https://bugs.winehq.org/show_bug.cgi?id=50751
Bug ID: 50751
Summary: notepad++ Find in files progressbar window doesn't
stay on top
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forinih564(a)nic58.com
Distribution: ---
Created attachment 69535
--> https://bugs.winehq.org/attachment.cgi?id=69535
Log
Tested with wine 6.3 & notepad++ version 7.9.3 (32-bit)
When using the Find in files feature in notepadd++ & starting the search ,
notepad++ locks the interaction with all windows except for the find in files
progressbar window that contains a cancel button , if you switch to other app
then return back to notepad++ using its taskbar icon , only the locked windows
appear which you can't interact with unless the search finishes or accessing
the progressbar window by alt+tab
it could be related to bug #26087 , but that bug is closed
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https://bugs.winehq.org/show_bug.cgi?id=50449
Bug ID: 50449
Summary: Program freezes if both keyboard and mouse is used at
the same time
Product: Wine
Version: 6.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: g0re(a)null.net
Distribution: ---
Created attachment 69063
--> https://bugs.winehq.org/attachment.cgi?id=69063
console output from version 5.22
Zdaemon 1.10.15 - a DOOM source port
http://downloads.zdaemon.org/zdaemon11015_win32_bin.7z
If only keyboard is used, works ok
If only mouse is used, works ok
Program freezes if both keyboard and mouse is used at the same time.
Issue both in windowed and fullscreen mode.
Until version 5.14, works fine.
Occurs from wine version 5.15 to version 6.0-rc5 (tested every version between)
Can do a simple test with (need an IWAD):
$ wine zdaemon.exe -iwad DOOM2.WAD -skill 4 +map map01
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https://bugs.winehq.org/show_bug.cgi?id=50130
Bug ID: 50130
Summary: Outrun 2006 cannot choose anti aliasing levels more
than 2
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jogamer1(a)protonmail.com
Distribution: ---
Created attachment 68622
--> https://bugs.winehq.org/attachment.cgi?id=68622
output log of config.exe
Install Outrun 2006 and run the Config.exe, under Video settings you can choose
anti aliasing settings up to 6 but in Wine only up to 2 is shown. If the anti
aliasing level is changed in outrun2006.ini the value will be blank in the anti
aliasing drop-down menu. Happens both on development and staging 5.21 and back
to Wine 5.0.
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https://bugs.winehq.org/show_bug.cgi?id=45601
Bug ID: 45601
Summary: Wargaming Game Center doesn't start after installation
Product: Wine
Version: 3.13
Hardware: x86
URL: http://redirect.wargaming.net/WGC/Wargaming_Game_Cente
r_Install_TWA_EU.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 62032
--> https://bugs.winehq.org/attachment.cgi?id=62032
wine log
When the program installed, it should start the program - but it does not.
"winetricks -q ie8" works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=36711
Bug ID: 36711
Summary: Civ 4 Colonization cannot load Save games, Crashes
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: typoofcem(a)gmail.com
Created attachment 48756
--> http://bugs.winehq.org/attachment.cgi?id=48756
Error output from when app crashes
Sid Meier's Civilization 4 Colonization (from the complete edition, not the
standalone) crashes when user attempts to load a saved game in Wine. Issue does
not effect Civ 4 nor its expansions, from the complete edition.
Note: game is being played from a complete install, without DVD-ROM (if that
makes any difference)
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https://bugs.winehq.org/show_bug.cgi?id=53714
Bug ID: 53714
Summary: proxyodbc SQLGetInfoW wrong behaviour when InfoValue
null
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: pollyielderah(a)gmail.com
Distribution: ---
Difference between odbc and proxyodbc.
Expected behaviour:
Calling proxyodbc SQLGetInfoW with null InfoValue should fill StringLength with
total bytes to be written. This allows to create appropriate size buffer on
second call.
Current behaviour:
proxyodbc SQLGetInfoW logs warning "Unexpected NULL InfoValue address" and
returns SQL_ERROR without returning bytes to be written.
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https://bugs.winehq.org/show_bug.cgi?id=53032
Bug ID: 53032
Summary: winedevice.exe segfaults on exit (Segmentation fault)
in Wine 7.9
Product: Wine
Version: 7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
This is a regression or maybe it's down to GCC 12.1 - I don't know.
When exiting wine, winedevice.exe segfaults all the time.
I cannot get a bt and my attempts of using gdb have been futile.
(gdb) c
Continuing.
[LWP 495578 exited]
[LWP 495577 exited]
[LWP 495576 exited]
[LWP 495573 exited]
Thread 5 "winedevice.exe" received signal SIGSEGV, Segmentation fault.
[Switching to LWP 495599]
0x7e68a2bf in ?? ()
(gdb) bt
#0 0x7e68a2bf in ?? ()
Backtrace stopped: Cannot access memory at address 0x1fe
Wine is built using: -O2 -march=pentium-m -m32
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https://bugs.winehq.org/show_bug.cgi?id=53027
Bug ID: 53027
Summary: Port Royale 4 crashes with wined3d_texture*
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 72398
--> https://bugs.winehq.org/attachment.cgi?id=72398
Vulkan backtrace
Hi,
This time, i used Wine unpatched :-D
The game crashes at the same place with OpenGL/Vulkan renderer.
Launch the game works, navigate in the menu & begin a new game too.
The issue appears during the loading when i start a new game.
I attach the backtrace for OpenGL and Vulkan renderer.
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https://bugs.winehq.org/show_bug.cgi?id=52545
Bug ID: 52545
Summary: [PATCH] ACE rights parser should allow octal and
decimal formats
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 71859
--> https://bugs.winehq.org/attachment.cgi?id=71859
Patch
Security descriptor parser should accept octal and decimal numeric format in
addition to hex.
ace-rights = (*text-rights-string) / ("0x" 1*8HEXDIG) / ("0" 1*%x30-37) /
(1*DIGIT )
https://docs.microsoft.com/en-us/openspecs/windows_protocols/ms-dtyp/f4296d…
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