http://bugs.winehq.org/show_bug.cgi?id=25689
Summary: Combat Mission: Barbarossa to Berlin - failing to
initialize graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat69(a)gmx.net
Created an attachment (id=32722)
--> (http:…
[View More]//bugs.winehq.org/attachment.cgi?id=32722)
terminal output when starting cmbb
I installed CMBB and updated to 1.03, using a crack made it possible to avoid
BUG:219.
Trying to start I get a message complaining that Direct3D graphics could not be
recognised.
Attached is the terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=43146
Bug ID: 43146
Summary: gtkmm hello world program can't show window
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bing(a)nym.hush.com
Distribution: ---
Created attachment 58373
--> https://…
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gtkmm hello world tarball
So I tried the gtkmm hello world program:
https://developer.gnome.org/gtkmm-tutorial/stable/sec-helloworld.html.en
and I put it in a tarball (Attached.)
Anyway, I cross-compiled it with mingw and it runs fine in a windows VM.
When I run it with wine though, it crashes -- which is surprising because the
program does so little!
I ran it with GDK_DEBUG=all and I can see that it's crashing on the showing of
a window.
I guess I should mention that I'm running this in an Xorg session, and not
Wayland.
Anyway, I'm running wine 2.8 as provided by Fedora 25.
Here is the backtrace:
https://pastebin.com/yWZkHkDZ
I don't know if it's customary to upload executables here, so I won't do that
unless asked.
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https://bugs.winehq.org/show_bug.cgi?id=49381
Bug ID: 49381
Summary: Building wine from source on 32 bit Slackware Linux
fails since 5.10.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Distribution: -…
[View More]--
Created attachment 67441
--> https://bugs.winehq.org/attachment.cgi?id=67441
Archive containing the configure, make dep and make output in 2 files
The issue arises while building Wine 5.10 on 32 bit Slackware. Both Slackware
14.2 stable and current (15.0 beta) are affected while The 64 bit version
builds just fine.
The build procedure exits badly while linking ntdll.so, returning errors like:
/usr/bin/ld: unix/server.o: in function `remove_fd_from_cache':
server.c:(.text+0x29d): undefined reference to
`InterlockedCompareExchange64'
/usr/bin/ld: unix/server.o: in function `add_fd_to_cache':
server.c:(.text+0x60f): undefined reference to
`InterlockedCompareExchange64'
The output of the configure, make dep and make command is included into the
attached archive. They refer to the 14.2 current environment.
Thanks
Simone
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=47396
Bug ID: 47396
Summary: Lord of the Rings Mouse Pointer falls back to
System-Pointer since wine 4.9
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasti2k(a)gmail.com
…
[View More]Distribution: ---
Mouse Pointer falls back to System-Pointer since wine 4.9
Mouse Pointer changes to System Pointer, by moving the pointer over an enemy.
Last working Version was Wine 4.6
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https://bugs.winehq.org/show_bug.cgi?id=45244
Bug ID: 45244
Summary: MapleStory: screen freezes with certain audio files
Product: Wine
Version: 3.8
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alpha.s3r(a)gmail.com
Created attachment 61485
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=61485
Trimmed bug report. Frame Sync failed repeated indefinitely (but file size was
125 MB), so I erased most of those lines.
Wine screen freezes when playing certain audio files. It seems to be either
non-MPEG2 files or audio files that don't conform to 24k bps or 22050 Hz (any
audio under this classification seems to be fine).
The specific audio file that was used to replicate the crash was: MPEG 2.5 / 8k
bps / 8000 Hz. I've tested out other Wine versions, and Wine Stable 3.0 has the
same error, along Wine Staging 3.6, 3.7, 3.8.
However, if you use Wine 2.22 or Wine 1.4.1, the app runs fine and doesn't
freeze at these sound effects.
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=39276
Bug ID: 39276
Summary: Resizing window in TellTale games does not resize
active area
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: robertc(a)gmail.com
Distribution: ---
…
[View More]
In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands)
resizing the display leads to some areas of the screen becoming hidden.
The games start in 1024x768 resolution by default, if you change that in the
game settings to, for instance, match your desktop resolution then you end up
with a 1024x768 panel showing the top left of game in the middle of a
blank/broken area. It is possible to interact with things outside the 1024x768
panel but you have to guess where they are.
I've attached a screenshot of the issue on my 1366x768 laptop.
This doesn't happen with The Walking Dead Season 1 so I assume this is some
update that Telltale have made to their game engine which is now broken in
WINE.
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https://bugs.winehq.org/show_bug.cgi?id=43284
Bug ID: 43284
Summary: I have tried to install Altium Designer in Ubuntu
12.04 through wine version 1.4 and aloso tried ubuntu
14.04 through wine version 1.6.It's successfully
installed the altium Designer.But when i tried to open
the application it hang on the machine.
Product: WineHQ Apps Database
Version: unspecified
…
[View More] Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidass.s(a)ahana.co.in
Distribution: ---
Hey Guys,
This is kalidoss.I have been using altium designer software in my
windows 7 machine ( x64 ) with out any fails.I want to use this application in
my ubuntu linux machine.
I have tried to install Altium Designer in Ubuntu 12.04 through
wine version 1.4 and also ubuntu 14.04 through wine version 1.6.It's
successfully installed the altium Designer software .But when i tried to open
the application it hang on the machine, particularly it was stopped when
loading some view modules in both machines.Please help me to resolve this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=53621
Bug ID: 53621
Summary: When i tried to run ssf2 on my Chromebook it said page
fault on execute access to the error then it said this
program register dump
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-…
[View More]unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dedethejake(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Unhandled exception page fault
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https://bugs.winehq.org/show_bug.cgi?id=43823
Bug ID: 43823
Summary: FL Studio: Cannot play wav files
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichit.bryce(a)gmail.com
Distribution: ---
Hello,
I have an issue with wine when I use …
[View More]it on FL Studio (x64), I can't play any of
the wav files with the program. I tried many things in order to get it working
but I'm no wine expert.
Launching FL Studio in a terminal doesn't give me a lot more information, but
it seems like it is a system-wide issue since I tried to play a wav directly
with wine (and a windows soft called Gspot) and it doesn't work indeed I've got
a "unable to render the audio" issue.
Also if I try to open a media file (mp3 or wav, I did not test other formats)
with foobar2000 it doesn't work. Error "Unrecoverable playback error: Audio
data format not supported by this device (0x88780064)" while playing a wav
file.
Anyone has any clues on how to troubleshoot this issue? I file this as a bug
but maybe there is a codec issue or something.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=31563
Bug #: 31563
Summary: Problem with an usb-serial card reader
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthieu.nue(a)gmail.com
Classification: Unclassified
I would like to use a cards reader …
[View More](twin30
http://medprice.fr/lecteur-carte-vitale-fixe/lecteur-sesam-vitale-twin30-us…)
on linux with a windows programm.
The cards reader is a native serial device but it solds with a USB-serial
converter.
For testing the cards reader, i use a little programme named cpgesw32.exe.
On windows, it works.
On linux, it works with the equivalent program for linux.
So my card reader works on linux.
Now i want testing my cards reader with cpgesw32.exe on linux with wine.
The cards reader freeze after several seconds.
So i look the source code of wine.
The freeze of the device happens with the command
KERNEL32.WriteFile(0000004c,0033f2a4,00000009,0033f13c,00000000).
To continue, i used an usb sniffer. Before the freeze, the cpgesw32's program
call several command :
KERNEL32.GetCommState(0000004c,003552c0)
KERNEL32.SetCommState(0000004c,003552c0)
KERNEL32.GetCommTimeouts(0000004c,0033f8f8)
and others.
When KERNEL32.GetCommState(0000004c,003552c0) is called, the wine programm
launch :
- get_baud_rate
- get_line_control
- get_hand_flow
- get_special_chars
With the sniffer, i noticed that only the first command (get_baud_rate)
transmit a packet on the usb. After that, nothing on the usb port before the
WriteFile.
I noticed that if i open a connexion with my serial-usb device, only one
command works. If i want a second command, i need to close the conexion and
reopen it.
I suppose this is the object of the "server_get_unix_fd" function for wine.
So,
- is everyserial device works like that (one command by connexion) or is it
only my device ?
- is someone can help me on the "server_get_unix_fd" function ?
Thank you and sorry for my english (french speaker).
Matteli
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https://bugs.winehq.org/show_bug.cgi?id=52521
Bug ID: 52521
Summary: RMS Express: Intermittent TCP connections between
program components
Product: Wine
Version: 7.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: --…
[View More]-
Context: RMS Express is a "Email over Radio" email-like client that interfaces
with sound modems (sound is then sent over radio to listening stations), much
like the old dial-up modems of the 1990's. Its modems are separate programs
that connect to it over local TCP.
Problem: I would technically call this a minor bug, but since many users of
this program don't like using computers and might not try closing and
re-running RMS Express, I would consider it basically a 'crash' for this
program. RMS Express's code can be peeked at with ILspy and ARDOP (one of the
modem programs) is open-source (available by joining
https://ardop.groups.io/g/main - and then later joining
ardop.groups.io/g/developers )
System:
- Happens on Debain 10/x86 (VMWare) & on RPi4/armv7l (see
https://github.com/WheezyE/Winelink/)
- Using wine-devel-7.1 (has been present since at least wine-devel-5.19 -
haven't tried earlier than that)
- Happens whether using wine-mono or .NET 4.6 (so we can rule out a wine-mono
bug)
Installation: If you're interested, here are some quick install commands &
notes.
```
# Set up wine
# NOTE: wine-mono is also required for RMS Express!
winetricks -q win7 sound=alsa # for RMS Express
winetricks -q vb6run pdh_nt4 win7 sound=alsa # for VARA
# Install RMS Express & VARA HF/FM (no matter what their version numbers are)
# NOTE: ARDOP, VARA HF, & VARA FM need the user to configure soundcards after
installation.
mkdir rmsdownloads 2>/dev/null; cd rmsdownloads
sudo apt-get install curl megatools p7zip-full -y
# Download / extract RMS Express
echo -e "\nDownloading and installing RMS Express . . .\n"
wget -q -r -l1 -np -nd -A "Winlink_Express_install_*.zip"
https://downloads.winlink.org/User%20Programs
7z x Winlink_Express_install_*.zip -o"WinlinkExpressInstaller"
wine WinlinkExpressInstaller/Winlink_Express_install.exe /SILENT
# Download / extract VARA HF
echo -e "\nDownloading VARA HF . . .\n"
VARAHFLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA HF
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAHFLINK}
7z x VARA\ HF*.zip -o"VARAHFInstaller"
wine VARAHFInstaller/VARA\ setup*.exe /SILENT
# Download / extract VARA FM
echo -e "\nDownloading VARA FM . . .\n"
VARAFMLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA FM
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAFMLINK}
7z x VARA\ FM*.zip -o"VARAFMInstaller"
wine VARAFMInstaller/VARA\ FM\ setup*.exe /SILENT
cd ..
rm -rf rmsdownloads
# NOTE: RMS Express requires a free user account, which you can sign up for on
first run of the program.
