https://bugs.winehq.org/show_bug.cgi?id=54180
Bug ID: 54180
Summary: Petz 4: Recent wine releases (after 6.0) corrupt .pet
files upon startup of game
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coreyjosesilva(a)gmail.com
Distribution: ---
Dogz 4, Catz 4, Dogz 5, Catz 5 all share this issue. The .pet files are the way
to save "pets" in the game. The files are corrupted in recent wine releases.
This essentially makes the game unplayable.
I confirmed petz 4 works on wine 6.0
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https://bugs.winehq.org/show_bug.cgi?id=54045
Bug ID: 54045
Summary: ntdll:rtl - test_RtlIpv6StringToAddress() fails on
Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:rtl - test_RtlIpv6StringToAddress() fails on Windows 11:
rtl.c:2061: Test failed: [::0:0:0:0:0:0:0] terminator = 0052F925, expected
0052F923
rtl.c:2061: Test failed: [::0:a:b:c:d:e:f] terminator = 0052F935, expected
0052F933
rtl.c:2067: Test failed: [::0:a:b:c:d:e:f] ip = 0:0:a00:b00:c00:d00:e00:f00,
expected 0:0:0:a00:b00:c00:d00:e00
rtl.c:2293: Test failed: [::0:0:0:0:0:0:0] res = 0x00000000, expected
0xc000000d
rtl.c:2293: Test failed: [::0:a:b:c:d:e:f] res = 0x00000000, expected
0xc000000d
See https://test.winehq.org/data/patterns.html#ntdll:rtl
Note that the 32-bit version crashes too due to bug 53536.
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https://bugs.winehq.org/show_bug.cgi?id=53671
Bug ID: 53671
Summary: No objects are being rendered in any DX10/11 apps with
older GPU drivers
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
There is a regression after a patch 5ce7adaace3637ff6f8a33264b62c69bf2e53967
I have AMD graphics with outdated driver for Windows XP.
Stating from the patch above it broke WineD3D10/11 compatibility.
This BUG appeared with WineD3D 6.13 and above.
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https://bugs.winehq.org/show_bug.cgi?id=52994
Bug ID: 52994
Summary: mstask:task_trigger - test_GetNextRunTime() fails in
Wine on date change
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mstask
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Created attachment 72360
--> https://bugs.winehq.org/attachment.cgi?id=72360
Make the failure 100% reproducible
mstask:task_trigger - test_GetNextRunTime() fails in Wine on date change:
task_trigger.c:434: old: 5/5/2022 wday 0 23:58:00.000
task_trigger.c:443: new: 6/5/2022 wday 5 0:03:00.000
task_trigger.c:533: Test failed: got 0x41307
task_trigger.c:534: Test failed: got 0/0/0 wday 0 0:00:00
https://test.winehq.org/data/patterns.html#mstask:task_trigger
What seems to be happening is that ITask_GetNextRunTime() returns
SCHED_S_TASK_NO_VALID_TRIGGERS for TASK_TIME_TRIGGER_ONCE tasks where the
trigger is on the next day.
So I suspect the bug is in the ITask_GetNextRunTime() implementation rather
than in the test itself.
Note: Initially I was a bit alarmed by the week day change in the traces. But
in fact trigger_add_ms() just sets it to 0 so that's what we get on the "old:"
line. Then FileTimeToSystemTime() fully initializes it so we get the correct
value on the "new:" line. That's why it changes in surprising ways.
Luckily the test and Itask_GetNextRunTime() implementation were both added in
the commit below and I was also able to confirm that the failure was already
present:
commit ac322334fa4d6740e89c6f19361a66f063103a46
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
AuthorDate: Mon May 21 18:17:47 2018 +0800
mstask: Implement ITask::GetNextRunTime() for ONCE trigger type.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52932
Bug ID: 52932
Summary: user32:edit - test_char_from_pos() fails on Windows
with the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit's test_char_from_pos() fails on Windows with the UTF-8 codepage.
Adding some traces it's clear that the problem is with the lower bounds:
edit.c:1161: Test failed: 4/4/8: expected 1 got 0
edit.c:1179: Test failed: 282/282/286: expected 1 got 0
edit.c:1197: Test failed: 143/143/147: expected 1 got 0
https://test.winehq.org/data/patterns.html#user32:edit
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https://bugs.winehq.org/show_bug.cgi?id=54210
Bug ID: 54210
Summary: Some AVX2 calls in ntdll are make impossible to
compile Wine with Glibc 2.17
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
When I trying to compile an actian Wine 8.0-rc2 version I'd got these error:
dlls/ntdll/unix/signal_x86_64.c: In function ‘signal_init_process’:
dlls/ntdll/unix/signal_x86_64.c:2432:28: error: ‘AT_HWCAP2’ undeclared (first
use in this function)
if (getauxval( AT_HWCAP2 ) & 2) syscall_flags |=
SYSCALL_HAVE_WRFSGSBASE;
^
dlls/ntdll/unix/signal_x86_64.c:2432:28: note: each undeclared identifier is
reported only once for each function it appears in
Serching for the commit that are broke the build, I'd found that the Wine 6.12
were the last version withount these error.
