https://bugs.winehq.org/show_bug.cgi?id=55903
Bug ID: 55903
Summary: Falcon BMS 4.37u3: game randomly fails to load 3D
models
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xeno(a)x-s.com.pl
Distribution: ---
Created attachment 75439
--> https://bugs.winehq.org/attachment.cgi?id=75439
Screenshots of the problem
On random runs no 3D models are visible in game, both in TacRef (game
encyclopedia) and in 3D world (screenshots attached). If it happens there are
messages in the game debug logs about skipping load LODs:
Log entry: 400 Skipping LOD load, lodIdx is negative: -1261039100
This state is permanent across the run, ie if models aren't loaded from the
very beginning, they won't, until game is closed. Launching it once again, may
load 3D models properly (chance is about 30%).
Game is installed as follows:
1. Created new 64-bit wine prefix, set as Windows 10(default).
2 Created separate drive (here E:), pointing to dir in my home dir where all
games are installed.
3. Installed DXVK and external libraries: *d3dx11_43, *d3dcompiler_43 installed
via winetricks.
4. Installed Original Falcon 4 (needed by BMS for legal reasons)
5. Installed Falcon BMS 4.37 update 3 (using full installer, direct to latest
version, no updates on older release)
Game was run with --mono switch to get debug logs.
System specs;
Hardware:
CPU: Ryzen 5 5600X; M/B: MSI B550-A PRO; RAM: 16GB DDR4 Patriot Viper 3733MHz
CL17; GPU: Saphire Pulse RX5700XT BE
OS: Fedora 38 x86_64; kernel 6.5.9-200; libdrm-2.4.117; mesa-23.1.9; wine-8.19;
dxvk-2.3
Wine is installed from Fedora rpms, issue is present both in X11 and Wayland
session. Using wine build-in D3D11 wrapper instead of DXVK makes no difference.
Also it doesn't matter if game launcher (needs extra .Net 4.6.2) is used or
game executable is launched directly from command prompt
This issue is not present in previous versions of Wine, last known working is
8.14. 8.15/16 weren't tested as there are no Fedora rpms with those releases.
If needed copy of Falcon4 can be provided, BMS itself can be downloaded for
free from project home page:
https://www.falcon-bms.com/downloads/
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https://bugs.winehq.org/show_bug.cgi?id=55655
Bug ID: 55655
Summary: user32:dialog - test_IsDialogMessageA_proc() fails in
the Hindi locale on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:dialog - test_IsDialogMessageA_proc() fails in the Hindi locale on Wine:
dialog.c:578: Test failed: Got unexpected wparam 0xfffd.
See https://test.winehq.org/data/patterns.html#user32:dialog
A bisect shows that this failure started with the commit below:
commit 109d15ab352fcec17479e3caf8e2aad586e57531
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Thu Aug 17 16:33:52 2023 +0800
user32: Map WM_CHAR wparam in ASCII to Unicode in IsDialogMessageA() for
CJK locales.
Fix displaying Chinese characters as "??" in some applications with Chinese
locale.
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https://bugs.winehq.org/show_bug.cgi?id=55394
Bug ID: 55394
Summary: comctl32:listbox - test_LBS_NODATA() fails in Wine for
the Hindi locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
comctl32:listbox - test_LBS_NODATA() fails in Wine for the Hindi locale:
listbox.c:2630: Test failed: Unexpected return value 6.
listbox.c:2630: Test failed: Unexpected return value 6.
See https://test.winehq.org/data/patterns.html#comctl32:listbox
This failure is systematic and first happened on 2023-07-27 and Hindi is the
only locale that fails.
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https://bugs.winehq.org/show_bug.cgi?id=55005
Bug ID: 55005
Summary: Program Treecomp - some widgets are not drawn
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danny.schneider(a)posteo.de
Distribution: ---
Created attachment 74557
--> https://bugs.winehq.org/attachment.cgi?id=74557
two attached files compressed in a tar.bz2
recently another Bug by me was fixed:
Bug 54640
Treecomp listviews and possibly other widgets are not drawn
and after the fix everything worked fine again - until now.
affected is the program
Treecomp (exists since NT4 / W2k...)
https://lploeger.home.xs4all.nl/TreeComp.htmhttps://lploeger.home.xs4all.nl/TreeCompx64Latest_noinstall.zip
this time the treeview in the left pane seems to be OK, is accessible and
working,
but the right Pane is Empty (table widget?) --> see attached picture
I guess the problem is similar to the one of the Bug mentioned above.