```
Terminal output: The terminal output segments when ARDOP connects to RMS
Express (vs when ARDOP fails to connect to RMS Express) look basically
identical
(process numbers -and also the address in ImmReleaseContext- change every run)
Connects:
---snip---
0238:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0238:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0238:fixme:imm:ImmReleaseContext (000200E4, 002596C8): stub
---snip---
Doesn't connect:
---snip---
0288:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0288:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0288:fixme:imm:ImmReleaseContext (000300EC, 002596C8): stub
---snip---
I'm excited to say I got this program working on Android (without root)
recently thanks to box86/Termux/PRoot https://youtu.be/FkeP_IW3GGQ?t=23 . Lots
of ham radio operators are using really old Windows PC's to run this software
on their message servers. Many people want to take this software with them in a
backpack too (without getting an expensive Windows tablet) or strapped to their
radio on a Raspberry Pi, and I think solving this weird intermittent TCP
connection issue in Wine could help make using wine with RMS Express pretty
popular.
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https://bugs.winehq.org/show_bug.cgi?id=42460
Bug ID: 42460
Summary: League of Legends performance degradation over time
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krzysztofmachura1(a)gmail.com
Distribution: ---
After 30-40 min in game …
[View More]any spell casted causes stutter and fps becomes a lot
lower.
I get ~25fps at 30 min as well as stutter, after restarting game its back at
~80fps without any sttuter
Checked with
Windows xp, winetricks d3dx9_39+old LoL launcher
Windows 10, winetricks d3dx9, d3dcompiler_47 set to native+old Launcher
It happens on wine-staging with CSMT on and CSMT off, as well as normal wine.
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https://bugs.winehq.org/show_bug.cgi?id=39689
Bug ID: 39689
Summary: I was trying to open sims 4 then it said there was a
erroe but i was like whatever but now whenever i try
to open the game it is just blank. It seems to have a
error with origin
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: …
[View More]blocker
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: yungeun123(a)yahoo.com
Created attachment 52923
--> https://bugs.winehq.org/attachment.cgi?id=52923
I was trying to load the game sims 4 but there seems to be a problem
I was trying to open sims 4 then it said there was a erroe but i was like
whatever but now whenever i try to open the game it is just blank
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=29071
Bug #: 29071
Summary: Falcon BMS 4: Low FPS on Wine 1.3.32
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: victhor.foster(a)gmail.com
Classification: Unclassified
Created attachment 37463
--&…
[View More]gt; http://bugs.winehq.org/attachment.cgi?id=37463
In-game graphics settings window
Falcon 4 BMS runs with a very low framerate(5-7 FPS as reported by the in-game
FPS indicator) in Wine 1.3.32. However, in Wine 1.2.3, the game runs at 20-23
FPS.
The scene used for the tests was the same(default "Korea" theater, game was
started using "instant action" > "commit" button). Attached is a screenshot of
the settings window, the settings used were exactly the same for both Wine
versions.
I would just use 1.2.3 for the time being if it wasn't for a annoying bug,
where switching to another window while the game is being played(Alt+Tab)
causes the gameplay window to turn black(on menu windows, this doesn't happen).
This does not happen on 1.3.32.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=21267
Summary: Fallout 3 GOTY: Crashes Randomly
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Created an attachment (id=25570)
--> (http://bugs.winehq.org/attachment.cgi?id=25570)
The …
[View More]Console log after a crash during the black screen after the opening video.
Fallout 3 Game of the Year Edition will crash in semi-random places when
starting a New game. Some of these places include the black screen right after
the opening video, after inputting the player's name, after customizing the
character, During the Birthday scene when you are shooting the radroach with
your BB Gun, etc. It seams to be a script executing error as the game is
usually supposed to be doing something (ie. controlling the radroach so it
doesn't attack the player, moving an NPC somewhere, setting game values(player
name, how the player looks) when it stops. The Game has two different crashes
for these events, but only one shows at anytime. The first one is obvious and
the rarest a Message box pops up saying the Program encountered an error an
needs to close. A stacktrace is able to be retrieved in this case. The second
one is a freeze, ie the game is no longer controllable by the user, and the
render has stopped. Music and sound effects (such as talking) still work until
the program is killed, but the player cannot make any sound effects such as
walking or shooting a gun. The game's menus are also disabled.
I've followed the hq's guides on getting the program to run, with the small
exception of manually installing the Games for Windows Live client and .Net
Framework. As the game's installer hangs when the installer for those
components have crashed, and thus must be killed to allow the installer to
continue.
It must be noted that a save game made after Vault 101 will work normally. It's
unknown if it's the result of the save being from another computer with the
game running normally or just after Vault 101 because i can't get the game past
Vault 101 when starting a new game.
System Specs:
Mandriva Linux 2010.0 X86_64
Intel Core 2 Quadcore
Latest Nvidia Drivers as of 1/5/2010
Wine 1.1.35 Mandriva Linux Repo
(If anyone needs more just ask.)
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https://bugs.winehq.org/show_bug.cgi?id=47819
Bug ID: 47819
Summary: Gramps does not display text labels, displays boxes
instead
Product: Wine
Version: 4.16
Hardware: x86-64
URL: https://www.gramps-project.org/wiki/index.php?title=Do
wnload#MS_Windows
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -…
[View More]unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 65316
--> https://bugs.winehq.org/attachment.cgi?id=65316
screenshot
$ wine --version
wine-4.16
$ openssl sha256 GrampsAIO-5.1.1-1_win32.exe
SHA256(GrampsAIO-5.1.1-1_win32.exe)=
fa32bb3914508844420fe602f6746ba8f77709775c584481b979a024e3e2a69a
Gramps does not display labels properly, it shows boxes instead.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=26706
Summary: SolidWorks: Some tools cannot be activated
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
When clicking on the toolbar button or the menu item to activate a tool,
nothing …
[View More]happens.
Known tools which do not work:
- Plane (menu Insert -> Reference Geometry -> Plane)
- Convert Entities (menu Tools -> Sketch Tools -> Convert Entities)
But there are probably more occurences...?
Steps to reproduce:
- Start designing a new part
- Click the new plane button
Actual results:
Nothing happens
Expected results:
After clicking the button a new plane pane should show to fill in the
properties of the new plane and to actually create it.
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http://bugs.winehq.org/show_bug.cgi?id=26873
Summary: Dekaron: crashes when starting the game from the
launcher
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
Created an attachment (id=34257)
--> (http://…
[View More]bugs.winehq.org/attachment.cgi?id=34257)
This is the backtrace from the console
Dekaron launcher works fine, but the game itself crashes just when I try to
start.
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https://bugs.winehq.org/show_bug.cgi?id=52800
Bug ID: 52800
Summary: FL Studio Knob Cursor Capture
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: variouscrap+wine(a)protonmail.com
Distribution: ---
Volume, pitch and other knobs in FL …
[View More]Studio work in a way that while you are
holding left click on them, it captures the cursor and you can move your mouse
up and down to adjust the knob.
With Wine after a certain amount of mouse movement, the cursor will appear
outside of the FL Studio window.
The cursor is invisible while in the FL Studio window, but is visible,
functional and stopped by the screen borders when it goes outside.
After going outside, you can use the cursor normally, but when going back to
the FL Studio window, it is still captured and will adjust the knob and you
have to click once to release the knob.
I'm using the latest version of FL Studio 20, KDE/Kwin and Arch btw.
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https://bugs.winehq.org/show_bug.cgi?id=47172
Bug ID: 47172
Summary: Win64 prefix installs 64-bit libraries to system32
instead of syswow64
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joakimpokemeg(a)hotmail.no
…
[View More]Distribution: ---
Created attachment 64423
--> https://bugs.winehq.org/attachment.cgi?id=64423
WINEDEBUG=+wineboot,+setupapi wineboot
When I was about to install DXVK through the install script it told me that it
could not find the d3d10.dll int the syswow64 directory. So I investigated and
found that syswow64 was in fact an empty directory. I made a clean new
wineprefix with win64 architechture and the syswow64 was still completely empty
but the system32 folder was filled with alot of dlls.
When I debugged the prefix creation with "WINEDEBUG=+wineboot,+setupapi
wineboot" I saw that it put dlls from a lib64 folder into the system32 folder
(log as attachment).
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https://bugs.winehq.org/show_bug.cgi?id=48721
Bug ID: 48721
Summary: SSL errors and "fixme" when launching a wow .bat
application
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: py_lrr(a)hotmail.fr
Distribution: ---
Created …
[View More]attachment 66595
--> https://bugs.winehq.org/attachment.cgi?id=66595
Console backtrace
Hi,
Running a wow (BfA) .bat launcher with Wine cmd, I get a warning saying TLS
library was not found and, then, some errors about windows functions (lines
beginning with "fixme").
I looked for a solution and didn't find one for this precise case, with the
fixme I guessed it could be something unimplemented ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=49827
Bug ID: 49827
Summary: sDate stopped working after Wine 3.x
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelwitten82(a)gmail.com
Distribution: ---
I am on Ubuntu and have recently moved …
[View More]up to 20.04.1, and after the re-install
I installed MYOB in PlayOnLinux (as I always have) and the date format was
wrong.
After a LOT of testing (you can see further in a Ubuntu bug I submitted -
https://bugs.launchpad.net/ubuntu/+source/playonlinux/+bug/1892859) I have
found what the issue is. After seeing that between Ubuntu 18.04 and 20.04 they
moved from wine 3.0 to 5.0, I have tested various versions in PlayOnLinux (all
32-bit, 64-bit seemed to have other issues):
5.0 (default) - NOT working
5.16 (latest in PlayOnLinux) - NOT working
4.21 - NOT working
3.21 - WORKS
There is an easy way to test this (in PlayOnLinux)
1. Open the General tab in the Config for the VM
2. Change the Wine version to whichever you want to test
3. Go to the Wine tab and Windows reboot (I do this to be safe)
4. Open the Command prompt (under the same tab)
5. Type "date"
It will show the current date in the format being used in wine on that vm. For
me, even though everything is set to en_AU and registry settings etc are to
dd/MM/yyyy (also tried d/MM/yyyy) my date format shows as en_US format
(MM/dd/yyyy -not sure if its dd or d as its the 13th today), until I drop back
to version 3.x.
This won't be an issue to people playing games etc I guess, but to anyone doing
anything with dates important (for example I am doing accounting, so my
invoices show wrong dates) this is a show stopper.
I have seen other people online ask about it but none of the answers worked for
me. I would think this is something pretty urgent to look at and get correct.
