https://bugs.winehq.org/show_bug.cgi?id=3952
--- Comment #80 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> ---
Phantasy Star Online 2 works with Proton now, and it uses GameGuard.
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https://bugs.winehq.org/show_bug.cgi?id=3952
dev(a)taibsu.de changed:
What |Removed |Added
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CC| |dev(a)taibsu.de
--- Comment #79 from dev(a)taibsu.de ---
I've been desperately trying to get L2 working on my Ubuntu 22.04 using Lutris
and Wine.
What I know so far is when changing the hosts file entry for
l2authd.lineage2.com to another IP the game won't even start but will be stuck
at the splash screen. When removing the entry, the game will start with a
GameGuard error. maybe this information will help someone here.
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https://bugs.winehq.org/show_bug.cgi?id=53075
Bug ID: 53075
Summary: Spitfire Audio App 3.3.23: crashes/freezes after login
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nonamedboy(a)outlook.com
Distribution: ---
Created attachment 72495
--> https://bugs.winehq.org/attachment.cgi?id=72495
Archive containing logs and a screenshot
System information
------------------
Distribution : Kubuntu 22.04 LTS
Kernel : 5.15.0-30-generic
Architecture : x86_64
CPU : Intel Core i7-12700F
Wine version : wine-7.9 / 7.9~jammy-1
Wine package name : wine-devel
Wine package source :
https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources
Installed programs : * Microsoft Visual C++ 2015-2019 Redistributable (x64) -
14.29.30139 [installed by Spitfire Audio]
* Spitfire Audio version 3.3.23
* Wine Mono Runtime 7.2.0
* Wine Mono Windows Support 7.2.0
Changed Settings : Wine Windows version (7, 8, 8.1, 10)
Application information
-----------------------
Application : Spitfire Audio App
Application version : 3.3.23
Official URL :
https://www.spitfireaudio.com/library-manager/download/win/Archive.org URL :
https://web.archive.org/web/20220524211003/https://d1t3zg51rvnesz.cloudfron…
AppDB URL :
https://appdb.winehq.org/objectManager.php?sClass=application&iId=19759
Installation path : "~/.wine/drive_c/Program Files/Spitfire Audio/"
Installer file name : SpitfireAudio-Win-3.3.23.exe
Installer SHA1 : cf91f0ff1a60a3b0584b8587b78105100eb0b4d0
Executable file name: Spitfire Audio.exe
Executable SHA1 : b5370fb6fbf3926d48dfee23817e043ff35a4f72
Bug information
---------------
Type of bug : crash/freeze; could be regression - AppDB indicates a
silver rating with 7.2-staging
Symptom : the application does either crash or not respond (seems
to be random) and has to be terminated forcefully
Condition : during startup, after login
Last error message : 01b4:err:sync:RtlpWaitForCriticalSection section
00000000002300C8 "dlls/ntdll/heap.c: main process heap section" wait timed out
in thread 01b4, blocked by 0100, retrying (60 sec)
Steps to reproduce the bug
--------------------------
0. Reset the default wine prefix
1. Install the Spitfire Audio App in the default wine prefix
2. Open Terminal here: "~/.wine/drive_c/Program\ Files/Spitfire\ Audio/"
3. Run Spitfire Audio.exe: "wine Spitfire\ Audio.exe"
4. Click on "DECLINE" when asked about data collection
5. Enter username and password (free account needed)
6. Click on "LOGIN"
7. You will see the loading screen (circle shaped bar) fill to about 50%-100%,
then the application will either crash or not respond
Attachments
-----------
wine_bug_report_spitfire.zip:
- app_log.txt : contains the logs created by Spitfire Audio
App
- bug_info.txt : contains this description
- Screenshot_20220524_225202.png: a screenshot of the frozen Spitfire Audio
App
- wine_log.txt : contains the logs created by wine
Checklist
---------
- bug writing guidelines : checked
- most frequently reported bugs : no match found
- known issues : may be related to
https://bugs.winehq.org/show_bug.cgi?id=31882
- regression test : N/A
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https://bugs.winehq.org/show_bug.cgi?id=53399
Bug ID: 53399
Summary: DS emulator issues control configuration will not open
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: Hinson_jd16(a)yahoo.com
Distribution: ---
When I try to configure the controls on the Desume emulator it keeps crashing
the emulator. How do I fix this?
