https://bugs.winehq.org/show_bug.cgi?id=53914
Bug ID: 53914
Summary: Pivot Animator crashes during install
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 73467
--> https://bugs.winehq.org/attachment.cgi?id=73467
Log
Download at https://www.pivotanimator.net/DownloadV5.php
Can't archive because it downloads a different version then? Very weird...
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http://bugs.winehq.org/show_bug.cgi?id=31519
Bug #: 31519
Summary: App installer that uses fc.exe and find.exe fails
because they don't exist
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user emailed me privately with the log of an installer that had failed.
The first problem was it had executed the command
fc /b foo.bar c:\windows\system32\foo.bar | FIND /I "FC: no differences
encountered" > nul
and expected status 0.
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https://bugs.winehq.org/show_bug.cgi?id=44948
Bug ID: 44948
Summary: fixme:file:CreateSymbolicLinkW() is not implemented
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: phaidros(a)gmx.at
Distribution: ---
Spine is a Mod-starter for Gothic which supports easy patching and installation
of Mods. It uses CreateSymbolicLinkW() to copy files into the game directory.
This function is not implemented
005e:fixme:file:CreateSymbolicLinkW
(L"C:/games/Gothic-Spine/system/GothicGame.ini"
L"C:/users/gottfried/Application Data/Clockwork
Origins/Spine/mods/37/system/GothicGame.ini" 0): stub
hence the game cannot be started via Spine, it crashes with an access
violation.
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https://bugs.winehq.org/show_bug.cgi?id=45208
Bug ID: 45208
Summary: Microsoft Office 2010 installer crashes at around 50 %
mark
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
The crash happens in custom action process I think, installer does not recover
from that. I'm using 32bit prefix, default Win7 version, and Home & Business
product edition.
This looks like a regression, I'm going to try to find what broke it.
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https://bugs.winehq.org/show_bug.cgi?id=52386
Bug ID: 52386
Summary: err:module:LdrInitializeThunk
"libclang_rt.asan_dynamic-i386.dll" failed to
initialize when using clang address sanitizer
Product: Wine
Version: 5.0.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Distribution: ---
Created attachment 71603
--> https://bugs.winehq.org/attachment.cgi?id=71603
testcase binary
This test case
$ cat use-after-free.cc
int main(int argc, char **argv) {
int *array = new int[100];
delete [] array;
return array[argc]; // BOOM
}
compiled with
$ i686-w64-mingw32-clang use-after-free.cc -fsanitize=address -g -o
use-after-free-i386.exe
makes wine fail with the error message in the title.
The compiler was downloaded from
https://github.com/mstorsjo/llvm-mingw/releases
(https://github.com/mstorsjo/llvm-mingw/releases/download/20211002/llvm-ming…)
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http://bugs.winehq.org/show_bug.cgi?id=26888
Summary: Wine limits file names to 255 bytes even on NTFS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjudin+wine(a)iki.fi
Wine limits file names to 255 bytes even when underlying file system permits
longer file names (like NTFS) when creating a file. This is an issue with
programs that can create file names that are something like 140 characters but
if one character takes 2 or 3 bytes, this 255 byte filename limit will be
evident when same files that can be created in Windows can't be created with
Wine. NTFS supports 255 UTF-16 code units that can easily result in longer file
names than 255 bytes, especially for users of Japanese systems.
You can test this by creating a NTFS file system and some files with long names
on it:
truncate -s 2g /tmp/ntfsfs
losetup /dev/loop7 /tmp/ntfsfs
mkfs.ntfs -f /dev/loop7
mkdir /tmp/ntfsfs-mnt
mount -t ntfs-3g /dev/loop7 /tmp/ntfsfs-mnt
# Do this or whatever enables regular user to access this file system.
chmod 777 /tmp/ntfsfs-mnt
Then you can try to create long files outside of Wine:
# 257 UTF-8 bytes, 129 characters
echo foo >
/tmp/ntfsfs-mnt/ääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääa
# 325 UTF-8 bytes, 109 characters
echo foo >
/tmp/ntfsfs-mnt/亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜a
And inside Wine:
wine cmd
# 257 UTF-8 bytes, 129 characters
echo foo >
/tmp/ntfsfs-mnt/ääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääb
# 325 UTF-8 bytes, 109 characters
echo foo >
/tmp/ntfsfs-mnt/亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜b
Remember to have UTF-8 support enabled in your system.
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https://bugs.winehq.org/show_bug.cgi?id=49963
Bug ID: 49963
Summary: MobaXTerm 20.3: cannot start a local terminal
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: ---
Created attachment 68354
--> https://bugs.winehq.org/attachment.cgi?id=68354
Backtrace MobaXterm 20.3
Using MobaXTerm from here ->
https://download.mobatek.net/2032020060430358/MobaXterm_Installer_v20.3.zip
Using Wine 5.18 on Ubuntu 20.04 using winehq ubuntu ppa.
When clicking on "Start local terminal", what assume to be the terminal exe
cygtermd.exe crashes.
