https://bugs.winehq.org/show_bug.cgi?id=48770
Bug ID: 48770
Summary: wine-mono doesn't scroll large textboxes correctly
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This is AFAICT a mono bug, yet as I recall the policy here is to patch
wine-mono in such cases.
So, if a textbox is larger than Int16, you *can* scroll past that point using
keyboard, but if instead you try to use the scrollbar, it overflows and resets
to position to the beginning.
Quite likely this is caused by
https://github.com/mono/mono/blob/master/mcs/class/System.Windows.Forms/Sys…
I've tried to see how it's done in dotnet/winforms, but there's no equivalent
for TextBoxTextRenderer there. If some limit is imposed, it doesn't seem to be
done in GDI/TextRenderer.cs. Only thing that seems relevant would be
GDI/WindowsGraphics2.cs, but there the limits are Int32.
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https://bugs.winehq.org/show_bug.cgi?id=48970
Bug ID: 48970
Summary: GVMP-Launcher: not starting
Product: Wine-staging
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobiasv(a)posteo.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66948
--> https://bugs.winehq.org/attachment.cgi?id=66948
Error messages in console
Installing the GVMP-Launcher works fine but starting it won't. Theres no error
message. When using the console to open it I get a bunch of errors. They are
linked as an attachement.
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https://bugs.winehq.org/show_bug.cgi?id=48868
Bug ID: 48868
Summary: Final Fantasy XIV V5.0(shadowbringers) benchmark fails
to start
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a1_canon(a)yahoo.co.jp
Distribution: ---
Final Fantasy XIV V5.0(shadowbringers) benchmark fails to start on:
OS: fedora31
package: winehq stable wine 5.0, winehq-stable-5.0.0-8.1.x86_64
software download link:
https://na.finalfantasyxiv.com/benchmark/download/
terminal output:
$ wine ffxiv-shadowbringers-bench.exe
0016:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Null": c0000142
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"Null"
failed to start: 1114
The entry point method could not be loaded due to Could not load file or
assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
window output:
Nothing. No dialog appears.
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https://bugs.winehq.org/show_bug.cgi?id=39455
Bug ID: 39455
Summary: Homeport crashes on execution
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axel.braun(a)gmx.de
Distribution: ---
Created attachment 52569
--> https://bugs.winehq.org/attachment.cgi?id=52569
Error log
Homeport is a software that can be downloaded for free from Garmin:
https://buy.garmin.com/en-US/US/prod64242.html
Installation works fine, but when the software is run, it crashes immediately
(see attachment)
Installed wine components on openSUSE 13.1
docb@T520:~> rpm -qa |grep wine
wine-32bit-1.7.52-486.1.x86_64
wine-gecko-2.40-49.1.noarch
wine-mono-4.5.6-5.1.noarch
wine-1.7.52-486.1.x86_64
wine-mp3-1.1.39-13.13.i586
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https://bugs.winehq.org/show_bug.cgi?id=43879
Bug ID: 43879
Summary: missing file for program - mscoree.dll
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: zaknafein_aurora(a)yahoo.com
Distribution: ---
I am trying to run Chummer via Wine, but I get an error about a missing
mscoree.dll file.
err:module:import_dll Library mscoree.dll (which is needed by
L"Z:\Users\<username>\desktop\chummer5\chummer5.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\Users\<username>\desktop\chummer5\chummer5.exe" failed, status c0000135
Please help!
