http://bugs.winehq.org/show_bug.cgi?id=29736
Bug #: 29736
Summary: Fallout 2 crashes at "Please Stand By" screen.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mister_a(a)aol.com
Classification: Unclassified
Created attachment 38588
--> http://bugs.winehq.org/attachment.cgi?id=38588
FO2 in terminal
Look at attachments if you want to see the backlogs.
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https://bugs.winehq.org/show_bug.cgi?id=53792
Bug ID: 53792
Summary: Doorstop: builtin winhttp.dll is loaded instead of
native
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kubastaron(a)hotmail.com
Distribution: ---
Repro:
1. Download TestGame from
https://github.com/BepInEx/TestGame/releases/download/latest/TestGame.Mono.…
(or any other unity game) and extract it
2. Download doorstop from
https://github.com/NeighTools/UnityDoorstop/releases/download/v4.0.0/doorst…
and extract `x86/winhttp.dll` (or `x64/winhttp.dll` if your game is 64-bit)
next to `TestGame.exe`
3. Run `TestGame.exe`
On Windows it will create a `doorstop_*.log` file and start the game, but wine
will just start the game without running doorstop at all because it loads a
builtin winhttp.dll.
A working workaround is to set WINEDLLOVERRIDES="winhttp=n,b".
A potential solution is to make wine prefer native winhttp.dll like so:
> diff --git a/dlls/winhttp/Makefile.in b/dlls/winhttp/Makefile.in
> index 97266fbc92a..eb3618a0e5e 100644
> --- a/dlls/winhttp/Makefile.in
> +++ b/dlls/winhttp/Makefile.in
> @@ -3,6 +3,8 @@ IMPORTLIB = winhttp
> IMPORTS = uuid jsproxy user32 advapi32 ws2_32
> DELAYIMPORTS = oleaut32 crypt32 secur32 iphlpapi dhcpcsvc
>
> +EXTRADLLFLAGS = -Wb,--prefer-native
> +
> C_SRCS = \
> cookie.c \
> handle.c \
This is essentially the same bug as
https://bugs.winehq.org/show_bug.cgi?id=47053, but that one was using forked
doorstop and was specific to beat saber.
$ sha1sum doorstop_win_verbose_4.0.0.zip TestGame.Mono.Windows.2020.3.22f1.zip
ddb2de0fb15b7739127dd12b519c011182f7a628 doorstop_win_verbose_4.0.0.zip
943f40919616181ddf0555b77098ec94d1483f76 TestGame.Mono.Windows.2020.3.22f1.zip
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https://bugs.winehq.org/show_bug.cgi?id=48754
Bug ID: 48754
Summary: Fallout New Vegas sound glitch\crackling\missing
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: avenjames(a)live.com
As title mentioning,
the audio effect missing or crackling sometimes,
the console showing
"
0071:fixme:qtdatahandler:myComponentRoutineProc unhandled select 0x28
0071:fixme:qtsplitter:QT_Process_Movie QuickTime cannot handle media
type(-2048)
"
these line happening continuously,
any idea to fix?
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https://bugs.winehq.org/show_bug.cgi?id=40838
Bug ID: 40838
Summary: I am able to install the Launcher. however as soon as
installation/updates are complete, the window crashes
into a small box at the upper right corner of my
screen, then crashes comepletely after that
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ak11(a)cox.net
Distribution: ---
Created attachment 54811
--> https://bugs.winehq.org/attachment.cgi?id=54811
NO THIS IS NOT THE SAME CASE AS bug 40628....the logs are different
I am able to install the Launcher. however as soon as installation/updates are
complete, the window crashes into a small box at the upper right corner of my
screen, then crashes comepletely after that.
Any ideas? I hope its an easy fix, i almost have it working!
