https://bugs.winehq.org/show_bug.cgi?id=38426
Bug ID: 38426
Summary: Installation of Return to Castle Wolfenstein -
Platinum Edition
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christrebuchet(a)gmail.com
Distribution: ---
Created attachment 51280
--> https://bugs.winehq.org/attachment.cgi?id=51280
Backtrace from WINE
Using 2 CD to install the software. Launching installation with:
wine start 'D:\launch.exe'
When asked for the 2nd CD, using the command:
wine eject d:
Installation proceed. Then asking again for CD #1. Using again command:
wine eject d:
Then installation fails; error message indicating an I/O error.
Tried two times same issue.
Result is Single Player game does not start. Multiplayer game starts (but did
not proceed further for network reasons).
Attached the log file.
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https://bugs.winehq.org/show_bug.cgi?id=38171
Bug ID: 38171
Summary: The shortcut of QQ6.9 can't be created.
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: ---
1.download from http://dldir1.qq.com/qqfile/qq/QQ6.9/13786/QQ6.9.exe
2.wine QQ6.9.exe to setup, then the shortcut can't be created and report the
error:
[60:64:0302/135222:14855252:ERROR:create_shortcut.cpp(335)] create shortcut
link:C:\users\Public\Start Menu\Programs\鑵捐杞欢\QQ\鑵捐QQ.lnk failed
fixme:shell:ShellLink_GetFlags (0x46c2e90)->(0x3d0da50): partially implemented
fixme:shell:ShellLink_SetFlags (0x46c2ea0)->(1): stub
[60:64:0302/135222:14855255:ERROR:create_shortcut.cpp(366)] create shortcut
link:C:\users\Public\Start Menu\Programs\鑵捐杞欢\QQ\鑵捐QQ.lnk failed
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http://bugs.winehq.org/show_bug.cgi?id=34061
Bug #: 34061
Summary: Unimplemented function msls31.dll.LsGetRubyLsimethods
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://www.my-debugbar.com/ietester/install-ietester-v
0.4.2.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
IETester call to an unimplemented function in msls31.dll when in IE5.5 mode.
The same function is also called when using a native mshtml.dll while
installing Adobe CS4.
http://source.winehq.org/source/dlls/msls31/msls31.spec#L24
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https://bugs.winehq.org/show_bug.cgi?id=39016
Bug ID: 39016
Summary: Unhandled exception: page fault on read access to
0x7dabcdc8 in 32-bit code (0x100035cf). Register dump:
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: kinhikar.akshay32(a)gmail.com
Distribution: ---
Created attachment 51972
--> https://bugs.winehq.org/attachment.cgi?id=51972
This error message appears when ever I'm trying to install BlueStack.
While insatlling the
Unhandled exception: page fault on read access to 0x7dabcdc8 in 32-bit code
(0x100035cf).
Register dump:
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http://bugs.winehq.org/show_bug.cgi?id=23147
Summary: Muziic goes into infinite update loop
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://download.cnet.com/Muziic/3000-2168_4-10910117.h
tml?part=dl-10045338&subj=dl&tag=button
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=28788)
--> (http://bugs.winehq.org/attachment.cgi?id=28788)
Wine 1.2-rc3 console output (repeated over and over)
Following install, Muziic goes into an infinite loop trying to update itself
and has to be killed.
To recreate:
1. winetricks -q vb6run
2. Install Muziic.
3. Run Muziic.
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https://bugs.winehq.org/show_bug.cgi?id=50957
Bug ID: 50957
Summary: Wine not openning app
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikulas.jan.novotny(a)gmail.com
Distribution: ---
Created attachment 69787
--> https://bugs.winehq.org/attachment.cgi?id=69787
a backtrace of the bug
So, I installed wine from the (what appears to be) a ubuntu archive, or
something? since it downloaded 5.0-3ubuntu1 (not sure if i entered the correct
version) and attempted to wine a setup program from a cd/dvd, and then it gave
me that error.
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https://bugs.winehq.org/show_bug.cgi?id=44931
Bug ID: 44931
Summary: This program requires at least 3MB of free virtual
memory to run in "Nine: The last Resort" game
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: register001(a)free.fr
Distribution: ---
Created attachment 61032
--> https://bugs.winehq.org/attachment.cgi?id=61032
WINEDEBUG=+relay,+seh,+tid wine your_program.exe >> /tmp/output.txt 2>&1
I get this error dialog box when running the game Nine The last Resort after
installation.
