https://bugs.winehq.org/show_bug.cgi?id=50982
Bug ID: 50982
Summary: Mouse clicks are sometimes offset higher (~20 px) than
the mouse cursor in LTSpice, winecfg and explorer
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giradischi0001(a)gmail.com
Distribution: ---
Created attachment 69813
--> https://bugs.winehq.org/attachment.cgi?id=69813
winecfg output during prefix creation and automatic wine-mono download
Mouse interactions are sometimes offset 10~30 (random) pixels up from where the
cursor is displayed
Tried in LTSpice XVII and in winecfg, with wine 6.6 (Arch Linux "wine" package,
wine-mono downloaded by wine and not from the Arch package) in a new win64
Windows 7 prefix.
Wine 6.5 worked fine.
I cannot test with the latest developement version for disk space and available
time problems.
## LTSpice XVII
LTSpice is a light and easy-to-use electronic simulation freeware by Analog
Devices:
https://ltspice.analog.com/software/LTspiceXVII.exe
(Installation log attached, using app defaults)
(Run log attached)
In the component selector: open an existing schematic and right click on a
transistor, or create a new schematic and add a transistor (F2, select "npn",
Enter, place it anywhere with a left click, then Escape) and right click on it,
try to click on new transistor, try to select any of the parts.
In the component selection window, in the Bipolar Transistor right-click menu,
in the transistor selection dialog and also in the save modified file prompt
when exiting, I need to point a bit under the button or item (0~30 pixels,
variable) to actually click on the item and not on whatever is immediately over
it.
Sometimes the offset varies in the same window, for example from about 20
pixels to zero.
I did not find that the toolbar, the menu bar or the schematic view were
affected.
The list of transistor types in the transistor selection dialog also has
another problem: the grey header of the list, with labels such as "Part No.",
"Manufacturer", Polarity", "Vceo[V]", is often drawn blank or with an
incoherent line of the list, and reappears only when scrolling right. This is
mentioned to ease usage of the application, ideally I should file another bug
for this issue, but I haven't done it in the past three years.
## winecfg
While creating the clean prefix (by running winecfg, see also attached log), I
found that mouse clicks are also offset in winecfg, for example when adding a
drive unit (pointing to a folder), the drop-down menu that allows one to select
a drive unit also rolls down only if I click about 20 pixels under its lower
margin, and the same for the OK and Cancel buttons.
The Add button and the other controls in the winecfg tab do not behave offset.
## explorer
The file properties popup has the same offset problem.
It seems to me that the issue manifests itself in popups.
Performing enough clicks and resizes on the window, sometimes the offset goes
away.
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https://bugs.winehq.org/show_bug.cgi?id=52958
Bug ID: 52958
Summary: vague error messaged "File not found" and "Invalid
name"
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martijn(a)bytehazard.com
Distribution: ---
Please add a more descriptive error message for the following errors:
"File not found"
[ OK ]
and
"Invalid name"
[ OK ]
Both with 'stop' icon, and shown 10 times in succession.
I *think* they are triggered via "ShellExecute" in my own VB6 legacy
application.
Sorry I can't be more specific than that because the errors are so vague.
For example, it would be tremendously helpful *which* file is not found
(Wine/OS executable/dll file, the targeted command/executable, the file passed
to targeted command/executable, or if it is an error triggered by the
potentially launched application or Wine/OS?
Same for "invalid name". Invalid name what? Name of executable? Drive letter?
Drive mapping? Folder name? File name? Extension name? Application name? OS
name?
The only hint I have is that this message dialogue is Wine styled and thus not
something triggered outside Wine environment. Maybe they are not even related
to ShellExecute.
I'm aware this is probably the most useless bug report ever, I just want to
encourage any developer who is reading this to write more useful error messages
in the future. It has cost both of us more time to write/read this ticket than
to improve the code that displays these errors. And I'm nowhere near finding a
solution for my problem after hours and hours...
No hard feelings, I absolutely love Wine! Thanks for your efforts!
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https://bugs.winehq.org/show_bug.cgi?id=41264
Bug ID: 41264
Summary: Dead by Daylight: EULA text isn't visible
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
On starting the game the first time an EULA was shown and any text was visible
except the raw EULA text as the container showing it was just completely black.