The commit that broke my build is there (this is after Wine 6.12 and before the
6.13):
https://github.com/wine-mirror/wine/commit/216d2411781f4bf12edf2083a7ac84d2…
(committed on Jul 6, 2021)
The reason of the error is my Glibc 2.17. According of the changelog of the
Glibc 2.18 version (that's available there:
https://lists.gnu.org/archive/html/info-gnu/2013-08/msg00003.html) the call
AT_HWCAP2 was introduced in Glibc 2.18, hovewer I have 2.17.
After that I'd tried to compile Wine 6.12 and I'd got another error caused by
another AVX2 call that was introduced in Glibc 2.24
There is an error:
tools/winegcc/winegcc -o dlls/ntdll/ntdll.so --wine-objdir . -m64 -fPIC
-fasynchronous-unwind-tables -munix -shared \
dlls/ntdll/ntdll.spec -nodefaultlibs dlls/ntdll/unix/cdrom.o
dlls/ntdll/unix/debug.o \
dlls/ntdll/unix/env.o dlls/ntdll/unix/esync.o dlls/ntdll/unix/file.o
dlls/ntdll/unix/loader.o \
dlls/ntdll/unix/loadorder.o dlls/ntdll/unix/process.o
dlls/ntdll/unix/registry.o \
dlls/ntdll/unix/security.o dlls/ntdll/unix/serial.o dlls/ntdll/unix/server.o
\
dlls/ntdll/unix/signal_arm.o dlls/ntdll/unix/signal_arm64.o
dlls/ntdll/unix/signal_i386.o \
dlls/ntdll/unix/signal_x86_64.o dlls/ntdll/unix/socket.o
dlls/ntdll/unix/sync.o \
dlls/ntdll/unix/system.o dlls/ntdll/unix/tape.o dlls/ntdll/unix/thread.o
dlls/ntdll/unix/virtual.o \
dlls/ntdll/unix/version.o dlls/winecrt0/libwinecrt0.a
libs/port/libwine_port.a -lrt -lpthread -ldl \
-Wl,-z,relro
ntdll-sNLwi5.AoHWp5.s: Assembler messages:
ntdll-sNLwi5.AoHWp5.s:115: Error: no such instruction: `xsavec64 0xc0(%rcx)'
winebuild: /usr/bin/gcc-4.9 failed with status 1
winegcc: ./tools/winebuild/winebuild failed
make[1]: *** [dlls/ntdll/ntdll.so] Error 2
When I tried to google this error I'd found that the call xsavec were
introduced in Intel Skylace CPU's. According the webpage
(https://sourceware.org/legacy-ml/libc-stable/2017-10/msg00049.html) these
calls were introduced in Glibc 2.24 hovewer I have Glibc 2.17.
The commit that broke my build is there (this is after Wine 6.2 and before the
6.3):
https://github.com/wine-mirror/wine/commit/30e5250622f40037a58dd87517267dba…
(committed on Sep 2, 2020)
The both problems present in the 32-bit and 64-bit OS'es.
My build system:
CPU: AMD Phenom II (amdfam10)
OS: Debian 7 (32-bit and 64-bit versions on a two partitions)
Kernel: Linux 4.11
Compiler: GCC 4.9, binutils 2.22, bison 3.2
Other: Glibc 2.17, xserver 1.16
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https://bugs.winehq.org/show_bug.cgi?id=53837
Bug ID: 53837
Summary: wine-devel cannot install THS_hevo_gc8.6.1.2.exe after
devel 7.8 version
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dean-chen(a)qq.com
Distribution: ---
How to reproduce:
1. download the THS_hevo_gc8.6.1.2.exe from this stock web site from
China(同花顺财经): http://activity.ths123.com/html/xb/160809/index.html, note:
download this exe from windows, if you try to download it from linux, you
probally will get linux setup package.
2. install wine devel 7.8, and chinese fonts using winetricks
winetricks prefix=ths1 --force corefonts cjkfonts, then run the following
command for installation:
wine THS_hevo_gc8.6.1.2.exe, this will work successfully
3. upgrade wine to any version above 7.8, install THS_hevo_gc8.6.1.2.exe again,
you will see error message.
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https://bugs.winehq.org/show_bug.cgi?id=52429
Bug ID: 52429
Summary: Guild Wars: login not possible (regression)
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gero45(a)mr-gero.de
Distribution: ArchLinux
Created attachment 71689
--> https://bugs.winehq.org/attachment.cgi?id=71689
log
When trying to login into Guild Wars, it fails with an error code 011, that
indicates that a wrong password was typed in or a connection to the
corresponding server was not possible.
I double-checked the password and even copy-pasted it, it did not work.
Then I used an older version of Wine (6.5) (since this was reported as the last
working version on AppDB) and it works.
Thus I think this must be a regression.
I will try out wine 7.0, when it is released on Arch Linux (sadly it is not
yet).
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https://bugs.winehq.org/show_bug.cgi?id=52089
Bug ID: 52089
Summary: d2d1:d2d1 fails in test_draw_geometry() on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d2d1:d2d1 fails in test_draw_geometry() on the TestBot's debiant2 VM:
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
(todos omitted for brevity)
https://test.winehq.org/data/patterns.html#d2d1:d2d1
A bisect shows that the failures started with this commit:
commit 044f5e109fd7bdb5a3c172240d6195faa87a1dce (HEAD, refs/bisect/bad)
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Nov 3 20:15:28 2021 +0300
wined3d: Test if an offset is needed to get the correct filling convention.
This fixes stray lines in GameFace GUIs, e.g. in World of Tanks.
Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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