https://bugs.winehq.org/show_bug.cgi?id=45375
Bug ID: 45375
Summary: Halo Online: Weird black display problems.
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: conmanx360(a)gmail.com
Distribution: ---
This issue happens on certain maps in Halo Online depending on what your
current Z position is. Not all maps suffer from it, only certain ones do. If
you're above the Z position that it begins happening at, everything below
renders normally, but once you go below it, a portion of the frame becomes
black. It seems to be in a pattern. Not all objects are blacked out, either. So
there must be some sort of "priority".
Image examples here: https://imgur.com/a/176i4xr
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https://bugs.winehq.org/show_bug.cgi?id=46816
Bug ID: 46816
Summary: Incorrect behavior of SHFileOperation
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: rndltrz(a)hotmail.com
Distribution: ---
Behavior of SHFileOperation differs from windows.
Here is some trivial code that copies a directory:
const wchar_t *const sourceDir = L"C:\\TestDir\0\0";
const wchar_t *const destDir = L"C:\\TestDir2\0\0";
SHFILEOPSTRUCTW do_copy = { 0 };
do_copy.wFunc = FO_COPY;
do_copy.fFlags = FOF_NOCONFIRMMKDIR | FOF_NOCONFIRMATION | FOF_NO_UI;
do_copy.pFrom = sourceDir;
do_copy.pTo = destDir;
SHFileOperationW(&do_copy);
If you add trailing backslash to destDir:
const wchar_t *const destDir = L"C:\\TestDir2\\\0\0";
On Windows result would be the same. However, on WINE+linux result would be
different:
no backslashes:
$ls TestDir
file.txt Subdir1 Subdir2
$ls TestDir2
file.txt Subdir1 Subdir2
with trailing backslash:
$ls TestDir
file.txt Subdir1 Subdir2
$ls TestDir2
TestDir
This causes issues with programs that rely on Windows behavior.
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https://bugs.winehq.org/show_bug.cgi?id=47105
Bug ID: 47105
Summary: [REGRESSION] FrostyModManager cant launch games
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Frosty Mod Manager is a WPF app, which depends on GalliumNine and
d3dcompiler_47
It load mods for frostbite games such as Dragon Age Inquisition and Mass Effect
Andromeda
When I trying to launch game with 4.7 - games just zombying in background
With wine 4.6 everything was OK
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https://bugs.winehq.org/show_bug.cgi?id=48522
Bug ID: 48522
Summary: ME:Andromeda scanner doesnt react on objects
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It is strange regression.
Scanner in Mass Effect Andromeda doesnt react on every scannable objects (which
orange)
I can open scanner, but click doesnt do anything.
I've also tried bind another keys and buttons on scan -- it does do anything...
It makes game broken
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https://bugs.winehq.org/show_bug.cgi?id=46441
Bug ID: 46441
Summary: Steam shows an extra icon when minimizing window
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63223
--> https://bugs.winehq.org/attachment.cgi?id=63223
screenshot
Steps to reproduce:
1. Enable virtual desktop
2. Launch Steam
3. Minimize window
wine-4.0-rc5-14-g0ff7fd1259
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https://bugs.winehq.org/show_bug.cgi?id=47331
Bug ID: 47331
Summary: Steam browser flickering
Product: Wine-staging
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
As referenced on https://github.com/PhoenicisOrg/scripts/issues/994 steam
installed using `winetricks 20190310-next` on debian buster using `wine-4.9
(Staging)` which has win7 environment, gameoverlayrenderer dll_override
disabled and CSMT enabled result in flickering of steam browser as presented on
https://youtu.be/LaR8nQ0Ir2w
Suspecting this beeing wine issue.
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https://bugs.winehq.org/show_bug.cgi?id=50155
Bug ID: 50155
Summary: Ableton Live: multicore audio processing causes high
CPU usage across multiple audio backends
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sirwinstoncat5(a)gmail.com
Distribution: Ubuntu
When running Ableton Live, if multicore audio processing is enabled, CPU usage
will drastically increase, causing unpredictable audio crackles and overall
unstable performance.
The easiest way to test this is using Ableton Live 9; Live 10 also has the same
issue, but multicore audio processing is permanently turned on.
- Open an empty Live Set. (By default, this has 4 empty tracks, a reverb
effect, and a delay effect: a negligible amount of audio processing.)
- In Ableton's preferences, under the CPU tab, disable multicore audio
processing. Observe the built-in CPU meter in the upper-right corner; it should
sit very low (0-1% on my system).