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http://bugs.winehq.org/show_bug.cgi?id=27197
Summary: Russian Fishing game not starting
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sir-lexa(a)yandex.ru
Russian Fishing game not starting. It just says:
fixme:mscoree:get_runtime_info unsupported startup flags 2
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https://bugs.winehq.org/show_bug.cgi?id=48677
Bug ID: 48677
Summary: Exact Audio Copy (EAC) 1.4 plugins don't function
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bastian.dev(a)gmail.com
Distribution: ---
Starting from the new version (1.4) of Exact Audio Copy (EAC) plugins are not
working anymore. They used to work with EAC 1.3
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https://bugs.winehq.org/show_bug.cgi?id=49124
Bug ID: 49124
Summary: ergoplanet: menu garbled
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.heiserer(a)gmail.com
Distribution: ---
Created attachment 67118
--> https://bugs.winehq.org/attachment.cgi?id=67118
garbled menus
The menus of the application Ergoplane (APP submitted to database) are garbled
and useless.
I will submit typescript and screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=37337
Bug ID: 37337
Summary: chem3d wont start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tedwaltmuf(a)yahoo.com
Created attachment 49651
--> https://bugs.winehq.org/attachment.cgi?id=49651
here is the last run log
my copy of chem3d wont start. i used winetricks for the dlls that were missing
according to the run.log
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https://bugs.winehq.org/show_bug.cgi?id=49822
Bug ID: 49822
Summary: vatSys: crashes on run, unhandled
Reflection.TargetInvocationException
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue(a)blu3wolf.com
Distribution: ---
Created attachment 68157
--> https://bugs.winehq.org/attachment.cgi?id=68157
console output from running the installed program
vatSys installs normally, but crashes on run, throwing a
TargetInvocationException.
Can be downloaded from https://vatsys.sawbe.com/downloads/vatSysSetup.zip
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http://bugs.winehq.org/show_bug.cgi?id=26020
Summary: Miner Wars Demo: crashes on startup
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.fileplanet.com/218230/210000/fileinfo/Miner
-Wars-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@aw21 ~/.wine/drive_c/Program Files/Miner Wars $ wine
MinerWarsLauncher.exe
Unhandled Exception: System.ArgumentException: invalid utf-16 sequence at
3340336 (missing surrogate head)
Parameter name: string
at (wrapper managed-to-native) System.Type:internal_from_name
(string,bool,bool)
at System.Type.GetType (System.String typeName) [0x00000] in <filename
unknown>:0
at .. (System.String ) [0x00000] in <filename unknown>:0
at .. (Int32 ) [0x00000] in <filename unknown>:0
. (System.String[] ) [0x00000] in <filename unknown>:0
Also exhibits bug 25192.
Appears to be a mono bug. If I use dotnet20 instead of mono28, app starts up.
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https://bugs.winehq.org/show_bug.cgi?id=48095
Bug ID: 48095
Summary: Daylight crashes at launch without native .NET 4.0
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Unhandled Exception:
System.ArgumentNullException: Value cannot be null.
Parameter name: ptr
at (wrapper managed-to-native)
System.Runtime.InteropServices.Marshal.PtrToStringBSTR(intptr)
at System.Variant.GetValue () [0x0011e] in
<a1336bab325642fd867e87ca7626bada>:0
at System.Runtime.InteropServices.Marshal.GetObjectForNativeVariant
(System.IntPtr pSrcNativeVariant) [0x00016] in
<a1336bab325642fd867e87ca7626bada>:0
at (wrapper managed-to-native)
System.Management.IWbemClassObject_DoNotMarshal.Get_(intptr,string,int,object&,int&,int&)
at (wrapper cominterop)
System.Management.IWbemClassObject_DoNotMarshal.Get_(string,int,object&,int&,int&)
at (wrapper cominterop-invoke)
System.Management.IWbemClassObject_DoNotMarshal.Get_(string,int,object&,int&,int&)
at System.Management.WmiNetUtilsHelper.Get_f (System.Int32 vFunc,
System.IntPtr pWbemClassObject, System.String wszName, System.Int32 lFlags,
