https://bugs.winehq.org/show_bug.cgi?id=52785
Bug ID: 52785
Summary: Battlefield 4 crashes in wined3d_buffer_create
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xiretza+winehq(a)xiretza.xyz
Distribution: ---
Created attachment 72167
--> https://bugs.winehq.org/attachment.cgi?id=72167
Report saved by the wine crash reporter
During gameplay, Battlefield 4 frequently and seemingly randomly crashes with a
page fault in wined3d_buffer_create. Some time ago I was able to play the game
without any crashes, and I'm not aware of any updates to the game, so this may
be a regression in wine - but too much on my system has changed since then to
be certain. Crash report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=52901
Bug ID: 52901
Summary: gdi32:metafile - test_emf_ExtTextOut_on_path() fails
on Windows with the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_emf_ExtTextOut_on_path() fails on Windows with the UTF-8 codepage:
metafile.c:7907: Test failed: expected 0, got 183
metafile.c:7922: Test failed: expected 0, got 183
metafile.c:7981: Test failed: expected 0, got 183
metafile.c:8004: Test failed: ExtTextOut error 0
metafile.c:2326: Test failed: emf_TextOut_negative_count: mfsize=1840,
bsize=128
metafile.c:2343: Test failed: emf_TextOut_negative_count: expected
rclBounds.left = 0, got 10
metafile.c:2345: Test failed: emf_TextOut_negative_count: expected
rclBounds.top = 0, got 20
metafile.c:2347: Test failed: emf_TextOut_negative_count: expected
rclBounds.right = -1, got 29
metafile.c:2349: Test failed: emf_TextOut_negative_count: expected
rclBounds.bottom = -1, got 39
metafile.c:2352: Test failed: expected nBytes 128, got 1840
metafile.c:2354: Test failed: expected nRecords 2, got 18
metafile.c:2219: Test failed: emf_TextOut_negative_count: emr->iType 14 != 84
metafile.c:2222: Test failed: emf_TextOut_negative_count: emr->nSize 20 != 108
https://test.winehq.org/data/patterns.html#gdi32:metafile
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https://bugs.winehq.org/show_bug.cgi?id=48008
Bug ID: 48008
Summary: WinSCP can't display Chinese characters correctly
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wwycheuk(a)gmail.com
Distribution: ---
Created attachment 65539
--> https://bugs.winehq.org/attachment.cgi?id=65539
screenshot
Ubuntu Studio 19.10 is installed using Traditional Chinese interface.
Downloaded and installed the latest version of WinSCP 5.15.5 from
https://winscp.net/eng/download.php
The Chinese characters in the dialog box appear as boxes, but the characters in
main window are ok. (see picture 1)
The Chinese characters in folder also appear as boxes (see picture 2), not sure
whether they are of the same root cause.
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https://bugs.winehq.org/show_bug.cgi?id=52769
Bug ID: 52769
Summary: Missing MFSchemeHandler for common url schemes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: yshuiv7(a)gmail.com
Distribution: ---
Right now there is only a scheme handler for "file:". Some games use Media
Foundation to play videos from URLs, VRChat is one of the notable examples.
Missing common scheme handler for schemes such as "http:" and "https:" means
videos can't be played in those games.
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https://bugs.winehq.org/show_bug.cgi?id=52819
Bug ID: 52819
Summary: Smart-House Configuration Tool v1.25: crashes when
configuring serial port
Product: Wine
Version: 3.21
Hardware: x86-64
URL: https://www.smartbuilding.dk/software/z_controller/Set
up_SmartHouse%20125.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: chroxvi(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 77b4391d442e927a2a59b5afb244355b0634aaa
Distribution: Fedora
Created attachment 72199
--> https://bugs.winehq.org/attachment.cgi?id=72199
Terminal output logs and bisect result
Steps to reproduce:
1. Download and unzip the Carlo Gavazzi Smart-House Tool v1.25 from
https://www.smartbuilding.dk/software/z_controller/Setup_SmartHouse%20125.z…
("Setup_SmartHouse 125.exe" sha256sum:
5fc57b031e232fbb0c40f157ec133a324d74c1fe52806baf0172458aadab6067)
2. Install the tool using:
- WINEARCH=win32 WINEPREFIX=~/.smarthouse_regtest wine winecfg
- WINEPREFIX=~/.smarthouse_regtest winetricks -q vb6run
- WINEPREFIX=~/.smarthouse_regtest wine Setup_SmartHouse\ 125.exe (click
through the install GUI in its default configuration)
3. Run the tool:
- WINEPREFIX=~/.smarthouse_regtest wine
~/.smarthouse_regtest/drive_c/Program\ Files/Carlo\
Gavazzi/smart-house/smart-house\ 1.25/smart-house\ Tool\ 0125.exe
4. Open the menu: "Options" --> "Serial Port"
5. Program crashes
This is a regression. The Smart-House tool (following the above procedure)
works with no errors using Wine 3.20.
Using Wine 3.21, it crashes as soon as the program is executed. An error
message is displayed. It contains the text: "Run-time error ‘-2147220990
(80040202)’: Automation error".
