https://bugs.winehq.org/show_bug.cgi?id=41798
Bug ID: 41798
Summary: The Solus Project crashes while loading with a "Fatal
Error" message
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56226
--> https://bugs.winehq.org/attachment.cgi?id=56226
Wine 1.9.23-141-g1e78138 terminal output
Wine version:
1.9.23-141-g1e78138
Windows 7 prefix.
When I attempt to run The Solus Project, it crashes with an error message
"Fatal Error".
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https://bugs.winehq.org/show_bug.cgi?id=46250
Bug ID: 46250
Summary: UT4 based games have performance issues (Hellblade:
Senua's Sacrifice, Conarium, Hatred, Observer)
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: performance, win64
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Listed games have a heavy stuttering. Disabling gameoverlayrenderer64 is a
workaround.
wine-3.21-313-gcda846b8cb
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https://bugs.winehq.org/show_bug.cgi?id=48429
Bug ID: 48429
Summary: Unity3D , UnrealEngine : rotated screen resolution
isn't detected
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: sorel.johann(a)yandex.com
Distribution: ---
System : Manjaro, xfce
Hardware : geforce gtx-970 with proprietary driver
Likely on all distribution and wine versions.
When running any Unity or Unreal Engine game in directx 9 or 11 with a rotated
screen the resolution availables at startup are indicated as if the screen was
in landscape mode instead of portrait.
As a result the rendering is cropped at the center of the screen.
Using lutris I have try different other wine versions and configurations
(virtual desktop, dxvk, ...) without success.
The only related message I could find in bugzilla or the forum is :
https://forum.winehq.org/viewtopic.php?t=30103
Not sure if this is a bug or an enhancement.
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https://bugs.winehq.org/show_bug.cgi?id=42728
Bug ID: 42728
Summary: Error: GL_INVALID_OPERATION error generated. Query
object not found. (Affects GRIP)
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 57715
--> https://bugs.winehq.org/attachment.cgi?id=57715
Grip.exe launched - console output before spam of GL_INVALID_OPERATION messages
As I start GRIP (Unreal Engine 4/DX11 racing game available on Steam), the game
gets easily stuck at in-game loading splash screen. As I check the console
output, I get *massive spam* of the following message:
err:d3d:wined3d_debug_callback 0x8aea440: "GL_INVALID_OPERATION error
generated. Query object not found.".
It repeats over and over again until I need to kill the executable.
The latest log file I saved, I counted that this error message was repeated
over 18.3 MILLION times (yes, you read it right), making the log file itself
almost 2GB at size. Only, and only this single message was repeated, nothing
else.
Console output before the spam was as showed in the attachment. I'm sorry I
don't provide the full log, since it contains over 20 000 lines of text. If
someone sees that important, please let me know. Basically, the lines showed in
the attachment were repeated over and over again from the very beginning, until
the massive spam of that 'GL_INVALID_OPERATION' error appeared just before the
game were accessing in-game menu which contains DX11 graphics.
Used configuration:
Wine 2.4 git + Wine-staging-git, no dll overrides, clean 64-bit prefix. No CSMT
or any other Staging related stuff enabled in winecfg. The game launched via
Windows version of Steam client.
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https://bugs.winehq.org/show_bug.cgi?id=40807
Bug ID: 40807
Summary: Unreal Engine 4 Prerequisites Setuo (x64) fails with
"Invalid ACL"
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 54738
--> https://bugs.winehq.org/attachment.cgi?id=54738
Terminal output in Wine 1.9.12 Windows 7 64-bit prefix
When attempting to run UE4PrereqSetup_x64.exe the installation fails because of
an "Invalid ACL" error.
This redistributable installer comes with every new Unreal Engine 4 game but I
am not sure where to find a standalone version that one can upload anywhere. I
do know there are some Unreal Engine 4 demos out on IndieDB:
http://www.indiedb.com/engines/unreal-engine-4/downloads
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https://bugs.winehq.org/show_bug.cgi?id=43479
Bug ID: 43479
Summary: Texture Bugs
Product: Wine-staging
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: footballteam000(a)wp.pl
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Some texture are black and sometimes with red strips.