Dialog Title: "Director Player 5.0"
Message: "This program requires at least 3MB of free virtual memory to run"
Config:
Ubuntu 16.04
wine-3.5
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https://bugs.winehq.org/show_bug.cgi?id=50837
Bug ID: 50837
Summary: Game will not allow me to progress past the first day
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qawsedrftgyhujikolpwas(a)gmail.com
Created attachment 69654
--> https://bugs.winehq.org/attachment.cgi?id=69654
Here is the error message I receive upon the game crashing.
I am playing a game I found on Itch.io called "Slime Heart," but once I
complete the tutorial & the first day, the game always crashes. As it appears I
can only attach one file below, the game can be found at
https://gamejolt.com/games/slime-heart/231249. I hope it is a simple problem to
fix.
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https://bugs.winehq.org/show_bug.cgi?id=50964
Bug ID: 50964
Summary: Nothing will start.
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brianuhe(a)gmail.com
Distribution: ---
Nothing will start. Tried to open any window programs I have, like Ren'ply
games for example, but nothing. It makes the attempt, but then goes away.
Wasn't a problem with 6.4 which was an improvement to what I could now run,
like RPGM and Unity, and 'some' stuff still works with the stable version. 6.6
has the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=51186
Bug ID: 51186
Summary: Ledger Live Crashes
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mbedconsumer(a)gmx.com
Distribution: ---
Created attachment 70058
--> https://bugs.winehq.org/attachment.cgi?id=70058
error file
After installing Ledger Live for Ledger Nano S using Wine, tried to run but it
crashes before I can accept the terms.
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https://bugs.winehq.org/show_bug.cgi?id=51269
Bug ID: 51269
Summary: no se ejecuta
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: facundocarlosvillanueva(a)gmail.com
Distribution: ---
Created attachment 70147
--> https://bugs.winehq.org/attachment.cgi?id=70147
este es el error(perdon si me equivoque de categoria es q asi me dijo el error
no se ejecuta el programa
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https://bugs.winehq.org/show_bug.cgi?id=52854
Bug ID: 52854
Summary: wine crashes if i try to run miramagia.com program
game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amministrazione.seltec(a)gmail.com
Distribution: ---
Created attachment 72256
--> https://bugs.winehq.org/attachment.cgi?id=72256
error report file
when i try to run miramagia.com or .de which I just installed (as well as wine)
an error message appears indicating this might be due either to a program error
or to something missing in wine.
since it works on my other pc having cinnamon 20 mint, I believe there is some
uncompatibility with the debian 11 bullseye system I have on this PC.
I tried all the windows versions indicated in the config, but no one works.
in my other pc I had set windowsNT, it was 2 years ago and it worked.. but now
this option is not available
I attach the error report given by wine
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https://bugs.winehq.org/show_bug.cgi?id=52843
Bug ID: 52843
Summary: Black screen with audio when launching Command &
Conquer Generals
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ejmarkow(a)yahoo.com
Distribution: ---
Created attachment 72238
--> https://bugs.winehq.org/attachment.cgi?id=72238
Wine Debug Info
Wine compiled from git source:
$ ejm@galicia:~> wine --version
$ wine-7.6-git-e254680
- Using openSUSE Tumbleweed Linux x86-64
- Nvidia GPU:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 210/PCIe/SSE2
OpenGL core profile version string: 3.3.0 NVIDIA 340.108
When launching Command & Conquer Generals (Version 1.4) in Wine (32-bit prefix)
in Virtual Desktop mode, getting black screen with audio. After terminating
output with Ctl-C, following key errors appear in log:
- 0120:err:d3d:wined3d_debug_callback 0782D1B8: "GL_INVALID_OPERATION error
generated. Failed to map memory for buffer.".
- 0120:err:d3d:resource_unload Resource 07627320 is being unloaded while
mapped.
Wine debug log and nvidia glxinfo info attached
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http://bugs.winehq.org/show_bug.cgi?id=34247
Bug #: 34247
Summary: Default installation path is wrong
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After creating a new profile for Wine (which is pointing at default to Windows
XP) and running any installer (for example Guild Wars 1 or Warcraft 3) the
default installation path is set to the wrong location. My LANG-variable
contains "de_DE.UTF-8" so the default installation path for Guild Wars 1 should
be "C:\Programme\GUILD WARS" but it is "C:\Program Files (x86)\GUILD WARS".
