http://bugs.winehq.org/show_bug.cgi?id=22041
Summary: winedevice doesn't realized changed screen resolution
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.winehq.org/pipermail/wine-users/2010-March/
069987.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=26823)
--> (http://bugs.winehq.org/attachment.cgi?id=26823)
right part of windows shows Lotus Notes workspace pattern
As described in the mail I'd like to have a feature to "refresh" these settings
without restarting an already started windows application.
I attach 3 screen shots which show the effect.
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http://bugs.winehq.org/show_bug.cgi?id=34935
Bug #: 34935
Summary: KeepassX' autotype cannot type altgr characters in
Wine apps
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Keepass (native Linux app) cannot autotype characters that are triggered with
altgr into Wine apps. For example, my keyboard configuration requires an altgr
stroke for $, { and } and none of those characters are typed with autotype.
Easy to repro:
- Install and open keepassx
- create a dummy entry with a username or password with altgr-only chars in it
(and some non-altgr chars).
- open and focus notepad
- hit ctrl+v (autotype) while selecting the dummy entry
All the altgr characters are missing.
There are no issues with autotyping into any native linux app.
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https://bugs.winehq.org/show_bug.cgi?id=52518
Bug ID: 52518
Summary: [quartz] Changes to playback speed show no effect
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: mweires(a)googlemail.com
Distribution: ---
Unity games supporting a 0.5x, 1.0x, 2.0x playback speed for quartz powered
videos show no change in actual playback speed. A request of 2.0 is visible,
but immediatly discarded.
The logs show e.g. on pressing 2x:
011c:fixme:quartz:MediaSeeking_GetRate (00AF1B30/00AF1B3C)->(2.0): stub !!!
Immediatly followed by:
011c:fixme:quartz:MediaSeeking_GetRate (00AF1B30/00AF1B3C)->(0068F550): stub
!!!
which is probably the defaulting in
https://github.com/wine-mirror/wine/blob/master/dlls/quartz/filtergraph.c#L…
back to 1.0
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https://bugs.winehq.org/show_bug.cgi?id=47746
Bug ID: 47746
Summary: no se que poner ni tampoco se que es la parte de
componente
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manuellamanna08(a)gmail.com
Distribution: ---
Created attachment 65225
--> https://bugs.winehq.org/attachment.cgi?id=65225
el error que me aparecio
entro a pokemon essentials (aplicacion que sirve para crear un juego de
pokemon)y se me cierra poniendo un error
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https://bugs.winehq.org/show_bug.cgi?id=48934
Bug ID: 48934
Summary: Critical error when starting game
Product: Wine
Version: 5.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mauromelone1997(a)hotmail.com
Created attachment 66909
--> https://bugs.winehq.org/attachment.cgi?id=66909
The backtrace that pops out when the error occurs.
Hello, sorry for the trouble. I'm writing because I came across a game-breaking
bug involving the wine stable 5.0 version.
I used to play with the same game until a year ago with a previous release of
wine, so I don't think the error happened because of the game.
Basically when I start the game it plays dialogue without any kind of problems
until, suddenly, it stops working, crashes and a long code pops out. I
downloaded the backtrace and sent it to you.
I don't know if I did something wrong with the download or if it's a wine
problem.
Anyhow, thank you for your very hard work on this amazing project, I hope you
can help me.
Have a nice day.
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https://bugs.winehq.org/show_bug.cgi?id=38612
Bug ID: 38612
Summary: Pokemon Rejuvenation Crashes when i walk into first
generator room of the Xen lab
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: rydermora1212(a)gmail.com
Created attachment 51509
--> https://bugs.winehq.org/attachment.cgi?id=51509
Program Error details
Wine crashes when i get to a certain part of pokémon rejuvenation.
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https://bugs.winehq.org/show_bug.cgi?id=38603
Bug ID: 38603
Summary: Text typed by the user on pokemon: dawn of darkness
only appears for a split second while typing
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj-max_payne(a)hotmail.com
Distribution: ---
On the game Pokemon: Dawn of Darkness, when typing something on any field, like
for example: the login screen, register new account screen, or in-game chat.
The characters only appear for a split second while your typing, and if you
stop typing they're not visible at all.
AppDB Page for PDoD:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32117
The game is affected by bug 657 and requires the workaround 'winetricks -q
mfc42' to run.
Pokemon: Dawn of Darkness is free to download and small in size, since the bug
in question manifests itself on login screen, you don't even have to create an
account or play the game to see it.
PS: So far I haven't encountered any other issue while playing this game, so
basically this bug is all that prevents it from attaining gold qualification on
the AppDB.
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https://bugs.winehq.org/show_bug.cgi?id=44637
Bug ID: 44637
Summary: crash bug after finishing a battle in pokemon
insurgence
Product: Wine
Version: 2.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adriannjamen(a)hotmail.com
Created attachment 60634
--> https://bugs.winehq.org/attachment.cgi?id=60634
Program error details
I'm playing a game called pokemon insurgence.
It works normal until i finish a battle.
After a battle the game simply crash.
Wine show a pop up with the text: 'The program game.exe has encountered a
serious problem and needs to close.
I pressed on the button show details and put them as a attachment file with
this post.
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http://bugs.winehq.org/show_bug.cgi?id=35982
Bug ID: 35982
Summary: pokemon reborn crashes after healing
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kjcan22(a)gmail.com
Created attachment 48101
--> http://bugs.winehq.org/attachment.cgi?id=48101
crashes when healing pokemon at very beginning of game
the game crashes when i first defeat cain and heal my pokemon right after the
battle
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