If you need more information, please ask. I then can try to provide.
I have attached the Version currently installed, Distri is arch.
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https://bugs.winehq.org/show_bug.cgi?id=55582
Bug ID: 55582
Summary: Game: Civilization2 crashes when trying to set up new
game. Game worked previously but has been broken for
several months now. Have tried fresh Linux installs
and fresh Wine downloads. Same issue everytime.
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxd630(a)gmail.com
Distribution: ---
Created attachment 75112
--> https://bugs.winehq.org/attachment.cgi?id=75112
This was the dump wine provided when the game crashed
Game launches as expected. Select "new game" select player civilization. When I
attempt to input the leader name for the civilization, the game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=55446
Bug ID: 55446
Summary: Using C run-time for unicode strings comparison breaks
case insensitive LB_FINDSTRING
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 9cc92365560f19c2fd2b9796f79aa75e02381bb1
Distribution: ---
If an application uses LB_FINDSTRING and provides a string that doesn't match
exactly then LB_FINDSTRING fails. This is a regression, and it's caused by
commit 9cc92365560f19c2fd2b9796f79aa75e02381bb1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Sep 21 13:53:21 2020 +0200
user32: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
wcsnicmp() used by LB_FINDSTRING (in both user32 and comctl32) doesn't work
properly because it depends on LC_TYPE locale being correctly set, otherwise
_towlower_l() correctly handles only ASCII character range.
Relying on CRT locale being correctly initialized in a win32 core DLL seems
undesirable because an application may not use or care about C run-time at all.
Under Windows SendMessageW(LB_FINDSTRING) works just fine regardless of system
locale.
P.S.
This is a much more serious problem, and is not limited to user32/comctl32
because wcsnicmp()/wcsicmp() is used everywhere in the Wine codebase.
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https://bugs.winehq.org/show_bug.cgi?id=55328
Bug ID: 55328
Summary: user32:input - test_keyboard_layout_name() fails on
Windows 7 for the Spanish locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input - test_keyboard_layout_name() fails on Windows 7 for the Spanish
locale:
input.c:3474: Test failed: 04090409: GetKeyboardLayoutNameW returned
L"00000C0A", expected L"00000409"
See https://test.winehq.org/data/patterns.html#user32:input
This failure is systematic and specific to this Spanish Windows 7 Ultimate
configuration. In particular it does not happen in any of the other w7u
configurations.
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https://bugs.winehq.org/show_bug.cgi?id=55306
Bug ID: 55306
Summary: [REG 8.11] Cannot double click in the server browser
in Worms Armageddon
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thecybershadow.net
Regression SHA1: 10f5ff7f06595bf9d1f487f91dbbd869e5105d26
Distribution: ---
Created attachment 74902
--> https://bugs.winehq.org/attachment.cgi?id=74902
Draft patch
Steps to reproduce:
1. Install Worms Armageddon
2. From the main menu, go into the options screen (bottom right button) ->
Advanced -> check "Use community server list"
3. From the main menu, go to network (bottom left button) -> WormNET (top right
button)
4. Try double-clicking on a link
Expected: Should follow the clicked link / enter the clicked server.
Actual: Nothing happens. Cursor changes from hand pointer to arrow on the first
click.
Regression in 8.11, introduced in commit
10f5ff7f06595bf9d1f487f91dbbd869e5105d26.
Attached patch fixes it for me, though I can't vouch for its correctness.
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https://bugs.winehq.org/show_bug.cgi?id=52971
Bug ID: 52971
Summary: HardWest 2 (playtest) is broken with OpenGL/Vulkan
backend
Product: Wine
Version: 7.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1282410/Hard_West_2
/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 72342
--> https://bugs.winehq.org/attachment.cgi?id=72342
Hard West 2 with Damavand
Hi,
New game = new test for Damavand.
This game is currently in beta test on Steam for free so i don't know if the
invitations are illimited.
Tried the game with wine-5.8 + vkd3d git (e6ce077a)
VKD3D_DEBUG=trace VKD3D_SHADER_DEBUG=trace
WINEDEBUG=+d3d,+d3d11,+d3d_shader,+seh log here :
https://www.mediafire.com/file/5ozkg59o3dof53r/HardWest2_d3d.7z/file
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https://bugs.winehq.org/show_bug.cgi?id=55967
Bug ID: 55967
Summary: app regression; SWATH stops working at all as of 8.18
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhrivnak(a)hrivnak.org
Distribution: ---
Created attachment 75557
--> https://bugs.winehq.org/attachment.cgi?id=75557
terminal output
SWATH (http://swath.net/) won't run at all starting with 8.18, after having run
successfully under wine for a very long time. It continues to not work as of
8.21.