System.Object& pVal, System.Int32& pType, System.Int32& plFlavor) [0x00006] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.IWbemClassObjectFreeThreaded.Get_ (System.String
wszName, System.Int32 lFlags, System.Object& pVal, System.Int32& pType,
System.Int32& plFlavor) [0x0001d] in <800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.ManagementPath.GetManagementPath
(System.Management.IWbemClassObjectFreeThreaded wbemObject) [0x00012] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.ManagementObject.GetManagementObject
(System.Management.IWbemClassObjectFreeThreaded wbemObject,
System.Management.ManagementScope scope) [0x0000d] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.ManagementBaseObject.GetBaseObject
(System.Management.IWbemClassObjectFreeThreaded wbemObject,
System.Management.ManagementScope scope) [0x00014] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at
System.Management.ManagementObjectCollection+ManagementObjectEnumerator.get_Current
() [0x00022] in <800207f9f90b49a7b7742aa61f5b9134>:0
at DaylightLauncher.WindowsUtility.GetWindowsUpdates () [0x00022] in
<590afc4e1d7440ed9dc6ae5e53e3733f>:0
at DaylightLauncher.Utility.PrintComputerStats () [0x00041] in
<590afc4e1d7440ed9dc6ae5e53e3733f>:0
at DaylightLauncher.AppStart.Main (System.String[] Args) [0x0004c] in
<590afc4e1d7440ed9dc6ae5e53e3733f>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.ArgumentNullException: Value cannot
be null.
Parameter name: ptr
at (wrapper managed-to-native)
System.Runtime.InteropServices.Marshal.PtrToStringBSTR(intptr)
at System.Variant.GetValue () [0x0011e] in
<a1336bab325642fd867e87ca7626bada>:0
at System.Runtime.InteropServices.Marshal.GetObjectForNativeVariant
(System.IntPtr pSrcNativeVariant) [0x00016] in
<a1336bab325642fd867e87ca7626bada>:0
at (wrapper managed-to-native)
System.Management.IWbemClassObject_DoNotMarshal.Get_(intptr,string,int,object&,int&,int&)
at (wrapper cominterop)
System.Management.IWbemClassObject_DoNotMarshal.Get_(string,int,object&,int&,int&)
at (wrapper cominterop-invoke)
System.Management.IWbemClassObject_DoNotMarshal.Get_(string,int,object&,int&,int&)
at System.Management.WmiNetUtilsHelper.Get_f (System.Int32 vFunc,
System.IntPtr pWbemClassObject, System.String wszName, System.Int32 lFlags,
System.Object& pVal, System.Int32& pType, System.Int32& plFlavor) [0x00006] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.IWbemClassObjectFreeThreaded.Get_ (System.String
wszName, System.Int32 lFlags, System.Object& pVal, System.Int32& pType,
System.Int32& plFlavor) [0x0001d] in <800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.ManagementPath.GetManagementPath
(System.Management.IWbemClassObjectFreeThreaded wbemObject) [0x00012] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.ManagementObject.GetManagementObject
(System.Management.IWbemClassObjectFreeThreaded wbemObject,
System.Management.ManagementScope scope) [0x0000d] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at System.Management.ManagementBaseObject.GetBaseObject
(System.Management.IWbemClassObjectFreeThreaded wbemObject,
System.Management.ManagementScope scope) [0x00014] in
<800207f9f90b49a7b7742aa61f5b9134>:0
at
System.Management.ManagementObjectCollection+ManagementObjectEnumerator.get_Current
() [0x00022] in <800207f9f90b49a7b7742aa61f5b9134>:0
at DaylightLauncher.WindowsUtility.GetWindowsUpdates () [0x00022] in
<590afc4e1d7440ed9dc6ae5e53e3733f>:0
at DaylightLauncher.Utility.PrintComputerStats () [0x00041] in
<590afc4e1d7440ed9dc6ae5e53e3733f>:0
at DaylightLauncher.AppStart.Main (System.String[] Args) [0x0004c] in
<590afc4e1d7440ed9dc6ae5e53e3733f>:0
/vagrant/mono/mono/eglib/ghashtable.c:326: assertion 'hash != NULL' failed
wine-4.19-251-g292b728908
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https://bugs.winehq.org/show_bug.cgi?id=46051
Bug ID: 46051
Summary: UI artifacts in iTunes (vertical lines on some
elements)
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 62635
--> https://bugs.winehq.org/attachment.cgi?id=62635
screenshot
Notice how on "Library" button, in search bar and on the volume slider there
are vertical lines that aren't supposed to be there.
