https://bugs.winehq.org/show_bug.cgi?id=47382
Bug ID: 47382
Summary: Nero CoverDesigner doesn't install - hangs at
"checking for the latest version"
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Follow up to bug 47371.
The installer just stalls and doesn't seem to continue, even after I waited
~15min.
"winetricks -q ie8 win7" helps.
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https://bugs.winehq.org/show_bug.cgi?id=52718
Bug ID: 52718
Summary: The 32-bit windows.media.speech:speech crashes on
Windows 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 32-bit windows.media.speech:speech crashes on Windows 10 1709:
speech.c:614: SpeechRecognizer default language L"en-US".
speech.c:277: iface 0062FDE4, value 0062FD00.
windows.media.speech:speech:05b8 done (-1073740791) in 1s
Test failed: crash (c0000409)
https://test.winehq.org/data/patterns.html#windows.media.speech:speech
Where 0xc0000409 is STATUS_STACK_BUFFER_OVERRUN.
Traces show the crash happens in test_SpeechRecognitionListConstraint() which
was added in the commit below:
commit 954b14348d08c8f9470cf92fccd0b2a3f7db9fff
Author: Bernhard Kölbl <besentv(a)gmail.com>
AuthorDate: Mon Mar 14 11:06:35 2022 +0100
windows.media.speech/tests: Add tests for SpeechRecognitionListConstraint.
Signed-off-by: Bernhard Kölbl <besentv(a)gmail.com>
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
More precisely, traces indicate that it happens on this line:
936 hr =
ISpeechRecognitionListConstraintFactory_CreateWithTag(listconstraint_factory,
&iterable_hstring.IIterable_HSTRING_iface, tag, &listconstraint);
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https://bugs.winehq.org/show_bug.cgi?id=48852
Bug ID: 48852
Summary: quartz crashes with Magic The Gathering: Online
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: panard(a)inzenet.org
Distribution: ---
Created attachment 66776
--> https://bugs.winehq.org/attachment.cgi?id=66776
WINEDEBUG=+quartz,+wmp
Since the March 25, 2020 update of Magic Online client, quartz regularly
crashes in PullPin_Disconnect, whereas the following configuration is used:
winetricks sound=disabled winegstreamer=disabled
Attached is the backtrace, a +quartz,+wmp trace, and the wav file it was
playing. Relevant errors seem to be around:
0073:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8004020e
0073:warn:quartz:FilterGraph2_Render Unable to connect L"Wave Parser" to
renderer (80040207)
Then the crash occurs within PullPin_Disconnect because This->pAlloc is NULL.
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http://bugs.winehq.org/show_bug.cgi?id=25284
Summary: kernel32: process tests fail on Ubuntu 10.04
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://test.winehq.org/data/9867c39133f260eead2e7a041e
ae1d1fd775dcf1/wine_ae-ub1004/kernel32:process.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
These tests fail every time on my machine:
wine: configuration in '/home/austin/.wine' has been updated.
wine: cannot find L"C:\\windows\\system32\\doesnotexist.exe"
wine: cannot find L"C:\\windows\\system32\\does.exe"
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\austin\\wine-git\\dlls\\kernel32\\tests\\kernel32_test.exe" failed,
status c0000022
process.c:1276: Test failed: StartupInfoA:cb expected 68, but got 0
process.c:1277: Test failed: StartupInfoA:lpDesktop expected '', got '(null)'
process.c:1279: Test failed: expected
'Z:\home\austin\wine-git\dlls\kernel32\tests\kernel32_test.exe.so' or null, got
'(null)'
process.c:1281: Test failed: StartupInfoA:dwX expected 0, but got 1
process.c:1282: Test failed: StartupInfoA:dwY expected 0, but got 1
process.c:1283: Test failed: StartupInfoA:dwXSize expected 0, but got 1
process.c:1284: Test failed: StartupInfoA:dwYSize expected 0, but got 1
process.c:1285: Test failed: StartupInfoA:dwXCountChars expected 0, but got 1
process.c:1286: Test failed: StartupInfoA:dwYCountChars expected 0, but got 1
process.c:1287: Test failed: StartupInfoA:dwFillAttribute expected 0, but got 1
process.c:1288: Test failed: StartupInfoA:dwFlags expected 1, but got 0
process.c:1289: Test failed: StartupInfoA:wShowWindow expected 1, but got 0
process.c:1543: Test failed: ReadProcessMemory error -559038737
process.c:1545: Test failed: wrong read bytes 0
process.c:1623: Test failed: GetProcessVersion error 5
make: *** [process.ok] Error 15
I've tried going back to 1.2, fail there as well, and in gcc-4.4 and gcc from
svn.
austin@midna:~/wine-git/dlls/kernel32/tests$ uname -a
Linux midna 2.6.35-22-generic #34~lucid1-Ubuntu SMP Mon Oct 11 14:34:26 UTC
2010 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=53078
Bug ID: 53078
Summary: Star Stable Online: GameGuard execute error 114 when
launching the game
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dominik(a)greysector.net
Distribution: ---
Created attachment 72498
--> https://bugs.winehq.org/attachment.cgi?id=72498
wine terminal output
Star Stable Online has been working fine for quite some time under Wine. The
only minor annoyance was the
The game did not start properly
Do you want to repair it?