I did a clean install of Fedora 38 and started testing packages from the winehq
repository.
winehq-devel-8.17-1.1.x86_64 does work.
winehq-devel-8.18-1.1.x86_64 does not work.
Steps to reproduce:
###
wget http://swath.net/downloads/SWATH_v2_0.exe
sudo dnf install wine-mono
sudo dnf install winehq-devel-8.17-1.1.x86_64
wine SWATH_v2_0.exe
< click through the install wizard. At the end, un-select the option to launch>
wine ~/.wine/drive_c/Program\ Files\ \(x86\)/SWATH\ 2.0/SWATH.exe
###
The app will show a dialog about being on a 30-day trial, and then the main
window opens. It works. Now exit, and we'll try again with 8.18.
###
rm -Rf ~/.wine
sudo dnf install winehq-devel-8.18-1.1.x86_64
wine SWATH_v2_0.exe
< click through the install wizard. At the end, un-select the option to launch>
wine ~/.wine/drive_c/Program\ Files\ \(x86\)/SWATH\ 2.0/SWATH.exe
###
The process quickly exits with code 150, never having shown a graphical window
of any kind.
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https://bugs.winehq.org/show_bug.cgi?id=55288
Bug ID: 55288
Summary: ntdll:reg - The 32-bit test_redirection() fails if run
after the 64 WineTest
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntdll:reg - The 32-bit test_redirection() fails if run after the 64-bit
WineTest:
reg.c:1714: Test failed: NtDeleteKey failed: 0xc0000022
See https://test.winehq.org/data/patterns.html#ntdll:reg
Where 0xc0000022 == STATUS_ACCESS_DENIED
These failures only happen in the fg-deb64-i386 and fg-deb64-wow32 test
configurations which means they only fail if the 64-bit test suite has
previously been run in the same wineprefix. So this is either a test cleanup
issue or Wine messing up the registry in some way.
Furthermore the failures started on 2023-07-17 so they can probably be tied
back to a specific commit.
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https://bugs.winehq.org/show_bug.cgi?id=51478
Bug ID: 51478
Summary: dinput:keyboard breaks user32:input's
test_keyboard_layout_name() in some locales ()
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 70313
--> https://bugs.winehq.org/attachment.cgi?id=70313
Add test_keyboard_layout_name() traces
The WineTest runs show the following test_keyboard_layout_name() failure in
some locales:
https://test.winehq.org/data/patterns.html#user32:input
input.c:3169: Test failed: Could not find keyboard layout 0000000004110411 in
preload list
This is 100% reproducible in the following configurations (only the keyboard
layout id differs):
win7_newtb-w7u-es
win7_newtb-w7u-pt-PT
win2004_newtb-w10pro64-ar-64
win2004_newtb-w10pro64-he-64
win2004_newtb-w10pro64-hi-64
win2004_newtb-w10pro64-ja-64
win2004_newtb-w10pro64-ko-64
win2004_newtb-w10pro64-pt-BR-64
win2004_newtb-w10pro64-ru-64
win2004_newtb-w10pro64-zh-CN-64
Notes:
* Interestingly this means this failure does not happen in the English, French,
German and Greek locales.
* Also user32:input only fails on the first run that follows dinput:keyboard,
and does not ever fail again, even if dinput:keyboard is run again.
In the w10pro64_pt_BR case, adding extra traces shows that the root of the
issue is that GetKeyboardLayoutList() returns 10 instead of 13. As a result
test_keyboard_layout_name() fails to retrieve all the Keyboard Layout\\Preload
values (there is 12 of these, not 10 or 13!).
Also the items are not in the same order in layouts_preload and layouts so this
causes some entries to be missing.
More notes:
* The ok() message is wrong: it is not layout we are looking for but
layouts[i], aka klid.
* I don't know why the GetKeyboardLayoutList() return value changes in the
first run that follows dinput:keyboard, but I'm not sure it makes sense to
assume it matches the number of entries in the Preload key in the first place.