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http://bugs.winehq.org/show_bug.cgi?id=26839
Summary: 888 Poker Crashes after login and password entered
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
Created an attachment (id=34200)
--> (http://bugs.winehq.org/attachment.…
[View More]cgi?id=34200)
Crash screenshot
888 Poker Crashes after login and password entered, If just wait 888 poker
reports "server unreacheble" but show player on tables and some more info. Ater
I login i see my Name my status and that got crash (see screenshor) and 888
poker client hangs
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https://bugs.winehq.org/show_bug.cgi?id=38437
Bug ID: 38437
Summary: Does not load game
Product: Wine
Version: 0.9
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alika0009(a)mail.ru
Created attachment 51298
--> https://bugs.winehq.org/attachment.cgi?id=51298
I do …
[View More]not know what to do, and want to play(((
Good day, I have a problem with the game The Sims 4. Turn on the game and
seeing the following((
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https://bugs.winehq.org/show_bug.cgi?id=51800
Bug ID: 51800
Summary: UserBenchmark Crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolothepro29(a)gmail.com
Distribution: ---
Created attachment 70686
--> https://bugs.winehq.…
[View More]org/attachment.cgi?id=70686
Logs
UserBenchmark crash in full benchmark
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https://bugs.winehq.org/show_bug.cgi?id=37740
Bug ID: 37740
Summary: Photoshop CS2 - Scanner IO problems
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50251
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=50251
Console output - Wine 1.7.32
Hello everyone,
Photoshop CS2 seems to be unable to contact the TWAIN source of my USB scanner
a Hewlett Packard 2544 AIO device. I will create two attachments, one for the
plain console output and one with WINEDEBUG=+twain
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https://bugs.winehq.org/show_bug.cgi?id=46049
Bug ID: 46049
Summary: Regression?: Unable to draw green annotations in
Chessbase 11
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
It …
[View More]no longer seems to be possible to draw green annotations in Chessbase 11. To
do this hold down alt and click (and move the mouse for an arrow). Alt + shift
and alt + ctrl (red and yellow) appear to work still. This could be an effect
of the window manager (KDE) as alt and mouse moves the window and that appears
to be happening, but surely the Windows behaviour should be the default if
actioned on a windows application?
This used to be possible.
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https://bugs.winehq.org/show_bug.cgi?id=52347
Bug ID: 52347
Summary: Can't copy text from Notepad++ running in Wine and
paste to Google Chrome (natively installed)
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: …
[View More]EmilySeville7cf(a)gmail.com
Distribution: ---
Notepad++: 8.2
Google Chrome: 96.0.4664.110
I have Notepad++ launched in Wine and Google Chrome on the host OS. When I try
copy-paste from Wine app to natively running browser nothing is pasted.
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https://bugs.winehq.org/show_bug.cgi?id=47742
Bug ID: 47742
Summary: Nexus mod manager doesn't work on 4.15 [REGRESSION]
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.…
[View More]15 subprocess crashing and it doesn't function.
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https://bugs.winehq.org/show_bug.cgi?id=37739
Bug ID: 37739
Summary: Web page with ActiveX component crashes IE8
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steko(a)iosa.it
Distribution: ---
Created attachment 50249
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=50249
backtrace
We are trying to use IE8 in Wine for accessing an Intranet application that is
also based on ActiveX components. I was positively surprised to see that
everything works smoothly, except for this crash that seems to happen
consistently.
Obviously I have no way to make this application available for testing, as I am
only a user and I've got no control over the deployment.
The crash occurs when I load a specific type of page in the app, with forms
that display file attachments and normally would let me upload attachments -
not with normal HTML forms but through the ActiveX controls, AFAICT. This stuff
works normally under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=35741
Bug ID: 35741
Summary: Native Mumble push-to-talk issues when in steam under
wine games
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticknight487(a)aim.com
Once in a steam …
[View More]game the push to talk gets the initial push, but not the
releasing of the push-to-talk button, when using a mouse key for push to talk.
When using keyboard push to talk the behavior is as expected.
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http://bugs.winehq.org/show_bug.cgi?id=36770
Bug ID: 36770
Summary: Pinball Arcade refuses to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmn2004404(a)gmail.com
Created attachment 48831
--> http://bugs.winehq.org/attachment.cgi?…
[View More]id=48831
backtrace.txt generated by error report for PinballArcade.exe
On starting Pinball Arcade from the Windows version of Steam installed via
Winetricks, Wine reports: "The program PinballArcade.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience."
Clicking "Error Details" returns the following backtrace, attached to this bug
report.
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http://bugs.winehq.org/show_bug.cgi?id=27909
Summary: EVE Online: Installer is missing left half of text
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.eveonline.com/download/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)…
[View More]gmail.com
Created an attachment (id=35705)
--> (http://bugs.winehq.org/attachment.cgi?id=35705)
bad screenshot
See screenshot. No terminal output.
tried winetricks ie7 allfonts riched20 riched30 gdiplus, but none made a
difference (though allfonts gave better fonts, obviously :p).
481a33ca000fcc136cbecd666cd181688882d836 EVE_Premium_Setup_273475.exe
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https://bugs.winehq.org/show_bug.cgi?id=45895
Bug ID: 45895
Summary: World of Tanks 1.1 not able to start "Wine C++
Library, R, Program: C, a"
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m(a)maltris.org
Distribution: …
[View More]---
Created attachment 62410
--> https://bugs.winehq.org/attachment.cgi?id=62410
back trace
0.9 worked perfectly, I used it for a while some time ago. When trying 1.1 no
matter if its wine-staging or -stable, it crashes with this problem. Cleared
the winepath multiple times and reinstalled fully. No success.
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https://bugs.winehq.org/show_bug.cgi?id=51165
Bug ID: 51165
Summary: All programs fail to find libraries
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilkka.prusi(a)gmail.com
Distribution: ---
Wine versions from 6.6 to newest 6.9 all …
[View More]programs fail to find system
libraries.
Failing programs include wine-programs like winecfg.
Returning to 6.5 all works well again.
System is Debian 11 (testing), gcc (Debian 10.2.1-6) 10.2.1 20210110, kernel
version 5.11.22
For example, running winecfg gives:
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\shlwapi.dll") not found
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\gdi32.dll") not found
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http://bugs.winehq.org/show_bug.cgi?id=24028
Summary: WaitForInputIdle doesn't return for specific
application (infinite loop?)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
There is application called Injection …
[View More]Launcher that launches Ultima Online
(game) client and then hacks it. When using Wine, Injection Launcher doesn't
notice that client started.
Is uses something like:
if (WaitForInputIdle(pi.hProcess, INFINITE) != 0)
{
api_error("Failed waiting for client window to open");
error_stage(STAGE_STARTCLIENT);
return 0;
}
This bug is present in Wine since "ever" and exists in git.
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https://bugs.winehq.org/show_bug.cgi?id=53184
Bug ID: 53184
Summary: It said no Direct3D
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alloyedbrick(a)outlook.com
Distribution: ---
Created attachment 72624
--> https://bugs.winehq.…
[View More]org/attachment.cgi?id=72624
Unity web player
First I can't run Red Alert2 Mental Omega now,but I can run it before
Then Unity web player said no DX9
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https://bugs.winehq.org/show_bug.cgi?id=47743
Bug ID: 47743
Summary: Witcher Script Merger doesn't work on 4.15
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 it cant …
[View More]find its config, and always loosing
dependencies.
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https://bugs.winehq.org/show_bug.cgi?id=41075
Bug ID: 41075
Summary: Into The Stars requires libcef.dll
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55258
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=55258
Terminal output Wine 1.9.15-272-g0b49495
While testing the latest git version of Wine with this game, I noticed that
there is the following terminal output when starting the game:
err:module:import_dll Library libcef.dll (which is needed by L"C:\\GOG
Games\\Into the
Stars\\Nebraska\\CefRuntime\\Binaries\\Win64\\CefFramework.dll") not found
Some basic googling shows that this might be a .DLL related to Chrome but I am
not 100% sure.
If this bug is invalid, please let me know. Terminal output attached
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https://bugs.winehq.org/show_bug.cgi?id=37711
Bug ID: 37711
Summary: payday 2 broken lighting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
On wine/radeonsi, payday 2 has broken lighting, and …
[View More]objects have no shadows.
This doesn't make the game unplayable. It's just objects have no shadows.
Gallium Nine has light working.
While trying to fix a bug with Gallium Nine textures of some parts of the road,
I tested different configuration of input channels / default values for empty
channels for the textures used by the game.
In particular for depth stencil formats, like D3DFMT_D24S8 used by the game, we
have the depth on r, the stencil on g, and b=0 a=1
I don't remember what different combinations I tried for this format, but
basically when different from that, I got broken lights exactly like wine.
Which makes me think wine probably doesn't handle this format correctly.
If you want to reproduce we have a server with the trace (too big to put here -
taken with apitrace), come on our channel (#d3d9) to ask for access.
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=43819
Bug ID: 43819
Summary: steam overlay - unusable on ultrawide screen
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Have an issue with steam overlay. …
[View More]It reners semi-transparent but nothing can be
used in it. This issue only occurs on my machine with an ultrawide screen. On
my other identical machine with identical OS, it works flawless.
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=39768
Bug ID: 39768
Summary: scaling window for games with low resolution
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
some old games do not …
[View More]have a resolution bigger than 640x480.
For example:
Shivers
The longest journey
Motoracer
..
and the modern displays does not have a 4:3 ratio, so it is not possible to put
this games in fullscreen or the games will be stretch. Some modern screens do
not even support this resolution.
Do you plan to add a scaling feature to wine?
LGDN
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=52131
Bug ID: 52131
Summary: wine-mono + RMS Express: HF Channel Selection Browser
crashes
Product: Wine
Version: 6.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
…
[View More]wine-mono + RMS Express: HF Channel Selection Browser crashes when updating
from the internet (crashes soon after the "Update from Internet" button is
pushed - after downloading data, during "STANDBY - Updating RMS channels
propagation indices for" [callsignhere]). Crash happens with wine-mono, but
does not happen with dotnet46.
A very similar-looking crash also happens when pushing the "SFI" (solar flux
index) button in the HF Channel Selection Browser (which also crashes during
"STANDBY - Updating RMS channels propagation indices for" [callsignhere]). This
crash could be the same crash as the "Update from Internet" crash.
Notes:
Madewokherd (Esme) has been incredibly gracious (already fixing three other
errors in wine-mono + RMS Express) that I didn't want to be annoying by posting
another RMS Express error on their github page, so I thought maybe this would
be the best place to post. The other bugs that Esme fixed (thank you!!) and
their terminal logs (for comparison) can be found here:
https://github.com/madewokherd/wine-mono/issues/116 &
https://github.com/madewokherd/wine-mono/issues/122
System specs:
- Program: RMS Express.exe (Winlink Express) v1.5.42.0 (latest as of
11/28/2021 - downloaded from https://downloads.winlink.org/User%20Programs/ ).
Note: This program requires a free user account to use. User accounts can be
created for free using the in-program prompts on first-run.
