https://bugs.winehq.org/show_bug.cgi?id=51383
Bug ID: 51383
Summary: S.T.A.L.K.E.R.: Call of Pripyat rendering is messed up
with Enhanced full dynamic lighting (DX10)
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70239
--> https://bugs.winehq.org/attachment.cgi?id=70239
screenshot
After bug 50209
wine-6.11-319-g52ba1b498a9
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https://bugs.winehq.org/show_bug.cgi?id=46888
Bug ID: 46888
Summary: Office 2007 word does not export to PDF/A
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Created attachment 63964
--> https://bugs.winehq.org/attachment.cgi?id=63964
Wine log with +t2embed,+fontsub
Office 2007 Word failes when exporting to PDF/A.
To reproduce:
- Start Office 2007 Word
- Select "Save As" (in the MS Logo in the upper left corner)
- Select "PDF or XPS"
- Select "Options" and mark "ISO ... (PDF/A)"
- Select Publish
The eror message "This file could not be found" appears and nothing is
exported.
There is an old forum thread
https://forum.winehq.org/viewtopic.php?f=8&t=19850.
In this thread the dlls t2embed and fontsub are seen as problematic for font
embedding. Maybe this is a helpful link.
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https://bugs.winehq.org/show_bug.cgi?id=42867
Bug ID: 42867
Summary: steam store doesnt work
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
trying to access the steam store through steam itself doesnt work at all.
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https://bugs.winehq.org/show_bug.cgi?id=51201
Bug ID: 51201
Summary: Zlatogorye 2 crashes after selecting the class
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.excysted(a)aleeas.com
Distribution: ---
Created attachment 70076
--> https://bugs.winehq.org/attachment.cgi?id=70076
Screenshot of error after I started the game.
I downloaded the game from the website called MyAbandonWare, I updated the game
to the most latest version and applied NoCD. I played the first disk of this
game.
In settings of the game I disabled EAX. Then started new game, selected class,
and tells me this in the screenshot I attached. All Visual C++ from oldest to
the most up to date version are installed.
OpenSUSE Tumbleweed x86_64
Kernel: 5.12.4-1-default
Wine-staging 6.8 from official repos.
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http://bugs.winehq.org/show_bug.cgi?id=35254
Bug ID: 35254
Summary: Freemake Video Converter 4.1 installer complains about
running Freemake processes (builtin 'findstr' stub app
always returns "match")
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32937
Code of extracted batch file 'CheckRunningInstance.cmd':
--- snip ---
tasklist | findstr "FreemakeAC | FreemakeVD | FreemakeMB | FreemakeVC |
FreemakeYC"
--- snip ---
Relevant part of trace log:
--- snip ---
0052:Call KERNEL32.CreateProcessW(00000000,00995cec
L"\"C:\\windows\\system32\\cmd.exe\" /C
\"\"C:\\users\\focht\\Temp\\is-PQPUK.tmp\\CheckRunningInstance.cmd\"\"",00000000,00000000,00000000,04000000,00000000,00966a5c
L"C:\\users\\focht\\Temp\\is-PQPUK.tmp",0033f9e0,0033f9d0) ret=004ac6a1
...
005c:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
0052:Ret KERNEL32.CreateProcessW() retval=00000001 ret=004ac6a1
...
005c:Call KERNEL32.CreateProcessW(00329964
L"C:\\windows\\system32\\tasklist.EXE",00145f28 L"tasklist
",00000000,00000000,00000001,00000000,00000000,00000000,00329920,00329e24)
ret=7ed031b2
...
005e:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
005c:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7ed031b2
...
005e:Starting process L"C:\\windows\\system32\\tasklist.exe"
(entryproc=0x7edfd7b8)
005e:fixme:tasklist:wmain stub: L"tasklist"
005e:Call KERNEL32.ExitProcess(00000000) ret=7edfd846
...
005c:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=7ed03270
005c:Call KERNEL32.GetExitCodeProcess(0000004c,7edc7ce0) ret=7ed0328b
005c:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=7ed0328b
...
005c:Call KERNEL32.CreateProcessW(00329964
L"C:\\windows\\system32\\findstr.EXE",00145f28 L"findstr \"FreemakeAC |
FreemakeVD | FreemakeMB | FreemakeVC |
FreemakeYC\"",00000000,00000000,00000001,00000000,00000000,00000000,00329920,00329e24)
ret=7ed031b2
...
0060:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
005c:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7ed031b2
...
