https://bugs.winehq.org/show_bug.cgi?id=55751
Bug ID: 55751
Summary: wbemprox:query crashes on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
wbemprox:query crashes on macOS:
query.c:1347: Test failed: got 0x80041001
Couldn't get first exception for process 0230
C:\users\runner\Temp\wct\wbemprox_test.exe.
No backtrace available
[...]
wbemprox:query:0230 done (-1073741819) in 7s 10853B
See https://test.winehq.org/data/patterns.html#wbemprox:query
Where 0x80041001 == WBEM_E_FAILED
-1073741819 == STATUS_ACCESS_VIOLATION
This crash first happened on 2023-10-06 and only happen on macOS (see Remi's
rbernon-macos-* cloud test machines) but in both 32-bit and 64-bit tests.
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https://bugs.winehq.org/show_bug.cgi?id=55750
Bug ID: 55750
Summary: The 32-bit kernel32:virtual fails on macOS + WoW
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 32-bit kernel32:virtual fails on macOS + WoW:
virtual.c:2292: Test failed: VirtualLock unexpectedly succeeded
virtual.c:2294: Test marked todo: wrong error 3735928559
virtual.c:2298: Test succeeded inside todo block: VirtualLock failed 3735928559
[...]
virtual.c:2237: exception: 80000001 flags:0 addr:00560BB1
virtual.c:2330: Test failed: memory block contains wrong value, expected 0x101,
got 0x1
[...]
virtual.c:2237: exception: 80000001 flags:0 addr:005612B5
virtual.c:2444: Test failed: VirtualLock unexpectedly succeeded
virtual.c:2446: Test marked todo: wrong error 3735928559
virtual.c:2455: Test succeeded inside todo block: VirtualLock failed 3735928559
[...]
virtual.c:2483: exception: c0000005 flags:0 addr:01150000 info[0]:8
info[1]:01150000
virtual.c:2775: Test failed: expected no STATUS_ACCESS_VIOLATION exception, got
1 exceptions
[...]
See https://test.winehq.org/data/patterns.html#kernel32:virtual
The failures are systematic but only happen when running the 32-bit test in a
Windows-on-Windows wineprefix on macOS.
Looking at the pattern one may also think they started on 2023-10-02 but in
fact that's just because before that date the WineTest report had so many other
errors that test.winehq.org rejected the report. In fact kernel32:virtual was
already failing all the way back to at least 2023-09-07 (there is no earlier
data).
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https://bugs.winehq.org/show_bug.cgi?id=55749
Bug ID: 55749
Summary: comctl32:button - The 64-bit test_button_messages()
sometimes fails on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:button - The 64-bit test_button_messages() sometimes fails on macOS:
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg 0x0281 should
NOT have been sent by DefWindowProc
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg 0x0281 was
expected in child
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg 0x0007 should
NOT have been sent by DefWindowProc
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg 0x0007 was
expected in child
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg 0x0111 was
expected, but got msg 0x0008 instead
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg 0x8000 was
expected, but got msg 0x0281 instead
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg 0x000f was
expected, but got msg 0x0281 instead
button.c:807: Test failed: SetFocus(hwnd) on a button: the msg sequence is not
complete: expected 0000 - actual 0007
See https://test.winehq.org/data/patterns.html#comctl32:button
These failures are specific to the *-win64 test configurations which
corresponds to the 64-bit tests. The *-wow64 (32-bit) tests have no failure.
The failure rate is about 11%.
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https://bugs.winehq.org/show_bug.cgi?id=55748
Bug ID: 55748
Summary: The 32-bit atl:atl_ax times out in WoW mode on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 32-bit atl:atl_ax times out in WoW mode on macOS:
atl:atl_ax start dlls/atl/tests/atl_ax.c
atl:atl_ax:0810 done (258) in 120s 0B
See https://test.winehq.org/data/patterns.html#atl:atl_ax
The failures are systematic but only happen when running the 32-bit test in a
Windows-on-Windows wineprefix on macOS.
Looking at the pattern one may also think they started on 2023-10-02 but in
fact that's just because before that date the WineTest report had so many other
errors that test.winehq.org rejected the report. In fact atl:atl_ax was already
failing all the way back to at least 2023-09-08 (there is no earlier data).
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https://bugs.winehq.org/show_bug.cgi?id=41982
Bug ID: 41982
Summary: Creatures 2: starts in 1.9.8-staging, crashes in all
the rest
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skerit(a)kipdola.com
Distribution: ---
Created attachment 56389
--> https://bugs.winehq.org/attachment.cgi?id=56389
Failure console output in 1.9.9-staging
The game "Creatures 2" does not start in any of the normal or -staging
branches, except for in 1.9.8-staging.
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http://bugs.winehq.org/show_bug.cgi?id=16096
Summary: DirectMusic doesn't work
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)cms-db.de
Created an attachment (id=17324)
--> (http://bugs.winehq.org/attachment.cgi?id=17324)
DirectMusic Error
In Anno 1503 (1503 A.D.) the background music doesn't work.
There are lots of errors about DirectMusic in the console output.
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http://bugs.winehq.org/show_bug.cgi?id=23373
Summary: Dubloon does not play music or sound
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://gamejolt.com/freeware/games/dubloon/files/254/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=29133)
--> (http://bugs.winehq.org/attachment.cgi?id=29133)
terminal output
Dubloon should start with background audio and should play sounds when a menu
is selected. However, it does not play any audio.
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https://bugs.winehq.org/show_bug.cgi?id=53638
Bug ID: 53638
Summary: Drakan - order of the flame: menu and in-game music
doesn't work
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: kotowhiskas(a)protonmail.com
Distribution: ---
Created attachment 73038
--> https://bugs.winehq.org/attachment.cgi?id=73038
Wine staging 7.16 logs, looks like it lacks some dmusic features
When launching a game, menu music doesn't work, but it works when installing
directmusic from winetricks so it's most likely a wine dmusic implementation
bug.
The game is not an official copy (becuase I can't find one, even on gog, it's
an old game which doesn't being sold anymore) but a repack, but I don't know if
I can share the link to a torrent here. I have (probably) an copy from disc on
another pc but it's complicated to get copy it on my system.
wine version: staging 7.16
OS: Arch Linux x86_64
Kernel: 5.19.6-arch1-1
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http://bugs.winehq.org/show_bug.cgi?id=35822
Bug ID: 35822
Summary: No background music in "A Very Long Rope to the Top of
the Sky".
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: alexanderaltman(a)me.com
Created attachment 47829
--> http://bugs.winehq.org/attachment.cgi?id=47829
+dmime debug log
The game "A Very Long Rope to the Top of the Sky" does not play background
music under Wine, but does under Windows.
A +dmime log is attached.
This bug is a continuation of #35819, and some additional information can be
found there.
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https://bugs.winehq.org/show_bug.cgi?id=41400
Bug ID: 41400
Summary: Gamemaker 8.0 crashes when trying to run an actual
compiled game
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kittyrockedyourworld(a)gmail.com
Distribution: ---
updated Wine to version 1.9.18 after reinstall of Ubuntu 14.04. Gamemaker 8.0
starts okay but when I try to run a compiled game I get the following error:
:Unexpected error occurred when running the game." I click on it and it closes
the game from running but the Gamemaker editor is still open.
A more specific error occurred on auto debug that states that "Internal errors
invalid parameters recieved."
Gamemaker Lite can be downloaded at
https://game-maker.en.uptodown.com/windows/download
I am unable to produce a more thorough terminal output as still new to how to
use Wine debug.
Thanks for any help.
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