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https://bugs.winehq.org/show_bug.cgi?id=55962
Bug ID: 55962
Summary: Program that mixes 32-bit and 64-bit typelibs fails to
find a referenced typelib
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 43e5f9e4bfa65ccea633df244a7ec0c790ed8ffb
Distribution: ---
I have a 32-bit program that has a 32-bit typelib (SYS_WIN32) in its resources.
This program also ships a bunch of 32-bit dlls that also have typelibs in their
resources, and these typelibs referense a typelib from main exe by guid.
However all the typelibs in 32-bit dlls have syskind SYS_WIN64, and that
prevents finding a referenced typelib from main exe. This is a regression, and
it's caused by
commit 43e5f9e4bfa65ccea633df244a7ec0c790ed8ffb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Sep 9 17:27:27 2022 +0200
oleaut32: Check that the 32/64 syskind matches when getting a typelib from
the cache.
Fixes test failures on 64-bit.
Reverting this commit makes the program work again.
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https://bugs.winehq.org/show_bug.cgi?id=55942
Bug ID: 55942
Summary: Crazy Chicken Approaching - Nebula Assertion and
Visual C++ Runtime Library Errors
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ---
Created attachment 75517
--> https://bugs.winehq.org/attachment.cgi?id=75517
wine output
game info: https://www.mobygames.com/game/20725/crazy-chicken-approaching/
Game does not even boot into main menu. Upon starting, a 'Nebula Assertion'
Error is presented. When clicking "ok", another "Runtime Error" appears, this
time from the Visual C++ Runtime Library. When clicking again on "ok", the game
just exits.
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https://bugs.winehq.org/show_bug.cgi?id=55667
Bug ID: 55667
Summary: kernel32:file - test_MapFile() fails on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:file - test_MapFile() fails on macOS:
file.c:3131: Test failed: mapping should fail
file.c:3134: Test failed: mapping should fail
See https://test.winehq.org/data/patterns.html#kernel32:file
These failures are systematic, started on 2023-09-26 and only happen on macOS
(see Remi's rbernon-macos-* cloud test machines).
I think the symptoms correspond to the removal of the broken(hmap != NULL) case
in the commit below:
commit 0abd795ff02601474962dfa4b4a070082a9999cd
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Mon Sep 25 11:15:14 2023 +0200
kernel32/tests: Fix loader tests on Windows ARM64.
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https://bugs.winehq.org/show_bug.cgi?id=51314
Bug ID: 51314
Summary: vulkan-1:vulkan crashes on cw-rx460 with recent Radeon
drivers
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
vulkan-1:vulkan crashes on cw-rx460 with recent Radeon drivers:
https://test.winehq.org/data/patterns.html#vulkan-1:vulkan
vulkan.c:425: this is the last test seen before the exception
16c4:vulkan: unhandled exception c0000005 at 6B718FCD
With the Radeon 19.11.3 driver test_private_data() is skipped because the
device creation fails. But with the Radeon >= 21.3.2 driver the function is
being run and the vkSetPrivateDataEXT() call causes a crash.
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https://bugs.winehq.org/show_bug.cgi?id=54381
Bug ID: 54381
Summary: tightvnc viewer crashes on incoming connection
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)axeitado.com
Distribution: ---
Created attachment 73948
--> https://bugs.winehq.org/attachment.cgi?id=73948
Backtrace, 64bits version.
$ wine --version
wine-8.0-rc3 (Debian 8.0~rc3~repack-1)
The crash happens when the connection is established and the remote screen is
about to appear on the viewer. For instance, when the remote server connects to
the viewer with a reverse connection:
$ wine tvnviewer.exe -listen
c:\> tvnserver.exe -run
c:\> tvnserver.exe -controlapp -connect <viewer-host-address>
wine: Unhandled page fault on write access to 0000000000000000 at address
000000014007D22D (thread 0110), starting debugger...
0108:err:sync:RtlpWaitForCriticalSection section 0000000001D77BF8 (null) wait
timed out in thread 0108, blocked by 010c, retrying (60 sec)
The above example uses the reverse connection method, which is straightforward
to setup. When the viewer connects to a listening remote server the same crash
occurs:
c:\> rem the server must be properly configured:
c:\> tvnserver.exe -run
$ wine tvnviewer.exe <remote-server-address>
wine: Unhandled page fault on write access to 0000000000000000 at address
000000014007D22D (thread 010c), starting debugger...
0108:err:sync:RtlpWaitForCriticalSection section 0000000001D77BF8 (null) wait
timed out in thread 0108, blocked by 010c, retrying (60 sec)
This worked until very recently, 7.0.1~repack-1 was fine (this is Debian
Testing).
