https://bugs.winehq.org/show_bug.cgi?id=52530
Bug ID: 52530
Summary: dowonline: Crash at start with multiple error messages
(needs dotnet452)
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71830
--> https://bugs.winehq.org/attachment.cgi?id=71830
Screenshots and log
This application crashes from beginning on Wine Mono 7.0.0, installing
dotnet452 with winetricks is a working workaround
I've used the ZIP version of the application. Version 2.8
Procedure:
1 - Run DowOnline.exe
Download (Version v. 2.8):
https://dowonline.ru
SHA1 (ZIP): 101a1bf896b834cd8653127a985ae10c080dbeba
SHA1 (Installer): f47f7a529f5fcb0449fad0a5d497f667292accea
Note: I had TLS package decode errors during download, so i was unable to
download it from a browser, use wget instead to download the file if that
occurs
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https://bugs.winehq.org/show_bug.cgi?id=52532
Bug ID: 52532
Summary: SDL 2.0.20 doesn't restore fullscreen mode when
restoring a window
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Same testcase as bug 52519.
SDL will, in some cases, minimize fullscreen windows when they are deactivated.
If this happens in SDL 2.0.20, the window will not be fullscreen when it is
restored.
To reproduce the bug:
* Run the test program in Wine with SDL_EVENT_LOGGING=1
* Click the window to fullscreen it.
* Alt+tab to another window.
* Restore the test program's window.
* It appears with a windowed size rather than fullscreen.
Based on logs, I believe that SDL is requesting a fullscreen size and position,
but Wine never requests NET_WM_STATE_FULLSCREEN. I'm not sure why.
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https://bugs.winehq.org/show_bug.cgi?id=52519
Bug ID: 52519
Summary: SDL 2.0.20 reports wrong FOCUS_GAINED event when
minimizing an inactive fullscreen window
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Created attachment 71817
--> https://bugs.winehq.org/attachment.cgi?id=71817
test case (C source)
SDL will, in some cases, minimize fullscreen windows when they are deactivated.
If this happens in SDL 2.0.20, it will report a FOCUS_LOST event followed by a
FOCUS_GAINED event. It should only report the FOCUS_GAINED event when the
window is restored, which is what happens on Windows.
Also reported here: https://github.com/libsdl-org/SDL/issues/5316
Test program attached. This requires SDL.
To reproduce the bug:
* Run the test program in Wine with SDL_EVENT_LOGGING=1
* Click the window to fullscreen it.
* Alt+tab to another window.
* The last focus event logged was FOCUS_GAINED.
I know this happens because SDL receives a WM_ACTIVATE message indicating that
the window is minimized, but GetForegroundWindow reports that the application
is still in the foreground. SDL responds to WM_ACTIVATE by "resyncing" focus,
so it responds to this by reporting FOCUS_GAINED.
I haven't been able to figure out the exact set of circumstances that cause
this behavior in Wine, so I couldn't make a test case that doesn't require SDL.
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https://bugs.winehq.org/show_bug.cgi?id=52529
Bug ID: 52529
Summary: Black screen in Zork: Grand Inquisitor
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Zork: Grand Inquisitor (CD and demo version) installs without problems but
launching the game results in a black screen.
This may be related to bug 1347, bug 2082, etc. but needs to be reviewed to
determine if it is a duplicate of those or not.
Demo: https://archive.org/details/ZGIDEMO
GoG: https://www.gog.com/game/zork_grand_inquisitor
The CD version of the game is playable on ScummVM and the GoG version includes
it. The demo doesn't work (cursor only) so the other versions are more
reliable examples of expected behavior.
https://wiki.scummvm.org/index.php?title=Zork:_Grand_Inquisitor
The game requires 640x480x16. I tried it in a virtual desktop and Xephyr.
Game music requires MIDI (I used TiMidity++).
Xubuntu 20.04.3 x86_64
AMD Phenom 9550
GeForce GTX 750 Ti using Nvidia 470.57.02 driver
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https://bugs.winehq.org/show_bug.cgi?id=52759
Bug ID: 52759
Summary: Organizer 4.1
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johann.mahne(a)gmail.com
Distribution: ---
Lotus Organizer 4.1 for Windows 98 and Windows 2000
"Notepad" pages remain blank until clicked on, so it's impossible to page
through the notes to view contents.