- Winetricks packages: winetricks -q dotnet46 win7 sound=alsa
- Wine version: wine-devel 6.22
- wine-mono version: Nov 26, 2021 nightly (PR #126 / commit 6831b18 - msi
downloaded from
https://github.com/madewokherd/wine-mono/actions/runs/1496716432 )
- OS: x86 Debian 10 Linux (on VMWare Workstation 16 on a Windows laptop)
Logs:
I've logged quite a bit of behavior and attached those below.
- For larger logs, I've included truncated versions and 'interesting' parts.
- The crash 'backtrace' from the wine/wine-mono "Program Error" window is
included.
- Logs also include both the program running idly in wine-mono (without
pushing the "Update from Internet" button) and the program crash in wine-mono.
- Different logs were made using by running wine-mono's built-in functions:
WINE_MONO_TRACE=x, WINE_MONO_TRACE=program, and WINE_MONO_TRACE=wrapper. (No
suspicious WINE_MONO_TRACE=x exceptions pop up during the crash though).
- I've also logged normal behavior on Windows using "Improved dotNET Tracer"
(by Kao / Kurapica), which shows which program VB.NET methods are supposed to
be being used when the crash happens (it also doesn't expose any .NET
Windows/Winlink code internals, just program method names near the crash).
- Some pictures are also included for reference.
Let me know what you think or if I can submit any other logs. And thank you
for reading/considering it!
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=37725
Bug ID: 37725
Summary: Tera Online seems to Freeze
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Distribution: ---
Tera online seems to freeze after clicking on the …
[View More]Play on the Launcher.
Debug info is coming soon.
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=51607
Bug ID: 51607
Summary: Microsoft Edge Installer: Unsupported query properties
issue when prefix version is set to Win10
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(…
[View More]a)tuta.io
Distribution: ---
Created attachment 70462
--> https://bugs.winehq.org/attachment.cgi?id=70462
Error message after downloading files
I tried the same thing because for me Edge fails to install if Win10 is set
before the installer is run, stating that there was an error when temporarily
saving the downloaded setup files.
Backtrace (win10 prefix - fails):
https://gist.github.com/MadByteDE/d0ebe8056aa95ef160c17166f58bff57
Backtrace (win7 prefix - succeeds):
https://gist.github.com/MadByteDE/a965e3ebb3b784f85369effa2ba64aae
Issue seems to be this part (after comparing the backlogs):
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
There is another (seemingly unrelated) issue with Microsoft Edge that lead me
to this bug because I tried to set win10 first and then run the installer.
https://bugs.winehq.org//show_bug.cgi?id=51437
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=42822
Bug ID: 42822
Summary: Steam slow with multi-monitor setup
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
I'm running KDE/ubuntu, and have noticed that …
[View More]when I run steam if I have two
monitors plugged in it runs at an unusable speed. If i unplug my second monitor
wine runs steam perfectly fine.
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=45767
Bug ID: 45767
Summary: tracert: Can't recognize 'tracert' as an internal or
external command, or batch script.
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)…
[View More]outlook.com
Distribution: ---
The "tracert" utility does not seem to exist in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18950
Summary: eBay unable to authorise Turbo Lister
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
…
[View More]Created an attachment (id=21800)
--> (http://bugs.winehq.org/attachment.cgi?id=21800)
Screenshot
Turbo Lister connects to eBay to authorise itself to access your account.
Under Wine, the eBay site reports success, but Turbo Lister doesn't do anything
about it. Nothing new is printed in the console, but there are lots of these:
fixme:shdocvw:ClOleCommandTarget_Exec
Not sure what traces would help here...
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=38923
Bug ID: 38923
Summary: Unity editor eror [32x with 32x wine]
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: free9988771(a)gmail.com
Distribution: ---
Created attachment 51853
--> https:/…
[View More]/bugs.winehq.org/attachment.cgi?id=51853
unity editor eror
[07/15/15 13:06:45] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:07:31] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
[07/15/15 13:08:01] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:52:29] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
[07/15/15 13:59:00] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
[07/15/15 13:59:01] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:59:19] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 14:07:12] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 14:08:12] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:wbemprox:client_security_SetBlanket 0xf71feabc, 0x158ff0, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf71feabc
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:win:DisableProcessWindowsGhosting : stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:imm:ImmDisableTextFrameService Stub
fixme:thread:GetThreadPreferredUILanguages 56, 0xe7fe508, (nil) 0xe7fe50c
fixme:winsock:WSALookupServiceBeginW (0xe7fe3dc 0x00000ff0 0xe7fe418) Stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0xe7fe544, overlapped 0x67a1e48): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x10062,
filter=0xe7fe550,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x10062,
filter=0xe7fe550,flags=0x00000000) returns a fake device notification handle!
fixme:ver:GetCurrentPackageId (0xd02ea08 (nil)): stub
fixme:win:EnumDisplayDevicesW ((null),0,0xe7fdeb0,0x00000000), stub!
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x2004e 0x00000000
fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0x15a4d8)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0xe7fe290)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:advapi:RegisterTraceGuidsW (0x352a270, 0x57eea98,
{3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x57b6354, (null), (null),
0x57eeab0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{00000000-0000-0000-0000-000000000000}
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:RegisterTraceGuidsW (0x1013a270, 0x123fea98,
{3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x123c6354, (null), (null),
0x123feab0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{00000000-0000-0000-0000-000000000000}
fixme:gdi:GdiInitializeLanguagePack stub
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:ver:GetCurrentPackageId (0x292ea08 (nil)): stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x2004e
fixme:win:EnumDisplayDevicesW ((null),0,0x2dae078,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x2dadf58,0x00000000), stub!
fixme:dxgi:dxgi_output_GetDesc iface 0x1c00f0, desc 0x2dae41c stub!
fixme:wbemprox:client_security_SetBlanket 0xf71feabc, 0x1c0118, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf71feabc
fixme:win:EnumDisplayDevicesW ((null),0,0x2dade58,0x00000000), stub!
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:imm:ImmReleaseContext (0x100e2, 0x1e0a08): stub
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
fixme:win:RegisterDeviceNotificationW (hwnd=0x100ee,
filter=0x2dae9a4,flags=0x00000004) returns a fake device notification handle!
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71d0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7060000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff75b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7310000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff72b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6470000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff30b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff2520000
fixme:dbghelp:validate_addr64 Unsupported address ffffffffeb4e0000
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x105a097
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=41275
Bug ID: 41275
Summary: Don't set Notepad as the default application handler
for .txt
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---…
[View More]
After installing Wine, Notepad became the default handler for .txt files.
Double-clicking on a .txt file from Nautilus or Unity Dash launches Notepad,
which is definitely not what I want. Notepad is one of the worst editors out
there, and I had Kate and Geany installed.
In Ubuntu, Default Applications doesn't show an entry for Text files, so it's
not easy to undo this change.
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https://bugs.winehq.org/show_bug.cgi?id=43213
Bug ID: 43213
Summary: Far Cry 4 Texture bugs
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
…
[View More] sebastian(a)fds-team.de
Distribution: ---
Far Cry 4 Texture bugs at high settings, wherein sound and music there is
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https://bugs.winehq.org/show_bug.cgi?id=52442
Bug ID: 52442
Summary: WM_SIZING not handled correctly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: hjkl(a)quantentunnel.de
Distribution: ---
Created attachment 71714
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=71714
Example to reproduce the issue
In case of using the WM_SIZING message to create a "raster" when resizing a
window, resizing is completely prevented.
I attached an example to reproduce the issue. The .zip file contains a Visual
C++ 2019 solution. When running the EXE (x64\Release\Example.exe), it creates a
parent and a child window. The child window has the WS_THICKFRAME style to be
resizable.
Furthermore, it overwrites the WM_SIZING message and manipulates the right
border of the passed RECT to have a raster for the resizing (window width can
only be a multiple of 16 pixels). The example only does this when dragging the
bottom right corner of the child window with the mouse.
In Windows it works fine. In Wine resizing the window doesn't work correctly.
This is the critical code part:
case WM_SIZING:
if(wParam==WMSZ_BOTTOMRIGHT) //dragging bottom right corner?
{
//create a raster of 16 pixels in X direction by manipulating
RECT::right
RECT* pRect=(RECT*)lParam;
pRect->right=pRect->left + ((pRect->right - pRect->left) &
0xfffffff0);
return TRUE;
}
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https://bugs.winehq.org/show_bug.cgi?id=48496
Bug ID: 48496
Summary: TimeShift demo crashes on startup with builtin
d3dcompiler_47 or d3dx9_34
Product: Wine
Version: 5.0
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-56060/TimeShift-D
emo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
…
[View More]Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 66291
--> https://bugs.winehq.org/attachment.cgi?id=66291
d3dcompiler+d3dx
Demo launches when libraries set to 'native,builtin'. Anyway when shaders
building done it hangs pointing to bug 46301.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=30237
Bug #: 30237
Summary: Nuclear Strike fails to start
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Game fails to start. Will post console …
[View More]output and +all log. Game is an old 98
application and I can see a VXD in the game directory it must be trying to load
(been a while since Ive seen one of those).
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=45868
Bug ID: 45868
Summary: Windower 5 beta (FF XI tool) crash:
System.ArgumentNullException: Value cannot be null.
Parameter name: icon at
System.Windows.Interop.Imaging.CreateBitmapSourceFromH
Icon() at Windower.UI.StockIcons.GetStockIcon()
Product: Wine
Version: 3.16
Hardware: x86
URL: http://files.…
[View More]windower.net/5/core/test/windower.portabl
e.zip
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Ubuntu
Created attachment 62366
--> https://bugs.winehq.org/attachment.cgi?id=62366
crashlog
Steps:
- winetricks -q dotnet45
- winetricks win7
unzip ~/Downloads/windower.portable.zip
WINEDLLOVERRIDES=dwmapi,dbghelp=d wine windower.exe
(disable dwmapi to workaround 45832, disable dbghelp to get clear crash,
otherwise crashhandler is invoked that hides the real problem)
sha1sum windower.portable.zip
96e8492fd229175557b376e030a96f9d50641ded windower.portable.zip
Hack to get around this bug (showing the problem is in SHGetStockIconInfo most
likely):
diff --git a/dlls/shell32/shell32.spec b/dlls/shell32/shell32.spec
index 837abd3fec..dc7ed03d7c 100644
--- a/dlls/shell32/shell32.spec
+++ b/dlls/shell32/shell32.spec
@@ -400,7 +400,7 @@
@ stdcall SHGetSpecialFolderLocation(long long ptr)
@ stdcall SHGetSpecialFolderPathA(long ptr long long)
@ stdcall SHGetSpecialFolderPathW(long ptr long long)
-@ stdcall SHGetStockIconInfo(long long ptr)
+#@ stdcall SHGetStockIconInfo(long long ptr)
@ stdcall SHHelpShortcuts_RunDLL(long long long long) SHHelpShortcuts_RunDLLA
@ stdcall SHHelpShortcuts_RunDLLA(long long long long)
@ stdcall SHHelpShortcuts_RunDLLW(long long long long)
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https://bugs.winehq.org/show_bug.cgi?id=39900
Bug ID: 39900
Summary: Flash Player 20 control panel applet does not load
Product: Wine
Version: 1.8
Hardware: x86
URL: https://get.adobe.com/flashplayer/otherversions/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)…
[View More]gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64
Adobe Flash (NPAPI) 20.0.0.235
Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:43.0) Gecko/20100101 Firefox/43.0
Steps to reproduce:
1. Install Adobe Flash Player 20 NPAPI
(https://get.adobe.com/flashplayer/otherversions/)
2. Attempt to load the control panel applet via "wine control" or directly
with:
wine rundll32 shell32.dll,Control_RunDLL
…/drive_c/windows/system32/FlashPlayerCPLApp.cpl
3. Result: Exits silently. No Wine messages.
There is a "Settings Manager" (…/drive_c/windows/system32/FlashPlayerApp.exe)
that works normally. I don't know how its feature set compares to the applet.
