings,
I am using boost::directory_iterator in a project of mine, and noticed that
stating with boost v1.79 (which implementation changed to use
GetFileInformationByHandleEx), Wine (currently using v7.15, but it happens with
former versions) is causing "not implemented" boost errors on directory
iterator creation.
This can easily be reproduced by running 'tut4.exe C:' (example program from
boost/filesystem).
I am attaching a pre-built tut4.exe here with the log I get from it.
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https://bugs.winehq.org/show_bug.cgi?id=53153
Bug ID: 53153
Summary: SetWindowPos() incorrectly computes exposure region of
parent window with WS_EX_COMPOSITED
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
Distribution: ---
If a window is composited (i.e. has WS_EX_COMPOSITED set and is not using
parent DC) and repaint is triggered by calling SetWindowPos() on its child
window, the parent window's exposed region shall be the union of the old and
new visible region, *not* the difference.
Affected applications:
- KakaoTalk banner ad window is not re-painted correctly on ad rollover,
causing text artifacts from remains of the previous ad.
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https://bugs.winehq.org/show_bug.cgi?id=51418
Bug ID: 51418
Summary: fotoBiz X - Fatal error on startup
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 70272
--> https://bugs.winehq.org/attachment.cgi?id=70272
Backtrace (6.11)
Hello everyone,
I am revisting an old application where the installer has been fixed and now
works but unfortunately I am running into a different problem. Backtrace is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=53861
Bug ID: 53861
Summary: Non-PE builds fail after "makefiles: Add support for
multiple PE architectures."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: julliard(a)winehq.org
Regression SHA1: b1f59bc679a8c2dea18a6789a5b9b1a1ae825129
Distribution: ---
This is kinda similar to bug 53838; after "makefiles: Add support for multiple
PE architectures." (b1f59bc679a8c2dea18a6789a5b9b1a1ae825129) a non-PE build
doesn't install the stub .dll/.exe files into <prefix>/lib/wine/<arch>-windows.
(In the previous regression, those files were installed into <arch>-unix, now
they're not installed/generated at all.)
Now running such a build simply fails with this error:
wine: could not load kernel32.dll, status c0000135
wine: could not load kernel32.dll, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=53859
Bug ID: 53859
Summary: Hades shows black screen at Vulkan mode
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
Distribution: ---
The EGS version of game "Hades" (released at 2020) does not show image, only
black screen at Vulkan mode. Game works fine at DX11 mode with DXVK. There was
not such problem at Wine 7.18
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https://bugs.winehq.org/show_bug.cgi?id=53849
Bug ID: 53849
Summary: Apiset DLLs broken in non-PE builds
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: julliard(a)winehq.org
Regression SHA1: 9795a01918185435f7d9a34806327ef9bf109e6a
Distribution: ---
Since the recent refactorings in makedep, non-PE (--without-mingw) builds fail
to load API set DLLs.
When trying to run an executable that links against UCRT in the API set form, I
get the following errors:
0024:err:module:load_apiset_dll failed to load apiset: c000000f
0024:err:module:import_dll Library api-ms-win-crt-heap-l1-1-0.dll (which is
needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:import_dll Library api-ms-win-crt-private-l1-1-0.dll (which is
needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:import_dll Library api-ms-win-crt-runtime-l1-1-0.dll (which is
needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:import_dll Library api-ms-win-crt-stdio-l1-1-0.dll (which is
needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:import_dll Library api-ms-win-crt-string-l1-1-0.dll (which is
needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:import_dll Library api-ms-win-crt-environment-l1-1-0.dll (which
is needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:import_dll Library api-ms-win-crt-time-l1-1-0.dll (which is
needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:import_dll Library api-ms-win-crt-math-l1-1-0.dll (which is
needed by L"Z:\\home\\martin\\hello.exe") not found
0024:err:module:LdrInitializeThunk Importing dlls for
L"Z:\\home\\martin\\hello.exe" failed, status c0000135
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