https://bugs.winehq.org/show_bug.cgi?id=52721
Bug ID: 52721
Summary: d3dx9_36:effect, d3dx11_42:d3dx11 and d3dx11_43:d3dx11
broken by use of vkd3d_shader_compile() for
D3DCompile2()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
A recent patch to use vkd3d_shader_compile() to implement D3DCompile2() broke
d3dx11_42:d3dx11 and d3dx11_43:d3dx11. In both cases it leads to a crash:
d3dx11.c:580: Test failed: Got unexpected errors.
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x70bb0990).
[...]
Backtrace:
=>0 0x70bb0990 strrchr+0x10(str=0x000000000, c=0x5c)
[Z:\home\winetest\winetest\src\dlls\msvcrt\string.c:3166] in ucrtbase
(0x0031d9b8)
1 0x69d8bcc9 d3dcompiler_include_from_file_open+0x49(iface=<internal error>,
include_type=<internal error>, filename=<internal error>, parent_data=<internal
error>, data=<internal error>, bytes=<internal error>)
[Z:\home\winetest\winetest\src\dlls\d3dcompiler_43\compiler.c:521] in
d3dcompiler_47 (0x0031db28)
https://test.winehq.org/data/patterns.html#d3dx11_42:d3dx11https://test.winehq.org/data/patterns.html#d3dx11_43:d3dx11
d3dx9_36:effect got broken too but at least in this case it's because of
successes in todos so it's probably a trivial fix:
effect.c:8108: Test succeeded inside todo block: Unexpected error, hr
0x80004005.
effect.c:8133: Test succeeded inside todo block: D3DXInclude test failed with
error 0x80004005.
https://test.winehq.org/data/patterns.html#d3dx9_36:effect
The commit that caused these new failures is:
commit 6a062afb75c1e026614403312f2e13207e359634 (HEAD, refs/bisect/bad)
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Thu Mar 3 20:25:26 2022 -0600
d3dcompiler: Implement D3DCompile2() using vkd3d_shader_compile().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51713
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52668
Bug ID: 52668
Summary: Sparx Enterprise architect v15.2 1560 crashing on wine
7.4
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viliam(a)tokarcik.eu
Distribution: ---
Hi,
After upgrade wine from 7.3 to 7.4 Sparx enterprise architect v15.2 1560 start
crashing while startup.
0024:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x3c0b989
wine ~/.wine32/drive_c/Program Files/Sparx Systems/EA/EA.exe
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https://bugs.winehq.org/show_bug.cgi?id=52628
Bug ID: 52628
Summary: game frozen after opening due to infinite loop in
winmm.mmioDescend()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 71949
--> https://bugs.winehq.org/attachment.cgi?id=71949
fix patch for infinite loop
in winmm, mmio.c, function mmioDescend() around line 1232
there are a loop for mmioRead() mmioSeek() ...
some old game using mmioDescend() and mmioRead() has a chance that always
return -1 causing infinite loop.
My only solution now is to skip that loop when mmioRead() return -1.
This affect some old game like poppo, Silk Road ~Tale of the Star Island~ made
by Sprite
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https://bugs.winehq.org/show_bug.cgi?id=51437
Bug ID: 51437
Summary: If Windows version changes from 7 to 10, Microsoft
Edge calls unimplemented function
uiautomationcore.dll.UiaRaiseAutomationPropertyChanged
Event
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Install Wine Staging (Edge will not start on vanilla Wine).
2. Run `wine MicrosoftEdgeSetup.exe` (make sure to download the installer for
Windows 7).
3. Run `winecfg` and change the Windows version from 7 to 10.
4. Run `wine msedge`.
If the Windows version is set to 10 from the beginning (and Edge's Windows 10
installer is used), the crash does not occur. However, it's a reasonable use
case to install Edge with default Wine settings and then "upgrade" Wine to
Windows 10 later.
$ sha256sum MicrosoftEdgeSetup.exe
c449a35ff96012ae26336ff630ced945d85f83b162b041606549c555b8a997c8
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https://bugs.winehq.org/show_bug.cgi?id=50158
Bug ID: 50158
Summary: Oculus Runtime won't start: "Could not load file or
assembly 'Daybreak'"
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: criteria32(a)gmail.com
Distribution: ---
Created attachment 68674
--> https://bugs.winehq.org/attachment.cgi?id=68674
Crash log
Can be downloaded at oculus.com/setup or with this direct link:
https://www.oculus.com/download_app/?id=1582076955407037
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https://bugs.winehq.org/show_bug.cgi?id=45103
Bug ID: 45103
Summary: FlixGrab: Crashes on launch after showing the splash
screen
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucas.halbig(a)gmail.com
Distribution: ---
Created attachment 61276
--> https://bugs.winehq.org/attachment.cgi?id=61276
backtrace file when app crashed
When attempting to launch
https://www.freegrabapp.com/flixgrab
after installation it failes to go past the splash screen.
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https://bugs.winehq.org/show_bug.cgi?id=50460
Bug ID: 50460
Summary: Regression on installing mdac28 on 6.0-rc5 was ok in
5.0.4
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pierre(a)couderc.eu
Distribution: ---
Created attachment 69085
--> https://bugs.winehq.org/attachment.cgi?id=69085
log of the trial
Using :
sudo rm -rI .wine/
WINEARCH=win32 winecfg
winetricks mdac28
wine .wine/drive_c/windows/system32/odbcad32.exe
fails on last version (from winehq-devel from deb
https://dl.winehq.org/wine-builds/debian/ bullseye main debian) and is ok with
default bullseye release (5.0.4).
odbcad32.exe box is not displayed.
Full (small...) listing in attachment
I am not able to know if the problem is wine or winetricks. But I am surprised
that msado15 is installed as ado is not needed for mdac adn odbs...
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https://bugs.winehq.org/show_bug.cgi?id=52530
Bug ID: 52530
Summary: dowonline: Crash at start with multiple error messages
(needs dotnet452)
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71830
--> https://bugs.winehq.org/attachment.cgi?id=71830
Screenshots and log
This application crashes from beginning on Wine Mono 7.0.0, installing
dotnet452 with winetricks is a working workaround
I've used the ZIP version of the application. Version 2.8
Procedure:
1 - Run DowOnline.exe
Download (Version v. 2.8):
https://dowonline.ru
SHA1 (ZIP): 101a1bf896b834cd8653127a985ae10c080dbeba
SHA1 (Installer): f47f7a529f5fcb0449fad0a5d497f667292accea
Note: I had TLS package decode errors during download, so i was unable to
download it from a browser, use wget instead to download the file if that
occurs
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https://bugs.winehq.org/show_bug.cgi?id=52532
Bug ID: 52532
Summary: SDL 2.0.20 doesn't restore fullscreen mode when
restoring a window
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Same testcase as bug 52519.
SDL will, in some cases, minimize fullscreen windows when they are deactivated.
If this happens in SDL 2.0.20, the window will not be fullscreen when it is
restored.
To reproduce the bug:
* Run the test program in Wine with SDL_EVENT_LOGGING=1
* Click the window to fullscreen it.
* Alt+tab to another window.
* Restore the test program's window.
* It appears with a windowed size rather than fullscreen.
Based on logs, I believe that SDL is requesting a fullscreen size and position,
but Wine never requests NET_WM_STATE_FULLSCREEN. I'm not sure why.
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