The software is licensed under the GPL and binaries can be downloaded on the
author's homepage (currently at version 2.8.63):
https://www.tightvnc.com/download.php
The 32 bit version also crashes.
Backtrace attached. It looks like the problem is related to starting a thread.
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https://bugs.winehq.org/show_bug.cgi?id=55578
Bug ID: 55578
Summary: kernel32:loader - The 64-bit test_section_access()
sometimes fails on Windows 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:loader - The 64-bit test_section_access() sometimes fails on Windows
8:
loader.c:2075: Test failed: DeleteFile error 32
loader.c:2075: Test failed: DeleteFile error 32
loader.c:2075: Test failed: DeleteFile error 32
See https://test.winehq.org/data/patterns.html#kernel32:loader
This started on 2023-09-04 and happens in about 50% of the WineTest runs and is
most likely caused by the commit below:
commit d64200805b1848f782c8a4ce1fdbcb9292fffe51
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Thu Aug 31 18:08:50 2023 +0200
kernel32/tests: Remove some workarounds for old Windows versions.
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https://bugs.winehq.org/show_bug.cgi?id=55439
Bug ID: 55439
Summary: RPG Maker game crashes
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: beta60sensei(a)mail.ru
Distribution: ---
Created attachment 74999
--> https://bugs.winehq.org/attachment.cgi?id=74999
WINEDEBUG=+seh,+tid
Hi. I'm playing RPG Maker game and it crashes in some specific places with
errors like:
Script 'Flash' line 112: Errno::EBADF occurred. Bad file descriptor - <STDUOT>
The developer of the game says: "seams to be a problem with wine running ingame
scripts ... it looks like wine crashes every time I use console output for
debugging in scripts".
But, if i run the game with WINEDEBUG, then it works fine without crashes.
There is no errors in terminal when crash occurs, but i will attach log of
WINEDEBUG=+seh,+tid of the moment, when the game would crash if it were not
running in the debug mode.
I'm using wine-staging 8.13
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https://bugs.winehq.org/show_bug.cgi?id=53166
Bug ID: 53166
Summary: Star Wars : Fallen Order crashes at launch
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Debian
Created attachment 72614
--> https://bugs.winehq.org/attachment.cgi?id=72614
Fallen Order output console
Hi,
I tried to launch the game with wine 7.10 and git e3ba22e39b1.
The game crashes at launch before intro video and mfplat is needed.
Use mfplat dlls override from https://github.com/z0z0z/mf-install workaround
the issue.
I attach the output console. This is the error message :
###
06b4:fixme:mfplat:topology_loader_Load 0000000001589820, 0000000001589E50,
000000001E64FBB8, 0000000000000000.
06b4:fixme:quartz:DllGetClassObject {6a170414-aad9-4693-b806-3a0c47c570d6} not
implemented, returning CLASS_E_CLASSNOTAVAILABLE.
06b4:err:ole:apartment_getclassobject DllGetClassObject returned error
0x80040111 for dll L"C:\\windows\\system32\\winegstreamer.dll"
06b4:err:ole:com_get_class_object no class object
{6a170414-aad9-4693-b806-3a0c47c570d6} could be created for context 0x1
06b4:fixme:mfplat:audio_renderer_get_service_GetService Unsupported service
{866fa297-b802-4bf8-9dc9-5e3b6a9f53c9}, interface
{0a9ccdbc-d797-4563-9667-94ec5d79292d}.
06b4:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000001E64FAC8.
###
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https://bugs.winehq.org/show_bug.cgi?id=55061
Bug ID: 55061
Summary: Starcraft Remastered: blurry graphics / low resolution
Product: Wine-staging
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zculek(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Graphics in Stacraft Remastered is blurry (like it's running in low resolution
or something like that) when running on Wine versions >5.6 - I'm attaching
screenshots so it's better understandable and visible. This is true for both
wine-staging and wine.
In the screenshots, you can see how e.g. the main menu and it's fonts, user ID
in the uper right corner, etc. look blurry when compared to Windows or running
on Wine versions prior this bug was introduced (e.g wine-staging 5.6 and
lower). Also, the in game graphics is also blurry when compared to Windows or
running on Wine versions prior this bug was introduced - everything looks much
sharper and nicer when running on wine-staging 5.6 or Windows.