Log and backtrace in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=51965
Bug ID: 51965
Summary: Rise of Legends Demo: Cannot attack territory
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
After starting a new campaign and attacking a territory, the campaign map
reloads. The following is output to standard out:
0024:fixme:msxml:SAXContentHandler_putDocumentLocator (002C6EB0)->(077785A4)
The trace I collected between clicking "Attack!" and the campaign map reloading
is large (58M) and may not be very informative.
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http://bugs.winehq.org/show_bug.cgi?id=12104
Summary: Cygwin's setup.exe doesn't resize properly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://cygwin.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can resize cygwin's setup, but the inner table of
packages doesn't resize.
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https://bugs.winehq.org/show_bug.cgi?id=52411
Bug ID: 52411
Summary: Cygwin installer: "Select Prackages" dialog maximizes
itself
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71669
--> https://bugs.winehq.org/attachment.cgi?id=71669
MAXIMUM CYGWIN
The only way to get the dialog to a normal size is by dragging on the edges.
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https://bugs.winehq.org/show_bug.cgi?id=44238
Bug ID: 44238
Summary: PowerPoint 2000 disjointed graphics
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Graphics become disjointed while scrolling with the slider bars. This happens
only at higher magnifications (when zoomed greater than 150%)
Graphics also do not always refresh properly when returning to application from
elsewhere on the desktop. Usually this is a black screen, which can be
refreshed with zoom 100%.
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https://bugs.winehq.org/show_bug.cgi?id=44893
Bug ID: 44893
Summary: SKSE64 fails to initialize correctly
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: labmailssadur(a)gmail.com
Distribution: ---
SKSE64 complains about failing to allocate "trampoline" and subsequently fails,
even though the game itself (Skyrim SE) still launches.
Steps to reproduce:
1. Set up a 64-bit prefix.
2. Install Skyrim Special Edition via Steam.
3. Install SKSE64.
4. Launch SKSE64 (via Mod Manager, such as MO, or directly, doesn't matter)
5. Watch SKSE64 complain about said "trampoline".
This occurs whether you try to launch a modded or unmodded game, although when
trying to launch an instance that relies on SKSE64 (such as SkyrimSE with
SkyUI), the game is unable to proceed into its loding screen, but doesn't
complain about it.
I tried to find an issue report or something similar, but didn't find one, so I
am assuming this is an issue with Wine.
Further info:
Tested SKSE64 version 2.0.6 on SkyrimSE Runtime 1.5.23.0.8
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https://bugs.winehq.org/show_bug.cgi?id=53887
Bug ID: 53887
Summary: Wing Commander IV drawing offset on screen.
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 73429
--> https://bugs.winehq.org/attachment.cgi?id=73429
ingame offset drawing
Wing Commander IV The Price of Freedom renders incorrectly in WINE. I have
tested this in a Virtual machine running Debian Squeeze 6.0 Wine 1.0.1 as well
as a current Debian Bookworm 12.0 Wine 7.20 installation. The error exists in
all versions of WINE. The display is drawn offset vertically down on the screen
from where it should be displaying.
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https://bugs.winehq.org/show_bug.cgi?id=55213
Bug ID: 55213
Summary: Half-Life 2: Game won't start on the experimental
wow64 mode
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74823
--> https://bugs.winehq.org/attachment.cgi?id=74823
hl2
No matter what when I open the game nothing comes up if you run a source game
exe outside of the game directory it say missing gameinfo.txt but if you run it
inside of the game directory it just makes a minidump with
InvalidParameterHandler in the name
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https://bugs.winehq.org/show_bug.cgi?id=55669
Bug ID: 55669
Summary: Vulkan is broken on the Wayland driver
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
When using the Wayland driver you get a error that says Failed to load Wine
graphics driver supporting Vulkan.
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https://bugs.winehq.org/show_bug.cgi?id=53014
Bug ID: 53014
Summary: HICON leak in CopyImage causes TheBat! to crash after
a while
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jswinebz(a)kanargh.org.uk
Distribution: ---
So, I just updated from my locally patched wine to the current F35 version,
which is 7.5 plus staging.
That means I lost my version of the patch on bug 52207 and gained the official
version.
Unfortunately my original problem then reappeared. After about 30 minutes
runtime The Bat! freezes up and cannot even repaint its windows.
If I disable its "Animate System Tray Icon" preference, then it runs stable
indefinitely. (As it did under my version of the patch against 6.21.)
The debug trace output doesn't look entirely the same: I'm not seeing any clear
indication of HBITMAP overflow, in fact those counts look stable and
reasonable. But it definitely looks like *something* is still leaking within
CopyImage, and eventually causing a complete breakdown of GDI.
(I'll continue to dig into this, just raising in case it's more obvious to
someone else.)
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https://bugs.winehq.org/show_bug.cgi?id=52974
Bug ID: 52974
Summary: MuLab 9: subwindow loses focus instantly
Product: Wine
Version: 7.7
Hardware: x86-64
URL: https://www.mutools.com/mulab/app/mulab-app-9-0-35-win
64.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oldcastlehq(a)protonmail.com
Distribution: ArchLinux
When you open ML9 and right-click on any track head, and then click on "Choose
Target Module", the subwindow loses focus instantly. It likes that the new
window that should pop up stays behind the main window.
