https://bugs.winehq.org/show_bug.cgi?id=50671
Bug ID: 50671
Summary: Dragon Age Origin crashes frequently
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wubajdqyvaarfovwff(a)wqcefp.com
Distribution: ---
Created attachment 69373
--> https://bugs.winehq.org/attachment.cgi?id=69373
backtrace of the error
I get frequent crashes when playing Dragon Age: Origins (GoG version). I added
the stack trace of some examples. In the terminal I get the following error
which might be helpful:
0130:err:d3d:wined3d_debug_callback 0x73fde40: "GL_OUT_OF_MEMORY in
glCompressedTexSubImage2D".
wine: Unhandled page fault on write access to 00400000 at address 79CB892B
(thread 0130), starting debugger...
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51118
Bug ID: 51118
Summary: Xorg IO error 9 bad file descriptor
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 0456523(a)gmail.com
Distribution: ---
When trying to run anything that opens a graphics window (basically any game)
it will crash and Xorg will spit this out on the terminal (this was an attempt
to run Half-Life):
```
[pqcraft@PQC-PC]:~/Programs/Counter-Strike$ wine hl.exe
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
steamservice.cpp (229) : Assertion Failed: BOpenService failed (1060)
XIO: fatal IO error 9 (Bad file descriptor) on X server ":0"
after 187 requests (186 known processed) with 0 events remaining.
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 10 (X_UnmapWindow)
Resource id in failed request: 0x3600001
Serial number of failed request: 300
Current serial number in output stream: 309
```
I have no idea what that means but I suspect it has something to do with my
graphics drivers as I changed over from 'rocm-dkms' to the Oibaf drivers so
that I could use kernel 5.12.2. I am going to make this bug report anyway just
in case this is a problem with wine as only wine has this issue (CS:GO works
fine and other native Linux games).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52406
Bug ID: 52406
Summary: Fuul wine freeze after try remove soothe2 VST from DAW
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: balykin_nikita(a)live.ru
Distribution: ---
Created attachment 71657
--> https://bugs.winehq.org/attachment.cgi?id=71657
core dump
I am using DAW reaper and LinVST (bridge) to load vst from windows as a native.
Wine version up to 6.13 works good but all newer version can't work properly
(the same for wine and wine-staging).
Description:
1. Open DAW (I use reaper, crash does not depend on the version)
2. Put Soothe2 (VST Plugin) to the track. Its interface will open and
everything will work fine. The sound is processed and nothing hangs.
3. Try to close plugin window or remove plugin from track.
And after that the whole daw freezes.
If I load plugin in a separate process, only this process hangs. But in other
daws the situation is similar.
On wine 6.13 all works good. Idk how can I found many logs from vst via wine
and hope for help with the search for trace/logs of this thing. I have attached
a core dump from the system log.
I didn't have time to write about this before... And it's almost a release
candidate!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52420
Bug ID: 52420
Summary: Wine 7.0 Release Compiled with Clang on Arch Produces
a Broken Build
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 71674
--> https://bugs.winehq.org/attachment.cgi?id=71674
Arch PKGBUILD File for Wine 7.0 Release
Using the default Arch makepkg flags (from /etc/makepkg.conf - by default this
uses GCC so the user either has to change this to Clang or export to Clang in
the PKGBUILD), using this example PKGBUILD produces a WoW64 build but throws
stack overflow errors upon calling winecfg and doesn't run winecfg.
The same is true if all of the miscellaneous variables exported along with
Clang are not set; this will still occur. Un-setting lld and/or any of the llvm
variables bakes no difference.
This topic also has a page an the Arch forums:
https://bbs.archlinux.org/viewtopic.php?id=273313
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52558
Bug ID: 52558
Summary: Delta Automation COMMGR Software cannot access COM
Ports
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sche91(a)sche91.ru
Distribution: ---
Created attachment 71871
--> https://bugs.winehq.org/attachment.cgi?id=71871
The list of serial ports are empty
Hello.
