https://bugs.winehq.org/show_bug.cgi?id=51969
Bug ID: 51969
Summary: mucabrasil 1.4.5.1: crashes when trying to launch the
application
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: victor.panisa(a)gmail.com
Distribution: ---
Created attachment 70954
--> https://bugs.winehq.org/attachment.cgi?id=70954
Complete terminal output
Wine crashes when I click on the "Jogar" button on the launcher.
The error message that pops up complains of not being able to setup a "anti
cheater".
>From what I can see on the trace the error is the lack of
"IoCreateDeviceSecure" that causes a "Unhandled page fault" noted by a "fixme".
Checking bugzilla there is only two errors with this function listed, and both
don't have a solution, although in one of them (#25087), one user says that
wine can't implement it. So I'm not sure if this is solvable.
Looking on msdn seems like the function was renamed to
"WdmlibIoCreateDeviceSecure" and resides on "wdmsec.h", which also isn't
implemented on current branch.
The installer mirror can be accessed at:
Link: https://mirror1.mucabrasil.com.br/MUCABRASIL_1.4.5.1.exe
SHA1: 3547d4923eddbdb822854899ae6e1219bd9a3bac
The .exe executed after installation for debugging is the "mu.exe" with SHA1:
"6c7776962b95525d63de32d6a915ede029e3994d"
OS: Debian GNU/Linux bookworm/sid
Arch: x86_64
Kernel: 5.14.15-xanmod1
Keywords: obfuscation
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https://bugs.winehq.org/show_bug.cgi?id=47084
Bug ID: 47084
Summary: Call of Duty Black Ops 3 doesn't run because of mfplat
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 64278
--> https://bugs.winehq.org/attachment.cgi?id=64278
Call of Duty Black Ops 3 Wine log
The game doesn't run due to lack of mfplat implementation. When started it
warns for missing Windows Media Feature Pack:
https://i.imgur.com/HCYDJYe.png
When I prepare mfplat prefix in wich Shadows: Awakening runs just fine, Call of
Duty Black Ops 3 actually starts and runs very well but it has the following
problems:
https://bugs.winehq.org/show_bug.cgi?id=45876
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https://bugs.winehq.org/show_bug.cgi?id=54294
Bug ID: 54294
Summary: user32:input - test_rawinput() is sometimes missing a
WM_MOUSEMOVE message on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input - test_rawinput() is sometimes missing a WM_MOUSEMOVE message on
Windows:
input.c:2878: Test failed: 0: expected WM_MOUSEMOVE message
input.c:2878: Test failed: 1: expected WM_MOUSEMOVE message
input.c:2878: Test failed: 2: expected WM_MOUSEMOVE message
See https://test.winehq.org/data/patterns.html#user32:input
This only happens with i == 0, 1 or 2. Usually all three are missing but
sometimes only one is missing.
It looks like this issue started on 2022-11-01 and impacts w10pro64 and
w11pro64.
w7u-adm also gets failures but much less frequently: 2023-01-10, 2023-01-09,
2022-07-25 and 2022-07-19. There's a 5 months gap so the older instances may be
unrelated to the current ones.
gitlab-debian also got this failure a lot in September but the test has been
marked as flaky_wine (3af6ececec41) so it's not reported in Wine anymore.
So maybe it should just be marked as plain flaky? Or removed altogether?
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https://bugs.winehq.org/show_bug.cgi?id=50326
Bug ID: 50326
Summary: (Regression) Playing movies broken in Ghostrunner
Product: Wine-staging
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter-24(a)o2.pl
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68910
--> https://bugs.winehq.org/attachment.cgi?id=68910
wine log
Playing movies broken in Ghostrunner - none playing(skipped). Working in
staging 6.0rc1.
