https://bugs.winehq.org/show_bug.cgi?id=47490
Bug ID: 47490
Summary: GlobalLock different behavior
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: ghotik2002(a)yahoo.com
Distribution: ---
Different behavior of GlobalLock in DxWnd GUI routine.
This is an extract of source code:
IStream *pStream = 0;
CreateStreamOnHGlobal(0, TRUE, &pStream);
LONG cbSize = 0;
hr = pPicture->SaveAsFile(pStream, TRUE, &cbSize);
if(FAILED(hr)) {
OutTrace("GrayIcon: SveAsFile error hr=%#x\n", hr);
return NULL;
}
HGLOBAL hBuf = 0;
hr = GetHGlobalFromStream(pStream, &hBuf);
if(FAILED(hr)) {
OutTrace("GrayIcon: GetHGlobalFromStream error hr=%#x\n", hr);
return NULL;
}
buf = (BYTE *)GlobalLock(hBuf);
if(buf == NULL) {
OutTrace("GrayIcon: GlobalLock error err=%d\n", GetLastError());
return NULL;
}
the stream holds an icon picture, everything is ok but the GlobalLock call:
- in Windows it returns a valid memory address
- in Wine/Linux it returns NULL errno 157 ERROR_DISCARDED - The segment is
already discarded and cannot be locked.
All this is in DxWnd program run on Wine/Linux environment.
P.s. my first bug report here - hope everything is more or less ok ... ;)
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https://bugs.winehq.org/show_bug.cgi?id=38040
Bug ID: 38040
Summary: Cubic Castles: fog effect doesn't work properly
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://ccdownload.blob.core.windows.net/ccwindows/Cubi
cCastlesWindowsSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50675
--> https://bugs.winehq.org/attachment.cgi?id=50675
screenshot
The distance fog effect isn't rendered properly and almost everything is white
in the game. Only the HUD, character names and the chat window is visible.
The same problem with Wine 1.4, 1.6 etc. Native d3dx9* libraries don't change
the picture at all. Disabling GLSL doesn't help either.
Terminal output:
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f7f8,0x00000000), stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x139430, adapter_idx
0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
err:ole:CoCreateInstance apartment not initialised
fixme:g711:G711_StreamSize
err:d3d:wined3d_debug_callback 0x172be8: "GL_INVALID_VALUE error generated.
Width and height must not be negative.".
err:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @
state.c / 4972
...
The last lines are repeating over and over.
Fedora 21
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=28362
Summary: mshtml/events.ok is flaky, times out sometimes on some
machines?
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I just had a timeout on mshtml/events.ok.
http://test.winehq.org/data/tests/mshtml:events.html shows a number of
timeouts on at least two windows machines, so I may not be alone.
My log showed
../../../tools/runtest -q -P wine -M mshtml.dll -T ../../.. -p
mshtml_test.exe.so events.c && touch events.ok
...
fixme:mshtml:nsURI_EqualsExceptRef (0x20cc770)->(0x1799d8 0x33efb4)
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0x1dec0a8)->()
fixme:mshtml:HttpNegotiate_GetRootSecurityId (0x17ab88)->(0x33efdc 0x33efac 0)
and then hung for 20 minutes until buildbot killed it.
This was with WINEDEBUG=warn+heap, if it matters, and the machine it
happened on was
os: Ubuntu 10.04.3 LTS, 2.6.32-33-generic, pulseaudio
0.9.21-63-gd3efa-dirty, Advanced Linux Sound Architecture Driver Version
1.0.21.
ram: 3212 MB
cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
gpu: GeForce GT 240/PCI/SSE2 3.2.0 NVIDIA 195.36.24
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https://bugs.winehq.org/show_bug.cgi?id=41731
Bug ID: 41731
Summary: vb custom control not work
Product: Wine-staging
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I have a visual basic 6 base application. In application enter key will go
cursor to next field in windows and in backspace will go to cursor to previous
field in windows. But in wine-staging 1.9.23 and all other version this
functionality not work. So please suggest me for this. Download link is below
for application.
http://piracyfreeos.org/partner/down.php
log for application is
fixme:winediag:start_process Please report bugs at http://bugs.wine-staging.com
(instead of winehq.org).
fixme:ntoskrnl:IoGetConfigurationInformation partial stub
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
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https://bugs.winehq.org/show_bug.cgi?id=42493
Bug ID: 42493
Summary: Kritika Online startup fails (Xigncode problem?)
