http://bugs.winehq.org/show_bug.cgi?id=22596
Summary: PhotoScape unable to change/save files under Wine
1.1.43
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daquirm(a)seznam.cz
CC: daquirm(a)seznam.cz
Created an attachment (id=27721)
--> (http://bugs.winehq.org/attachment.cgi?id=27721)
LOG from the terminal
OS: Ubuntu 10.04 64bit
Wine 1.1.42 and 1.1.43 (tried Windows XP and Windows 7 compatibility mode)
trying to run PhotoScape v3.40
Problem: PhotoScape is unable to save or edit any files/images. It looks like
it's running just with read only permission.
Solution: Downgrade to Wine 1.1.31
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https://bugs.winehq.org/show_bug.cgi?id=54839
Bug ID: 54839
Summary: 3DMark 2000: missing benchmark information
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74341
--> https://bugs.winehq.org/attachment.cgi?id=74341
3DMark 2000 in Wine 8.5
Steps to reproduce:
1. Download and install 3DMark 2000 from the link above. The website has the
authentication key, but it is not necessary to complete the installation.
2. Launch 3DMark 2000 and and click "run default benchmark."
In between each benchmark test a screen is displayed which shows information
about your current settings and the next test to be performed, as well as the
amount of completed tests and remaining time until completion. In Wine 8.5 this
information does not appear.
Like with issue 54828 I would greatly appreciate if someone could reproduce
this, I always try to check if bugs can be reproduced in a VM but 3DMark's
software is very picky about the graphics card you have installed.
Another weird thing I experienced was with the "Texture Rendering Speed Test."
The 8MB textures version of this test has strangely wobbly and warping textures
which makes it seem like it is running at very low framerate. The other
variations of this test run perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=9127
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #117 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 8.21.
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https://bugs.winehq.org/show_bug.cgi?id=55640
Bug ID: 55640
Summary: ModOrganizer 2.5.0 beta 5+ (Qt 6.5) requires a better
uisettings3::GetColorValue implementation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Specifically, these values are required:
Accent, AccentDark1, AccentDark2, AccentDark3, AccentLight1, AccentLight2,
AccentLight3
From:
https://github.com/qt/qtbase/blob/ba98644180bcaf40341a9005abe93575cf45cc5a/…
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https://bugs.winehq.org/show_bug.cgi?id=55504
Bug ID: 55504
Summary: .NET 7 not working
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75068
--> https://bugs.winehq.org/attachment.cgi?id=75068
backtrace
Can't run new dotnet 7 applications on command line
I have downloaded and installed on a clean ubuntu 23.04 system
https://dotnet.microsoft.com/en-us/download/dotnet/7.0
wine cmd
dotnet new console
dotnet run
OR
wine cmd
dotnet new winforms
dotnet run
Does anyone know if new .NET7 is supported in wine or only the old classic .NET
Framework?
Also can't find the new version in Wine AppDB
https://appdb.winehq.org/objectManager.php?sClass=application&iId=2586
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https://bugs.winehq.org/show_bug.cgi?id=55918
Bug ID: 55918
Summary: printf() can overrun the "p10s" buffer with certain
values when using 24-bit precision
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Spore, for some reason, sets 24-bit precision on a thread, and when I tried to
enable +d3d, I found that thread crashed with an integer division by zero. The
actual floating point value that triggered the crash is (double)
9.9999982118606567e-01.
The cause is this:
* the log10() call in pf_output_fp() receives 999999940 as an argument
* it returns 9.0, which is... not really correct
* this value is later used to index the p10s array, which is only of length 9
* 0 happens to be the next integer in memory
A quick test suggests that, at least for i386 ucrtbase, native log10() does not
return 9.0, but 8.9999999739423302, which IIRC is the precise value. So
that's... possibly the correct fix.
There may also be a less error-prone and even more efficient way to do that
base-10 logarithm.
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https://bugs.winehq.org/show_bug.cgi?id=47609
Bug ID: 47609
Summary: Godhome needs
"msvcp140.dll.??0?$codecvt@_UDU_Mbstatet@@@std@@QEAA@_
K@Z"
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 65035
--> https://bugs.winehq.org/attachment.cgi?id=65035
Godhome output console log
Hello,
Godhome from GoG crashes at launch and needs this function to start.
Install vcrun2015 with winetricks fixes this issue.
If someone can work to fix bug #47605, the game needs this function too and the
previous workaround does not work
Thanks :-)
Maxime
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https://bugs.winehq.org/show_bug.cgi?id=36739
Bug ID: 36739
Summary: PreSonus Studio One 2.6 user interface/controls text
is invisible
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
In 'PreSonus Studio One 2.6', menu items, button and various other UI controls
text is invisible.
'winetricks -q gdiplus' works around and makes everything appear correctly.
$ sha1sum PreSonus_Studio_One_26_Installer.exe
a48cf628a04e514060e9d63b8eca4edead1bcc8b PreSonus_Studio_One_26_Installer.exe
$ du -sh PreSonus_Studio_One_26_Installer.exe
112M PreSonus_Studio_One_26_Installer.exe
$ wine --version
wine-1.7.20
Regards
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https://bugs.winehq.org/show_bug.cgi?id=55739
Bug ID: 55739
Summary: Native Access 2: permanent loading circle after
entering credentials
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dominikgx(a)gmail.com
Distribution: ---
Downloaded latest Native Access and entering credentials
https://appdb.winehq.org/objectManager.php?sClass=version&iId=41061
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https://bugs.winehq.org/show_bug.cgi?id=50301
Bug ID: 50301
Summary: Star Wars:The old republic's launcher crashes
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gnarlin(a)gmail.com
Distribution: ---
Created attachment 68872
--> https://bugs.winehq.org/attachment.cgi?id=68872
launcher.exe before installing winbind and after
SWTOR runs with 5.0, but only to a loading screen. So I updated wine to the
staging 6.0-rc1 from winehq but only got errors. One of the errors indicated
that wine needed winbind, so I tried installing that. I still got errors, but
not as few but the launcher would still not run.
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