This is fixable by installing gdiplus from winetricks, but that brings its own
issues.
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http://bugs.winehq.org/show_bug.cgi?id=24190
Summary: Playon installer fails
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=30453)
--> (http://bugs.winehq.org/attachment.cgi?id=30453)
console output
The installer for Playon fails. First it informs me to install mono to run .NET
executables, after installing mono it still fails with an msi error.
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https://bugs.winehq.org/show_bug.cgi?id=48503
Bug ID: 48503
Summary: The program "StaxRip" (video encoder) does not work in
any version of Wine.
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depositmail(a)mail.ru
Distribution: ---
The program "StaxRip" (video encoder) does not work in any version of Wine.
I tried installing different libraries, the result is the same.
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https://bugs.winehq.org/show_bug.cgi?id=50246
Bug ID: 50246
Summary: FUJIFILM X-RAW Studio failed at launch : mscorlib.dll
- TypeInitializationException member:(null)
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: testing.tigerwolf(a)mail.com
Distribution: ---
Created attachment 68756
--> https://bugs.winehq.org/attachment.cgi?id=68756
wine64 execution backtrace
FUJIFILM X-RAW Studio is a RAW development software for Fujifilm cameras.
It could be download here:
https://fujifilm-x.com/fr-fr/support/download/software/x-raw-studio/
This application should be launched with the 64 bits prefix
Environment:
Debian 10 Buster (amd64)
AMD RADEON drivers
After installation, software crash at launch with following errors:
00e4:err:mscoree:FixupVTableEntry unsupported vtable fixup flags 0
Failed to run module constructor due to (null)
assembly:C:\windows\mono\mono-2.0\lib\mono\4.5\mscorlib.dll
type:TypeInitializationException member:(null)
See attachments for more details
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https://bugs.winehq.org/show_bug.cgi?id=45237
Bug ID: 45237
Summary: Dragon Naturally Speaking 15 fails to install with
customactions error
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 61466
--> https://bugs.winehq.org/attachment.cgi?id=61466
backtrace
Dragon Naturally Speaking 15 fails to install.
What I did:
NS15 needs the following: WMI, dotnet452, and Windows above 2003, preferably
Windows 7.
First I installed Windows PowerShell core using these directions:
https://docs.microsoft.com/en-us/powershell/scripting/setup/installing-powe…
Then I created a 64-bit wineprefix.
Installed dotnet 452 using winetricks
452 installs but then sets the wine version to either XP or 2003, neither of
which will run NS15. So...
winecfg Windows 7
Then the installation works. It requests that powershell be activated, and that
seems to work. It recognizes that the installed dotnet is inadequate, and
installs its own.
And then it starts to install the program.
What makes this confusing is that Natspeak 12.5 also uses dotnet452, and the
same things happen, but NS12.5 installs and runs fine.
This is the first error message I got
Expression: [mscorlib recursive resource lookup bug]
Description: Infinite recursion during resource lookup within mscorlib. This
may be a bug in mscorlib, or potentially in certain extensibility points such
as assembly resolve elements or CultureInfo names.
Resource name: ArgumentNull_Generic
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http://bugs.winehq.org/show_bug.cgi?id=36797
Bug ID: 36797
Summary: Overwolf Installation doesn't open a window.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonaharagon(a)mcweb.us
Created attachment 48870
--> http://bugs.winehq.org/attachment.cgi?id=48870
Error log
The Overwolf installer
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=30064) does not
even get to opening an installation window before it crashes. A log from the
console will be attached. I'm not sure if it's a problem with installations on
my host machine, and if I should reset the wineprefix or if it's a problem with
the executable. If anyone has any insight to what the error log means, that
would be great.