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https://bugs.winehq.org/show_bug.cgi?id=49031
Bug ID: 49031
Summary: Photoshop Elements 2020 - Installer hangs with blank
screen
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
…
[View More]Created attachment 67008
--> https://bugs.winehq.org/attachment.cgi?id=67008
Console Output (gzipped - wine 5.6)
Hello everyone,
I tried "Photoshop Elements 2020" (German installer) with wine 5.6:
The installer window opens up, presents a blank white window and that's pretty
much it.
Console output is attached in gzip-Format as it got quite huge.
sha256sum PhotoshopElements_2020_LS30_win64.exe
a1a0fe081daa133547f9db5cd4a69a942e72efef0dc798cac75b044990855c5c
PhotoshopElements_2020_LS30_win64.exe
Download URL I got the package from is at:
https://helpx.adobe.com/de/download-install/using/download-install-photosho…
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https://bugs.winehq.org/show_bug.cgi?id=45858
Bug ID: 45858
Summary: Setup program for leaked Winamp 5.8 beta crashes after
first screen.
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.farmer.android(a)gmail.com
…
[View More]Distribution: ---
Created attachment 62346
--> https://bugs.winehq.org/attachment.cgi?id=62346
Backtrace of setup program crash
Setup program for leaked Winamp 5.8 beta crashes after first screen.
1. Download leaked Winamp 5.8 beta.
https://anonfile.com/c4Wf2eh3b4/winamp58_3653_beta_full_en-us_exe
2. Open with Wine.
3. Click Next on the setup program.
4. Setup program crashes.
Tested on Wine 3.16 as provided by Fedora 29.
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https://bugs.winehq.org/show_bug.cgi?id=48537
Bug ID: 48537
Summary: Prezzie Hunt fails to launch
Product: Wine
Version: 5.0
Hardware: x86
URL: http://www.skylinesoftware.co.uk/PHDL/PH8.zip
OS: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.…
[View More]figura12(a)gmail.com
Distribution: ---
When clicking "Game" -> "Start New Game" from the menu, a message box is
displayed saying "Go failed, seterrorcode oldest: 71 newest: 87, DDERR:
D3DERR_TEXTURE_LOAD_FAILED". The linked Staging patch fixes it.
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https://bugs.winehq.org/show_bug.cgi?id=53900
Bug ID: 53900
Summary: MLM Easy Money halted at Step 29 (MSGHOO32.OCX
Component or dependency missing) MFC40
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfc
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
…
[View More] Distribution: ---
Created attachment 73444
--> https://bugs.winehq.org/attachment.cgi?id=73444
Console output (wine-7.20 on Slackware64/Multilib)
I am trying a very old program demo which is no longer being offered for sale
but archive.org has a copy of the demo:
https://web.archive.org/web/20060528111217/http://www.mlmeasymoney.com/down…
bash-5.1$ sha1sum emv9demo.exe
a202b1304452cde6f78bfbaba3a7bc02b8f28f52 emv9demo.exe
At first glance this might be the relevant part of console output. I have
attached the full log.
0024:err:module:import_dll Library MFC40.DLL (which is needed by
L"C:\\windows\\system32\\MSGHOO32.OCX") not found
bash-5.1$ wine --version
wine-7.20
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https://bugs.winehq.org/show_bug.cgi?id=43218
Bug ID: 43218
Summary: Paint Shop Pro X9 Installer doesn't download anything
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58505
--…
[View More]> https://bugs.winehq.org/attachment.cgi?id=58505
Console output wine 2.10 (non-staging)
Hello everyone,
in the past I already submitted some bug reports for the Corel installation
routine of Paint Shop Pro and there has been some progress.
It is now possible to accept the EULA and the installation window also shows up
but the downloader doesn't download anything.
I am attaching my console output for further information.
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https://bugs.winehq.org/show_bug.cgi?id=51704
Bug ID: 51704
Summary: Final Fantasy XI Online: Short Freezes / Stutters
Every Second
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
…
[View More]With commit e91b19bf38e [1] and beyond, very tiny freezes/stutters can be
observed in Final Fantasy XI Online.
They happen more or less exactly every second, and are quite noticeable while
moving around in the game, even though they are indeed very short-lived.
1.
https://source.winehq.org/git/wine.git/commit/e91b19bf38e13c7a31d553a559308…
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https://bugs.winehq.org/show_bug.cgi?id=53531
Bug ID: 53531
Summary: FTDI Vinculum II IDE gets "Out of memory" error on
startup
Product: Wine
Version: 7.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Distribution: ---
While …
[View More]investigating bug 38350, users noticed how after upgrading Wine (some
time ago), the error message on startup changed from "OLE error 8002006" to
"Out of memory".
Using WINEDEBUG='+relay,+msxml' and looking at the last msxml call prior to the
"Out of memory" string appearing, I found it comes from domelem_get_item() line
1837:
---snip---
1834 curr = xmlNewNsProp(NULL, xmlns, ns->prefix, ns->href);
1835 if (!curr) {
1836 xmlFreeNs(xmlns);
1837 return E_OUTOFMEMORY;
1838 }
---snip---
and xmlNewNsProp() fails because ns->prefix is NULL.
However that code wasn't always there. Looking through the Git history and
testing past Wine versions, I isolated it to this commit, before which it got
further during startup:
---snip---
commit 4460cb3377a045de8cde82d846e8e0d3592d5252 (HEAD)
Author: Daniel Lehman <dlehman25(a)gmail.com>
Date: Mon Oct 15 21:14:34 2018 -0700
msxml3: Treat namespaces as floating attributes.
Signed-off-by: Daniel Lehman <dlehman25(a)gmail.com>
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---snip---
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http://bugs.winehq.org/show_bug.cgi?id=35991
Bug ID: 35991
Summary: Communication via COM1 crashes the app
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sh.yaron(a)gmail.com
Created attachment 48115
--> http://bugs.winehq.org/attachment.…
[View More]cgi?id=48115
Backtrace from after the crash.
I was trying to load the project with PLC online communication but apparently
when I tried to check the connection the app crashed, backtrace attached.
The PC is connected to COM1 of the PC.
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https://bugs.winehq.org/show_bug.cgi?id=39513
Bug ID: 39513
Summary: Desperados: input lag after resuming from pause
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: alessandro.pezzoni(a)runbox.com
Distribution: ---
Created attachment …
[View More]52652
--> https://bugs.winehq.org/attachment.cgi?id=52652
Sample savegame (to avoid cutscenes)
While playing "Desperados: Dead or Alive" all input will lag for a few seconds
after loading a saved game or resuming the game from the pause menu. It looks
like all input is cached during that time and then executed all at once.
The issue can be reproduced with the demo, obtainable from the Internet Archive
[1]:
1. Install the demo in a clean prefix;
2. (Optional) Copy the attached savegame folder to "Desperados Demo/Game/Data";
3. Start the demo;
4. Load the savegame from 2. or start a new game;
5. Press "Esc" and click "Continue";
6. Moving the mouse or pressing a keyboard shortcut will have no effect for a
few seconds.
I've tested this issue on Arch Linux with wine stable 1.7.53 and with the
current git head, wine-1.7.53-183-g12111d8.
[1]: https://archive.org/download/desperadosDemo/desperadosDemo.rar
sha1: 3c07da95cdc6807b9c08ff3d17de64790c08ec07
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https://bugs.winehq.org/show_bug.cgi?id=53696
Bug ID: 53696
Summary: Multiple games need d3d11_swapchain_GetFrameStatistics
(Days Gone, Mafia III: Definitive Edition, Monument
Valley, The Inheritance of Crimson Manor)
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
…
[View More]Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
This is most noticeable in Days Gone (1-3 FPS).
wine-7.17-165-gf5b92137257
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https://bugs.winehq.org/show_bug.cgi?id=48552
Bug ID: 48552
Summary: Wine crashes when running SMath (unless +relay)
Product: Wine
Version: 5.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmm(a)cantrip.org
Distribution: ---
Created attachment 66364
--> …
[View More]https://bugs.winehq.org/attachment.cgi?id=66364
WINEDEBUG=+seh,+DllOverrides wine SMathStudio_Desktop.exe >>
/tmp/output_tid.txt 2>&1
wine-5.0 (Staging), Fedora 31 release on x86_64 machine.
Smath (https://en.smath.com/view/SMathStudio/summary), a very useful free
MathCAD-like program crashes at startup.
Installation of
SMathStudioDesktop.0_99_7251.Setup.msi
completes, and the program runs fine if started as such:
WINEDEBUG=+relay wine SMathStudio_Desktop.exe
However, if started as:
wine SMathStudio_Desktop.exe
WINEDEBUG=+seh,+DllOverrides wine SMathStudio_Desktop.exe
WINEDEBUG=+tid,+DllOverrides wine SMathStudio_Desktop.exe
I get a Segmentation fault (core dumped).
sha1sum SMathStudio_Desktop.exe
308f78119a35e2b41ab121af1d06a4e16a70002d SMathStudio_Desktop.exe
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https://bugs.winehq.org/show_bug.cgi?id=52774
Bug ID: 52774
Summary: Martha is Dead crashes on launch with a black screen
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 72151
--&…
[View More]gt; https://bugs.winehq.org/attachment.cgi?id=72151
output
=== Critical error: ===
Assertion failed: CanFormatBeDisplayed(this, CandidateFormat)
[File:C:/Users/LKA/Desktop/UnrealEngine-release/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Device.cpp]
[Line: 677]
wine-7.5-200-g1765c4594f6
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https://bugs.winehq.org/show_bug.cgi?id=52791
Bug ID: 52791
Summary: SpardaSecureApp bringt einen Fehler ohne Protkoll
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: mydlifous(a)email.cz
Distribution: ---
Hallo, SpardaSecureApp 2.x.…
[View More]x unter Wine bringt einen Fehler, Version 1.x.x
erscheint gar nicht, es lässt sich kein Protokoll erstellen... ich habe es
probiert nach dem Umstieg auf ZORIN zu installieren...