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https://bugs.winehq.org/show_bug.cgi?id=55136
Bug ID: 55136
Summary: Empire Earth: Crashes after few minutes of gameplay
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ndx4co9lt(a)mozmail.com
Distribution: ---
Created attachment 74693
--> https://bugs.winehq.org/attachment.cgi?id=74693
Terminal output
After starting a new game I can play a few minutes of actual gameplay and then
suddenly it crashes.
wine-devel 8.11
Setup:
Fedora 38 (64 bit)
Linux 6.3.9 (-200.fc38.x86_64)
Mesa 23.1.2
CPU: AMD Ryzen 5 5600
GPU: AMD Radeon RX 6600
Download link: https://empireearth.eu/de/herunterladen/
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https://bugs.winehq.org/show_bug.cgi?id=51945
Bug ID: 51945
Summary: property "Size" from win32_logicaldisk gives bogus
results
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
When i do "wine wmic logicaldisk get size"
I seem to get bogus results:
82252800000
82252800000
I have c: and z: in my winecfg and they do not match at all.
Something like "wine wmic logicaldisk get freespace" does work correctly so I
suspect some kind of bug?
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https://bugs.winehq.org/show_bug.cgi?id=55928
Bug ID: 55928
Summary: NtQuerySystemInformation SystemProcessInformation
result misaligned
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 75493
--> https://bugs.winehq.org/attachment.cgi?id=75493
Reproducer
NtQuerySystemInformation with SystemProcessInformation returns misaligned
entries.
Reproducer attached.
Windows output:
Process name: (null)
Process name: System
Process name: Secure System
Process name: Registry
... (trimmed)
Wine output:
Process name: Z
Misaligned at entry 1
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https://bugs.winehq.org/show_bug.cgi?id=52239
Bug ID: 52239
Summary: Partially invisible URL in TurnFlash's About window
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
Distribution: ---
Steps to reproduce:
1. Download TurnFlash v2.10: https://www.nirsoft.net/utils/tflash210.zip (ZIP
file SHA1: 63ae606aee64259091e7f82436d4ecdf3a6e9047)
2. Extract and run tflash.exe
3. Right click TurnFlash's tray icon, then click on 'About'
The About window should fully display the following clickable URL:
http://nirsoft.mirrorz.com
But on Wine 6.23 it currently displays:
http://
I've added screenshots comparing Windows 10 and Wine.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=34331
Bug #: 34331
Summary: Toolbar buttons can be activated without a proper
click
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blubban(a)gmail.com
Classification: Unclassified
Created attachment 45697
--> http://bugs.winehq.org/attachment.cgi?id=45697
Minimized (110 lines) testcase; includes source and 32bit binary
Steps to reproduce:
1. Open the attached testcase, or anything else with a toolbar (I did nothing
weird with the testcase).
2. Click and hold the mouse on any non-disabled toolbar button
3. Move the mouse to any other toolbar button, disabled or not; release the
mouse
Expected result: The button is not activated, since the mouse was depressed
while hovering over another button. This is also the result on Windows 7 64bit.
Actual result: The button is activated. This can even be done if the button is
disabled, which can give all kinds of strange results in apps that assume
disabled buttons are not triggerable.
To guarantee there is no weird config nearby, I have tested it with a live CD
in a virtual machine. Linux Mint 15 MATE, 64bit; wine1.6-0ubuntu1. I'd use 1.7
if it was in the PPA, but I don't think I have enough RAM to compile Wine on
that VM.
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https://bugs.winehq.org/show_bug.cgi?id=55304
Bug ID: 55304
Summary: Kerberos authentication stopped to work after PE
wldap32 conversion
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch, regression
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Regression SHA1: 02e52db7aa627b980dec3dfd4053e20a380ee555
Distribution: ---
Created attachment 74900
--> https://bugs.winehq.org/attachment.cgi?id=74900
patch
SASL2 plugin in libs/ldap/libldap/sasl_w.c doesn't follow the rfc4752
specification in several ways, and it looks like it was never tested with
Kerberos since it queries the key info using
QueryContextAttributesA(SECPKG_ATTR_KEY_INFO) however this attribute is not
supported neither by Wine Kerberos implementation nor by Kerberos in Windows
10. Actually SSF (SASL Security Strength Factor) value returned by the plugin
is never used by libldap, so it's not necessary to set SSF to anything but 1.
