https://bugs.winehq.org/show_bug.cgi?id=50462
Bug ID: 50462
Summary: Ulead Photo Explorer 8.5 Installed but failed on
startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wesley(a)merlin-eng.com
Distribution: ---
Created attachment 69087
--> https://bugs.winehq.org/attachment.cgi?id=69087
This is from the error window that came up when the program failed
The program (Ulead Photo Explorer 8.5) appeared to install correctly.
This program is designed to browse image files IE: .jpg. It installs with
Ulead Photo Impact 10. I did not try to associate any files with either
program (this should not be necessary). On startup Ulead Photo Explorer 8.5
failed, giving the attached back trace file. Photo Impact 10 installed at the
same time and worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=45959
Bug ID: 45959
Summary: Editpad Lite 7 GUI not rendered correctly
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 62506
--> https://bugs.winehq.org/attachment.cgi?id=62506
Screenshot of GUI
The command menu line (top line) is not rendered correctly, please see the
attachment. It should display buttons with the following descriptions:
File, Edit, Search, Go, Block, Extra, Convert, Options, View, Help.
By mousing over and clicking and resizing the window they will eventually be
rendered correctly.
The installer can be downloaded at https://www.editpadlite.com/download.html
Problem exists in both 32 and 64 bit prefixes and different Windows versions.
My system:
Kubuntu 18.04.01
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http://bugs.winehq.org/show_bug.cgi?id=14841
Summary: ntdll: file.ok fails in OpenSolaris but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15384)
--> (http://bugs.winehq.org/attachment.cgi?id=15384)
+file in git, bzip2 -9'ed
austin@opensolaris:~/wine-git/dlls/ntdll/tests$ make testclean ; rm -rf ~/.wine
; make file.ok
rm -f atom.ok change.ok env.ok error.ok exception.ok generated.ok info.ok
large_int.ok file.ok om.ok path.ok port.ok reg.ok rtl.ok rtlbitmap.ok rtlstr.ok
string.ok time.ok
../../../tools/runtest -q -P wine -M ntdll.dll -T ../../.. -p ntdll_test.exe.so
file.c && touch file.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
file.c:169: Test failed: wrong status deadbabe
file.c:170: Test failed: wrong info 3735928559
file.c:194: Test failed: wrong status deadbabe
file.c:195: Test failed: wrong info 3735928559
file.c:196: Test failed: read handle is signaled
file.c:284: Test failed: wrong status deadbabe
file.c:285: Test failed: wrong info 3735928559
file.c:286: Test failed: event is signaled
make: *** [file.ok] Error 8
+file attached
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https://bugs.winehq.org/show_bug.cgi?id=52874
Bug ID: 52874
Summary: win32u change prevents chromium from starting
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The following commit breaks chromium:
commit 0528f37fdd9b11cc95d074bb9e261d5127cb6ec3
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Apr 19 15:34:44 2022 +0200
win32u: Move NtUserFindWindowEx implementation from user32.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
chromium just prints a few fixmes and then hangs, using one thread fully.
This only affects the sandbox, --no-sandbox is a workaround.
Reverting fixes the issue.
Download for testing (chrome-win.zip):
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…
Please use this version for testing, since it's the newest version not affected
by bug 52845.
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https://bugs.winehq.org/show_bug.cgi?id=51827
Bug ID: 51827
Summary: d3dx10_34:d3dx10 crashes on all versions of Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx10_34:d3dx10 crashes on all versions of Windows:
d3dx10.c:2377: this is the last test seen before the exception
00b8:d3dx10: unhandled exception c0000005 at 000000006C50064B
https://test.winehq.org/data/patterns.html#d3dx10_34:d3dx10
The crash is random but pretty frequent and happens on AMD, NVidia and QEmu
GPUs from Windows 8.1 to Windows 10.
The other d3dx10_*:d3dx10 tests don't crash despite using the same source. So
that means d3dx10_34 is different and the test fails to take that into account.
This test was introduced by the following commit:
commit a15527ff29d919b34ae1f599a5319a4b9678f4e2
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Sep 21 08:52:10 2021 +0300
d3dx10_34/tests: Enable tests.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51783
Bug ID: 51783
Summary: The ieframe:webbrowser output is too big in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ieframe:webbrowser outputs ~29kB of data. This is too much and contributes in
pushing the WineTest reports above the 1.5MB limit.
The traces break down as follows:
0kB failures
26kB todos
3kB traces
0kB test framework (summary lines, etc.)
Time to fix Wine to reduce the number of todos!
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http://bugs.winehq.org/show_bug.cgi?id=19183
Summary: "make test" still fails on d3d9/tests/visual.c
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This is a sequel to bug 10221; perhaps we closed that one too soon.)