Danke für Hilfe
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https://bugs.winehq.org/show_bug.cgi?id=38350
Bug ID: 38350
Summary: FTDI Vinculum II IDE V2.0.2-SP2 gets OLE Error
80020006 on startup and exits
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skenton(a)ou.edu
…
[View More]Distribution: ---
The FTDI Vinculum II IDE for firmware development pops up an OLE error dialog
and exits immediately after the splash screen is loaded at startup.
Works fine on WindowsXP-SP3. Below is everything I thought might help.
VinIDE (current version as of 2015Apr03)
Download Vinculum II Toolchain V2.0.2-SP2
http://www.ftdichip.com/Firmware/vnc2toolchain/Vinculum%20II%20Installer%20…
(popup)
Vinculum II IDE
OLE error 80020006
OK
$ wine --version
wine-1.7.38
$ wineconsole
fixme:wincodecs:PngDecoder_Block_GetCount stub
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:msxml:domelem_setAttributeNode (0x14aaf0)->(0x14ac98 0x33f774): semi-stub
$ uname -a
Linux Cube 3.16.0-33-generic #44-Ubuntu SMP Thu Mar 12 12:19:35 UTC 2015 x86_64
x86_64 x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=27439
Summary: Age of Pirates - City of Abandoned Ships crashes while
entering the sea
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
Created an attachment (id=35091)
--…
[View More]> (http://bugs.winehq.org/attachment.cgi?id=35091)
wine log while trying to enter the sea
Mostly every time, while trying to enter the sea from landing, game crashes.
Some times it is possible to enter the sea, then go into the map mode and go to
other island, but the game will crash on next try to enter the sea mode
(encounters like storm or pirates, or harbor of other island).
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https://bugs.winehq.org/show_bug.cgi?id=54753
Bug ID: 54753
Summary: stdout/cout do not respect console code page in apps
compiled with mingw-w64
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: rjtulloh(a)gmail.com
…
[View More]Distribution: ---
Created attachment 74247
--> https://bugs.winehq.org/attachment.cgi?id=74247
Test program which outputs to the console in different ways.
I noticed some cases recently where Wine seemed to ignore the console code page
when apps were writing to stdout. Upon further investigation, I found it seems
to be specific to apps compiled via mingw64.
I've attached a simple test program which demonstrated the issue. It switching
the code page to UTF8 and then outputs some Japanese glyphs in different ways.
On Windows, this program behaves as expected - the same string is printed for
times.The output does not differ based on the compiler used.
In Wine, if the program is compiled with mingw-w64, it will output gibberish 3
times, and the correct string is only produced by calling the WriteConsoleA
function.
This seems to be specific to the way mingw implements stdout, as if the
application is compiled with clang in MSVC compatibility mode, there is no
issue with the output. It does not seem to be a mingw bug, since the output is
correct on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=53297
Bug ID: 53297
Summary: Issue when launching DX11 game (FFXIV) on FreeBSD
Product: Wine
Version: 7.4
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: skyliegirl33(a)protonmail.com
Created attachment 72663
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=72663
Log when attempting to launch the game
When attempting to launch this game on FreeBSD, there's an unlocalized error
saying there was an unexpected issue. This doesn't happen with 6.0.3. It
doesn't matter if I use DXVK, WineD3D or software rendering; the same issue
persists. I assume something in A_SHAFinal is failing but not sure why this is
specific to FreeBSD.
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https://bugs.winehq.org/show_bug.cgi?id=51836
Bug ID: 51836
Summary: d3d: Disable CSMT by default if using llvmpipe OpenGL
renderer backend
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
…
[View More]Distribution: ---
llvmpipe is a software-only OpenGL implementation. It compiles GLSL shaders
into native CPU code using LLVM, offering reasonable graphics performance on
systems where hardware graphics acceleration is otherwise not available.
The problem is that llvmpipe does not play nicely with Wine's CSMT feature.
CSMT assumes the OpenGL backend to be a proxy that submits rendering commands
to GPU, rather than a full-blown computation engine itself. The source and sink
of the comman stream is the CPU itself, and llvmpipe supports direct
multithreading -- making CSMT redundant.
For testing/benchmark, llvmpipe can be activated on Linux with the environment
variable `LIBGL_ALWAYS_SOFTWARE=1`. With CSMT, perf shows
`wined3d_cs_mt_finish` to be the major overhead; without CSMT, the bottleneck
is absent and the app exhibits noticeable performance improvement.
Example glxinfo output on system with llvmpipe enabled:
OpenGL vendor string: Mesa/X.org
OpenGL renderer string: llvmpipe (LLVM 11.0.0, 256 bits)
...
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Mesa/X.org (0xffffffff)
Device: llvmpipe (LLVM 11.0.0, 256 bits) (0xffffffff)
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=44315
Bug ID: 44315
Summary: Guild Wars 2 - Slow Performance since Wine 2.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonfarr87(a)gmail.com
Distribution: Mint
Created attachment 60162
--…
[View More]> https://bugs.winehq.org/attachment.cgi?id=60162
Screenshot showing performance between old and newer Wine versions.
Wine 2.0 (with Staging patches) was the last version to run this game at a good
performance, From 2.1 up to 3.0rc5 it results in a major framerate loss in
every aspect of the game. The staging versions (up to 2.21) perform the same as
"non staging" Wine.
While no other of my tested games were affected, it looks as if something in
CSMT was changed and affected this particular title. I've tested this across
multiple system configurations and the results are always the same.
Considering how much this game struggles to maintain a playable framerate, a
loss of 15-25 frames (depending on the situation) is a bit excessive.
Screenshot attached, showing the frames difference in an instanced area of game
where the performance can easily be used as a "benchmark".
Tests have been performed on 3 systems:
Ryzen 1700X
16GB DDR4 2800MHZ Ram
Nvidia GTX 1060 / v384.98 Drivers
-------------------------------------------
i5-4590
8GB DDR3 Ram
Nvidia GTX 960 / 384.98 Drivers
-------------------------------------------
i5-2400
8GB DDR3 Ram
Nvidia GTX 760 / 375.66 Drivers
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=50728
Bug ID: 50728
Summary: % CPU Utilization monitor/gauge/indicator not
functioning in VARA.exe (ham radio software)
Product: Wine
Version: 6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.…
[View More]com
Distribution: ---
Created attachment 69485
--> https://bugs.winehq.org/attachment.cgi?id=69485
Terminal output from running VARA (seeing CPU monitor bug) and then closing it.
When I run a ham radio program, called VARA, through Wine I'm noticing that the
program doesn't properly display CPU usage in its "CPU Gauge". It instead just
says "%CPU not available". (See this thread for an image:
https://groups.io/g/VARA-MODEM/message/1311) I'm assuming it might be an
unimplemented function or missing library in Wine, but I don't know how to
track down what is missing.
This is with a fresh installation of wine-staging 6.2 and a fresh wineprefix.
The bug doesn't occur when VARA is run on a Windows computer. I've attached
terminal output of the program running (and then being closed). I'm wondering
if this may be similar to bug 26785, though that one was fixed in 2016.
I'm wondering if the bug might be related to one of these warnings:
0024:fixme:advapi:RegisterEventSourceW ((null),L"PDH"): stub
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:winspool:PerfOpen (null): stub
0024:fixme:winspool:PerfCollect L"Global", 0x31ea48, 0x31ea3c, 0x31ea40: stub
0024:fixme:winspool:PerfClose stub
0024:err:seh:dispatch_exception Fatal EXCEPTION_FLT_INEXACT_RESULT exception
(code=c000008f) raised
0024:err:seh:dispatch_exception Fatal EXCEPTION_FLT_INEXACT_RESULT exception
(code=c000008f) raised
00e4:fixme:service:QueryServiceConfig2W Level 6 not implemented
00e4:fixme:service:QueryServiceConfig2W Level 6 not implemented
0024:err:ole:TLB_ReadTypeLib Loading of typelib L"msdatsrc.tlb" failed with
error 2
I'm very new to debugging though and assume that this will take more than just
dropping in dll's and doing winecfg dll overrides (especially if ntdll is at
fault here). Does anybody have any insight into Wine's ability to query system
resources - or some ideas for commands I could try to track this bug down and
report it to the Wine team for possible request for implementation? There's a
whole community of hams who would love to have this program 100% operational
(even though this is a minor bug).
To reproduce this behavior, you can install VARA with these commands:
#### Configure our wineprefix
winetricks -q corefonts dotnet35sp1 vb6run win7 sound=alsa vcrun2015 pdh # run
pdh here just for the winecfg dll override
# Install an older pdh.dll (the pdh.dll from "winetricks pdh" is too new for
VARA)
sudo apt-get install zip -y
cd ~/Downloads && mkdir pdhNT40 && cd pdhNT40
wget
http://download.microsoft.com/download/winntsrv40/update/5.0.2195.2668/nt4/…
unzip -o nt4pdhdll.exe
cp pdh.dll ~/.wine/drive_c/windows/system32
#### Download/extract/install VARA HF (or newer)
[https://rosmodem.wordpress.com/]
sudo apt-get install p7zip-full -y
sudo apt-get install megatools -y
cd ~/Downloads
VARALINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP '(?<=<a
href=").*?(?=" target="_blank" rel="noopener noreferrer">VARA HF v)') # Find
the mega.nz link from the rosmodem website no matter its version, then store it
as a variable
megadl ${VARALINK}
7z x VARA*.zip -o"VARAInstaller" -y
wine ~/Downloads/VARAInstaller/VARA\ setup*.exe /SILENT
#### Configure VARA
# In winecfg, go to the Audio tab to set up your default in/out soundcards
wine winecfg
# In VARA, set up your soundcard input and output (go to Settings ...
Soundcard)
wine ~/.wine/drive_c/VARA/VARA.exe
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https://bugs.winehq.org/show_bug.cgi?id=50231
Bug ID: 50231
Summary: Ys: Origin shows black screen during video playback
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kq3thih(a)mailnesia.com
Distribution: Debian
Created attachment 68738
…
[View More] --> https://bugs.winehq.org/attachment.cgi?id=68738
+quartz,+strmbase,+gstreamer,+qedit,+devenum log
The videos are showing only a black screen during playback. Audio works.
Disabling winegstreamer and using native quartz works around it for proper
playback.
Nothing seems to be all that interesting in the default terminal output:
--- snip ---
00d0:fixme:qedit:SampleGrabber_IMemInputPin_GetAllocatorRequirements
(01101130)->(0031E6F0): semi-stub
00d0:err:quartz:MediaFilter_GetState Filter 01101D90 reported incorrect state 2
(expected 1).
00d0:err:quartz:MediaFilter_GetState Filter 01101130 reported incorrect state 2
(expected 1).