- Enable multicore audio processing. Even with an empty Set, observe that the
CPU meter jumps to at least 10-20%. On Windows, idle CPU usage should remain
identical between single and multicore modes.
- Attempt playback of a nontrivial Set; for example, a few tracks of recorded
audio. A Set that plays back fine in single-core mode will exhibit
unpredictable audio crackling and rapid spikes in CPU usage when using
multicore mode.
I have tested this across multiple versions of Ableton (various versions of 9
and 10 both exhibit this issue), multiple audio interfaces from various
manufacturers (Behringer X32, NI Audio Kontrol 1, onboard chipset audio,
PreSonus FireStudio), and even multiple audio backends (winepulse,
wineasio->JACK). The issue seems to be most pronounced when using pulseaudio,
but it is present across all audio backends.
Most importantly, this issue can be duplicated using wineasio and a JACK server
with the dummy backend (aka not connected to any audio interface).
I am unsure where to start collecting logs for this. One guess: perhaps there
is some sort of delay or sleep occuring while a mutex is being held?
This is possibly related to #47458; however, that specifically refers to a test
case for PulseAudio, whereas this bug occurs across backends.
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https://bugs.winehq.org/show_bug.cgi?id=39022
Bug ID: 39022
Summary: Mouse cursor shows the wrong symbol
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Starting Steam and going to the menu bar -> Steam and moving the mouse cursor
over the entry "Check for Steam Client Updates..." and then stopping the mouse
results that the mouse cursor is showing the I symbol (the cursor symbol that
for example also appears if moving the mouse cursor over a text area). Moving
the mouse shows the normal mouse cursor again but stopping the mouse on the
entry again shows the I symbol again. A workaround seems to be to close the
menu and reopening it.
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http://bugs.winehq.org/show_bug.cgi?id=24785
Summary: Explorer++: tile view doesn't work
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31335)
--> (http://bugs.winehq.org/attachment.cgi?id=31335)
Complete terminal output
To reproduce, click view -> tiles. Nothing happens, it just looks the same as
the default icon view. This looks pretty suspicious:
fixme:listview:LISTVIEW_SetView View LV_VIEW_TILE unimplemented
I can't test with the native comctl32, though (it crashes the program on
startup).
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http://bugs.winehq.org/show_bug.cgi?id=19371
Summary: BCArchive: encoutners unknown toolbar style
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.jetico.com/encryption-bcarchive/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
fixme:toolbar:TOOLBAR_SetExtendedStyle Unknown Toolbar Extended Style
0x00000020. Please report.
Native comctl32 'fixes' it. There's not major visual flaw afaict, but the fixme
does say to report it ;-).
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https://bugs.winehq.org/show_bug.cgi?id=52466
Bug ID: 52466
Summary: Toolbar: Wrong size returned by TB_GETMAXSIZE message
for toolbars with TBSTYLE_WRAPABLE style
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: yal(a)csoftcom.com
Distribution: ---
Under Windows (I've tested Win10/11) TB_GETMAXSIZE always returns size for
single row of buttons regardless of wrapped it or not. WINE calculates size for
current wrapping. For example: under Win toolbar with initial size (0,0) and 2
buttons (20,20) TB_GETMAXSIZE always returns(40,20), WINE returns (20,40) - 2
rows wrapping.
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https://bugs.winehq.org/show_bug.cgi?id=52465
Bug ID: 52465
Summary: Toolbar: Wrong TB_GETBUTTON message processing,
returns (-1) instead of separator width in TBBUTTON
structure
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: yal(a)csoftcom.com
Distribution: ---
>From MSDN documents about TB_GETBUTTON : If the button is a separator, that is,
if fsStyle is set to BTNS_SEP, iBitmap determines the width of the separator,
in pixels.
So, this code needs to change:
/wine/dlls/comctl32/toolbar.c:3373
static LRESULT
TOOLBAR_GetButton (const TOOLBAR_INFO *infoPtr, INT nIndex, TBBUTTON *lpTbb)
{
---------------------------<cut>------------------------
/*From MSDN documents: If the button is a separator, that is, if fsStyle is
set to BTNS_SEP,
iBitmap determines the width of the separator, in pixels*/
lpTbb->iBitmap = (btnPtr->fsStyle & BTNS_SEP) ? SEPARATOR_WIDTH :
btnPtr->iBitmap;
---------------------------<cut>------------------------
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http://bugs.winehq.org/show_bug.cgi?id=23077
Summary: UltraEdit 16.10: Plus sign doesn't appear in directory
tree
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28652)
--> (http://bugs.winehq.org/attachment.cgi?id=28652)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) install UltraEdit
3) wine Uedit32.exe
4) close all popup windows (buy now, tip of the day etc.)