Yes No
dialog box after clicking Play. Despite that, the game worked fine. Also,
clicking "Yes" above would reinstall the game but not make the dialog go away.
However, in the latest update (May 25th, 2.12.2 as far as I can tell), the
developer added GameGuard anti-cheating solution and the game stopped
launching. I can start the launcher, log in (free account required), but after
clicking "Play", in addition to the "did not start properly" dialog box I get
another:
GameGuard execute error 114
GameGuard initialization error. Try rebooting and executing the game again or
close the program considered a cause of collision.
OS: Fedora 36 x86_64
Wine: 7.9 (distribution packages)
Game download link: https://www.starstable.com/en/myaccount/download (needs
User-Agent set to Windows)
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https://bugs.winehq.org/show_bug.cgi?id=51698
Bug ID: 51698
Summary: ucrt stdio's stdout does not flush
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
Not msvcrt. UCRT does not correctly flush. why?
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https://bugs.winehq.org/show_bug.cgi?id=49520
Bug ID: 49520
Summary: WIng Commander 4 DVD edition not scaling/displaying
Videos correctly
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 67651
--> https://bugs.winehq.org/attachment.cgi?id=67651
DVD Resize/Rendering error.
Video/Audio decode/playback works, however The video is being rendered as a
square/being clipped off, and is not being scaled correctly. I have also tried
to force the screen resolution into 640x480 which fixed the scale, but did not
fix the square image/cropping problem.
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https://bugs.winehq.org/show_bug.cgi?id=53565
Bug ID: 53565
Summary: postgresql installer 9.3 needs support for default
style argument in WshShell.Run
Product: Wine
Version: 7.11
Hardware: x86
URL: https://www.enterprisedb.com/downloads/postgres-postgr
esql-downloads
OS: Linux
Status: NEW
Keywords: download, Installer, source
Severity: minor
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
CC: austinenglish(a)gmail.com, sloper42(a)yahoo.com
Depends on: 46083
Distribution: Fedora
This is followup to Bug #46083
Noticed in postgresql 9.3.25-1 installer. When starting the installer, a script
called prerun_checks is executed. There is failure executing following line
canExecute = WshShell.Run("Temp_Path")
Terminal shows:
0124:err:wshom:WshShell3_Run failed to convert style argument, 0x80020005
We need to add support for default "style" arg in wshom::WshShell3_Run.
This failure is hidden and script works accidentally because of a "On Error
Resume Next" line before the WshShell.Run.
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https://bugs.winehq.org/show_bug.cgi?id=46083
Bug ID: 46083
Summary: postgresql: "Unable to write inside TEMP environment
variable path"
Product: Wine
Version: 3.19
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Noticed in 9.3.4-3 and 9.3.24 installers. When starting the installer, there's
an immediate error dialog:
Error
There has been an error.
Unable to write inside TEMP environment variable path.
Terminal shows:
0048:fixme:wscript:set_host_properties ignored L"nologo" switch
0048:fixme:vbscript:VBScript_SetScriptState unimplemented
SCRIPTSTATE_INITIALIZED
0048:fixme:wshom:WshShell3_get_Environment (0x144008 {VT_BSTR: L"PROCESS"}
0x33f748): semi-stub
0048:fixme:wshom:WshEnvironment_QueryInterface Unknown iface
{a6ef9860-c720-11d0-9337-00a0c90dcaa9}
0048:fixme:wscript:Host_Quit (1) semi-stub: no script engine clean up
winetricks -q wsh57 works around it.
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https://bugs.winehq.org/show_bug.cgi?id=45168
Bug ID: 45168
Summary: Visual Novel "The Fruit of Grisaia" has flickering
glitches
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 61370
--> https://bugs.winehq.org/attachment.cgi?id=61370
Error log
The game works fine so far, but the graphics is often glitchy and doesn't seem
to update properly.
It spams the output
> fixme:d3d:wined3d_texture_add_dirty_region Ignoring dirty_region (
I guess this is the problem.
The game uses d3d9 AFAIK, although I couldn't get it to output an apitrace
trace.
I hope this is not a dupe, but I didn't find the issue.
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