https://bugs.winehq.org/show_bug.cgi?id=54251
Bug ID: 54251
Summary: ipconfig /all hangs / freezes / does not exit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjevans1983(a)gmail.com
Distribution: ---
Used the ArchLinux package managers to install wine-git, which made sure I had
the correct build tools, git cloned, and tracked the files during install.
At least as of 2023-01-01 something's broken with networking.
My PC has two Ethernet ports on the back, and to have the option of using it as
a network switch for my laptop, they're bridged. I also want my PC to have a
statically leased DHCP address, so the Ethernet bridge configuration might be a
little uncommon, but is not unusual and shouldn't be a problem.
It isn't a problem for ipconfig (no arguments), it isn't a problem for Linux
programs, it isn't a problem for curl under wine.
It _is_ a problem for ipconfig /all and I now suspect (after /all failed) also
a game I purchased during the recent sales.
$ wine-git cmd
wine: configuration in L"/home/USER/.wine" has been updated.
Microsoft Windows 6.1.7601
> ipconfig
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
Ethernet adapter lo
Connection-specific DNS suffix. . :
IPv6 address. . . . . . . . . . . : ::1
IPv4 address. . . . . . . . . . . : 127.0.0.1
Default gateway . . . . . . . . . :
Ethernet adapter enp8s0
Connection-specific DNS suffix. . :
IPv6 address. . . . . . . . . . . : fe00::10%2
Default gateway . . . . . . . . . :
Ethernet adapter enp9s0
Connection-specific DNS suffix. . :
Default gateway . . . . . . . . . :
Ethernet adapter br0
Connection-specific DNS suffix. . :
IPv6 address. . . . . . . . . . . : fd00::10
IPv6 address. . . . . . . . . . . : 2000::10
IPv6 address. . . . . . . . . . . : fd00::10
IPv6 address. . . . . . . . . . . : 2000::10
IPv6 address. . . . . . . . . . . : fe00::10%4
IPv4 address. . . . . . . . . . . : 192.168.0.10
Default gateway . . . . . . . . . : 192.168.0.1
> ipconfig /all
... hangs
The outputs are the same in Proton instances of wine.
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https://bugs.winehq.org/show_bug.cgi?id=53815
Bug ID: 53815
Summary: Tales of Monkey Island 4 crashes in game
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: g.dethier(a)gmail.com
Distribution: ---
Created attachment 73334
--> https://bugs.winehq.org/attachment.cgi?id=73334
Debugger backtrace
I was able to play for a couple of hours with the game with no problem (and
actually completed the 3 first episodes). At some point, triggering some
actions (i.e. looking at objects) in game made it crash (traces attached). As a
consequence, it is not possible to finish the game.
The game (https://www.gog.com/en/game/tales_of_monkey_island) was installed
using GOG Galaxy client from GOG.com. The crash occurs both when running the
game from GOG Galaxy Client and when executing it directly.
I am using the latest wine version from repository (winehq-devel), so 7.19, on
Ubuntu 22.04.1 x86_64 with kernel 5.15.0-39-generic.
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https://bugs.winehq.org/show_bug.cgi?id=46924
Bug ID: 46924
Summary: Sword of the Stars crashes with black screen
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.panadero(a)gmail.com
Distribution: ---
Created attachment 64027
--> https://bugs.winehq.org/attachment.cgi?id=64027
wine log output with WINEDEBUG=+wgl
Sword of the Stars Complete collection (or Argos Naval Yard) crashes with a
black screen and a dump.
Tested on:
Ubuntu 18.10 with kernel 5.0.5 + Mesa 19.1.0 , however fails with ubuntu
default kernel and mesa versions.
GPU : AMD RX580 -> amdgpu opensource driver
Wine versiones that I try :
- Wine 4.0 with Gallium Nine patch
- default version on Ubuntu 18.10 (Wine 3.0.3)
- Steam Proton 3.16 beta
- Wine staging
On every case fails with the same messages.