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https://bugs.winehq.org/show_bug.cgi?id=44211
Bug ID: 44211
Summary: Wine (2.21) doesn't work anymore on any game on
FreeBSD
Product: Wine
Version: 2.21
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 59990
--> https://bugs.winehq.org/attachment.cgi?id=59990
Output of AC with csmt
FreeBSD/amd64 11.1 (the release version in december 2017)
Wine staging 2.21 32 bits (built from a 32 bits chroot)
nVidia 765m (nvidia-driver-384.59)
12 GB RAM (even if 32 bits applications take less, you have the information)
from my 32 bits chroot, I installed the nVidia driver
libGL.so -> libGL-NVIDIA.so.1
libGL.so.1 -> libGL-NVIDIA.so.1
libGLESv2.so -> libGLESv2-NVIDIA.so.2
libGLESv2.so.2 -> libGLESv2-NVIDIA.so.2
It always worked that way four months ago (last time I was on my computer)
So actually I tried Streets of Rogue and Assassin's Creed. I copy the output of
AC so you can see what the terminal says me. I set CSMT on one try and disabled
it on the second. (Assassin's Creed always worked in the past, that's why I
give you its output)
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http://bugs.winehq.org/show_bug.cgi?id=35234
Bug ID: 35234
Summary: Fallout: New Vegas launcher crashes when selecting a
DLC by double click
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46995
--> http://bugs.winehq.org/attachment.cgi?id=46995
terminal output
I browsed Bugzilla's already closed and currently opened bug reports related to
Fallout: New Vegas/Fallout 3, but haven't find anything similar to this. It's
not a new bug because I can reproduce it with Wine 1.4.1, 1.6.1, 1.7.9 as well.
The problem: when you start Fallout:New Vegas, the launcher offers an option
named <Data Files> where you can enable/disable the installed DLCs. If I
double-click on the name of the DLC, Wine produces a crash as can be seen in
the attached log.
Single clicking on the name of the DLC doesn't produce the crash.
This was tested with a clean wineprefix, without any dll overrides, dwrite and
gameoverlayrenderer already disabled.
Fedora 19 x86
X.Org X Server 1.14.4
Nvidia binary drivers 325.15
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https://bugs.winehq.org/show_bug.cgi?id=51260
Bug ID: 51260
Summary: KINGDOM HEARTS HD 1.5+2.5 ReMIX: Black Screen at
launch
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jakobdev(a)gmx.de
Distribution: ---
Created attachment 70134
--> https://bugs.winehq.org/attachment.cgi?id=70134
The terminal output while running
Launching KINGDOM HEARTS HD 1.5+2.5 ReMIX only results in a black screen. The
Game can be found here:
https://www.epicgames.com/store/de/p/kingdom-hearts-hd-1-5-2-5-remix. It was
launched using Legendary launcher with wine.
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https://bugs.winehq.org/show_bug.cgi?id=50601
Bug ID: 50601
Summary: gave this error when running application with wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benjaminlihao(a)gmail.com
Distribution: ---
Created attachment 69289
--> https://bugs.winehq.org/attachment.cgi?id=69289
backtrace error
I basically used the wine to open an application but when I opened it, the
application crashed and gave me an error.
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https://bugs.winehq.org/show_bug.cgi?id=52010
Bug ID: 52010
Summary: %USERPROFILE% environment variable gets ignored
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: docmax(a)gmx.de
Distribution: ---
i created a little batch file where %USERPROFILE% is set and when the app
starts it writes into that dir. this works in windows but in wine it gets
ignored (writing to c:\Users\user\...).
how can this be fixed?
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https://bugs.winehq.org/show_bug.cgi?id=53582
Bug ID: 53582
Summary: The Bat! macro has different results for %DATE on
Windows and in wine
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
I got a strange effect in the application TheBat! which I maintain in AppDB:
Some Background:
TheBat! has an internal macro system to automate for example templates for
mails and so on. This macro system has a function called %DATE. As a parameter,
I can provide a "d" for the day on a date like this %DATE("ddd"). Three "d"s is
for the abbreviated weekday name. So "Saturday" gives me "Sa".
The Problem:
In Windows 10 64bit this %DATE("ddd") (or also possible: %DATE="ddd") results
in: Sa, which is ok.
On top of wine this %DATE("ddd") results in "Sa.", which means there is a dot
behind the uppercase letter S and the lowercase letter a.
This is really interesting, but not ok. The added point is the problem.
To get deeper into this problem and provide more info to you please give me
some input...
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