https://bugs.winehq.org/show_bug.cgi?id=52748
Bug ID: 52748
Summary: patch winex11_WM_WINDOWPOSCHANGING and
winex11__NET_ACTIVE_WINDOW causing some focus error
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Some game switch out of the game by using alt+tab, and switch back.
The game no longer accept input of the mouse, but the vanilla wine does not has
this issue.
After I debugging, disabling the patchset winex11_WM_WINDOWPOSCHANGING and
winex11__NET_ACTIVE_WINDOW will make it working again.
I thought maybe there are some defect in winex11__NET_ACTIVE_WINDOW patch.
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https://bugs.winehq.org/show_bug.cgi?id=52643
Bug ID: 52643
Summary: 0024:err:module:import_dll Library api-ms-*
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: enni(a)telsh.de
Distribution: ---
Hi,
starting with the WINE update to 7.3 on my Manjaro distro the game "Titan
Quest" does not work anymore.
Though it crashed before the update sometimes after playing ~30 minutes, after
the update it crashed immediately when I opened the character inventory or
waited for a couple of minutes.
As I thought this might be related to something I have done or set in the
application, I deleted the whole WINEPREFIX folder and created it again plus
running "winecfg" once to update the data that is needed in the folder (without
changing anything manually).
Codewise it looks like:
$ cd $WINEPREFIX && cd ..
$ rm -rf TitanQuest
$ mkdir TitanQuest
$ winecfg
Then I did a couple of tests to get the game running again:
1) Install the game and let it install its libs and dependencies -> Game does
not start at all (as expected as fonts, codecs, etc are missing)
2) Install corefonts+tahoma, dsound and l3codecx with winetricks -> Game does
not start with "api-ms-* libraries not found"
3) Install vcrun2019 -> same as 2)
4) Install vcrun2013 -> same as 2)
I also tried to change all the libraries from "Native" to "Builtin" with
winecfg but this does not resolve the issue.
Before the update, the libraries were in the "windows/system32" folder but
right now they are not, even if I try to reinstall/repair the vcrun* packages.
As I saw that the implementation changed, I thought it might be of value to you
to get that feedback...
And as I was not able to find some documentation in the wiki that describes my
issue or how to resolve it, I'm a bit lost on how to proceed...
Thanks alot for taking the time and please reach out in case I can test some
patch etc!
Kind regards,
enni
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https://bugs.winehq.org/show_bug.cgi?id=52756
Bug ID: 52756
Summary: Unhandled exception: page fault on read access to
0x0000051b in 32-bit code (0x00931673).
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tanuj.phd(a)gmail.com
Distribution: ---
Created attachment 72122
--> https://bugs.winehq.org/attachment.cgi?id=72122
Unhandled exception: page fault on read access to 0x0000051b in 32-bit code
(0x00931673).
HI, When I open an application ZeroBrane Studio using Wine, it give me an error
and does not allow the program to run. See attached. Thank you
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https://bugs.winehq.org/show_bug.cgi?id=52754
Bug ID: 52754
Summary: When IME is in the Composition state, the CPS_COMPLETE
event does not occur when clicking the mouse.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: take-me-home(a)kakao.com
Distribution: ---
When IME is in the Composition state, the CPS_COMPLETE event does not occur
when clicking the mouse.
Therefore, when move the cursor, the text in the Composition state is inserted
into the new cursor position.
As a normal operation, should inform IME that Composition has been completed
and handle events related to click buttons after completing IME operations.
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https://bugs.winehq.org/show_bug.cgi?id=52753
Bug ID: 52753
Summary: Embrilliance: Cursor disappears when trying to
draw/edit stitches in create mode.
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jmyles57(a)gmail.com
Distribution: ---
Created attachment 72121
--> https://bugs.winehq.org/attachment.cgi?id=72121
Image of buttons to press to recreate issue
Requires any Embrilliance module that lets you interact with the stitches.
(Such as Stitch Artist).
To reproduce:
1) Click the 'Create' button
2) Click any tool that allows you to draw on the canvas
3) Move cursor to the canvas, mouse cursor disappears.
Software otherwise works excellent with Wine!
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https://bugs.winehq.org/show_bug.cgi?id=48758
Bug ID: 48758
Summary: ConEmu Ctrl+c has different behavior
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
In ConEmu, Ctrl+c behavior is different on Wine and Windows.
ConEmu+Cmd on Windows:
Ctrl+c breaks current command and starts new empty prompt
Ctrl+C shows ^C
ConEmu+Cmd on Wine:
Ctrl+c shows 'c'
Ctrl+C terminates ConEmu completely
ConEmu+Far Manager+console application on Windows:
Ctrl+c terminates the application
Ctrl+C shows ^C
ConEmu+Far Manager+console application on Wine:
Ctrl+c does nothing or shows 'c'
Ctrl+C terminates the application
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https://bugs.winehq.org/show_bug.cgi?id=52614
Bug ID: 52614
Summary: 002c:err:module:load_apiset_dll failed to load apiset:
c0000482
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: mahg361(a)gmail.com
Distribution: ---
$ WINEPREFIX="/home/m/.wine" WINEARCH=win64 wine64 wineboot
wine: created the configuration directory '/home/m/.wine'
002c:err:module:load_apiset_dll failed to load apiset: c0000482
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0034:err:module:load_apiset_dll failed to load apiset: c0000482
0040:err:module:load_apiset_dll failed to load apiset: c0000482
0048:err:module:load_apiset_dll failed to load apiset: c0000482
.
.
.
It happens only with wine64
I installed wine using Arch Linux official repo
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https://bugs.winehq.org/show_bug.cgi?id=52727
Bug ID: 52727
Summary: Access to window.external in an embedded browser
breaks javascript
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.bychkow(a)gmail.com
Distribution: ---
I'm not sure that this is problem for ieframe, or shdocw, or gecko component,
but when javascript in an embedded browser tries to access custom
window.external object defined with an implementation of
IDocHostUIHandler.GetExternal() then javascript fails to proceed. The call of
GetExternal() function returns successfully.
A javascript code looks like:
{script}
document.write('external: ');
var obj2 = window.external; -- next lines won't execute on Wine, but work on
Wndws
document.write(obj2);
document.write('<br>');
var obj3 = window.external.myProperty;
{/script}
Embedding is done like in the article:
https://delphidabbler.com/articles/article-22
TODO: Make isolated test case if information is not enough.
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https://bugs.winehq.org/show_bug.cgi?id=52745
Bug ID: 52745
Summary: ATPDraw not showing title bar
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Created attachment 72112
--> https://bugs.winehq.org/attachment.cgi?id=72112
After open (not maximized)
The fix
https://bugs.winehq.org/show_bug.cgi?id=52675
worked fine, but the software do not shows the title bar when maximized. See
the attached images.
Useful information:
Linux Ubuntu 20.04.4 LTS x64
GNOME Version 3.36.8
Windowing System X11
Graphics NV118 / Mesa IntelĀ® HD Graphics 620 (KBL GT2)
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https://bugs.winehq.org/show_bug.cgi?id=52746
Bug ID: 52746
Summary: Minecraft Windows bedrock server needs chakra.dll
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mowinebugs(a)mail.com
Distribution: ---
Created attachment 72114
--> https://bugs.winehq.org/attachment.cgi?id=72114
terminal output
Download link: https://www.minecraft.net/en-us/download/server/bedrock
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