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https://bugs.winehq.org/show_bug.cgi?id=54206
Bug ID: 54206
Summary: dxgi:dxgi - run_on_d3d12(test_mode_change) crashes on
Windows 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 73746
--> https://bugs.winehq.org/attachment.cgi?id=73746
Only keep run_on_d3d12(test_mode_change)
dxgi:dxgi - run_on_d3d12(test_mode_change) crashes on Windows 10 1709:
dxgi.c:7187: Test failed: Got unexpected hr 0x8007000e.
dxgi.c:7187: this is the last test seen before the exception
1990:dxgi: unhandled exception c0000005 at 00401720
See https://test.winehq.org/data/patterns.html#dxgi:dxgi
As per the attached patch, this happens even if commenting out all of the other
tests. I also confirmed that this still happens with 8 GB of RAM and when using
the QXL GPU with the 10.0.0.21000 (virtio-win-0.1.221.iso) driver.
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https://bugs.winehq.org/show_bug.cgi?id=54040
Bug ID: 54040
Summary: EA App installs but throws backtrace when launching
from command-line
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 73600
--> https://bugs.winehq.org/attachment.cgi?id=73600
Backtrace 7.21 (Slackware 15.0)
Hello everyone,
I downloaded the Electronic Arts app for Windows which has replaced the former
"Origin" launcher from
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
sha256sum EAappInstaller.exe
3d391025df8040ac0676ac0fc81467cef49adad5e457ceeb845aeefeb3a8fd23
EAappInstaller.exe
The installer seems to run through but the application itself doesn't launch.
When starting EA Desktop from the command line a black window opens and a
backtrace is thrown. Attaching backtrace and console output.
wine --version
wine-7.21
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https://bugs.winehq.org/show_bug.cgi?id=53353
Bug ID: 53353
Summary: Rise of the Tomb Raider doesn't show launcher window
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 18ae96e5fb3cbbd53f1a022ba81203de6b431228
Distribution: ---
Task manager just shows ROTTR.exe and crashpad_handler.exe processes.
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https://bugs.winehq.org/show_bug.cgi?id=54145
Bug ID: 54145
Summary: Chessbase redraw issue for arrows
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Reproduction steps:
Download and open CBReader - https://en.chessbase.com/pages/download (seen
with CBReader14)
Open a board, hold alt-left shift to draw a red arrow from g2 to g4 (drag to do
that). Now pick up the pawn on g2, and drop somewhere illegal (i.e. not back at
g2, g3 or g4). You'll notice the part of the arrow on the g2 square is now
missing.
Note that in Chessbase11 this also affects the default to square (so two bits
missing); default to square is if you click the piece, it moves to that square
as a 'smart move'.
Quite possible the redraw sequence/priorities are a problem.
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https://bugs.winehq.org/show_bug.cgi?id=52450
Bug ID: 52450
Summary: donet461 / .NET 4.6.1 Fails To Install with "Timed-out
Threads" in Vanilla Wine 7.0
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 71729
--> https://bugs.winehq.org/attachment.cgi?id=71729
Timed-out Threads When Installing dotnet461
Attempting to install dotnet461 in a vanilla Wine 7.0 prefix led to the process
hanging on these lines thrown in the attachment.
> winetricks --version
> 20210206-next - sha256sum: c478d93c7d399ccc73c8b2552c34918e8e3a13526264ff1661078b84d074d071
(The Wine build was a non-mingw GCC build, as 7.0 isn't in the Arch repo yet.)
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https://bugs.winehq.org/show_bug.cgi?id=54235
Bug ID: 54235
Summary: Horizon Zero Dawn crashes: Illegal instruction in
64-bit code
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cweiske(a)cweiske.de
Distribution: ---
Created attachment 73782
--> https://bugs.winehq.org/attachment.cgi?id=73782
Crash log for wine-8.0rc2
The game "Horizon Zero Dawn" crashes upon start with "illegal instruction in
64-bit code". It is the GOG version "HRZ-PCR 181/7517962 09:56 - Tue Jan 18
2022".
I had to install mfc410.dll before it would try to start (see bug #44856).
It was run with a fresh wineprefix, and windows version set to 10, and no other
dlls installed except mfc410.
The crash happens on both wine-7.0.1 and wine-8.0-rc2. Crash log is attached.
My system runs Ubuntu 20.04.5 with a Radeon R9 380 graphics card, using the
open source drivers.
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