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https://bugs.winehq.org/show_bug.cgi?id=52989
Bug ID: 52989
Summary: Final Fantasy XI Setup window is not rendered properly
and appears stuck (msiexec)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: ---
When running the setup for Final Fantasy XI Online, which will execute 'msiexec
/i FINAL_FANTASY_XI.msi', the application window is not rendered properly and
appears to be frozen, but 'msiexec' will be using about 100% of one CPU core.
The window may or may not show the current process being "computing space
requirements", which will not be updated if the window is minimised and
restored for example, showing an empty frame.
After approximately 6 minutes (possibly depending on CPU power, the disk space
available, or/and other unknown factors), the installer will proceed to the
next step.
Unsure if related at all, but the 'msi' debug channel will print a lot of lines
like these with an ever increasing row number:
00fc:trace:msi:MSI_ViewFetch 0526D538 0062F610
00fc:trace:msi:msi_view_get_row view 0526D830, row 48244, rec 0062F610.
00fc:trace:msi:msi_view_refresh_row 01A65D78 0526D830 48244 055F45F8
00fc:trace:msi:msiobj_release object 055F45F8 destroyed
After proceeding further with the setup, there is another space requirements
check which makes the window behave similarly, but the time the window appears
hung is a lot shorter. Other phases during the install, such as copying new
files also have times where the window isn't updated (blank/transparent after
minimise/restore).
This is no recent regression, and has been there for several years (possibly
ever since the release of the latest version of the installer in 2019).
Last tested with: wine-7.8-31-g95024c31551c3
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https://bugs.winehq.org/show_bug.cgi?id=52600
Bug ID: 52600
Summary: Sound issues in dx-ball
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikful(a)tutanota.com
Distribution: ---
Installing lib32-libpulse package only resolves half of the sound issues -
sound does not play in the screen with rolling ball and when name is asked in
game over. There are Midi sound issues in the game. Using timidity or
fluidsynth does not play the sounds properly. Any of the directx components do
not fix the issue.
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https://bugs.winehq.org/show_bug.cgi?id=53070
Bug ID: 53070
Summary: SuperCross Kings - does not install
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikful(a)tutanota.com
Distribution: ---
Void linux, downloaded wine through the package manager
Link - https://archive.org/download/dsc_20220311/DSC.ISO
sha1sum of installer
431b5234a7c9f1040551ec85b9c6b56014c388b6 Launcher.exe
LAUNCHER.EXE -> Install gives this error
'The program winevdm.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.'
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https://bugs.winehq.org/show_bug.cgi?id=52803
Bug ID: 52803
Summary: Bugzilla quick links
Product: WineHQ Bugzilla
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
CC: austinenglish(a)gmail.com
Would be nice to have:
Common Queries:
Open bugs assigned to me
Open bugs reported by me
Bugs reported in the last 24 hours | last 7 days
Bugs changed in the last 24 hours | last 7 days
As seen on https://bugzilla.kernel.org/
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=50311
Bug ID: 50311
Summary: Last steam version are broken on wine (steamwebhelper
and Lara Croft - Guardian of Light crash)
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 68890
--> https://bugs.winehq.org/attachment.cgi?id=68890
These are wine logs with WINEDEBUG="+seh,+tid,+msgbox" running steam until
steamwebhelper and lcgol crash, exception trace is saved in separate file
because it doesn't appears in backtrace.
After the last update steam is broken with all versions of wine that I have
tried (even lastest git tree), steamwebhelper and LCGoL crash continuously in a
clean wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=44120
Bug ID: 44120
Summary: Steam Big Picture mode fails to start, it shows a
black screen (d3d10, d3d11, more)
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
Steam Big Picture mode does not work properly. It shows a black screen instead
of the Steam Big Picture UI. No sound output, either.
I've marked the component as directx-d3d as most of the problems seem to be
with d3d, d2d, dxgi, d3d10, and d3d11.
Steam Big Picture STDERR Log from Wine 2.22: https://pastebin.com/ayhgum69
Please see the "Depends on" section for individual problems with d3d et al
preventing Steam Big Picture from working properly.
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https://bugs.winehq.org/show_bug.cgi?id=42929
Bug ID: 42929
Summary: steam overlay fps dont work since wine 2.6
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
steam fps overlay dont work since wine 2.6, if dwrite dont stay as native or
disable steam crash when try open
However still have dwrite as native, steam fps overlay dont show in game
System Specs Used in Test
Nvidia Drivers 381.09 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline)
- CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz
+ Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (two sticks of 4gb)
Patriot value (dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC
(GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS)
Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
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