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https://bugs.winehq.org/show_bug.cgi?id=44204
Bug ID: 44204
Summary: Slingplayer 2.0 crashes on connect (dsound)
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 59972
--> https://bugs.winehq.org/attachment.cgi?id=59972
Wine 3.0-rc2 console output
SlingPlayer 2.0.4 crashes when starting the stream under Wine 3.0-rc2.
This never used to occur but I haven't been able to complete a bisect. I will
try again later but it is a very slow process as it appears that the
application has to be fully installed with each test.
The clue to the workaround comes from:
003d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dsound.dll"
at 0x731c0000: builtin
wine: Unhandled illegal instruction at address 0x730073 (thread 003d), starting
debugger...
Native dsound (winetricks dsound) works around the crash.
To get this far, the following overrides are needed:
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
mf - Bug 44201
Ignore the installer crash - Bug 17289
With the addition of native dsound, Slingplayer 2.0 can once again be used.
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https://bugs.winehq.org/show_bug.cgi?id=43073
Bug ID: 43073
Summary: Cyrillic/russian characters displays incorrectly in
Final Fantasy XIV
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mlang
Assignee: wine-bugs(a)winehq.org
Reporter: yonnji(a)miqote.com
Distribution: ---
Created attachment 58256
--> https://bugs.winehq.org/attachment.cgi?id=58256
launcher and UI screenshots
Cyrillic/russian characters displays incorrectly in Final Fantasy XIV.
It affects a game launcher, in-game UI, and a chat.
It's impossible to play, when you can't talk with other people and can't read
the chat.
The text used as example in screenshots is "привет hello".
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https://bugs.winehq.org/show_bug.cgi?id=45116
Bug ID: 45116
Summary: TomTom MyDrive Connect needs implementation of
iphlpapi.dll.NotifyAddrChange
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: h.mth(a)web.de
Distribution: ---
Follow up bugreport of bug 41034. Patches and backtraces(vanilla and staging)
will be attached. Application crashes shortly after device is attached.
To activate device (i.e.: TomTom Via 135), linux needs:
CONFIG_USB_NET_CDCETHER=y
Wine Staging 3.7 allows to login into TomTom account.
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https://bugs.winehq.org/show_bug.cgi?id=54068
Bug ID: 54068
Summary: ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4, ddraw:ddraw7
- test_cursor_clipping() gets an unexpected clip rect
on Windows 10 2004+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4, ddraw:ddraw7 - test_cursor_clipping()
gets an unexpected clip rect on Windows 10 2004+:
ddraw1.c:14351: Test failed: Expect clip rect (0,0)-(1920,1080), got
(0,0)-(1536,864).
See https://test.winehq.org/data/patterns.html#ddraw:ddraw1https://test.winehq.org/data/patterns.html#ddraw:ddraw2https://test.winehq.org/data/patterns.html#ddraw:ddraw4https://test.winehq.org/data/patterns.html#ddraw:ddraw7
This failure happens systematically on Windows 10 2004 to 22H2 running on
QEmu's virtual GPU.
However it does not happen on :
* Windows 11.
* Dual-monitor configurations.
* Windows 10 with an AMD RX550 GPU (via PCI passthrough).
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https://bugs.winehq.org/show_bug.cgi?id=54288
Bug ID: 54288
Summary: Dragging files in Winfile does not work
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
On Windows, dragging a file in Winfile (https://github.com/Microsoft/winfile)
shows a drag icon and eventually a confirmation dialog.
In Wine, dragging files does not work, probably because user32.dll.DragObject
is a stub. Instead, the mouse extends the selection in the right panel, even
after releasing the mouse button.
Thank you very much.
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https://bugs.winehq.org/show_bug.cgi?id=54072
Bug ID: 54072
Summary: Quadro FX 1800 is being detected as GeForce FX 5800
which is FEATURE_LEVEL_9_2
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Running WineD3D (on Windows) the Quadro FX 1800 that fully supports OpenGL 3.3
is being detected as GeForce FX 5800 that caps feature level support up to 9.2
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