There are two applications from Delta Automation:
1 - ISPSoft (An IDE for PLC (Programmable Logic Controllers));
2 - COMMGR (a small companion app which connects ISPSoft with PLCs).
ISPSoft works flawlessly for me, I haven't noticed any bugs. Projects are
created and compiled.
But it's useless until it's linked with COMMGR's driver.
COMMGR can create different types of drivers:
1 - Simulation with a localhost port (works).
2 - Ethernet (I haven't tested it, but COMMGR does see the list of my network
cards (eno1, wlp..)
3 - Serial(RS232/485) - most important one. It doesnt work, because there's no
list of available serial ports.
I use the latest version of COMMGR(1.14)
I have a real DB9 serial port (ttyS0) and CP2102 USB-Serial converter (ttyUSB0)
every port has symlinks in /dosdevices/.
/dev/ttyS0 and /dev/ttyUSB0 are granted with 777 permissions.
Screenshots of software are included.
Link to the software is
https://downloadcenter.deltaww.com/en-US/DownloadCenter?v=1&q=COMMGR%20V1.1…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42877
Bug ID: 42877
Summary: SumatraPDF 3.1.2 tabs are covered by wine title bar
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ericbasil.rabi(a)gmail.com
Distribution: ---
The SumatraPDF 3.1.2 has tabs and menu button at the top of the window. These
are partially covered by the wine title bar when not in full screen. When in
full screen, the tabs and the menu button are almost complete covered. This
makes accessing the menu and closing tabs impossible in full screen. I use
ubuntu 16.04.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48361
Bug ID: 48361
Summary: Honkai Impact 3rd doesn't start
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Without wine-staging the game crashes, with wine-staging the game simply
"terminates".
The log simply says
######
000b:fixme:winediag:__wine_start_process Wine Staging 5.0-rc2 is a testing
version containing experimental patches.
000b:fixme:winediag:__wine_start_process Please mention your exact version when
filing bug reports on winehq.org.
Terminated
######
Any logs I should provide?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40376
Bug ID: 40376
Summary: Black screen in Epic Games Launcher caused by d3d11
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix-bachl(a)web.de
Distribution: ---
A black screen can be seen. The following output is repeated endlessly.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_RSSetState Ignoring FrontCounterClockwise
0x1.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44840
Bug ID: 44840
Summary: Icewind Dale unusably glitchy starting with Wine
Version 3.2
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wodencafe(a)gmail.com
Distribution: ---
Starting with Wine 3.2 and on, Icewind Dale (2.0.0.11 (GOG)) is having very
strange input / glitchy rendering issues.
I have attached a video comparison with 3.1 where it works fine.
Tested with 3.2, 3.3, and 3.4, and all have the strange input and glitchy
problem.
There are no additional wine modifications.
Please see the video for example of problem, and comparison of when it was
working with 3.1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50193
Bug ID: 50193
Summary: Minimizing a window of a Delphi app leads to a window
completely disappearing without any ability to restore
it
Product: Wine
Version: 1.2-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Regression SHA1: 61e50e15ba45ad54655f98619f5ef33917033165
Distribution: ---
Created attachment 68708
--> https://bugs.winehq.org/attachment.cgi?id=68708
test app (source + binary)
Applications created with Delphi create secondary top level windows without
WS_EX_APPWINDOW style set, and minimizing such a window leads to a window
completely disappearing without any ability to restore it.
This is a regression caused by
commit 61e50e15ba45ad54655f98619f5ef33917033165
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri May 28 12:14:43 2010 +0200
winex11: Map zero-size windows and set an empty window region for them.
Admittedly Windows behaviour is weird: it minimizes such windows in an MDI
style with desktop as an MDI client and Delphi window as an MDI child.
https://source.winehq.org/patches/data/196455 is an attempt to fix this
regression.
Before this patch: no taskbar window for a normal or minimized owned window.
After this patch: no taskbar window for normal owned window, after a window
being minimized a taskbar button appears, after a window being restored a
taskbar button gets removed.
Attachment contains a simple test app (source + binary) that reproduces this
problem.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.