Running
i=0
while test $i -lt 10
do
../../../tools/runtest -q -P wine -M d3d9.dll -T ../../.. -p d3d9_test.exe.so
visual.c > visual-$i.log 2>&1
i=`expr $i + 1`
sleep 1
done
cat visual-*.log | grep "Test failed" | sort | uniq -c | sort -n
produces
1 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00ff00ff,
expected 0x00ff0000
1 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00ff00ff,
expected 0x0000ff00
1 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00ff00ff,
expected 0x000000ff
1 visual.c:9445: Test failed: stretchrect: Pixel 160,120 has color 0x00ff00ff,
expected 0x00000000
2 visual.c:8978: Test failed: Offscreen failed for D3DFMT_A32B32G32R32F:
expected no color blending but received it anyway.
3 visual.c:6883: Test failed: SRCALPHA on texture returned color 00000000,
expected 0x00bf4000
3 visual.c:6887: Test failed: DSTALPHA on texture returned color 00000000,
expected 0x000000ff
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G32R32F: expected no
color blending but received it anyway.
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R32F: expected no
color blending but received it anyway.
4 visual.c:8969: Test failed: Offscreen failed for D3DFMT_A16B16G16R16F: Got
color 00000000, expected 0x181800.
4 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G16R16F: expected no
color blending but received it anyway.
5 visual.c:8326: Test failed: Pixel 14/18 has color 0x00000000, expected
0x0000ff00
5 visual.c:8329: Test failed: Pixel 18/14 has color 0x00000000, expected
0x000000ff
5 visual.c:8332: Test failed: Pixel 18/18 has color 0x00000000, expected
0x0000ffff
5 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R16F: expected no
color blending but received it anyway.
5 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00000000,
expected 0x00ff0000
5 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00000000,
expected 0x0000ff00
5 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00000000,
expected 0x000000ff
7 visual.c:8800: Test failed: Texture 1(output color 1) has color 0x00000000,
expected 0x0000ff00
7 visual.c:8802: Test failed: Texture 2(output color 2) has color 0x00000000,
expected 0x000000ff
lspci | grep -i vga says
00:10.0 VGA compatible controller: nVidia Corporation GeForce 7100/nForce 630i
(rev a2)
and this is on Jaunty x86-64 with the proprietary nvidia 180 driver.
I'll attach the output of glxinfo.
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https://bugs.winehq.org/show_bug.cgi?id=52914
Bug ID: 52914
Summary: mf:mf - The 64-bit test_h264_decoder() fails on 64-bit
Debian 11 + Intel GPU
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 64-bit test_h264_decoder() fails on my Debian 11 + Intel GPU machine (see
fg-deb64-wow64):
mf.c:6780: Test failed: SetOutputType returned 0x80004005.
mf.c:6782: Test failed: Release returned 0
mf.c:6799: Test failed: got cbSize 0x3fc000
mf.c:6825: Test failed: ProcessOutput returned 0xc00d6d60
https://test.winehq.org/data/patterns.html#mf:mf
configure does not mention any missing library (besides libhal) in either the
32- or the 64-bit builds.
A bisect shows that the failures started with the commit below:
commit 606505e5643d8df2a23a2cc074fa9b6b2ae8b05f
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Mar 28 17:35:45 2022 +0200
winegstreamer: Try creating a wg_transform in the H264 decoder.
Adding H264 format support in wg_format.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45988
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47084
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49715
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52183
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52821
Bug ID: 52821
Summary: Missing support of C++20 Semaphores in built-in Wine
C++ runtime
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all
Right at the beginning it should be noted that the following error may have
been already described.
There seems to exist currently no support of C++20 Semaphores in Wines built-in
C++ library. I noticed this limitation with two applications. The following
"msvcp140_atomic_wait.dll" related error message is shown when this issue
occurs. Both apps crash right after.
CXBX-R Xbox emulator (starting with build 374ba5e):
wine: Call from 7B011586 to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_wait_direct, aborting
wine: Call from 7B011586 to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_notify_one_direct, aborting
PCSX-Redux PSX emulator (all newer builds since 4317):
wine: Call from 0000000000272B9E to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_wait_direct, aborting
wine: Unimplemented function msvcp140_atomic_wait.dll.__std_atomic_wait_direct
called at address 0000000000272B9E (thread 010c), starting debugger...
wine: Call from 0000000000272B9E to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_notify_one_direct, aborting
Both applications worked before the "std::binary_semaphore" C++20 type was
introduced.
It is confirmed for Wine 7.0 that it can handle this situation when vcrun2019
(native MS Visual C++ 2019) is installed via winetricks. But for whatever
reason this stopped to work in later Wine 7.x devel versions.
A further workaround was to put a native "msvcp140_atomic_wait.dll" into the
program folder. I can confirm that this helped at least for a while in
conjunction with the PCSX-Redux emulator. But also here this tweak stopped to
work in later Wine 7.x devel versions.
More information can be found at the CXBX-R GitHub issue page:
https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/2347
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