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https://bugs.winehq.org/show_bug.cgi?id=51204
Bug ID: 51204
Summary: Subnautica Below Zero doesn't start the game, or load
saved game
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Using Subnautica Below Zero from Epic Games store, while starting a new game or
loading a previously saved game, the process stops without any printed message.
Stable and development branch are able to start the game using the same prefix.
Subnautica (non-below zero) is able to start on every branch.
002c:fixme:winediag:LdrInitializeThunk wine-staging 6.9 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
00f8:fixme:heap:RtlSetHeapInformation 00000000020A0000 0 000000000062CF20 4
stub
0128:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
wine: configuration in L"/home/braiam/.wine-dxvk" has been updated.
0140:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0140:fixme:imm:ImmReleaseContext (0000000000030058, 0000000062350560): stub
0140:fixme:wbemprox:client_security_SetBlanket 00000000660C2D60,
0000000062368AF0, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
0140:fixme:wbemprox:client_security_Release 00000000660C2D60
0140:fixme:service:I_ScRegisterDeviceNotification Notification filters are not
yet implemented.
0140:fixme:service:I_ScRegisterDeviceNotification Notification filters are not
yet implemented.
0140:fixme:service:I_ScRegisterDeviceNotification Notification filters are not
yet implemented.
0140:fixme:win:RegisterTouchWindow (0000000000030058 00000000): stub
0140:fixme:wbemprox:client_security_SetBlanket 00000000660C2D60,
0000000072521D90, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
0140:fixme:wbemprox:client_security_Release 00000000660C2D60
0140:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags
0x00000030
0140:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags
0x00000030
0140:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags
0x00000030
0218:fixme:ver:GetCurrentPackageId (000000006D81FE10 0000000000000000): stub
022c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA,
000000006FD2FE10
0140:fixme:wbemprox:client_security_SetBlanket 00000000660C2D60,
0000000073DF74B0, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
0140:fixme:wbemprox:client_security_Release 00000000660C2D60
0140:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags
0x00000030
0140:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags
0x00000030
-- Here it tries to start --
0148:fixme:file:CancelSynchronousIo (000000000000009C): stub
0148:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000011FD70
0284:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000011FD70
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https://bugs.winehq.org/show_bug.cgi?id=50984
Bug ID: 50984
Summary: Amazon games application fails to install a game
pre-download
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan(a)rnrcarpet.com
Distribution: ---
Amazon games application and Wine 6.6+ at the very least, games fail to
download and install.
Amazon application error appears after what appears to be a timeout when trying
to install a game. Application continues to function fine but no games will
download.
See https://bugs.winehq.org/show_bug.cgi?id=49266 for details on getting to
this point.
Application requires amazon.com account and games probably require being or
having been an Amazon Prime member and obtaining free Amazon Prime Twitch
games.
No logs currently sorry.
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https://bugs.winehq.org/show_bug.cgi?id=48725
Bug ID: 48725
Summary: Build, package and distribute the themes created by
ReactOS project
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
Wine has capability of theming using `msthemes` files. But none are available
in the distro.
ReactOS contributors have created some libre themes.
https://github.com/reactos/reactos/tree/master/media/themes
It'd be nice to build and package them, since extracting them from ReactOS is
inconvenient
Proposed ways to implement it:
1. Each theme should go into a separate package.
2. There should be a vurtual package triggering installation of all themes
packages.
3. The themes should be moved into a separate repo.
4. Since the themes are built with CMake, CPack should be used to package them.
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https://bugs.winehq.org/show_bug.cgi?id=37796
Bug ID: 37796
Summary: Monopoly EA crash (but game is playable)
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 50340
--> https://bugs.winehq.org/attachment.cgi?id=50340
Monopoly EA crash report (but game is playable)
Monopoly game by EA.
Download url
http://h10025.www1.hp.com/ewfrf/wc/softwareDownloadIndex?cc=us&lc=en&softwa…
The game is playable. The only issue is that it produces an error at the
beginning of the game. The game is full screen with all the effects working.
see backtrace.
Happy New Year !
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