I haven't reported this earlier, because everything was running fine for me on
5.6 and whenever I would try some newer version and saw this is still
happening, I would just return to using 5.6. But, after a recent Battle.net
update, Battle.net app won't start any more, just crashes due to some dll
libraries issues, on any 5.x version (both staging and upstream).
So, the last properly working Wine version for me was 5.6. I've tried with
multiple other versions over time in 5.x, 6.x, 7.x and 8.x branches and this
issue was always present. I've also tested 8.9 and 8.10 recently, and the issue
is still there.
Also, not sure if it's related, but 5.6 was also the last version on which Real
Time Lighting option in Starcraft Remastered worked for me (which is also one
of the reasons I was sticking to that version for years).
The same thing is happening on Debian with Cinnamon and Mint with Cinnamon
(doubt it's OS related, but mentioning it any way). With version 5.6 I had it
properly working on both Debian and Mint, one with nVidia GPU, the other with
AMD GPU.
I know a lot of other people from SC community that have this same problem and
are/were thus using wine-staging 5.6.
In my search of solution, I stumbled upon this user report, which I don't see
how it could be related, but perhaps someone here might get the idea of what
the actuall issue is (or maybe it's totally unrelated):
https://www.reddit.com/r/wine_gaming/comments/t5hmmi/starcraft_remastered_l…
"I switched the DE to use Wayland instead of X11 and now the game is running in
the correct resolution. Hope this helps someone."
Unfortunatelly, using Wayland on Cinnamon is pretty complicated and I'm unable
to test that.
Steps to reproduce are:
1. Install wine-staging version >5.6 (e.g. 5.19, 7.8, 8.9, 8.10)
2. Install Battle.net desktop app -
https://www.blizzard.com/download/confirmation?product=bnetdesk
4. Start Battle.net desktop app, login.
5. Install Starcraft Remastered through Battle.net desktop app.
6. Run the game.
Screenshots:
https://ibb.co/Mk0f6ythttps://ibb.co/VDppGTnhttps://ibb.co/1sLjHm7https://ibb.co/GC69DLxhttps://ibb.co/N72LXkkhttps://ibb.co/hWvHN10https://ibb.co/n6VjZD1https://ibb.co/cNyBBNp
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https://bugs.winehq.org/show_bug.cgi?id=51999
Bug ID: 51999
Summary: Dragon Age Inquisition crashes with vulkan renderer
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 70992
--> https://bugs.winehq.org/attachment.cgi?id=70992
+d3d,+d3d_shader,+d3d11 log for wined3d vulkan renderer
Hello,
The game crashes at launch with wined3d vulkan renderer when the Bioware intro
video is played before to go to the main menu. No issue if i use DXVK instead
of.
I build vkd3d-git up-to-date + wine 6.21 + only one patch which allow to
download a game with EA Origin.
I attach the +d3d,+d3d_shader,+d3d11 log
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https://bugs.winehq.org/show_bug.cgi?id=48559
Bug ID: 48559
Summary: The VisioBible software is freezing when you select
the Bible module - RST, the book - Esther, chapter 3
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leonm(a)ya.ru
Distribution: ---
The program in which the problem is found is VisioBible. To reproduce the
error, you need to select the Bible module - RST, the book - Esther, chapter 3,
then this leads to the program freezing with the indicated error. In Windows a
similar problem it is not observed.
In the text of the module, some pieces of text are surrounded by square
brackets. Large inserts of noncanonical text lead to the described problem.
Small pieces do not interfere with work. The RST module that is installed with
VisioBible by default contains a defect. In the attachment is the corrected
Esther RST module book file.
A well-functioning RST module file is embedded in the crash.tar.gz archive
named ru17.htm
The location of the installed problem module:
~/.wine/drive_c/ProgramData/VisioBible V2.3/Modules/RST
Links for downloading regular and portable versions of the program:
https://www.visiobible.org.ua/index.php?page=getfile&file=SetupVisioBible2.…https://www.visiobible.org.ua/index.php?page=getfile&file=VisioBible2.3.0_1…
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http://bugs.winehq.org/show_bug.cgi?id=29678
Bug #: 29678
Summary: ER Viewer 11: does not install, "requires Windows 2000
or later"
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p155off(a)gmail.com
Classification: Unclassified
The installer fails with the error: "ERDAS ER Viewer 2011 & Microsoft Office
Plugin requires Windows 2000 or later."
No console output.
Free download:
http://www.erdas.com/products/ERDASERMapper/ERDASERViewer/Details.aspx
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