Besides, dlls/kerberos uses constants for trailer, signature and max buffer
size that no longer work with modern implementations. Also at least the
Kerberos servers I was testing with use trailer length either 64 or 60, so I
had to add a patch to query Kerberos security trailer length from the context,
otherwise it's not possible to correctly encode/decode LDAP messages and server
responses.
I'm attaching a patch that makes Kerberos authentication work again.
Here are some useful links that were used as a reference:
https://www.rfc-editor.org/rfc/rfc4752#page-3https://github.com/openldap/openldap/blob/master/libraries/libldap/cyrus.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/lib/client.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/plugins/gssapi.c
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https://bugs.winehq.org/show_bug.cgi?id=47281
Bug ID: 47281
Summary: Ableton Live 10.0.6
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.huey(a)gmail.com
Distribution: ---
This is an experimental branch where I've pulled a real-time patches from Kai
Krakow's proton tree and have incorporated it into both master and stable
branches of WineHQ
URL for the the GitHub repo is at:
https://github.com/billhuey/wine-bhuey
The branch is bhuey-rt-master and bhuey-rt-stable
Currently both stable and master run Ableton fine as far as I can tell but
there are issues with wineserver sucking up a full core of CPU time.
----
billh@pngn-dev:~/wine/wine-test-stable$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
----
Linux pngn-dev 5.0.14-rt9 #2 SMP PREEMPT RT Fri May 17 01:31:54 PDT 2019 x86_64
x86_64 x86_64 GNU/Linux
----
It's running a real-time kernel but I doubt that's the issue.
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https://bugs.winehq.org/show_bug.cgi?id=51386
Bug ID: 51386
Summary: ln.exe needs KERNEL32.dll.FindFirstFileNameW
Product: Wine
Version: 6.12
Hardware: x86-64
URL: https://web.archive.org/web/20210530064017/https://sch
inagl.priv.at/nt/ln/ln.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: awineuser(a)mail.com
Distribution: Ubuntu
ln.exe, a command line utility that works with hard links and symbolic links,
can crash during a "deloreon copy" (incremental backup). Specifically, the
command used was this:
ln --backup --unroll --1023safe --progress --delorean <source directory>
<previous backup dir> <new backup dir>
When it crashes, the terminal output says:
wine: Call from 7BC2980A to unimplemented function
KERNEL32.dll.FindFirstFileNameW, aborting
Sometimes the command completes without crashing, so apparently it doesn't
always call this function?
Note: the 32-bit version of ln.exe was used. I haven't tested the 64-bit
version.
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https://bugs.winehq.org/show_bug.cgi?id=46750
Bug ID: 46750
Summary: MS Office 2010 on Windows 7 crash
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63753
--> https://bugs.winehq.org/attachment.cgi?id=63753
Backtrace
I did a clean prefix as follows
created Win 7 32bit
Then installed from WineTricks: Core Fonts, Tahoma Font, msxml6, riched20,
usp10
Then installed Office 2010
Crash during installation. I tried to install it several times.
On Win XP installation works fine.
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http://bugs.winehq.org/show_bug.cgi?id=35882
Bug ID: 35882
Summary: Empire Earth 1.x display artifacts
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leonard.lawton(a)gmail.com
Upon opening the game, there are artifacts that follow the cursor. A temporary
solution I found is to change the graphics mode from d3d/TNL within the game(it
does not matter which order, just change them) and the graphics are normal one
the screen refershes. The artifacts return upon exiting an re-opening the
application. This is same with at least intel and radeon cards and different
driver versions.
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https://bugs.winehq.org/show_bug.cgi?id=55255
Bug ID: 55255
Summary: Dyson Sphere Program (Steam): mouse ignored if
switching windows
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74868
--> https://bugs.winehq.org/attachment.cgi?id=74868
Screen capture
If switching windows (ALT+TAB) and switching back to Dyson Sphere Program on
Steam, the mouse is apparently ignored. (See video) This is true at the menu
screen and during the game.
Workaround to get this far:
"winetricks arial" (Bug 47325)
I tried (from winetricks):
grabfullscreen=y|n
mwo=disabled|enabled|force
usetakefocus=y|n
but none of these made any difference.
Nothing new printed in the console:
https://bugs.winehq.org/attachment.cgi?id=74867
Workaround is using a virtual desktop, but this is not ideal for a game.
No demo available as far as I know.
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