00d0:err:quartz:MediaFilter_GetState Filter 0EA5F9C0 reported incorrect state 2
(expected 1).
00d0:err:quartz:MediaFilter_GetState Filter 01101608 reported incorrect state 2
(expected 1).
0120:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
--- snip ---
Attached is a +quartz,+strmbase,+gstreamer,+qedit,+devenum log.
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https://bugs.winehq.org/show_bug.cgi?id=54735
Bug ID: 54735
Summary: AOL (America Online) Desktop Beta fails when
installing .net 2.8
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: --…
[View More]-
Created attachment 74239
--> https://bugs.winehq.org/attachment.cgi?id=74239
Backtrace (wine 8.4 on Slackware64/Multilib)
https://beta.aol.com/projects/desktop/windows
sha256sum Install_AOL_Desktop.exe
13cd19996e183e927ce0710f367d586474dcca308f593e2551b67334a0315b4d
Install_AOL_Desktop.exe
Installer starts up okay but eventually crashes when installing .net 4.8 which
is required for AOL Desktop Gold Beta.
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http://bugs.winehq.org/show_bug.cgi?id=11268
Summary: Civilization I for Windows (16-bt) incorrectly displays
some dialogues
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Some dialogue windows in the game have non-…
[View More]rendered areas near window border
which display garbage/previous windows existed in this place.
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https://bugs.winehq.org/show_bug.cgi?id=48167
Bug ID: 48167
Summary: 1000 Mots V4.0.2 freeze when 3 words are pronounced -
Underrun of data
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: sevmek(a)free.fr
Distribution: ---
…
[View More]Created attachment 65798
--> https://bugs.winehq.org/attachment.cgi?id=65798
wine 4.20 staging output
The software used is "1000 mots pour apprendre à lire" a french software
(shareware) for educational purpose (the title translate as "1000 words to
learn how to read").
One can download the software here:
https://app.educampa.fr/mil4_setup.exe
Version is 4.0.2
SHA1:
3213166282a8dc0fad236952f2dcb0650db199b3 mil4_setup.exe
It was tested against wine 4.20 (staging) on Fedora 31 and tested against wine
3.0 on ubuntu 18.04.
To install it require winetricks and gstreamer1-plugins-good.i686 (in fedora)
or gstreamer1.0-plugins-good:i386 (in ubuntu)
To install this software I use (in a clean and fresh ~/.wine directory):
$ env WINEARCH=win32 winetricks vb6run
$ wget https://app.educampa.fr/mil4_setup.exe
$ wine mil4_setup.exe
then I run using:
$ wine "c:\\educampa\\1000Mots_V4\\1000Mots_V4.exe"
Installation is OK.
when I use the software there is one activity that repeatedly freeze the
software whith an error like this:
00db:fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred!
(see attachment for full log)
In this activity, the software pronunce 3 following words. I suspect the issue
is there.
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https://bugs.winehq.org/show_bug.cgi?id=49944
Bug ID: 49944
Summary: Tom Clancy's Splinter Cell: Conviction fails to detect
audio device
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
…
[View More]Distribution: ---
Created attachment 68335
--> https://bugs.winehq.org/attachment.cgi?id=68335
wbemprox
Stops launching with 'No audio device detected' message.
Workaround is rename systemdetection.dll in 'src/system' or disable wbemprox.
wine-5.18-161-gcce4f36e21
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http://bugs.winehq.org/show_bug.cgi?id=32679
Bug #: 32679
Summary: cmd.exe Add support for || and &&
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
Add support to cmd.exe for the && and ||…
[View More] functionality - They are currently
parsed and handled ok, but not correctly processed
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https://bugs.winehq.org/show_bug.cgi?id=48525
Bug ID: 48525
Summary: 0009:err:gdi:alloc_gdi_handle out of GDI object
handles, expect a crash
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: cagnulein(a)gmail.com
…
[View More]Distribution: ---
On a commercial application written on .NET 2.0 i have a crash that occurs
randomly every few days.
I put the +seh debug here. I have 2 questions:
1) my +seh log file is full of
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0048:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0048
0048:trace:seh:raise_exception info[0]=00000041
0048:trace:seh:raise_exception info[1]=0d061dd8
0048:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0733ef20
edx=0733efd0 esi=00000041 edi=40010006
0048:trace:seh:raise_exception ebp=0733ef78 esp=0733eef4 cs=300023 ds=002b
es=f7d7002b fs=006b gs=73c0063 flags=00000212
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef0c
edx=0733efd8 esi=0733efd8 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eac8 esp=0733eaa8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
it's a problem of my application? Of wine gdiplus implementation?
2) In the meanwhile i'm trying with "winetricks gdiplus": what you think about
this +seh trace?
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef0c
edx=0733efd8 esi=0733efd8 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eac8 esp=0733eaa8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0048:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0048
0048:trace:seh:raise_exception info[0]=00000041
0048:trace:seh:raise_exception info[1]=0d061dd8
0048:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0733ef20
edx=0733efd0 esi=00000041 edi=40010006
0048:trace:seh:raise_exception ebp=0733ef78 esp=0733eef4 cs=300023 ds=002b
es=f7d7002b fs=006b gs=73c0063 flags=00000212
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef0c
edx=0733efd8 esi=0733efd8 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eac8 esp=0733eaa8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0048:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0048
0048:trace:seh:raise_exception info[0]=0000003e
0048:trace:seh:raise_exception info[1]=0d0719e8
0048:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0733ef50
edx=0733f000 esi=0000003e edi=40010006
0048:trace:seh:raise_exception ebp=0733efa8 esp=0733ef24 cs=0023 ds=34002b
es=733002b fs=7dd9006b gs=7330063 flags=00000216
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef3c
edx=0733f008 esi=0733f008 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eaf8 esp=0733ead8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0009:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0009
0009:trace:seh:raise_exception info[0]=00000046
0009:trace:seh:raise_exception info[1]=0d068440
0009:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0032e720
edx=0032e7d0 esi=00000046 edi=40010006
0009:trace:seh:raise_exception ebp=0032e778 esp=0032e6f4 cs=0023 ds=34002b
es=002b fs=006b gs=0063 flags=00000212
0009:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0009:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0009:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0032e70c
edx=0032e7d8 esi=0032e7d8 edi=7b48ace0
0009:trace:seh:__regs_RtlUnwind ebp=0032e2c8 esp=0032e2a8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0009:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0009:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0009:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
Fatal,Program[1:MainThread]: System.Runtime.InteropServices.SEHException:
External component has thrown an exception.
at System.Drawing.SafeNativeMethods.SelectObject(HandleRef hdc, HandleRef
obj)
at System.Drawing.BufferedGraphicsContext.DisposeDC()
at System.Drawing.BufferedGraphicsContext.ReleaseBuffer(BufferedGraphics
buffer)
at System.Drawing.BufferedGraphics.Dispose(Boolean disposing)
at System.Drawing.BufferedGraphics.Dispose()
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr
wparam, IntPtr lparam)
I can't share the application because it's not free, but if you need more
information i will try to get them.
Thanks in advance
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=44962
Bug ID: 44962
Summary: Smart Guard no run
Product: Wine-staging
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
…
[View More] sebastian(a)fds-team.de
Distribution: ---
Created attachment 61074
--> https://bugs.winehq.org/attachment.cgi?id=61074
averia petch, l2.exe log
Smart Guard does not work and cannot work around it.
Checked on different servers, but I give a log from the server Averia.ws
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https://bugs.winehq.org/show_bug.cgi?id=48372
Bug ID: 48372
Summary: SCP-3008 Unhandled exception: page fault on read
access to
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zach.stuart(a)ztex.us
Created attachment …
[View More]66123
--> https://bugs.winehq.org/attachment.cgi?id=66123
crash debug output
Game begins to load and then fails before fully loading.
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https://bugs.winehq.org/show_bug.cgi?id=37296
Bug ID: 37296
Summary: Winecfg differs when it runs on real Windows
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Created attachment 49603
--> https://bugs.winehq.…
[View More]org/attachment.cgi?id=49603
Screenshot of Winecfg on Windows
I'm able to run Winecfg on real Windows and I discovered that there is a
graphic glitch in the about dialog.
See attached screenshot for details.
I was able to fix this problem in about.c, by adding DI_MASK flag in the call
of DrawIconEx(), which it is also the correct thing to do in this case.
But strangely, this graphic bug does not happen when winecfg runs in WINE
(that's why probably nobody noticed the absence of the DI_MASK flag).
I would suggest to check and compare a bit the behaviour between Windows and
WINE against the functions DrawIconEx() and LoadImageW() since it seems to me
that there is a difference from the correct result.
NOTE: When it runs on the real Windows, because the presence of a SysLink
inside the resource dialog, Winecfg requires to be linked with commctrl v6, so
it needs a manifest file, as explained here:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb773175%28v=vs.85%…
Another thing, but less important, is that the resource compiler refused the
icon of the application, saying the icon is made with the old DIB format and,
for this reason, it has been discarded; that's why my screenshot shows the app
without the icon in the upper left corner. But hopefully, this can be solved
easily if someone wants.
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https://bugs.winehq.org/show_bug.cgi?id=49420
Bug ID: 49420
Summary: Ableton 10: file dialogs not DPI scaled
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: io(a)mikelpr.com
Distribution: ---
the file open/save dialogs are not scaled when …
[View More]running with a different DPI,
yet the mouse input is - like if the window were actually scaled. therefore, I
can only click the top left halves (width and height) of the file dialogs
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http://bugs.winehq.org/show_bug.cgi?id=25961
Summary: Visual C++ 2008 runtime not marked as installed by
default
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer for the app I'm looking at now
checks for the …
[View More]visual c++ 2008 runtime, and runs
D:\\Redistributable\\vcredist_x86_en.exe if it wasn't found.
Now, one of these days, Wine's builtin msvcr / msvcp is going to suffice
for this and most other apps, at which point Wine might want to set
the registry to indicate that vcrun2008 is already installed.
This might be in the distant future, depending on how many apps need
the other things that come with the runtime package, like mfc and a full
msvcp, that wine does not yet provide. So this bug will likely remain
open for a long time (if it's not closed for being too far ahead of its time).