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https://bugs.winehq.org/show_bug.cgi?id=51901
Bug ID: 51901
Summary: Warcraft 3 disconnects Randomly when using bonjour
service and w3champions
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: kostile(a)gmail.com
Distribution: ---
I didn't get a full trace log, but below is the output I get when the game
disconnects randomly:
npacked/flo-worker.exe:
/home/ubuntu/buildbot/runners/wine/wine-src/dlls/ntdll/unix/thread.c:1773:
ntdll_set_exception_jmp_buf: Assertion `!jmp ||
!ntdll_get_thread_data()->jmp_buf' failed.
0630:err:virtual:virtual_setup_exception nested exception on signal stack in
thread 0630 addr 0x7fd6118a5d22 stack 0x67fbddb0
There doesn't seem to be any reason, it just randomly disconnects. Could be 2
minutes into a game or 30 minutes into a game.
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https://bugs.winehq.org/show_bug.cgi?id=52662
Bug ID: 52662
Summary: Cyberpunk 2077 fails to start with LdrInitializeThunk
"comctl32.dll" failed to initialize, aborting
Product: Wine-staging
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
With wine-staging 7.4, Cyberpunk 2077 isn't launching anymore, with such error
showing up in the logs:
0134:err:module:LdrInitializeThunk "comctl32.dll" failed to initialize,
aborting
0134:err:module:LdrInitializeThunk Initializing dlls for
L"C:\\cyberpunk_2077\\bin\\x64\\Cyberpunk2077.exe" failed, status c0000005
I tested it with regular (non staging) Wine and it launches OK, so it must be
some regression in 7.4 staging.
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https://bugs.winehq.org/show_bug.cgi?id=52768
Bug ID: 52768
Summary: IrfanView can't open images with context menu
resulting in a black screen
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Hello,
As of v.7.5 IrfanView can't open images from the context menu when this
workaround is used:
QUICKPARLOCATION="/path/to/i_view32.exe"
PARAM=`winepath -w "$*"`
wine "$QUICKPARLOCATION" "$PARAM" &
exit 0
The program starts normally but with a black screen instead of the image. It's
working fine with all previous Wine versions.
Without this workaround there's no context menu to open images and it isn't in
the list of available image handling programs, despite of the fact "Association
with images" is selected during install.
Executing this script doesn't give any useful output so I don't know how to
give you any.
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https://bugs.winehq.org/show_bug.cgi?id=52645
Bug ID: 52645
Summary: API PathMatchSpecExW not implemented
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: co(a)kevquinn.com
Distribution: ---
Created attachment 71964
--> https://bugs.winehq.org/attachment.cgi?id=71964
Backtrace showing PathMatchSpexExW error
The McAfee "FRP" removable media encryption client uses the PathMatchSpecExW
API, which isn't implemented, and prevents the client from running on Wine.
(McAfee don't have a native Linux client as far as I can tell)
(PathMatchSpecW is implemented - it's the Ex variant that isn't)
The API being missing means the application is killed at that point.
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https://bugs.winehq.org/show_bug.cgi?id=52766
Bug ID: 52766
Summary: broken packages during WineHQ 7 stable install on
Ubuntu 20.04
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: laszlo.a.toth(a)googlemail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 72137
--> https://bugs.winehq.org/attachment.cgi?id=72137
relevant command and error message
Hi All,
During the installation process the following last step command causes the
package dependencies problem can be seen in the attached file:
laci@sanyika:~$ sudo aptitude install winehq-stable
.
.
.
The following packages have unmet dependencies:
perl-base : Conflicts: perl-base:i386 but 5.30.0-9ubuntu0.2 is to be installed
perl-base:i386 : Conflicts: perl-base but 5.30.0-9ubuntu0.2 is installed
snmp : Conflicts: snmp:i386 but 5.8+dfsg-2ubuntu2.3 is to be installed
snmp:i386 : Conflicts: snmp but 5.8+dfsg-2ubuntu2.3 is installed
perl : Conflicts: perl:i386 but 5.30.0-9ubuntu0.2 is to be installed
perl:i386 : Conflicts: perl but 5.30.0-9ubuntu0.2 is installed
Unable to resolve dependencies! Giving up...
Please see the attachment. Thank you for your effort!
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