http://bugs.winehq.org/show_bug.cgi?id=36230
Bug ID: 36230
Summary: qcap: Silverlight requires Audio Capture Filter
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Silverlight requires the "Audio Capture Filter" for recording from the
microphone.
Steps to reproduce (Download Silverlight + start configuration dialog):
wget
http://silverlight.dlservice.microsoft.com/download/B/A/9/BA94BEC9-5DBC-4B5…
wine Silverlight.exe
wine "C:\Program Files\Microsoft
Silverlight\5.1.30214.0\Silverlight.Configuration.exe"
Change to the Webcam and Microphone Tab. The list of devices is empty and you
should see the following debug messages:
-------
err:ole:CoGetClassObject no class object {e30629d2-27e5-11ce-875d-00608cb78066}
could be created for context 0x17
fixme:strmbase:STRMBASE_DllGetClassObject
{e30629d2-27e5-11ce-875d-00608cb78066}: class not implemented yet.
-------
The CLSID belongs to CLSID_AudioRecord and is not implemented in
dlls/qcap/qcap_main.c (/* FIXME: Implement QCAP_createAudioCaptureFilter */)
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https://bugs.winehq.org/show_bug.cgi?id=50369
Bug ID: 50369
Summary: Multiple tools for viewing GDI handles/resources list
and GDI leak detection require support for
PEB->GdiSharedHandleTable (GDIView, GDILeaks)
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. I know this information can be retrieved tracing processes with
Wine 'gdi' debug channel.
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
Currently investigating bug 23221 where the application massively leaks GDI
handles. App bug, most likely unrelated to the actual problem of the ticket.
I wanted to see the leakage in a realtime-view with absolute values, leak rate
per second, changes when doing certain UI actions. It's possible to extract
that from Wine trace logs as well using timestamps and filtering for specific
messages but it takes way more effort to associate the leak rate with certain
UI actions (controls).
Multiple tools provide that information in a convenient way. Unfortunately they
rely on the shared handle table being exposed.
---
* https://www.nirsoft.net/utils/gdi_handles.html ("GDIView - View GDI
handles/resources list and detect GDI leaks")
Stable download link via Internet Archive:
https://web.archive.org/web/20201127182337/http://www.nirsoft.net/utils/gdi…
*
https://docs.microsoft.com/en-us/archive/msdn-magazine/2003/january/detect-…
("Detect and Plug GDI Leaks in Your Code with Two Powerful Tools for Windows
XP")
Stable download link via Internet Archive:
https://web.archive.org/web/20170911002438/http://download.microsoft.com/do…
The MSDN article provides the struct layout for entry:
--- quote ---
In his book Windows Graphics Programming: Win32 GDI and DirectDraw (Prentice
Hall, 2002), Feng Huan provides another way to access this table, but he also
describes the structure of each of the 0x4000 entries of this table, as you can
see here:
...
typedef struct {
DWORD pKernelInfo;
WORD ProcessID;
WORD _nCount;
WORD nUpper;
WORD nType;
DWORD pUserInfo;
} GDITableEntry;
--- quote ---
'GDILeaks' self-extractor contains multiple example applications as binaries
and with sources.
https://www.geoffchappell.com/studies/windows/win32/ntdll/structs/peb/index…
--- quote ---
Offset (x86) Offset (x64) Definition Versions
0x94 0xF8 PVOID GdiSharedHandleTable; 3.51 and higher
--- quote ---
The app crashes because the 'PEB->GdiSharedHandleTable' pointer is NULL:
--- snip ---
$ WINEDEBUG=+seh,+relay wine ./GDIView.exe >>log.txt 2>&1
...
0104:Call KERNEL32.GetModuleHandleW(140011eb0 L"ntdll.dll") ret=140004c52
...
0104:Ret KERNEL32.GetModuleHandleW() retval=7bc00000 ret=140004c52
0104:Call KERNEL32.GetProcAddress(7bc00000,140011ec8 "RtlGetCurrentPeb")
ret=140004c67
0104:Ret KERNEL32.GetProcAddress() retval=7bc068e4 ret=140004c67
0104:Call ntdll.RtlGetCurrentPeb() ret=140004c6e
0104:Ret ntdll.RtlGetCurrentPeb() retval=7fffffdaf000 ret=140004c6e
0104:trace:seh:dispatch_exception code=c0000005 flags=0 addr=0000000140004CA6
ip=0000000140004CA6 tid=0104
0104:trace:seh:dispatch_exception info[0]=0000000000000000
0104:trace:seh:dispatch_exception info[1]=0000000000000008
0104:trace:seh:dispatch_exception rax=0000000000000000 rbx=0000000000f314c0
rcx=000000000021ee48 rdx=0000000000000000
0104:trace:seh:dispatch_exception rsi=0000000000000000 rdi=0000000000000000
rbp=0000000000000000 rsp=000000000021edf8
0104:trace:seh:dispatch_exception r8=000000000021ee30 r9=0000000000000000
r10=0000000000000000 r11=0000000000000246
0104:trace:seh:dispatch_exception r12=0000000000000415 r13=0000000000000001
r14=0000000000000000 r15=000000000021f168
0104:trace:seh:call_vectored_handlers calling handler at 000000007B011BA0
code=c0000005 flags=0
0104:trace:seh:call_vectored_handlers handler at 000000007B011BA0 returned 0
0104:warn:seh:virtual_unwind exception data not found in L"GDIView.exe"
--- snip ---
Wine source:
--- snip ---
$ grep -Hrni GdiSharedHandleTable
include/winternl.h:339: PVOID GdiSharedHandleTable;
/* 094/0f8 */
include/winternl.h:584: ULONG64 GdiSharedHandleTable;
/* 00f8 */
--- snip ---
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86)
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86_64)
$ sha1sum gdiview*.zip
4bacc3fed9a41678c72eba41937ff73b7e98ee90 gdiview-x64.zip
1115a41a1784127380ac2df0d3960f4bf09955db gdiview.zip
$ du -sh gdiview*.zip
68K gdiview-x64.zip
52K gdiview.zip
$ wine --version
wine-6.0-rc3
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32893
Bug #: 32893
Summary: SNES9x DirectDraw display not refreshed correctly when
menus shown
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 43440
--> http://bugs.winehq.org/attachment.cgi?id=43440
Showing refresh problem #1
I'm testing with Wine 1.5.23, SNES9x 1.53, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
There is a small issue with the way the SNES9x DirectDraw display is refreshed.