005c:Call KERNEL32.WaitForSingleObject(0000004c,ffffffff) ret=7ed03270
...
0060:Starting process L"C:\\windows\\system32\\findstr.exe"
(entryproc=0x7edfd7b8)
0060:fixme:findstr:wmain stub: L"findstr" L"FreemakeAC | FreemakeVD |
FreemakeMB | FreemakeVC | FreemakeYC"
0060:Call KERNEL32.ExitProcess(00000000) ret=7edfd846
...
005c:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=7ed03270
005c:Call KERNEL32.GetExitCodeProcess(0000004c,7edc7ce0) ret=7ed0328b
005c:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=7ed0328b
...
005c:Call KERNEL32.ExitProcess(00000000) ret=7ed07262
...
0052:Ret user32.MsgWaitForMultipleObjects() retval=00000000 ret=004af027
0052:Call KERNEL32.GetExitCodeProcess(0000007c,0033fb8c) ret=004af038
0052:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=004af038
...
0052:Call user32.MessageBoxW(00010196,00644fec L"Setup has detected that one or
more of Freemake programs are currently running.\r\n\r\nPlease close all
instances of Freemake running programs now, then click OK to continue, or
Cancel to exit.",0065b51c L"Setup",00000021) ret=0047c446
...
--- snip ---
Wine builtin 'tasklist' and 'findstr' are stub apps that return exit code 0 -
regardless what was passed in (because they do nothing as of now).
This gets propagated through cmd.exe exit code to caller (GetExitCodeProcess).
cmd.exe -> 0
findstr.exe -> 0
tasklist.exe -> 0
The problem is that Windows 'findstr' uses inverted logic.
Match -> exit code = 0
No match -> exit code = 1
Wine 'findstr' always returns 0 hence the installer takes this a process list
match and complains.
Source:
http://source.winehq.org/git/wine.git/blob/3ce21826c87434e9aea6fad5e62bd37b…
--- snip ---
23 int wmain(int argc, WCHAR *argv[])
24 {
25 int i;
26
27 WINE_FIXME("stub:");
28 for (i = 0; i < argc; i++)
29 WINE_FIXME(" %s", wine_dbgstr_w(argv[i]));
30 WINE_FIXME("\n");
31
32 return 0;
33 }
--- snip ---
It shouldn't be too hard to implement a minimal string/pattern matching.
Another way is to change the default behaviour to "no match" (return 1).
I'm not sure if it breaks apps that currently depend on stub "match" behaviour.
$ sha1sum FreemakeVideoConverterSetup.exe
20cbd93a0041da2eeef6350f6426407df660858d FreemakeVideoConverterSetup.exe
$ du -sh FreemakeVideoConverterSetup.exe
1.3M FreemakeVideoConverterSetup.exe
$ wine --version
wine-1.7.9-209-gb231b4b
Regards
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https://bugs.winehq.org/show_bug.cgi?id=52322
Bug ID: 52322
Summary: wineserver memory leak during HTTPs download (Genshin
Impact Launcher, Qt5)
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mk939(a)ymail.com
Distribution: ---
The Genshin Impact launcher application downloads *.zip archives from an HTTPs
server using the Qt5 engine. During the download, the memory footprint of
wineserver increases proportionally (approx 1:2) to the amount of downloaded
data. This results in systems running out of free RAM due to the 30+ GB
download size (!)
This issue is not due to a recent change in Wine. Another user already reported
this to me 7 months ago (Wine 6.8-1).
Reproduction report 1: (4 months ago)
* Wine 6.13 (vanilla)
* Launcher version: 2.11.2.0 (Qt5 version: 5.12.5.0)
Reproduction report 2: (new)
* Wine 7.0-rc2 (staging), Wine 7.0-rc2 (Lutris)
* Launcher version: 2.14.1.0 (Qt5 version: 5.12.5.0)
Launcher download URL for reproduction:
https://genshinimpact.mihoyo.com/client_app/download/launcher/2021122117122…
Due to DNS routing issues I yet cannot reproduce this bug with a recent vanilla
Wine version, but will give it a try as soon it is sorted out.
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https://bugs.winehq.org/show_bug.cgi?id=49964
Bug ID: 49964
Summary: 32-bit dxdiag doesn't support '/64bit' command line
switch (launch 64-bit dxdiag)
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Encountered with some Wargaming titles in 64-bit WINEPREFIX. It
causes a message box to be shown which stays behind the main game window. Not
harmful but still worth to get rid of.
