https://bugs.winehq.org/show_bug.cgi?id=51819
Bug ID: 51819
Summary: Joining a LAN Game in Battlefield 2 crashes the app
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzatlouk(a)redhat.com
Distribution: ---
Created attachment 70704
--> https://bugs.winehq.org/attachment.cgi?id=70704
stdout
Attempting to join a LAN Game in Battlefield 2 ends with game crash, both with
32 or 64 bit prefixes. Single Player and hosting LAN games work flawlessly.
Tested on wine staging 6.16, both with and without dxvk. I'll add debugger
output and test with newer wine later.
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https://bugs.winehq.org/show_bug.cgi?id=45988
Bug ID: 45988
Summary: Hard Reset Redux and Shadow Warrior 2: no videos in
game
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petrushkinsn(a)gmail.com
Distribution: ---
Created attachment 62547
--> https://bugs.winehq.org/attachment.cgi?id=62547
wine terminal output running Hard Reset Redux
No videos between levels, nor starting video with developer logo etc.
In Hard reset redux, if i open Extras - Movies in main menu and select any
movie - nothing happens.
In Shadow Warrior 2, if i open Extras - Movies and select movie, screen blanks
for less than a second and then nothing hapens.
Both logs created with run game, go to extras - movies, try to start movie,
exit game.
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https://bugs.winehq.org/show_bug.cgi?id=44003
Bug ID: 44003
Summary: Origin: BF3WebHelper.exe crashes because injection of
igo32.dll fails.
Product: Wine-staging
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59662
--> https://bugs.winehq.org/attachment.cgi?id=59662
Standalone demonstration of the issue similar to what Origin does.
When starting a game from Origin a crash dialog for BF3WebHelper.exe is shown.
Shift+right click - "Debug" seems to get another thread further, so it can
successfully then still execute Firefox.exe.
Used a self built wine-2.20 with the whole staging patch set applied.
Tried to get an idea of what happens:
- Origin calculates the entry point for LoadLibrary using the kernel32 fake dll
and the base address of its own process.
- CreateProcess with suspended flag is called for BF3WebHelper.exe
- Memory for the to be loaded dll is reserved and filled in
the new process ("...\\igo32.dll").
- A second thread in the new process is created by CreateRemoteThread using
the calculated entry point for kernel32.fake.LoadLibrary above.
- This thread crashes because it looks like in the in memory kernel32 module
is something different/uninitialized at the used entry point.
With +BF3WebHelper.exe:all crash does not happen.
(But is still not executing LoadLibrary and seems not to crash by "accident".)
Attached is a demonstration of what happens.
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https://bugs.winehq.org/show_bug.cgi?id=55913
Bug ID: 55913
Summary: PngGauntlet can't create output folder a second time
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Installation:
1) Download https://pnggauntlet.com/PNGGauntlet-3.1.2.exe
2) Install Program
3) Download http://www.advsys.net/ken/util/pngout.exe
4) Put pngout.exe in folder "support" (folder is next to installed
PngGauntlet.exe)
5) Run PngGauntlet
6) In menu Tools->Options Disable OptiPNG and DeflOpt
7) Close and restart PngGauntlet (to save config)
Reproduce issue:
1) Put image in PngGauntlet GUI
2) Enter Output Directory c:\x1 (Make sure it doesn't exist)
3) Click "Optimize!"
4) Acknowledge "Directory does not exist" dialog (this works)
5) Enter Output Directory c:\x2 (Make sure it doesn't exist)
6) Click "Optimize!" again
7) The "Directory does not exist" dialog can't be closed now
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https://bugs.winehq.org/show_bug.cgi?id=55831
Bug ID: 55831
Summary: Stickys V10.1 dos'nt work: See Description
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: g0rb268a(a)anonaddy.me
Distribution: ---
Created attachment 75327
--> https://bugs.winehq.org/attachment.cgi?id=75327
Error log and extra info that might help
Tried to get the newest version of Stickys running on Fadora Workstation (the
Wine version seems to be based on version 7, the newest version is 10.1), via
boodles when the Boodles Runtime is disabled the program will start [It will
crash intently when enabled], and open up a help file (with all the entry's
being blank), the settings page when loaded is very glitched to the point that
it's almost impossible to use. Trying to load the manage Stickys page results
in in nothing happening. Trying to make a new note results in the app crashing
(see attached file)
If I remember right the version of Boodles is the one from the Flathub Repo
downloaded on May 19th
I don't know if this is the right place to report this, but I was unable to
submit this directly to the Wine HQ page for Stickys
https://appdb.winehq.org/objectManager.php?sClass=version&iId=26466 as it sys
I'm logged out and trying to log back in sys invalid username/password. So feel
free to forward this to whoever/whatever this is supposed to go to if this is
the wrong place, and I am sorry for the inconvenience.
