http://bugs.winehq.org/show_bug.cgi?id=34696
Bug #: 34696
Summary: Magic & Mayhem 2: The Art of Magic: the in-game logo
not rendering correctly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46256
--> http://bugs.winehq.org/attachment.cgi?id=46256
MM Log
The in-game logo that is in the main menu or which shows up when the game is
loading has black holes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29714
Bug #: 29714
Summary: mmdevapi/capture test often fails on debian testing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Created attachment 38565
--> http://bugs.winehq.org/attachment.cgi?id=38565
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace
austin@debian-buildbot:~/wine-git$ git bisect bad
f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf is the first bad commit
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Thu Jan 12 22:36:31 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
:040000 040000 8251887bab3583e1327626d8e7492e61fa5e0285
255d9de316fae3fc6fc5b26a87b771593858e8c6 M dlls
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=12209
Summary: Microsoft FileFormatConverter.exe installs but does not
work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=11631)
--> (http://bugs.winehq.org/attachment.cgi?id=11631)
console output when trying to open a docx file in Word 2003
Microsoft's FileFormatConverter.exe gives Office 2003 the ability to open
Office 2007 files. I tried installing it to my working Office 2003 wine
installation. The installer ran fine, ending with a message that installation
was complete. However, when I tried to open a docx file in Word 2003, it
aborted with the message "There was an error opening the file." I've attached
the console output. Getting this program to work would be very useful to those
of us who have to deal with documents from people using Office 2007.
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https://bugs.winehq.org/show_bug.cgi?id=51179
Bug ID: 51179
Summary: Boss ES-5 editor: page fault on read access to
0x00000000 in 32-bit code
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harold(a)sait.nl
Distribution: ---
Created attachment 70053
--> https://bugs.winehq.org/attachment.cgi?id=70053
Backtrace
The Boss / Roland ES-5 EDITOR VER.1.01 for Windows installs correctly on all
versions of Wine, but fails to launch with a "page fault on read access to
0x00000000 in 32-bit code"-error.
I've attached the backtrace to provide more info.
The software is available free of charge at
https://www.boss.info/global/support/by_product/es-5/updates_drivers/785ee1…
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https://bugs.winehq.org/show_bug.cgi?id=45142
Bug ID: 45142
Summary: (DX11) Unigine Heaven 4.0 shows black screen while
benchmarking on Windows
Product: Wine
Version: 3.7
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 61328
--> https://bugs.winehq.org/attachment.cgi?id=61328
screenshot
This issue seems to be related to Windows OS only.
When you run Unigine Heaven 4.0 benchmark at DX11 on Windows platforms with
WineD3D you only see a black screen and playing sound. No matter what WineD3D
build I use and no matter what Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=51804
Bug ID: 51804
Summary: Tropico: messed up graphics when hardware renderer
selected
Product: Wine-staging
Version: 6.18
Hardware: x86-64
URL: https://archive.org/details/TropicoDemo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70691
--> https://bugs.winehq.org/attachment.cgi?id=70691
screenshot
The screen is garbled when hardware renderer is selected in the Options menu
(main menu looks fine, you have to start a scenario to reproduce the bug).
Doesn't happen in vanilla Wine 6.18.
The staging patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-vers…
In the terminal:
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
0138:err:d3d:resource_unload Resource 0x1f822c8 is being unloaded while mapped.
Wine-Staging 6.18
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.74
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https://bugs.winehq.org/show_bug.cgi?id=45411
Bug ID: 45411
Summary: Direct Access to USB Drive Fails
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fredthejonester(a)gmail.com
Distribution: ---
Here is the output:
$ WINEARCH=win32 WINEPREFIX=/home/kirk/.wineprefix32 wine RESPONSA.exe
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e6a0, 0x32e710
0x32e6a8
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e6a0 0x32e710
0x32e6a8) returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e680, 0x32e6f0
0x32e688
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e680 0x32e6f0
0x32e688) returning a dummy value (current locale)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 41018 (device=4 access=0
func=406 method=0)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d014 (device=4 access=3
func=405 method=0)
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4c22b684) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4e0892fc) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x101827d4) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
and the app is not able to recognize the USB drive that is in the PC and
required for execution. More details are available here:
https://forum.winehq.org/viewtopic.php?f=2&t=30825
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https://bugs.winehq.org/show_bug.cgi?id=53111
Bug ID: 53111
Summary: Card Studio: unable to connect to the internet
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mick_n_tigs_buds(a)bellsouth.net
Distribution: ---
Created attachment 72554
--> https://bugs.winehq.org/attachment.cgi?id=72554
terminal output
I'm trying to run Hallmark Card Studio V22
I've been able to install it and get it to launch when i create a 32win arch
then install via winetricks
dotnet462 and vcrun2010
followed by installing the Card Studio program. if these steps aren't followed
then it will not install/start.
A couple of minutes after launching Card Studio this message appears:
"Hallmark Card Studio is unable to connect to the Internet. Please
check your Internet connection and try again."
these are the messages that are reported after clicking ok to the can't connect
message:
015c:fixme:service:QueryServiceConfig2W Level 6 not implemented
0104:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 00010090
013c:fixme:wmp:OleObject_Close Unsupported option 1
0168:fixme:ras:RasEnumConnectionsW (2B21DC58,0D56F450,0D56F454),stub!
0168:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
0168:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000478,0x00000003),stub!
0168:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 03F08C3C, 53) stub
I've tried various WINEDEBUG settings to find out exactly what the issue is but
i've not been able to find anything helpful.
I'm more than happy to try debugging this if someone can give me ideals what to
set WINEDEBUG to.
Wine Version: wine-7.9 (Staging) - fedora package
OS: fedora 35 x64
i am not aware of a free version of this program.
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https://bugs.winehq.org/show_bug.cgi?id=50257
Bug ID: 50257
Summary: Regression: startup crash/infinite loop on FreeBSD
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: blocker
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Lots of:
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
Endless 100% CPU usage or crash.
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https://bugs.winehq.org/show_bug.cgi?id=50468
Bug ID: 50468
Summary: winedbg fails to load symbols for non PE builtin dlls
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
While looking at an xactengine problem in Hyperdimension Neptunia ReBirth 1
(bug #50416) with a mingw enabled build (haven't tested a non mingw build;
should I do that?) winedbg fails to load symbols from e.g. x3daudio1_7 and
xactengine3_7.
Interestingly symbols for x3daudio (directly linked to by the main exe while
xactengine is loaded on demand through CoCreateInstance) are available when
using winedbg --gdb.
+dbghelp log doesn't seem very interesting to me (no debug info in the dll and
no matching .pdb found). Should it be uploaded anyway? Which debugger commands
should I use during the log session? Which other debug channels should I turn
on to provide further info?
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