--- snip ---
$ pwd
/home/focht/wine-games/wineprefix64-wargaming/drive_c/ProgramData/Wargaming.net/GameCenter
$ WINEDEBUG=+process,+msgbox wine ./wgc.exe --disable-gpu >>log.txt 2>&1
...
03c0:trace:process:CreateProcessInternalW app (null) cmdline L"dxdiag /whql:off
/64bit /t C:\\users\\focht\\Temp\\dxdiag_cat_852.txt.tmp"
...
03c0:trace:process:NtCreateUserProcess
L"\\??\\C:\\windows\\system32\\dxdiag.exe" image
L"C:\\windows\\system32\\dxdiag.exe" cmdline L"dxdiag /whql:off /64bit /t
C:\\users\\focht\\Temp\\dxdiag_cat_852.txt.tmp" parent (nil)
...
03c0:trace:process:NtCreateUserProcess
L"\\??\\C:\\windows\\system32\\dxdiag.exe" pid 03cc tid 03d0 handles 0xf8/0xfc
03c0:trace:process:CreateProcessInternalW started process pid 03cc tid 03d0
...
03d0:trace:msgbox:MSGBOX_OnInit L"Usage: dxdiag [/whql:off | /whql:on] [/t
filename | /x filename]"
--- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/5d5102f8498413f4b7e11f7da0509e7…
NOTE:
https://stackoverflow.com/questions/28189656/getting-output-from-dxdiag-in-…
--- quote ---
DxDiag is quite cranky on a 64-bit OS. The 32-bit version and the 64-bit
version accept different command line switches and it doesn't give a peep when
you use the wrong one. The /x option simply does not work when you try to use
the /64bit option on the 32-bit version. And the 64-bit version does not accept
/64bit. You'll have to start the 64-bit version explicitly when you run on a
64-bit OS and your program runs in 32-bit mode.
--- quote ---
The '64bit' command line switch is simply ignored by the 64-bit executable and
not listed in the command line help.
$ wine --version
wine-5.18-303-g5d5102f8498
Regards
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https://bugs.winehq.org/show_bug.cgi?id=51178
Bug ID: 51178
Summary: The Bat! v9.3.4.12: Missing content in TTreeViews
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 70048
--> https://bugs.winehq.org/attachment.cgi?id=70048
console output under windows version set to v8
Using The Bat! (mailer) in wine fails to show content in (Delphis) TTreeViews
when the choosen Windows version is higher than v8. Windows 8 is the last
version which worked well.
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http://bugs.winehq.org/show_bug.cgi?id=11436
Summary: Pepakura viewer: err:wgl:X11DRV_wglShareLists Could not
share display lists, context already created !
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.tamasoft.co.jp/pepakura-
en/download/viewer.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: x11-driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.capela(a)yahoo.com
Created an attachment (id=10567)
--> (http://bugs.winehq.org/attachment.cgi?id=10567)
Trace until the error.
I'm trying to run the Pepakura viewer, but it's giving an strange error on
startup (error: no error) and is having some graphical glitches, as well as
being extremely slow.
The grafical glitches are a flickering 3D model and no textures on the 2D
model.
The bug seems to be the same one affecting Pepakura Designer 2.
The console shows an error with X11DRV_wglShareLists
(err:wgl:X11DRV_wglShareLists Could not share display lists, context already
created !). I've attached a wgl trace up to the moment the error dialog
appears. Seems like the workaround to handle the different way to share OpenGL
contexts in Windows and Linux can't handle this specific software.
The software is freeware and can be downloaded from
http://www.tamasoft.co.jp/pepakura-en/download/viewer.html
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https://bugs.winehq.org/show_bug.cgi?id=42226
Bug ID: 42226
Summary: No ingame sfx audio when CD Audio playing with builtin
dsound in Ignition
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: mads(a)ab3.no
Distribution: ---
Wine 1.9.23 (Staging)
If I play the original Ignition[1] (Ign_3dfx.exe with nGlide 1.05) with native
*dsound driver (winetricks dsound), both CD Audio and ingame sfx works, but
there's about a half-second latency to every ingame sfx.
When I use the built-in dsound, I have to choose between listening to music, or
listen to ingame sfx (if I enable CD Audio, there's no ingame sfx). But there's
no latency to the ingame sfx when it's enabled.
What kind of logs are interesting here?
[1] https://en.wikipedia.org/wiki/Ignition_(video_game)
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