https://bugs.winehq.org/show_bug.cgi?id=42186
Bug ID: 42186
Summary: Uplay games don't work anymore since latest update
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
Created attachment 56814
--> https://bugs.winehq.org/attachment.cgi?id=56814
Uplay issue output
Hey Guys, Since the latest Uplay update of 15 December the games won't launch
anymore. Uplay does login and download and install goes fine as well. But if
you play a game it starts the intro of the game but exits back to uplay.
I tested with Anno2070 and Rayman Legend, both worked fine before but since
latest version of Uplay they have the same issue.
I attached the log.
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https://bugs.winehq.org/show_bug.cgi?id=43565
Bug ID: 43565
Summary: software crash
Product: Wine
Version: 2.14
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neneda(a)www.bccto.me
Distribution: ---
Created attachment 58974
--> https://bugs.winehq.org/attachment.cgi?id=58974
this is a game platform
i install gametea this game ,when i log in ,the game crash
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https://bugs.winehq.org/show_bug.cgi?id=47045
Bug ID: 47045
Summary: unhandled page fault crash after ERROR: Could Not Get
Primary Adapter Handle
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.hirsch(a)web.de
Distribution: ---
Created attachment 64215
--> https://bugs.winehq.org/attachment.cgi?id=64215
backtrace of assassin's creed unity crash
The Uplay version of the game "Assassin's Creed: Unity" crashes on start. I
think the interesting part of stdout is here:
2019-04-19 13:37:21 [ 187] [DEBUG] Hooks.cpp (36) : --- Overlay started ---
(C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Assassin's Creed
Unity\ACU.exe)
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'kernel32.dll'
hooked
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'kernel32.dll'
hooked
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'shell32.dll'
hooked
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'xinput1_3.dll'
hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'dinput8.dll'
hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'dxgi.dll' hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'd3d9.dll' hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'user32.dll'
hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'kernel32.dll'
hooked
ERROR: Could Not Get Primary Adapter Handle
wine: Unhandled page fault on read access to 0x00000000 at address 0x1422f78da
(thread 00c3), starting debugger...
I attached the backtrace. And I wonder why the error messages contain
references to 32bit and 64bit. The game seems to be in 32bit and I could fix
missing DLL errors by installing 32bit libraries. However one of the main error
messages is "page fault on read access to 0x00000000 in 64-bit code". So I
guess the 64bit wine runtime crashed after it failed to start the 32bit game.
Anyway, here are some specs of my PC:
- Ryzen 5 1600X, 16 GB RAM
- Radeon RX 480 with 8GB, running with the kernel's AMDGPU driver
- Arch Linux with kernel 5.0.7
- wine 4.6 with wine-mono, wine-nine (gallium)
The crash is reproducible no matter whether I chose Win7 or Win10 in winecfg.
And it crashes when started in Uplay as well as when calling "wine ACU.exe" in
the installation directory. Also going into Uplay's offline mode doesn't help
(that was a suggestion I found in a youtube video). Uplay seems to work fine.
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https://bugs.winehq.org/show_bug.cgi?id=49404
Bug ID: 49404
Summary: Secret Files 3 needs
d3dx9_skin_info_ConvertToIndexedBlendedMesh
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 48779
fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 052DD250, mesh_in
052DA200, options 0x4000220, palette_size 48, adjacency_in 0453F920,
adjacency_out 0469BB60, face_remap 00000000, vertex_remap 00000000,
max_face_infl 0453F8EC, num_bone_combinations 0453F8F0, bone_combination_table
0453F8E8, mesh_out 0031EFC8 stub!
wine-5.10-306-g67ef515174
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https://bugs.winehq.org/show_bug.cgi?id=39652
Bug ID: 39652
Summary: Battlefield 2142 Demo fails to start - full DirectX
9.0c installer resolves problem
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 52853
--> https://bugs.winehq.org/attachment.cgi?id=52853
battlefield_2142_demo_backtrace
Download from:
http://www.gamershell.com/download_15855.shtml
Installation of the Battlefield 2142 Demo (aka training video simulator 2015)
in clean 32-bit Wineprefix.