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https://bugs.winehq.org/show_bug.cgi?id=52840
Bug ID: 52840
Summary: Vulkan fails to initialize for 32-bit processes due to
ENOMEM while trying to map shared libraries
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
This can result in subtle failures down the line. In my case it resulted in a
variation on bug 52508.
This was a huge game of "any one of you should have screamed an error condition
at me, but you didn't", and as a result this took me several hours to debug.
Kind of annoyed at that one.
Anyway, the root of the problem is that we reserve almost the entire address
space. We reserve everything above 0x80000000 because we don't want win32
memory to get mapped there, and we reserve the entire range between
0x00010000-0x68000000 for... some reason?
And for me, this doesn't leave enough space to load everything that the Vulkan
driver needs. The final straw was a failure to reserve 27 MiB for
libicudata.so.
Normally this isn't a problem, because we release the low area, but all of this
happens during DLL initialization (winex11.drv.so specifically), and we don't
release the low area until after all DLLs are attached.
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https://bugs.winehq.org/show_bug.cgi?id=43743
Bug ID: 43743
Summary: No 3D graphics in Wolcen: Lords of Mayhem
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59232
--> https://bugs.winehq.org/attachment.cgi?id=59232
Log of Wolcen - Wine 2.17 Staging (~14mb unpacked)
Wolcen: Lords of Mayhem is a Steam-hosted DX11 game, using CryEngine.
As the DX11 implementation has been improved in Wine, the graphics stopped
working at some point after Wine 2.3.
I have attached a log file which may indicate well enough about the root reason
of the issue (Should I still run a regression test?)
Wine complains *a lot* about the following:
err:d3d:wined3d_debug_callback 0x1b309e40: "GL_INVALID_ENUM error generated.
Invalid primitive mode.".
P.S. There are already an open ticket for corrupted graphics in this game (bug
42729), but this issue is about "No graphics at all". GUI graphics (menus etc.)
are still okay.
I guess this bug must be resolved after getting into bug 42729.
-------------------------
Clean Wine Staging 2.17 64-bit prefix, no CSMT
Steam client
Nvidia GTX 760M (driver version: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=53404
Bug ID: 53404
Summary: Wine should track each Wine prefix with multiple
.desktop files and several values in [Default
Applications] group
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abacadacaba(a)gmail.com
Distribution: ---
Most apps have GUI anyway.
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https://bugs.winehq.org/show_bug.cgi?id=53063
Bug ID: 53063
Summary: SPORE crashes at launch after
4a98b07c4bcc35a698448261478ba856c149cbea
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: huw(a)codeweavers.com, zzhang(a)codeweavers.com
Regression SHA1: 4a98b07c4bcc35a698448261478ba856c149cbea
Distribution: ---
winedbg doesn't seem to be able to get a backtrace, but the crash is inside of
glTexSubImage2D(), called from wined3d_create().
The application does seem to use D3DKMT APIs directly, but not that one, and it
crashes before getting to that point.
I'm currently debugging this.
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https://bugs.winehq.org/show_bug.cgi?id=52590
Bug ID: 52590
Summary: Nvidia Geforce Now Crashing on Installation
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kcexton01+winehq(a)gmail.com
Distribution: ---
Created attachment 71917
--> https://bugs.winehq.org/attachment.cgi?id=71917
wine console errors and warnings
After launching the installer for nvidia geforce now the installer crashes with
an error prompt saying "Nvidia Installer Failed".
running on Debian 10.11 Buster.
Attached is the application error prompt, the logs with only error messages,
and the logs with no fixme-prompts.
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