https://bugs.winehq.org/show_bug.cgi?id=55810
Bug ID: 55810
Summary: Finding Nemo (Steam): window borders gone missing
(virtual desktop)
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 245bdef5b11c19ccd4e8625b86267ca731badcc0
Distribution: ArchLinux
Finding Nemo uses a fixed 800x600 resolution.
When I start the game in virtual desktop mode the window borders are absent.
Nothing suspicious can be seen in the terminal output.
Reverting
commit 245bdef5b11c19ccd4e8625b86267ca731badcc0
fixes the problem for me.
https://store.steampowered.com/app/331450/DisneyPixar_Finding_Nemo/
wine-8.18-127-g6391b8d5c99
X Server 21.1.8
XFCE 4.18
winecfg -> Desktop Integration -> Theme: <No Theme>
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https://bugs.winehq.org/show_bug.cgi?id=49703
Bug ID: 49703
Summary: Ghost Recon fails to start
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: sramey40(a)gmail.com
Distribution: ---
The original Tom Clancy's Ghost Recon (on CD) seems to install fine, except for
this error at the end of installation:
wine start Setup.exe
[sean@sean-pc-arch GRECON]$ 00d4:fixme:file:NtLockFile I/O completion on lock
not implemented yet
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
^C
But, when I try to run the game, nothing happens and this is the output on
console:
wine start GhostRecon.exe
[sean@sean-pc-arch Ghost Recon]$ 00c0:err:winediag:wined3d_dll_init Setting
multithreaded command stream to 0.
^C
^C marks where I hit ctrl-c to stop the process, as it seemed hung.
I'm using a 32bit wineprefix with Windows 2000 or XP.
I can't really do regression testing, as I can't get an older package of wine
to install properly, and I also can't get wine to compile for even as new a
version as wine-4.0. It complains about multiple definitions of hInstance and
fails on compiling crypt32. Only the 5.0 releases will compile, and I have this
bug in them.
I've also noticed that a lot of older games seem broken. Seems like nobody has
tested these games in a while. The latest test of the Ghost Recon CD version
recorded in the App database is wine 1.5. Recently I had somebody help me out
with Age of Empires 2: The Age of Kings CD version, and we discovered that the
safedisc 1.x copy protection support was broken in wine since version 3.0 I
think. Probably a good idea to try running some old games, especially ones on
CD, to check for compatibility regressions.
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https://bugs.winehq.org/show_bug.cgi?id=55421
Bug ID: 55421
Summary: Fallout Tactics graphics glitches only with
winehq-devel
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkranger_red(a)hotmail.com
Distribution: ---
The game 'Fallout Tactics: Brotherhood of Steel' is fully playable with Wine.
But recently I am not sure from which Wine version, the game shows some
noticeable graphics glitches, which the previous Wine version doesn't have. So
I uninstalled Wine from Fedora's repo, and use the WineHQ's repo instead. It
turns out that the game's graphics runs normally with winehq-stable(8.0.2), but
has some glitches with winehq-devel(8.13).
The attached screenshots show the launcher menu differences between Wine 8.0.2
and 8.13. Besides that, the in-game graphics also has more glitches with
winehq-devel, but usually happen in very short time and difficult to capture
the screenshots.
OS: Fedora Linux 38 (Workstation Edition) x86_64
Kernel: 6.4.7-200.fc38.x86_64
Uptime: 2 hours, 9 mins
Packages: 2703 (rpm)
Shell: bash 5.2.15
Resolution: 1920x1080
DE: GNOME 44.3
WM: Mutter
WM Theme: Adwaita
Theme: Adwaita [GTK2/3]
Icons: Adwaita [GTK2/3]
Terminal: gnome-terminal
CPU: AMD FX-8350 (8) @ 4.000GHz
GPU: NVIDIA GeForce GTX 660
Memory: 5130MiB / 15932MiB
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https://bugs.winehq.org/show_bug.cgi?id=51599
Bug ID: 51599
Summary: cmd.exe incorrectly parses an all-whitespace line
followed by a closing parenthesis
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 70449
--> https://bugs.winehq.org/attachment.cgi?id=70449
Example batch file
The attached batch file works on Windows, but Wine says:
Can't recognize ')' as an internal or external command, or batch script.
