https://bugs.winehq.org/show_bug.cgi?id=43653
Bug ID: 43653
Summary: Waves Central: install vst plugins issue
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viking991(a)gmx.de
Distribution: ---
Created attachment 59080
--> https://bugs.winehq.org/attachment.cgi?id=59080
waves central error message
Hi!
Waves Central (license manager / installer from waves.com) does not install vst
plugins in Wine.
installation aborts with this message box, also see attachment
###
Sorry
An error has occurred during installation
Please follow the steps in this troubleshooter
###
- System:
winehq-staging 2.16
debian stretch
- Steps to re-produce:
1) Download Waves Central installer
http://www.waves.com/downloads/central
Direct download link:
http://www.waves.com/dlrdr?id=central-win
Tested Waves Central Version: V1.3.3.4
sha1sum Install_Waves_Central.exe
0f90b9333855a8713e3f9ced767369364a46aa33 Install_Waves_Central.exe
2) Run Installer
wine64 Install_Waves_Central.exe
3) Run Waves Central
wine64 Waves\ Central.exe
4) Log in
unfortunately this needs an account with waves.com:
-> Log in -> create account -> web browser opens to create account
user user/pass in Waves Central to log in.
5) install any VST:
-> install products
-> install from online
-> choose products to install -> All Waves products
-> select any product, for example H-Reverb Hybrid Reverb 9
-> click install, message box as attached appears.
also check bug 43648
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=42588
Bug ID: 42588
Summary: Vietcong - graphics glitches since Wine 2.1
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 57517
--> https://bugs.winehq.org/attachment.cgi?id=57517
Vietcong - terminal log
In version 2.1 was introduced new bug that causes graphical glitches like
flickering soldiers. I can confirm this bug in wine versions 2.1, 2.2 and 2.3.
In versions 2.0 and below it worked probably fine - this bug is not 100%
reproducible - sometimes soldiers are flickering and glitches are shown very
often, sometimes just for few milisecond, but i am pretty sure that this was
introduced in version 2.1
Tested on Intel and AMD GPUs, Vietcong 1.60 with VCStarter 1.7 Beta
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https://bugs.winehq.org/show_bug.cgi?id=50218
Bug ID: 50218
Summary: Unable to finish the installation of Lego Staunt
rallye: request for indeo codec
Product: Wine
Version: 5.22
Hardware: x86
URL: https://www.myabandonware.com/game/lego-stunt-rally-bd
5#download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68723
--> https://bugs.winehq.org/attachment.cgi?id=68723
screenshot of the error
At the end of the stage of install, setup complains about indeo codecs.
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https://bugs.winehq.org/show_bug.cgi?id=53619
Bug ID: 53619
Summary: World of Warcraft Shadowlands randomly crashes
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cianuro2036(a)protonmail.com
Distribution: ---
This is something that has happened on multiple hardware, platforms and OS
distros. This is also something that has been happening for a while, I just
decided to report it because It can affect some parts of the game, such as
rated PVP.
The particular error logs as follows:
05f4:err:seh:dispatch_exception unknown exception (code=c0000420) raised
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
How to reproduce:
This feels 'random' but makes me _think_ it could be a memory leak issue. If
you're in highly populated areas _or_ highly demanding zones, it can trigger
itself.
Two recent scenarios I can recall
- First, doing multiple arena matches and waiting for the queue in Oribos. The
crash happened specifically during arena.
- Second, doing the Ashran Brawl Battleground. This battleground is very, very
long and has a lot of people around.
In both scenarios there is a slowdown in FPS in both areas.
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https://bugs.winehq.org/show_bug.cgi?id=53403
Bug ID: 53403
Summary: winegstreamer "flush" removal breaks radio in fallout
3
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)dflies.us
Distribution: ---
https://gitlab.winehq.org/wine/wine/-/merge_requests/105#note_4805https://gitlab.winehq.org/wine/wine/-/commit/5144b27661fcd6705353d832e03830…
In Wine 7.2 or 7.3 there was a removal of "flush" in wg_parser.
This makes some audio (in particular Fallout 3 Radio) chuggy and slows down the
entire game.
Reintroducing flushing fixes the issue but devs think the problem should be
fixed elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=44230
Bug ID: 44230
Summary: SlingPlayer 1.5 crashes during configuration
Product: Wine
Version: 2.22
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Distribution: Ubuntu
Created attachment 60025
--> https://bugs.winehq.org/attachment.cgi?id=60025
Wine 3.0-rc3 console output
SlingPlayer 1.5 crashes when attempting to configure the Slingbox (Alt+E -->
Slingbox Configuration --> Change...) (Slingbox needed)
Native qcap causes a new problem so can't try that as a workaround.
Native quartz needed to get this far.
The crash does not occur in Staging 2.21.
