https://bugs.winehq.org/show_bug.cgi?id=53942
Bug ID: 53942
Summary: griefsyndrome has graphical glitches
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 73514
--> https://bugs.winehq.org/attachment.cgi?id=73514
screenshot
Those happen when switching between fullscreen and windowed mode by pressing
ALT-Enter.
The game is still usable, you can get into game by repeatedly pressing 'y' (or
'z' on other layouts?) and the glitches will be partly gone when it loads the
level. Unless you switch fullscreen mode again.
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https://bugs.winehq.org/show_bug.cgi?id=40425
Bug ID: 40425
Summary: Page fault in PsList from sysinternals
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 54168
--> https://bugs.winehq.org/attachment.cgi?id=54168
Backtrace of page fault on 1.9.7
Running PsList with no arguments triggers an immediate page fault. Tested on
wine-1.9.7, OS X 10.11.
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https://bugs.winehq.org/show_bug.cgi?id=40902
Bug ID: 40902
Summary: Simple 3D Text screen saver does not show expected
graphics
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
I tried to run some screensavers with WINE and I have seen an unexpected result
with ReactOS 3D Text screensaver.
This screensaver should show a text in a 3D format and rotating over the axis,
see the attached screenshot "Run on Windows.png". WINE is able to execute it,
but it shows a 2D text instead, see the attached screenshot "Run on WINE.png".
I tried to debug a bit the source code of the wglUseFontOutlines() function and
in my opinion there is at least a brutal memory leak here. If you look into:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1638
there is an HeapAlloc() for allocating the vertices, but later it seems to me
that this pointer is lost because it is changed in some places, see for
example:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1662
so the next HeapFree() is also directed to a wrong address.
I did a quick fix but, as I expected, this is not the cause of the original
problem, there is something else which causes the text to not be 3D.
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https://bugs.winehq.org/show_bug.cgi?id=42193
Bug ID: 42193
Summary: Closing content library freezes Anime Studio Pro 8.2.1
Product: Wine-staging
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lanfrda1(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56826
--> https://bugs.winehq.org/attachment.cgi?id=56826
Terminal Log
If you open the content library, and then close it, Anime Studio Pro 8.2.1 will
freeze and the process would have to be killed.
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https://bugs.winehq.org/show_bug.cgi?id=4405
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #18 from Fabian Maurer <dark.shadow4(a)web.de> ---
Still present as of wine-7.20
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https://bugs.winehq.org/show_bug.cgi?id=42044
Bug ID: 42044
Summary: AOE III regression on lenovo G570
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.potapov(a)rosalab.ru
Distribution: ---
Created attachment 56525
--> https://bugs.winehq.org/attachment.cgi?id=56525
ScrrenShot
I have regression on update wine 1.9.12 to 1.19.18 or high (I tested 1.9.20,
1.9.23)
I see the image (attachment) after update on Intel or Radeon (I have switchable
graphic)
If I back to wine 1.9.12, I have right screen.
My hardware https://linux-hardware.org/index.php?probe=76d14da5ef
(on Nvidia 650gtx and Intel HD3500 the bug is not present)
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https://bugs.winehq.org/show_bug.cgi?id=53929
Bug ID: 53929
Summary: ExttextOut does not support output surrogate
pair(ex:U+1F34A -> 0xd83c,0xDF4A)
Product: Wine
Version: 7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Wine will treat a four-byte unicode as two two-byte unicode output, resulting
in the inability to display characters correctly.
At the same time, wine will treat four-byte unicode as two two-byte unicode to
calculate the width.
The latest version of wine does not work too.
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http://bugs.winehq.org/show_bug.cgi?id=33236
Bug #: 33236
Summary: Bible Converter Project fails to convert anything
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://www.churchsw.org/bible-converter-project
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
This program is freeware with source code. You can confirm it is not working by
simply pressing Convert. It immediately says "Conversion completed
successfully" even though no action was taken and no files are exported.
Errors in terminal:
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:ntdll:NtRaiseHardError : stub. Errorstatus was 40000015
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http://bugs.winehq.org/show_bug.cgi?id=22912
Summary: Half Life 2 and Portal subtitles unreadable
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_winehq(a)selador.com.au
After installing Steam in a new profile and then using it to download and
install Portal, the game runs perfectly except for unreadable dialog captions.
(see attachment Portal-glitch02.png)
The screenshot illustrates how the sound effects captions in white are fine,
only the dialog captions in red with italics are affected.
I've tried reducing all graphics options and resolutions, to no avail. It looks
like something specific to font rendering - the bounding box for the characters
is not taking into account their italicization, so the rightmost pixels are
being truncated.
The exact same problem was described more than 2 years ago against Half Life 2
(which uses the same core engine) here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2890 (post titled
'Font rendering oddness' by John Flatness on Thursday November 1st 2007)
It's also been reported downstream in the Crossover bugtracker and they've
confirmed the bug but have been unable to take it any further for nearly a
year: www.codeweavers.com/support/tickets/browse/?ticket_id=742458;
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https://bugs.winehq.org/show_bug.cgi?id=53937
Bug ID: 53937
Summary: ShellExecute doesn't support expandable App Paths
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 73495
--> https://bugs.winehq.org/attachment.cgi?id=73495
Registry information for "patest.exe" -> "notepad.exe" redirect
When adding an "App Path" under
"HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths" that
usually works, but expandable paths are not supported.
See attached reg file, this works on windows.
Just something I noticed ROS fixing, so I tested on Wine. Probably not really
important until we find a program that depends on that behavior, but
documenting nevertheless.
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