Wine's cmd.exe doesn't have a problem with entirely blank lines, but something
about having spaces on the line is tripping it up.
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https://bugs.winehq.org/show_bug.cgi?id=55619
Bug ID: 55619
Summary: VOCALOID AI Shared Editor v.6.1.0 crashes with
System.Management.ManagementObject object construction
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: theboomtnt46(a)gmail.com
Distribution: ---
Created attachment 75156
--> https://bugs.winehq.org/attachment.cgi?id=75156
Crash log
VOCALOID AI Shared Editor v.6.1.0 crashes while initializing.
Logs attached.
wine-8.16 (Staging)
kubuntu linux 23.04
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https://bugs.winehq.org/show_bug.cgi?id=55268
Bug ID: 55268
Summary: user32:cursoricon - LoadImageA() fails in
test_monochrome_icon() on Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:cursoricon - LoadImageA() fails in test_monochrome_icon() on Windows 8+:
cursoricon.c:2853: monochrome, bitmap info
cursoricon.c:2917: Test failed: LoadImage() failed with 0.
See https://test.winehq.org/data/patterns.html#user32:cursoricon
The call below has been failing systematically on Windows 8+ for more than 8
months:
handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0,
LR_LOADFROMFILE);
ok(handle != NULL ||
broken(use_core_info && handle == NULL), /* Win 8, 10 */
"LoadImage() failed with %lu.\n", GetLastError());
So on Windows 8+ we expect to get NULL only if use_core_info is true but in
fact we get NULL even if it is false. That makes this test pretty pointless.
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https://bugs.winehq.org/show_bug.cgi?id=55724
Bug ID: 55724
Summary: mfmediaengine:mfmediaengine sometimes gets a
threadpool assertion in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
mfmediaengine:mfmediaengine sometimes gets a threadpool assertion in Wine:
mfmediaengine.c:147: created L"C:\\users\\winetest\\Temp\\rgb32frame.bmp"
Unhandled exception: assertion failed in 32-bit code (0x7bc24980).
[...]
Backtrace:
=>0 0x7bc24980 raise_status+0x30(status=0x80000101, rec=00000000)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:201]
in ntdll (0x0499fd20)
1 0x7bc249a9 in ntdll (+0x249a9) (0x0499fd40)
2 0x7bc24d7b debugstr_a(str="!object->num_running_callbacks",
file="../wine/dlls/ntdll/threadpool.c", line=0x84c)
[/home/winetest/tools/testbot/var/wine-win32/../wine/include/wine/debug.h:507]
in ntdll (0x0499fd70)
3 0x7bc24d7b _assert+0x1b(str="!object->num_running_callbacks",
file="../wine/dlls/ntdll/threadpool.c", line=0x84c)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:627]
in ntdll (0x0499fd70)
4 0x7bc5cb88 tp_object_release+0x198(object=<register EBX not accessible in
this frame>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2123]
in ntdll (0x0499fdb0)
5 0x7bc60645 TpReleaseWait+0x35(wait=013E32C8)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2117]
in ntdll (0x0499fde0)
6 0x6b141a08 work_item_Release+0x6e(iface=<internal error>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:567]
in rtworkq (0x0499fe00)
7 0x6b141a08 work_item_Release+0x88(iface=009E7EA0)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:580]
in rtworkq (0x0499fe00)
8 0x6b142f9a waiting_item_cancelable_callback+0x2a(instance=0499FE90,
context=009E7EA0, wait=013E32C8, wait_result=0)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:769]
in rtworkq (0x0499fe30)
9 0x7bc5d55a tp_object_execute+0x14a(object=<register EDI not accessible in
this frame>, wait_thread=<register EBX not accessible in this frame>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2248]
in ntdll (0x0499fed0)
10 0x7bc5daf0 threadpool_worker_proc+0x100(param=00249938)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2356]
in ntdll (0x0499ff30)
11 0x7b829770 in kernel32 (+0x29770) (0x0499ff48)
12 0x7bc5a557 in ntdll (+0x5a557) (0x0499ff5c)
13 0x7bc5ada0 RtlCreateUserThread(entry=7BC5D9F0, arg=00249938)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/thread.c:315]
in ntdll (0x0499ffec)
0x7bc24980 raise_status+0x30
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:201]
in ntdll: sub $0x04, %esp
201 for (;;) RtlRaiseException( &ExceptionRec ); /* never returns */
See https://test.winehq.org/data/patterns.html#mfmediaengine:mfmediaengine
There are only two instances so far but both are only days old and the GitLab
CI is impacted too:
2023-10-04 MR!4012 (test-linux-32)
2023-10-02 debian11-fr-32
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https://bugs.winehq.org/show_bug.cgi?id=55765
Bug ID: 55765
Summary: The 32-bit d2d1:d2d1 frequently crashes on the GitLab
CI
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 32-bit d2d1:d2d1 crashes on the GitLab CI:
d2d1.c:7400: Test marked todo: Figure does not match.