Using Wine 7.6, an error is shown when the program is executed, but the program
starts. It contains the text: "Run-time error ‘-2147417839 (80010111)’: Method
‘~’ of object ‘~’ failed". When opening the menu "Options" --> "Serial Port",
the application crashes. An error message is displayed. It contains the text:
"Run-time error ‘-2147418105 (80010007)’: Automation error"
Using latest master (wine-7.6-152-g07f22e20d73), the program installer crashes.
However, executing the program with wine-7.6-152-g07f22e20d73 using a wine
prefix installed with Wine 7.6 behaves identically to Wine 7.6.
I did a bisect between Wine 3.20 and 3.21, which gave
77b4391d442e927a2a59b5afb244355b0634aaa as the first bad commit.
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https://bugs.winehq.org/show_bug.cgi?id=52881
Bug ID: 52881
Summary: Improve software components also for using “MiTeC
System Information X”
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried the tool “MiTeC System Information X 4.2.0.0” out together with
the software “Wine 7.7-1449.4”.
Markus_Elfring@Sonne:~> wine
/home/altes_Heim2/elfring/geladen/Freeware/MSIX/MSIX.exe
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv"
failed to start: 1114
0024:fixme:thread:GetThreadUILanguage : stub, returning default language.
0024:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 009AD7A8, 00000000
009AD7D0
0024:fixme:nls:get_dummy_preferred_ui_language (0x38 009AD7A8 00000000
009AD7D0) returning a dummy value (current locale)
…
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
…
0120:fixme:resource:GetGuiResources (000001FC,0): stub
0120:fixme:process:QueryProcessCycleTime (000001FC,01425E90): stub!
0024:fixme:imm:ImeSetActiveContext (0x26adf8, 1): stub
0024:fixme:imm:ImmReleaseContext (00020082, 0026ADF8): stub
0070:fixme:imm:ImeSetActiveContext (0x5b6d0, 0): stub
…
0024:fixme:win:WINNLSEnableIME hwnd 000100AA enable 0: stub!
0024:fixme:wevtapi:EvtOpenChannelEnum (00000000 0) stub
0024:fixme:wevtapi:EvtNextChannelPath (00000000 522 009ADE62 009AE28C) stub
0024:fixme:wevtapi:EvtClose (00000000) stub
…
0024:err:listview:LISTVIEW_WindowProc unknown msg 109d, wp 0, lp 0
0024:fixme:win:WINNLSEnableIME hwnd 000100AA enable -1: stub!
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 7405c (device=7 access=1
func=17 method=0)
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 7c088 (device=7 access=3
func=22 method=0)
…
0058:fixme:mountmgr:query_property Faking StorageDeviceProperty data
0058:fixme:mountmgr:query_property Unsupported property 0x7
…
0058:fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
0058:fixme:mountmgr:query_property Unsupported property 0x34
0024:fixme:cdrom:CDROM_GetDeviceNumber stub
0024:fixme:cdrom:CDROM_GetMediaType : faking success
…
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
…
0024:fixme:wbemdisp:propertyset_get__NewEnum
0024:fixme:ras:RasEnumConnectionsA (009AD088,009ADD4C,009ADD48),stub!
0024:fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
0024:err:ole:com_get_class_object class {f3bdfad3-f276-49e9-9b17-c474f48f0764}
not registered
0024:err:ole:create_server class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
0024:err:ole:com_get_class_object no class object
{f3bdfad3-f276-49e9-9b17-c474f48f0764} could be created for context 0x5
0024:err:winediag:netapi_init failed to load libnetapi.so
…
0024:fixme:mpr:WNetGetUniversalNameW (L"C:\\", 0x00000001, 009ABE9C, 009AC2B4):
stub
…
0024:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002201
…
How will the chances evolve to fix remaining open issues?
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https://bugs.winehq.org/show_bug.cgi?id=52482
Bug ID: 52482
Summary: Invisible UI in installer of Lightroom Classic
2021/2022
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 71775
--> https://bugs.winehq.org/attachment.cgi?id=71775
Wine log
When trying to install LR Classic 2021/2022, then I see only a white window and
a error spam:
"""
0178:fixme:mshtml:HTMLWindow2_get_frames (06004AF0)->(00D5F3A0): semi-stub
0178:fixme:mshtml:HTMLWindow2_get_frames (06004AF0)->(00D5F3A0): semi-stub
"""
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https://bugs.winehq.org/show_bug.cgi?id=52797
Bug ID: 52797
Summary: FNA3D_Driver D3D11 needs ID3DUserDefinedAnnotation
(game "Crystal Project")
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 72177
--> https://bugs.winehq.org/attachment.cgi?id=72177
Generated using Proton 7.0 for the game "Crystal Project Demo"
Links
------
FNA:
https://github.com/FNA-XNA/FNA3D
Crystal Project (Steam):
https://store.steampowered.com/app/1637730/Crystal_Project/
There is a demo version available.