Launching game without any winetricks verbs, etc. results in the attached
backtrace and console logs.
Executing:
winetricks directx9
and removing all the Wine library overrides allows the game demo to
successfully launch, display a training video and reach the main login screen
(as it can get - due to the shutdown, last year, of the Gamespy Master
Servers).
I haven't been able to successfully launch the game by installing the
individual components of the DirectX9 installer. I did attempt to do this in a
clean 32-bit Wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=48957
Bug ID: 48957
Summary: Forgotten Hope 2 Crashes / Fail to start.
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ryanrkpm(a)yahoo.com
Distribution: ---
Created attachment 66933
--> https://bugs.winehq.org/attachment.cgi?id=66933
terminal output
WHen i ran it with root privileges it goes into BF2 and says I must update the
video driver, but when going back into Forgotten Hope 2 it crashes every time.
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https://bugs.winehq.org/show_bug.cgi?id=40045
Bug ID: 40045
Summary: Thinking Worlds Player: Direct3D 9 application doesn't
display anything
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: zionnimchuk(a)gmail.com
Distribution: ---
Created attachment 53508
--> https://bugs.winehq.org/attachment.cgi?id=53508
Verbose error log warn+all
Wine runs the application, gets no significant errors, but nothing shows up. I
have to force quit (Ctrl-C) the application to close it.
Tested operating systems: 64-bit Arch Linux, 64-bit Ubuntu 15.10
Wine versions tested: 1.9.2, 1.9.1 (from Arch Linux package)
I initially posted this as a forum post. You can see it here:
https://forum.winehq.org/viewtopic.php?f=8&t=26045
Error log (normal output):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f724,0x00000000), stub!
fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event
If you look at the more verbose error log, you can see, on line 295-298 it
says:
warn:d3d_surface:surface_init Creating a lockable surface with a POOL of
DEFAULT, that doesn't specify DYNAMIC usage.
warn:d3d9:d3d9_swapchain_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce}
not implemented, returning E_NOINTERFACE.
warn:d3d9:d3d9_swapchain_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce}
not implemented, returning E_NOINTERFACE.
warn:d3d9:d3d9_device_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce} not
implemented, returning E_NOINTERFACE.
Which I think is the problem.
You can view the verbose error log (warn+all) here:
http://paste.scratchbook.ch/view/ec9a60dc (same as attachment)
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https://bugs.winehq.org/show_bug.cgi?id=47278
Bug ID: 47278
Summary: Europa Universalis 4 Golden Century require TGA
support in D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
HI.
As the title says, Europa Universalis 4 Golden Century (so version 1.28.3
Spain), require TGA file support for D3DXSaveSurfaceToFileInMemory function.
In the log there is :
0057:fixme:d3dx:D3DXSaveSurfaceToFileInMemory File format 0x2 is not supported
yet
After the line the application catch a MEMORY_ACCESS_VIOLATION and close
itself.
In the log there is also a bunch of:
0057:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
For now winetricks d3d9x_43 is a workaround
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https://bugs.winehq.org/show_bug.cgi?id=51606
Bug ID: 51606
Summary: Adobe Creative Cloud and apps like Photoshop CC need
Internet Explorer 11
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msdobrescu(a)gmail.com
Distribution: ---
Created attachment 70459
--> https://bugs.winehq.org/attachment.cgi?id=70459
Popup appears in Photoshop at startup
Adobe software, mainly Creative Cloud related, like Photoshop CC, requires now
Internet Explorer 11.
I could not manage to install Internet Explorer, regardless the package used.
I have Windows 10, up to date (21H1 right now) and I have installed Photoshop
CC there and copied the files on my Linux for testing. This is because it is
not possible to install Adobe Creative Cloud either, due to missing Internet
Explorer 11.
After starting Photoshop, the attached popup appears, so no possibility to use
Photoshop CC, which is known to work in Wine (seemingly the tested versions of
Photoshop CC are cracked somehow to skip this step, but that is illegal and
dangerous for being know to bring malware).
A IE11 installation or a workaround are necessary.
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