5) In "File View" Window click on plus sign of "C" then "Program Files"
6) Click on plus sign of "Internet Explorer" branch will unfold, plus sign
changes to minus sign
7) Click on minus sign of "Internet Explorer" branch will fold
Behaviour:
After seventh step minus sign of "Internet Explorer" stays minus sign and I
cannot unfold that branch anymore
Expected behaviour:
After seventh step minus sign of "Internet Explorer" should convert itself into
plus sign and I should have ability to unfold the branch
In terminal I get only
fixme:win:LockWindowUpdate (0x100a0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
for every successful fold/unfold operation
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https://bugs.winehq.org/show_bug.cgi?id=49280
Bug ID: 49280
Summary: Possible usage of null pointer line_def in edit.c
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
`line_def` may be null(based on condition on while loop) but is used later
`line_def->width`
```
while (line_def && line_idx)
{
line_def = line_def->next;
line_idx--;
}
w = es->format_rect.right - es->format_rect.left;
lw = line_def->width;
```
https://github.com/wine-mirror/wine/blob/f0ad5b5c546d17b281aef13fde996cda08…
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http://bugs.winehq.org/show_bug.cgi?id=15741
Summary: Emule: Configuration asistant window is not repainted
correctly
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.emule-project.net
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16836)
--> (http://bugs.winehq.org/attachment.cgi?id=16836)
Screenshot in WinXP
The first time you run eMule, a configuration window will appear and after you
pass to the second step, the background of the first window will still remain
in the back. Check the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=15743
Summary: eMule: Misplaced info in the widgets
Product: Wine
Version: 0.9.16.
Platform: PC
URL: http://www.emule-project.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16841)
--> (http://bugs.winehq.org/attachment.cgi?id=16841)
Screenshot in WinXP
Looks like the info in the tabs is around 1 o 2 pixels lower than they should.
Check the screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=40416
Bug ID: 40416
Summary: Attempts to open some dialogs causing programs to
softlock
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hagepri2013(a)gmail.com
In some programs, attempting to open certain dialogs causes the program to
freeze without responding. This behavior can be observed in the most recent
version of 0CC-Famitracker, found here: http://hertzdevil.info/programs/
Attempting to open the configuration dialog (marked by a hammer in the top bar)
will cause the program to hang. The program will also hang when attempting to
modify any new instrument.
Is there some bug with Wine dispatching Windows dialogs? This program is
developed in Visual Studio 2015.
http://prntscr.com/ao0x5n
This screenshot depicts the button which will cause the hang. The program will
continue to produce sound and the oscilloscope will continue to move as well,
but the rest of the program will freeze.
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http://bugs.winehq.org/show_bug.cgi?id=23225
Summary: Cyberboard Player: missing control buttons
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28904)
--> (http://bugs.winehq.org/attachment.cgi?id=28904)
Wine vs WinXP
There are at least 3 missing control buttons in Cyberboard Player. Attachment
shows that better. I tried many wine versions since 0.9.49 till
1.2-rc3, but it probably never worked correctly.
To reproduce: "File" -> "Open" -> "GenericGame.gam"
I left this in UNCONFIRMED, but someones confirmation is welcomed ;)
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https://bugs.winehq.org/show_bug.cgi?id=45769
Bug ID: 45769
Summary: 0CC-FamiTracker etc. crashes after saving, due to
AfxFormatString1(out=in)
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
0CC-FamiTracker 0.3.14.5 (http://hertzdevil.info/programs/0CCft_v0314r5.7z )
and my j0CC fork
(https://github.com/jimbo1qaz/j0CC-FamiTracker/releases/download/j0.6.0a/j0C…
) crash after saving.
Confirmed on multiple machines including Ubuntu with 3.14 and 3.15, and a
Debian x64 VM with a .wine created under Debian version, and upgraded to 3.0.2.
Instructions:
- Open 0CC (and optionally open an existing file.
- Press Space (to enable editing) and mash the keyboard a bit to enter notes.
- Press Ctrl+S and specify a filename.
- Mash a few keys and press Ctrl+S a few times.
At this point 0CC will usually crash with an assertion error in CString, often
with a backtrace consisting of a single entry of 0x0. One time I got a
backtrace pointing to MFC UI code.