Proton issue page:
https://github.com/ValveSoftware/Proton/issues/5197#issuecomment-1092134636
Error check in FNA3D_Driver_D3D11 for "ID3DUserDefinedAnnotation":
https://github.com/FNA-XNA/FNA3D/blob/9c00af2bfe30e28d48f93f4c1b4c62c38b3e1…
Microsoft API Docs for "ID3DUserDefinedAnnotation":
https://docs.microsoft.com/en-us/windows/win32/api/d3d11_1/nn-d3d11_1-id3du…
"ID3DUserDefinedAnnotation" methods in latest Wine.git source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d11/device.c#l3182
Description
------------
FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh
libraries.
The steam game "Crystal Project" crashes on start up due to the following error
message:
https://gist.github.com/MadByteDE/9c7a084743009b3455f9f67e1e228698#file-gis…
I'm unable to launch the game with vanilla Wine because of DRM (init SteamAPI
failed) so the report is based on tests with latest Proton.
I tried launching the game with WINED3D and DXVK, both were not able to launch
the game.
Workarounds
------------
- Another user hinted that the issue can be circumvented by installing
Microsoft's d3dcompiler_47.dll into the game's prefix ie by using
protontricks/winetricks. I wasn't able to reproduce this.
- FNA also allows to switch to other drivers ie for OpenGL or Vulkan which seem
to work well with Wine/Proton.
System Info
------------
Distro: Arch Linux
Kernel: Linux 5.17.1-arch1-1
GPU: AMD Radeon 5700 XT
Driver: Mesa 22.0.1-3
CPU: AMD Ryzen 3600
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https://bugs.winehq.org/show_bug.cgi?id=52817
Bug ID: 52817
Summary: Sifu crashes when opening the game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
I'm not sure what title would be descriptive. I created a new prefix, installed
vcrun2019 using winetricks and used Legendary to start Sifu up.
When it starts up, it spends a time on the following (complete log file
attached):
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01e0:fixme:mfplat:topology_loader_Load 0000000001822940, 00000000018244A0,
000000000FC1FBB8, 0000000000000000.
01e0:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000000FC1FAC8.
01fc:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
and before crashing, prints the following:
0268:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0268:fixme:heap:RtlSetHeapInformation 0000000001900000 0 0000000000B9FD60 4
stub
0268:fixme:win:DisableProcessWindowsGhosting : stub
0268:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0000000000C0E370)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B8BDE0)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53
(SPI_SETTOGGLEKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51
(SPI_SETFILTERKEYS)
0268:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
I know that wine-staging+dxvk started the game without graphics issues (there
were missing textures without dxvk and
https://bugs.winehq.org/show_bug.cgi?id=52536 still happens). Crashes occur
whenever I plug in a controller or not.
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https://bugs.winehq.org/show_bug.cgi?id=52810
Bug ID: 52810
Summary: Applications are unable to locate some files, but not
others, while Wine file explorer can locate them
(tested with MusicBee and ToDoList)
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devtarc(a)gmail.com
Distribution: Ubuntu
OS: Xubuntu 20.04.4 LTS (64-bit)
I'm using MusicBee and AbstractSpoon's ToDoList using Wine, each in their own
Wine prefix. Both prefixes are 32-bit and are in the Xubuntu partition and were
not created using root. The ToDoList reads files from the partition Xubuntu is
installed in (ext4), and MusicBee reads from an NTFS partition.
Both run really well, but sometimes they are unable to find some files. For
MusicBee, they are some song files (mostly mp3 I think), and for ToDoList, some
todo list files (.tdl). All of those files are stored outside of the Wine
prefix. For MusicBee, they are symlinked into it to preserve database
structure.
There is no apparent pattern on the files that could explain why some can't be
loaded and others can't. Everytime this happens, it's always the same files
that can't be located. However, Wine's files explorer is able to locate them.
I'm also able to access them both through Xubuntu and Windows.
Also, I'm not really sure what is triggering it. It tends to be like this from
boot, but doesn't happen all the time. Lately it seems to have been triggered
by rebooting, but it could be something from 7.6, as I have rebooted Xubuntu
many times while trying to fix this and many of those times it worked correctly
afterwards.
Things I have tried:
- Changing mount permissions for the NTFS partition
- Adding more libraries/DLLs to the MusicBee prefix
- Changing permissions for the music library folder while in Windows
- Manually locating the missing files using the Wine file explorer
- Watching for the console output (didn't seem to have anything major)
- Using WINEDEBUG (couldn't see anything obvious and I'm not really experienced
with it)
I tried it mostly with MusicBee because it's the one I use the most.
Both MusicBee and ToDoList handle missing files nicely, so no crash log.
I did a clean install of Xubuntu March 20th and this has been happening since
then. Tested it with Wine stable (7.0) as well as Wine devel (7.4, 7.5 and
7.6).
Before that I had been using Ubuntu 18.04 since early 2020 and they were
working correctly. I don't remember the Wine version, but it was either devel
or staging.
The MusicBee forums has a thread on running it on Wine and they haven't
reported this kind of problem, so I feel it may have something to do with the
Xubuntu version and/or Xfce, especially considering that it was working
correctly under vanilla Ubuntu 18.04 (and also vanilla Ubuntu 16.04 before
that). However, I haven't found any similar problems when searching with Google
or in the bug tracker.
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