For the record, this seems to be how the app is checking whether vcrun2008
is installed:
0024:Call msi.MsiQueryProductStateW(0033e2de
L"{9A25302D-30C0-39D9-BD6F-21E6EC160475}") ret=0040b9ad
0024:Call advapi32.RegOpenKeyW(80000002,0033d6c2
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\Managed\\S-1-5-4\\Installer\\Products\\D20352A90C039D93DBF6126ECE614057",0033d968)
ret=7ef2cd5c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2cd5c
0024:Call advapi32.RegOpenKeyW(80000001,0033d6c2
L"Software\\Microsoft\\Installer\\Products\\D20352A90C039D93DBF6126ECE614057",0033d968)
ret=7ef2cd5c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2cd5c
0024:Call advapi32.RegOpenKeyW(80000002,0033d6c2
L"Software\\Classes\\Installer\\Products\\D20352A90C039D93DBF6126ECE614057",0033d968)
ret=7ef2cd5c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2cd5c
0024:Call advapi32.RegOpenKeyW(80000002,0033d4ca
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\UserData\\S-1-5-4\\Products\\D20352A90C039D93DBF6126ECE614057\\InstallProperties",0033d964)
ret=7ef2b600
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2b600
0024:Ret msi.MsiQueryProductStateW() retval=ffffffff ret=0040b9ad
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http://bugs.winehq.org/show_bug.cgi?id=31990
Bug #: 31990
Summary: Add ability to upload extra files along with test ext
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: titan.costa(a)gmail.com
Classification: Unclassified
…
[View More]That would be good to have the ability to upload extra files (avi files, dlls,
.drv, ...) to perform individual test (not part of the test suite).
Otherwise it requires to embed the file or use a self extracting exe which are
not very convenient.
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http://bugs.winehq.org/show_bug.cgi?id=33126
Bug #: 33126
Summary: divided SysEx and coalesced midiOutLongMsg
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Johannes Kroll reported in …
[View More]wine-patches that the KORG Kontrol Editor software
hung after sending an ill-formed SysEx via winealsa's midiOutLongMsg.
http://www.winehq.org/pipermail/wine-patches/2013-January/121335.html
The MIDIHDR data is F0 ... F7 00 00 00 (125 bytes).
http://www.winehq.org/pipermail/wine-devel/2013-February/098852.html
He observed that no hang occurs when skipping the trailing 3 zero bytes. F7 is
the "End Of SysEx" (EOX) marker.
It is still unclear what happens. MIDI HW is expected to skip over bogus
bytes, thus the zero bytes should cause no harm. OTOH, ALSA might be getting
into trouble processing ill-formed messages, and we don't know if or how many
bytes ALSA actually sent out through the serial port.
In any case, midiOutLongMsg handling in Wine needs fixes.
- winealsa should extract the F0...F7 part and send that as a SysEx.
- More generally, midiOutLong is known to accept not only SysEx packets, but
also coalesced status messages. Some MIDI authors prefer to send e.g. chords
via one LongMsg rather than successive calls to midiOutShortMsg, arguing that
it's faster. Hence all Wine MIDI drivers need to decompose midiOutLongMsg into
packets consisting of status message, regular SysEx ... and possibly junk.
- All APIs (MS, ALSA, OSS, CA) acknowledge the existence of divided SysEx. As
a result, framing SysEx with F0 ... F7 is entirely under application control.
The current winealsa framing code is simply wrong.
- winecoreaudio always declared 3 bytes for short messages, even program
change.
I have written a sequence of patches to fix all of this. The only thing that
is unclear is how to encapsulate garbage data like the above 3 zero bytes or
real time messages with ALSA. What ALSA API function and what ALSA message
type to use? Heck, I'm not even sure winealsa.drv/midi.c:modData is ok to send
a 2-byte MTC quarter frame via snd_seq_ev_set_sysex instead of using a
primitive that sets the type SND_SEQ_EVENT_CLOCK/TICK.
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https://bugs.winehq.org/show_bug.cgi?id=46392
Bug ID: 46392
Summary: Commandos: Behind Enemy Walls is freezing while using
native quartz.dll
Product: Wine
Version: 4.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gang65(a)poczta.onet.pl
…
[View More]Distribution: ---
Created attachment 63153
--> https://bugs.winehq.org/attachment.cgi?id=63153
Terminal logs with WINEDEBUG=+quartz+gstreamer+amstream
Commandos: Behind Enemy Walls is freezing while using native quartz.dll.
This is caused lack of support for 8 bit colour mode (it is using in Cinepak
codec):
https://multimedia.cx/mirror/cinepak.txt
It is also visible in the logs with fixme warning:
003c:trace:gstreamer:accept_caps_sink 0x7add5558 0x7be6aac8
003c:fixme:gstreamer:amt_from_gst_caps_video Unknown bpp 8
The cinepak gstreamer codec is already installed with command (Ubuntu 18.04):
sudo apt install gstreamer1.0-libav:i386
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https://bugs.winehq.org/show_bug.cgi?id=51317
Bug ID: 51317
Summary: multiple applications fail with
NLogConfigurationException in Wine-Mono
(PlagiarismDetector, WinAuth, Panzer Paladin)
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
…
[View More] Reporter: madewokherd(a)gmail.com
Distribution: ---
This is essentially the following NLog bug:
https://github.com/NLog/NLog/issues/2598
NLog is getting tripped up by the op_Implicit method on System.String which
doesn't exist on .NET Framework, and which it can't call with reflection.
This causes PlagiarismDetector to fail to load with:
[ERROR] FATAL UNHANDLED EXCEPTION: System.Windows.Markup.XamlParseException:
The invocation of the constructor on type 'PlagiarismDetector.MainWindow' that
matches the specified binding constraints threw an exception. --->
System.TypeInitializationException: The type initializer for
'PlagiarismDetector.MainWindow' threw an exception. --->
NLog.NLogConfigurationException: Error when setting property 'Name' on Console
Target[(unnamed)] ---> System.NotSupportedException: Cannot invoke method with
stack pointers via reflection
It also affects WinAuth
(https://web.archive.org/web/20210310120512/https://github.com/winauth/winau…)
once bug 25167 is fixed, and Panzer Paladin in Proton
(https://github.com/ValveSoftware/Proton/issues/4225).
We can't just remove or make non-public String.op_Implicit because libraries
other than mscorlib use it.
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https://bugs.winehq.org/show_bug.cgi?id=43542
Bug ID: 43542
Summary: MikuMikuMoving errors when loading audio file
Product: Wine
Version: 2.14
Hardware: x86
URL: https://sites.google.com/site/mikumikumoving/MikuMikuM
oving_v1275.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.…
[View More]org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58940
--> https://bugs.winehq.org/attachment.cgi?id=58940
Log of the crash
Using native dotnet40 and d3dx9.
When loading an audio file (.wav), the program crashes.
After installing natuve devenum and quartz it errors with
> Retrieving the COM class factory for component with CLSID {C1F400A4-3F08-11D3-9F0B-006008039E37} failed fue to the following error: 80040154 Exception from HRESULT 0x80040154 (REGDB_E_CLASSNOTREG).
but doesn't crash.
Possibly related to https://bugs.winehq.org/show_bug.cgi?id=43541
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https://bugs.winehq.org/show_bug.cgi?id=39206
Bug ID: 39206
Summary: Lylian demo hangs after intro video
Product: Wine
Version: 1.7.50
Hardware: x86-64
URL: http://www.fileplanet.com/217922/210000/fileinfo/Lylia
n-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)…
[View More]winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Currently wine plays the introduction video but after that it hangs and only
resumes when a few keystrokes and/or mouse clicks are performed.
The problem seems related to quartz but since I'm not sure the component is not
set yet. The video playback ends but it looks like quartz does not recognize
that and keeps waiting for things to happen.
Last lines from the quartz log:
0032:trace:quartz:StdMediaSample2_Release (0x1bb4c0)->(): new ref = 0
0032:trace:quartz:BaseMemAllocator_ReleaseBuffer (0x1baea0)->(0x1bb4c0)
0032:trace:quartz:StdMediaSample2_Release (0x1b92a8)->(): new ref = 0
0032:trace:quartz:BaseMemAllocator_ReleaseBuffer (0x1b8298)->(0x1b92a8)
0032:trace:quartz:AVISplitter_SendEndOfFile End of file reached
0032:fixme:qedit:SampleGrabber_IPin_EndOfStream : stub
0032:trace:quartz:AVISplitter_SendEndOfFile --> 0
0032:trace:quartz:AVISplitter_thread_reader Thread 0 terminated properly
002e:fixme:quartz:FileAsyncReader_WaitForNext Returned: 258 (00000578)
002e:trace:quartz:FileAsyncReader_WaitForNext -- 8004022e
002e:trace:quartz:PullPin_Thread_Process Process sample
002e:trace:quartz:FileAsyncReader_WaitForNext (10000, 0x139e924, 0x139e910)
002e:warn:quartz:FileAsyncReader_WaitForNext Called without samples in queue
and not flushing!!
002e:fixme:quartz:FileAsyncReader_WaitForNext Returned: 258 (00000578)
002e:trace:quartz:FileAsyncReader_WaitForNext -- 8004022e
002e:trace:quartz:PullPin_Thread_Process Process sample
002e:trace:quartz:FileAsyncReader_WaitForNext (10000, 0x139e924, 0x139e910)
002e:warn:quartz:FileAsyncReader_WaitForNext Called without samples in queue
and not flushing!!
002e:fixme:quartz:FileAsyncReader_WaitForNext Returned: 258 (00000578)
002e:trace:quartz:FileAsyncReader_WaitForNext -- 8004022e
The last 4 lines repeat forever.
If I change the game AVI file to any other AVI it plays fine and ends fine.
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https://bugs.winehq.org/show_bug.cgi?id=54575
Bug ID: 54575
Summary: False positive detection of mmc reader as hard drive
since kernel 6.1
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: busko.lukasz(a)pm.me
Distribution: -…
[View More]--
Since kernel 6.1 wine interprets mmc reader as valid /dev/sda device.
Problem is that kernel instead of /dev/mmc created /dev/sda... However its easy
to fix in wine. Please just detect device class type and problem never appear
again.
Reproduction steps install fusion360
https://github.com/str0g/Autodesk-Fusion360-Linux
or
https://github.com/cryinkfly/Autodesk-Fusion-360-for-Linux
1.Open project
2.Modify something
3.leave it for 30minuts (don't know if screen saver is important or not)
4.add additional modification
5.try to save.
Expected outcome
Error:
D:\Stage\workspace\protein\release\2021.10.R2023\protein\src\libs\protein4\archiveadaptor.cpp(210)stream
can not open!!
Additional information:
winprefixes/
d:: -> /dev/sda
Actual mmc device...
❯ dmesg |grep sda
[ 3.455870] sd 0:0:0:0: [sda] Media removed, stopped polling
[ 3.456045] sd 0:0:0:0: [sda] Attached SCSI removable disk
[99954.410598] sd 0:0:0:0: [sda] 250085376 512-byte logical blocks: (128 GB/119
GiB)
[99954.411058] sda: detected capacity change from 0 to 250085376
[99954.411675] sda: sda1
when sd card is in slot
winprefixes/
d:: -> /dev/sda1
e:: -> /dev/sda
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https://bugs.winehq.org/show_bug.cgi?id=54499
Bug ID: 54499
Summary: Native ODBC drivers should be able be used.
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Wine is unable to user native ODBC drivers …
[View More]which have been installed.
PostgreSQL and MySQL are two of the comment ones.
Currently the only way is to install the unixODBC driver, you require which
isn't always free.
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