Unhandled exception: page fault on write access to 0x00000000 in wow64 32-bit
code (0x79d70bdf).
[...]
Backtrace:
=>0 0x79d70bdf d2d_device_context_Clear+0x7f(iface=<is not available>,
colour=<is not available>)
[/builds/wine/wine/build32/../dlls/d2d1/device.c:1864] in d2d1 (0x0068fc48)
1 0x004261e4 in d2d1_test (+0x261e4) (0x0068fd08)
2 0x0043bacb in d2d1_test (+0x3bacb) (0x0068fd78)
3 0x0043c5b3 in d2d1_test (+0x3c5b3) (0x0068fe18)
4 0x0043d680 in d2d1_test (+0x3d680) (0x0068fee8)
5 0x0043d384 in d2d1_test (+0x3d384) (0x0068ff30)
6 0x7bbf8a70 in kernel32 (+0x28a70) (0x0068ff48)
7 0x7bd89827 in ntdll (+0x59827) (0x0068ff5c)
8 0x7bd8a048 in ntdll (+0x5a048) (0x0068ffec)
0x79d70bdf d2d_device_context_Clear+0x7f
[/builds/wine/wine/build32/../dlls/d2d1/device.c:1864] in d2d1: fst (%eax)
See https://test.winehq.org/data/patterns.html#d2d1:d2d1
It's not clear where in the test the crash happens (particularly with the
parallel execution) but it always follows the trace on line 7400 so it is
likely to be in test_draw_geometry().
Based on the backtrace and current source, the crash happens on this
d2d_device_context_Clear() line, probably because ID3D11DeviceContext_Map()
silently failed:
vs_cb_data->transform_geometry._11 = 1.0f;
The first crash happened on 2023-10-03:
* 2023-10-03 gitlab-debian-32
* 2023-10-04 gitlab-debian-32
* 2023-10-04 MR!4010
* 2023-10-05 MR!3993
* 2023-10-05 MR!4018
* 2023-10-06 gitlab-debian-32
* 2023-10-06 MR!4037
* 2023-10-09 MR!4048
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https://bugs.winehq.org/show_bug.cgi?id=46070
Bug ID: 46070
Summary: Basemark Web 3.0 Desktop Launcher crashes
Product: Wine
Version: 3.19
Hardware: x86
URL: http://web.basemark.com/downloads/Basemark_web_30_laun
cher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 62675
--> https://bugs.winehq.org/attachment.cgi?id=62675
crash log
Fatal Python error: Py_Initialize: can't initialize sys standard streams
OSError: [WinError 6] Invalid handle
sha1sum Basemark_web_30_launcher.exe
c92f5548c62f43353f2dea743854d7edb0f45d70 Basemark_web_30_launcher.exe
du -sh Basemark_web_30_launcher.exe
9.6M Basemark_web_30_launcher.exe
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