------------
I think this is a memory corruption issue arising from calling
`AfxFormatString1(text, IDS_FILE_SAVED, text);` with the same input and output
=
https://github.com/HertzDevil/0CC-FamiTracker/blob/v0.3.14.5/Source/FamiTra…
But it doesn't crash on Windows. Is that a program bug or Wine bug?
- I think MFC is statically linked.
I thought it was a regression from some unknown earlier revision, but I
installed a Debian Stretch 64 VM, `apt-get install wine wine32`
(https://packages.debian.org/stretch/wine = 1.8.7-2), and `wine
0CC-FamiTracker.exe` experiences the same issue. Maybe the crash doesn't
manifest on Wine 32? IDK.
-----------
The code in question has been removed from 0CC, and I will be including a
workaround (don't call AfxFormatString1(out=in)) into j0CC soon.
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http://bugs.winehq.org/show_bug.cgi?id=35274
Bug ID: 35274
Summary: Heavy Metal Pro page faults when using "open from"
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: liquitsnake(a)gmx.net
Classification: Unclassified
This seems similar to bug 21665, but is not the same bug (as it has been fixed
long ago)
When using "open from" to load a file in Heavy Metal, the program will page
fault as soon as the "open" button is pressed. Similarily, it will page fault
when using "save to" most of the time. That makes it impossible to use these
functions.
It doesn't appear to be a regression (I have witnessed this on all versions
from 1.3.7 to 1.7.9).
Using native comctl32.dll solves the crashing. The native DLL used in my
testing has the MD5 2f0680d0ac7b37cd5f3b118024ad0f0d.
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http://bugs.winehq.org/show_bug.cgi?id=12123
Summary: Wall Street Advisor 1.27 redraw problems
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lathuy.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that bug 7430 is fixed, on to runtime problems.
To install this app, first to
sh winetricks vcrun6 wsh56
Start the app. You'll see a tree control on the left
whose root node flashes constantly. Also, the main
pane doesn't redraw properly when you drag some
unrelated window in front of it.
(Also, the app outputs
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
on startup. I think that's associated with ado15, but
doing winetricks art2kmin doesn't seem to help that...? ADO has
always been a mystery to me. But that's a different bug.)
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http://bugs.winehq.org/show_bug.cgi?id=32342
Bug #: 32342
Summary: PlanetSide2 Error message and bugreport.txt and
debug.log in Steam.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 42683
--> http://bugs.winehq.org/attachment.cgi?id=42683
PlanetSide2 bugreport.txt
Cannot run PlanetSide 2 on x64 Fedora 17. Popuing up three similar error log
message with attached bugreport. Also attached debug.log is generated in Steam
install dir.
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https://bugs.winehq.org/show_bug.cgi?id=40584
Bug ID: 40584
Summary: DLTCEP: wrong window layout, buttons cannot be pressed
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p1(a)devopsx.com
Created attachment 54426
--> https://bugs.winehq.org/attachment.cgi?id=54426
how it looks in wine
In a modal window, buttons at the bottom can't be pressed with mouse
(presumably due to tabbed control are reaching too far down). But if focused
with tab, pressing with enter or space works fine.
This is a recurrence of https://bugs.winehq.org/show_bug.cgi?id=8522. I'm not
sure if it's ever been fixed.
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http://bugs.winehq.org/show_bug.cgi?id=19410
Summary: Personal Stock Monitor: tooltip text not visible
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://www.personalstockmonitor.com/downloads.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
In Personal Stock Monitor (see URL for download), if one hovers over a
truncated entry a tooltip pops up, but there is no visible text on it.
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https://bugs.winehq.org/show_bug.cgi?id=49097
Bug ID: 49097
Summary: Treeview unduly handles WM_SYSKEYDOWN
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Distribution: ---
Treeview unduly handles WM_SYSKEYDOWN
Refer to treeview.c
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
No such processing on Listview :
case WM_KEYDOWN:
return LISTVIEW_KeyDown(infoPtr, (INT)wParam, (LONG)lParam);
As a consequence, WM_SYSKEYDOWN not correctly passed to parent Wnd if focus is
on a Treeview control.
Proof of concept : Use ReactOS. Open Regedit or Event Viewer. Put focus on
treeview. Alt+F4 does nothing (WM_SYSKEYDOWN "stuck" at Treeview component
level)
Suggested patch :
change
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
into
case WM_KEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
as no reason to handle WM_SYSKEYDOWN at component level.
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