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wyrex(a)openmailbox.org
Distribution: ---
Created attachment 57360
--> https://bugs.winehq.org/attachment.cgi?id=57360
game launch from patcher
Kritika Online MMO freezes at startup. Game patces succesfully in 32-bit prefix
with ie7 installed. When I click "Game Start" empty game window opens and after
10 seconds Xigncode flashes in bottom corner. Then only this message spams
continously until I forcekill it.
fixme:virtual:get_section_name (0x348,0x340000,0x33ba48,528,0x33ba44):
semi-stub
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https://bugs.winehq.org/show_bug.cgi?id=42596
Bug ID: 42596
Summary: The Secret World: Shadows Render Incorrectly
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: padreadamo(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57537
--> https://bugs.winehq.org/attachment.cgi?id=57537
Incorrect shadow rendering
Shadows do not render correctly in "The Secret World," an MMORPG that is
getting a relaunch later this year, using Staging (CSMT) or not. There are not
settings (in the game) that change the outcome of the shadows not rendering
correctly. In addition, this was checked using several different GPUs and CPUs
to rule-out possible hardware (AMD CPU vs Intel CPU and AMD 7970/AMD R270m).
This game uses the Dreamworld engine which is also used in "Age of Conan."
The attachment shows an in-game screenshot of the shadow rendering. This is my
first bug report here.
Link to download the client: http://cdn.funcom.com/tsw/live/setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=52219
Bug ID: 52219
Summary: Java 8 offline installer crashes
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71291
--> https://bugs.winehq.org/attachment.cgi?id=71291
Crash backtrace
Java 8 installer displays, but crashes after clicking "Next" button
Procedure:
1 - Download Java offline installer and open it
2 - Click Next
Download: https://www.java.com/pt-BR/download/manual.jsp
jre-8u311 were tested the time this bug report is being written. Both 64-Bits
and 32-Bits versions has the same issue
64-Bits SHA1: 1ff669c31b79955775026a58bb2952daf204aa53
32-Bits SHA1: 10e428c0b52e89feb71c485bc4098768ff39c390
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https://bugs.winehq.org/show_bug.cgi?id=51531
Bug ID: 51531
Summary: DrMingw problem
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Although I installed DrMingw, wine doesn't call him if the exception occurs.
d: && cd \drmingw-0.9.3-win64\bin && drmingw -i -v
Dr.Mingw has been installed as default application debugger
wine64 version=wine-6.13-173-g04d52eb83fa
/mnt/WD-Elements-25A1/src/wine-git/install64/system.reg
...
[Software\\Microsoft\\Windows NT\\CurrentVersion\\AeDebug] 1623820558
#time=1d7626eb12154b6
"Auto"="1"
"Debugger"="\"d:\\drmingw-0.9.3-win64\\bin\\drmingw.exe\" -p %ld -e %ld -v"
...
[Software\\Wow6432Node\\Microsoft\\Windows NT\\CurrentVersion\\AeDebug]
1623820558
#time=1d7626eb121692e
"Auto"="1"
"Debugger"="\"d:\\drmingw-0.9.3-win64\\bin\\drmingw.exe\" -p %ld -e %ld -v"
...
/asoft-src/ispp-64/linux/cross-compile/llvm-mingw/ispp64-llvm-mingw-start.sh
0110:fixme:process:CmdBatNotification 1
0110:fixme:process:CmdBatNotification 0
[root@vlada-kuci tmp 00:41:04]$ wine: Unhandled division by zero at address
000000014000F806 (thread 0120), starting debugger...
0120:err:seh:start_debugger Couldn't start debugger L"" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
wine: Unhandled page fault on write access to 0000000000000000 at address
00007F96D844E9BB (thread 0070), starting debugger...
0070:err:seh:start_debugger Couldn't start debugger L"" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
Vladimir Koković, DP senior(70), Serbia, Belgrade, 28.July 2021
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https://bugs.winehq.org/show_bug.cgi?id=53591
Bug ID: 53591
Summary: Raspberry Pi OS Bullseye arm64 running 32-bit windows
app (AirMail)
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mgrushinskiy(a)gmail.com
Distribution: ---
Created attachment 72975
--> https://bugs.winehq.org/attachment.cgi?id=72975
install script for everything
I'm installing box86 and wine on Raspberry Pi Bullseye arm64 using
attached script.
I get the following error trying to run the app (AirMail):
WINEPREFIX=${HOME}/wine-air wine/bin/wine wine-air/drive_c/Program\
Files/Airmail/Airmail3.exe
Box86 with Dynarec v0.2.3 3a7cc57f built on Jul 9 2021 17:31:35
Box86 with Dynarec v0.2.3 3a7cc57f built on Jul 9 2021 17:31:35
Box86 with Dynarec v0.2.3 3a7cc57f built on Jul 9 2021 17:31:35
Box86 with Dynarec v0.2.3 3a7cc57f built on Jul 9 2021 17:31:35
0024:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0024:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0024:err:secur32:process_attach Failed to load gnutls_session_channel_binding
0024:err:secur32:SECUR32_initSchannelSP no schannel support, expect problems
wine: Unhandled exception 0x0eedfade in thread 24 at address 7B0110D6 (thread
0024), starting debugger...
Box86 with Dynarec v0.2.3 3a7cc57f built on Jul 9 2021 17:31:35
winedbg detected, not launching it!
0024:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 32 140"
(1359)
Read the Wine Developers Guide on how to set up winedbg or another debugger
What did I do wrong? I've seen reports from other people that that app
works on Raspberry Pi Buster with box86.
Thanks
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