No idea why the specific client causes so much trouble and how much this is
application specific (ie. whether the focus handling is supposed to be
completely handled by wine or whether it forwards some windows API), but it
does seem that the window reacts to changes in the active window and my guess
is that this turns into a race between the main window (claiming focus and
becoming active when the popup closes) and the target module window when the
context "popup" closes.
More information about this bug can be found at
https://bbs.archlinux.org/viewtopic.php?id=276107
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https://bugs.winehq.org/show_bug.cgi?id=37906
Bug ID: 37906
Summary: iLivid: Unhandled page fault on write access during
setup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50488
--> https://bugs.winehq.org/attachment.cgi?id=50488
Complete console output
To reproduce:
1) Download "iLividSetup-r0-n-bc.exe" from http://www.ilivid.com/
2) Run the setup executable
$ wine iLividSetup-r0-n-bc.exe
It fails with a page fault (null pointer access).
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x69c88d88).
Complete console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41204
Bug ID: 41204
Summary: Winehd-staging - 64 bit installer crash on java with
"EXCEPTION_ACCESS_VIOLATION (0xc0000005)"
Product: Wine-staging
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fg.antonini(a)hotmail.it
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55450
--> https://bugs.winehq.org/attachment.cgi?id=55450
PDF Studio 11 64 bit Installer output, with java crash.
When I run PDF Studio 11 64 bit installer the program issue an error and then
crash in Java module whit error:
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000000000202, pid=45,
tid=50
...
Instead, the 32 bit installation work fine. This problem occurred with latest
update on v. 1.9.17. I have previously installed the 64 bit version, but
unfortunately I do not remember exactly the version that worked. I tried all
the available versions (that are 1.7.5, 1.9.16 and 1.9.17, in some PPA) by
running a "clean" installation, that is erasing all files and folder named
*wine* after normal uninstallation, but none of these works with the 64-bit
installations. Maybe, but I'm not sure, the version that works was the 1.9.6,
but is no longer in any repository. I also tried more settings and dll
add/remove with "winetricks" (directx, etc.), but without success. All other my
32 and 64 bit applications works fine.
Regards
Flavio
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http://bugs.winehq.org/show_bug.cgi?id=33296
Bug #: 33296
Summary: Need For Speed Most Wanted 1 - Control sticks
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vova7890(a)mail.ru
Classification: Unclassified
>From 1.5.17 have regression in input control on nfs mw. Pressing is delayed a
few seconds after you released it. Like RELEASE action is delayed, and when,
for example, pressing to left a few secconds, then release key - car stil going
to the left. It reproduced not only on the that, have on any key in game.
Regression still have 1.5.17 - 1.5.27, on <= 1.5.16 work fine.
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https://bugs.winehq.org/show_bug.cgi?id=55002
Bug ID: 55002
Summary: Product Manager by IK Multimedia does not let you type
text
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hadresadri(a)gufum.com
Distribution: ---
IK Multimedia Manager https://www.ikmultimedia.com/products/productmanager/
will not let you input text in the home screen which essentially renders it
useless as you can't log in. Also, I have discovered with bottles this can be
avoided however even if you do manager to get it open it won't let you download
anything, it will just freeze and crash
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https://bugs.winehq.org/show_bug.cgi?id=51922
Bug ID: 51922
Summary: Xinput Joystick backend broke Force Feedback in
Starlancer
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Recent Joystick backend updates added in WINE 6.20 have broken Force Feedback
support in Microsoft StarLancer. Have tested with a Microsoft SideWinder Force
Feedback 2. Joystick has Force Feedback in Control Panel but no longer has
Force Feedback in game. This has been working in WINE for the past ~10 years.
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https://bugs.winehq.org/show_bug.cgi?id=55458
Bug ID: 55458
Summary: DrawAuto() not working
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: owl2(a)etersoft.ru
Distribution: ---
The DrawAuto() function is not working in wine.
I have a DirectX 11 program, which is using a geometry shader with stream
output. If I use DrawAuto() to draw contents of the stream output buffer, it
works fine in windows, but displays nothing in wine (i tried opengl, vulkan and
dxvk). It also spams
"108:fixme:d3d11:d3d11_device_context_DrawAuto iface 00000000002423D8 stub!"
If Draw() is used instead, everthing works in wine as well.
I uploaded the program and its source code here
https://drive.google.com/drive/folders/1yKoMOdrFBShPo359q5zXtH0TjoS3kJ8N
Also I checked the wine source code. Looks like this is the DrawAuto method
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/d3d11/device.c#L1225
Which is obviously not implemented yet, but i didn't find any existing bug
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http://bugs.winehq.org/show_bug.cgi?id=34579
Bug #: 34579
Summary: rotated ArcTo drawing problem
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 46038
--> http://bugs.winehq.org/attachment.cgi?id=46038
wine screenshot showing bug
Drawing arcs with gdi function ArcTo() using GM_ADVANCED graphics mode and
rotation set with SetWorldTransform() is not correct.
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