I compiled Wine 3.0-rc3 with -O0 and the crash does not occur. Compiling again
with -O1 or -O2 and the problem returns (did not try -O3). I also receive the
following warning during compilation, but further testing suggests it is not
related:
cc1: warning: unrecognized command line option ‘-Wno-packed-not-aligned’
I tried reverting 6864803f1ab70f9f9e90903b13e67da40973d12a but it did no make
any difference.
https://source.winehq.org/git/wine.git/commitdiff/6864803f1ab70f9f9e90903b1…
I also tried compiling with the following, which the man page claims GCC sets
with -O1, but the crash still didn't occur:
-fomit-frame-pointer -ftree-phiprop -ftree-sink -ftree-slsr -ftree-sra
-ftree-pta -ftree-ter -funit-at-a-time -ftree-copy-prop -ftree-copyrename
-ftree-dce -ftree-dominator-opts -ftree-dse -ftree-forwprop -ftree-fre
-fmove-loop-invariants -fshrink-wrap -fsplit-wide-types -ftree-bit-ccp
-ftree-ccp -fssa-phiopt -ftree-ch -finline-functions-called-once
-fipa-pure-const -fipa-profile -fipa-reference -fmerge-constants
-fdelayed-branch -fdse -fforward-propagate -fguess-branch-probability
-fif-conversion2 -fif-conversion -fauto-inc-dec -fbranch-count-reg
-fcombine-stack-adjustments -fcompare-elim -fcprop-registers -fdce -fdefer-pop
The crash goes away when reverting commit
01676c5dd6f9fb61b9c4e52595f6e75e21050009 and recompiling.
01676c5dd6f9fb61b9c4e52595f6e75e21050009 is the first bad commit
commit 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Nov 25 11:48:02 2017 +0100
user32: Use the magic format string prefix for relay traces.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 c075dd76fd2d86e2cb8e14a300f4f8a7a8952bf4
ab6d49e1c18eae5208a19b0be062ffbf7abc8518 M dlls
Staging 2.21 does have this commit, but the binary packages do, beginning with
release 3.0-rc1.
Workaround unknown.
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https://bugs.winehq.org/show_bug.cgi?id=53640
Bug ID: 53640
Summary: Bully: Scholarship Edition hangs on loading screen and
doesn't play intros
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 4608e1e1257a377cd554a0e885368e3feb7d286f
Distribution: ---
Loading screen is shown until mouse is clicked then you're getting to main
menu.
It's back to normal after deleting the registry path.
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https://bugs.winehq.org/show_bug.cgi?id=47828
Bug ID: 47828
Summary: regedit: Random crashes on selecting an entry
(thread-related?)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ed7-aspire4925(a)hotmail.com
Distribution: ---
Created attachment 65333
--> https://bugs.winehq.org/attachment.cgi?id=65333
commented logs from the various crashes
As described above. By selection I meant double-clicking or pressing [return]
on a highlighted entry
Sometimes the "debuggee" works, sometimes it doesn't.
Sometimes the back trace shows, sometimes it doesn't.
Sometimes the application crash window doesn't even appear.
Definitely a threading issue...
The crash occurs at around the eighth key selection.
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https://bugs.winehq.org/show_bug.cgi?id=48322
Bug ID: 48322
Summary: World of Warcraft Classic: Mouse movement can block
keydown events from registering
Product: Wine-staging
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.schaefer8(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
This seems to be a regression:
I've noticed this in the game World of Warcraft Classic. In Wine 4.17.r11
mouse/keyboard behave as expected. With 5.0-rc1 when keeping the right mouse
button clicked *and* moving the mouse (changing character orientation and view
orientation with the mouse) all other keydown events are ignored. Moving the
mouse by itself does not block keydown events; keeping the button pressed but
not moving the mouse also does not block keydown events.
Keyup events are processed as normal.
Software I'm using is specifically Wine-Staging with TKG patches.
Having never filed bugs for Wine before, please inform me if you require
additional information, logs (and how to acquire said logs), etc.
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https://bugs.winehq.org/show_bug.cgi?id=47438
Bug ID: 47438
Summary: Bloodstained: Ritual of the Night freeze at
whitescreen because of mfplat commit
eff5a7aebc65e98cacf0d6a0ccc6101ffa552aa0
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Bloodstained: Ritual of the Night shows a white screen upon opening and freezes
there due to the following commit that was made to mfplat:
eff5a7aebc65e98cacf0d6a0ccc6101ffa552aa0
mfplat: Implement media event queue
I did a bisect between 4.3 and 4.4 as it works in 4.3, and found that commit to
be the cause.
As a lot of work has been done on mfplat, and this is implementing a rather
large feature, its not some thing that seems to be easily revertible.
Using winetricks mf results in the game just popping up an error.
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