When you browse the menus, as you move from menu to menu the previous menu area
is cleared to black, instead of showing the emulated game.
There was a change at some point between Wine 1.5.18 and 1.5.23. With 1.5.18
all "old" menus remained onscreen (see
http://bugs.winehq.org/attachment.cgi?id=42660), so the current behaviour is
better but not perfect.
To reproduce
- Download and unzip SNES9x.
- Download a SNES ROM, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc
- Currently the default Direct3D output gives an empty/black window (bug
32319). So change to DirectDraw output: select Video->Display Configuration...,
change Output Method to DirectDraw and click OK.
- Click on the menu bar to browse the menus. As you move from menu to menu,
notice that the region which was occupied by the previously-shown menu is
black.
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https://bugs.winehq.org/show_bug.cgi?id=44507
Bug ID: 44507
Summary: Railroad Tycoon 3 (GOG version): invisible mouse
cursor in RT3 Mini-Game
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60464
--> https://bugs.winehq.org/attachment.cgi?id=60464
Screenshot
Railroad Tycoon 3 (GOG version) has additional RT3 Mini-Game. But it's
impossible to play it because the mouse cursor becomes transparent after moving
it into the game's window and appears over after moving it out (but it works,
you can even try to move rails with this invisible cursor until you get tired,
screenshot is attached).
Terminal shows only this:
1@device:~$ WINEARCH=win32 WINEPREFIX=~/win32 wine '/home/1/win32/drive_c/GOG
Games/Railroad Tycoon 3/_Extras/MiniGame/RT3Game.exe'
0009:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002f:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
Lubuntu 16.04.3, Wine 3.1 from official PPA.
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https://bugs.winehq.org/show_bug.cgi?id=51682
Bug ID: 51682
Summary: LINE detects Wine as Win7/Win8 even with winecfg set
to Win10
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Reported in the forums under https://forum.winehq.org/viewtopic.php?f=8&t=35589
The program installs fine, but when running it complains that it can't run
under Win7/Win8. Setting Win10 in winecfg doesn't help.
https://desktop.line-scdn.net/win/new/LineInst.exe
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https://bugs.winehq.org/show_bug.cgi?id=50839
Bug ID: 50839
Summary: DARQ has no shadows with OpenGL renderer
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69655
--> https://bugs.winehq.org/attachment.cgi?id=69655
example
0408:err:d3d:wined3d_debug_callback 0x24d585b0:
"GL_INVALID_FRAMEBUFFER_OPERATION in glDrawElements(incomplete framebuffer)".
0408:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
0408:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d texture
282, 256x256, 0 samples, format 0x81a5.
0408:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d-array
texture 275, 256x256, 0 samples, format 0x822e.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
wine-6.4-180-g41df83c50e1
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https://bugs.winehq.org/show_bug.cgi?id=48306
Bug ID: 48306
Summary: Roblox Player: Client kicked with Error Code 268
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nerdyminer18(a)gmail.com
Distribution: ---
To preface this, Wine cannot normally run the Roblox Player unless a tool, like
Grapejuice (https://gitlab.com/brinkervii/grapejuice), is installed so Wine can
launch the application from the Roblox website.
Whenever the Roblox Player connects to a game, there is a ~5 second window
where the application will work properly until the client is forced to
disconnect by the server. When this happens, a box with the text "Disconnected
| You have been kicked due to unexpected client behavior (Error Code: 268)"
appears. This error code only appears when the application detects that an
external application is modifying the application(Ex: Running Cheat Engine's
debugger triggers this error). Wine in this case is being treated as a sort of
exploit in the case that it's trying to modify the application somehow.
[I cannot provide a log/backtrace as of the time this bug gets submitted, but I
will do so later on]
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https://bugs.winehq.org/show_bug.cgi?id=39390
Bug ID: 39390
Summary: Backgrounds are black in 99 Spirits
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 52501
--> https://bugs.winehq.org/attachment.cgi?id=52501
Terminal output
All backgrounds fail to render, replaced by plain blackness instead.
The terminal doesn't seem to provide much helpful out, but I've attached it
regardless.
According to the terminal, this may be a duplicate of 9127, but the normal work
around steps (winetricks quartz, wmp10, allcodecs) removed the quartz fixme
messages but not the problem.
Would love to put up a more helpful output, if I knew which WINEDEBUG flags to
use.
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http://bugs.winehq.org/show_bug.cgi?id=34188
Bug #: 34188
Summary: crash when creating a new wineprefix with winemac.drv
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 45475
--> http://bugs.winehq.org/attachment.cgi?id=45475
backtrace
May only be in 10.7+.
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