Please don't reply, the E-mail for this account is an alias that dos not allow
for reply's, but I wanted to submit this report since I thought it might be
useful if anyone else trys to get the newest version of Stickys working.
Side note: the Wine version of Stickys still works on Fadora Workstation, but
trying to import notes from later versions of Stickys will not work.
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https://bugs.winehq.org/show_bug.cgi?id=55633
Bug ID: 55633
Summary: Regression since V6.0.3: Using NVIDA Optimus WINE
V8.02 - V8.16 unable to create windows.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gavron(a)wetwork.net
Distribution: ---
REGRESSION: Everything works on WINE 6.0.3
Under WINE 8 (Stable and Devel) no app windows open. Even winecfg will not
open. After changing the display mode to 'intel' everything works.
After changing it back to 'nvidia' and no other changes this error repeats:
0188:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0188:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
Method to reproduce:
$ sudo prime-select intel && reboot
--wait for reboot--
$ winecfg
--works just fine--
$ sudo prime-select nvidia && reboot
--wait for reboot--
$ winecfg
--fails with many of that same error above--
$ sudo prime-select intel && reboot
--wait for reboot--
$ winecfg
--works again... the only change being switching the display driver back and
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https://bugs.winehq.org/show_bug.cgi?id=55135
Bug ID: 55135
Summary: Anno 1800: Unimplemented Function in d3d12core.dll
(Crash at startup)
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: philipp.kloke(a)web.de
Distribution: ---
Created attachment 74692
--> https://bugs.winehq.org/attachment.cgi?id=74692
Backtrace from Wine
The game Anno 1800 crashs with the following message:
Unhandled exception: unimplemented function d3d12core.dll.D3D12GetInterface
called in 32-bit code (0x7b012387).
Full backtrace is attached.
I am using Wine 8.11 (but the game did not work with previous versions
neither). DXVK 2.2 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=52991
Bug ID: 52991
Summary: Wine Ignores "Emulate a virtual desktop" option being
checked, blocks me from running programs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: splatsniper112010(a)outlook.com
Distribution: ---
as the description says, Wine seems to be ignoring the "Emulate a virtual
desktop" option being checked, and keeps blocking me from running programs. The
weird thing is, it's actually worked before. I had not too long ago uninstalled
wine to check if winamp was causing some lag on a game that i was trying to
blay (BTW winamp didn't seem to be uninstalling), and before that, wine was
working WITH the emulate a virtual desktop option!
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https://bugs.winehq.org/show_bug.cgi?id=55854
Bug ID: 55854
Summary: Error installing Interactive checklist
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: phil(a)tsa.coop
Distribution: ---
Created attachment 75368
--> https://bugs.winehq.org/attachment.cgi?id=75368
Output from terminal when running file from a command line (through Bottles)
Hi,
I have tried installing an executable interactive disclosure checklist (only
accessible through a paywall):
https://library.croneri.co.uk/cch_uk/nukto-01/nukto1-3
The installation crashes more or less on launch. I am trying to run the program
on Bottles, and have .Net3.5Framework installed as a dependency, and also
Net4.0Framework. The output when run from a command line is attached. I am
using a kron4ek-wine-proton-8.02 as a runner. The output is for two attempts to
install, the first without dvxk-2.3 and vkd3d-proton-2.10, which were then
enabled on the second attempt.
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https://bugs.winehq.org/show_bug.cgi?id=55681
Bug ID: 55681
Summary: [Pharaoh A New Era] gst_caps_is_fixed assertion
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hello,
When i launch this game (the remake, not the original), it crashes during the
loading of the 1st mission. Launch the game and navigate into the menu work
correctly.
In the output console, i have these lines :
######
(wine:6155): GStreamer-Video-CRITICAL **: 17:23:42.218:
gst_video_info_from_caps: assertion 'gst_caps_is_fixed (caps)' failed
0184:fixme:mfplat:media_source_get_service_GetService Unsupported service
{dd0ac3d8-40e3-4128-ac48-c0add067b714}.
0184:fixme:mfplat:src_reader_QueryInterface
({7b981cf0-560e-4116-9875-b099895f23d7}, 00000000625CF3A0)
018c:fixme:mfplat:bytestream_file_Close 00000000676B9790
######
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