I am installing from the official source (www.overwolf.com/download)
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http://bugs.winehq.org/show_bug.cgi?id=33728
Bug #: 33728
Summary: Microsoft SQL Server 2005 Express Edition: installer
window layout incorrect with builtin mono
Product: Wine
Version: 1.5.31
Platform: x86
URL: http://go.microsoft.com/fwlink/?linkid=65212
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
After fixing bug #33513, the installer displays another set of windows. Once
the installer visits these windows, it does not exit cleanly, i.e. after
cancelling the installation the installer process keeps hogging the CPU.
Attachment 44606 contains the screenshots of the windows to look for. Bug
affects only MONO, the installer exits just fine with native .NET.
Prerequisites:
winetricks mspatcha
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http://bugs.winehq.org/show_bug.cgi?id=35209
Bug ID: 35209
Summary: application crash (SMA Sunny Explorer 1.06.17)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: klaus.hader(a)bnv-bamberg.de
Classification: Unclassified
Created attachment 46961
--> http://bugs.winehq.org/attachment.cgi?id=46961
backtrace generated when starting the application
SMA Sunny Explorer 1.06.17 crashes during application startup
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https://bugs.winehq.org/show_bug.cgi?id=41999
Bug ID: 41999
Summary: Windows SDK for Windows 7 installation fails with
"Byref marshalling of delegates is not implemented"
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56424
--> https://bugs.winehq.org/attachment.cgi?id=56424
Wine 2.0-rc1 terminal output
When attempting to install the Windows SDK for Windows 7 in a clean prefix, the
installation fails with "Byref marshalling of delegates is not implemented".
Terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=46867
Bug ID: 46867
Summary: frmAuth_Load System.IO.DirectoryNotFoundException
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tntsos5(a)gmail.com
Distribution: ---
Created attachment 63922
--> https://bugs.winehq.org/attachment.cgi?id=63922
Error Screen
Strucalc 9.0 installs but does not run.
See attachment for the actual error screen.
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http://bugs.winehq.org/show_bug.cgi?id=28978
Bug #: 28978
Summary: Statistica 10 trial crash during instalation
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.statsoft.cz/file1/STATISTICA_TRIALV10CZ.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 37268
--> http://bugs.winehq.org/attachment.cgi?id=37268
terminal output
During Statistica 10 trial installation there is a crash in rundll32.exe and
installer program finish unsuccessfully. winetricks mono210 is required.
Sorry about the download program in Czech language, haven't found any english
version. However its really easy to reproduce, just run the exe file and wait
for crash.
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https://bugs.winehq.org/show_bug.cgi?id=50590
Bug ID: 50590
Summary: error code 29559 while installing package
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jwmandigers(a)gmail.com
Mac OS High Sierra V10.13.6 +
X-Quartz 2.7.11
tried to install a bookkeeping programme called "snelstart" via
https://www.snelstart.nl/snelstart-download
installation starts but doesn't continue.
First tried to install with "Run as administrator", this gave an error code #
29559 at first try.
Then renewed try with "advanced installation", but no success either :
"The installer has encountered an unexpected error installing this package.
This may indicate a problem with the package. The error code is 29559."
Have tried all options (abort, retry, ignore), but no functioning programme.
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https://bugs.winehq.org/show_bug.cgi?id=38428
Bug ID: 38428
Summary: Install wizard for Fuji film PC Autsave crashes during
install
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phil.montaigu(a)cegetel.net
Distribution: ---
Created attachment 51284
--> https://bugs.winehq.org/attachment.cgi?id=51284
Crash of install wizard
Install wizard for Fuji film PC Autsave crashes during install. Backtrace
saving and bug report proposed. Wizard windows says "successfull" click
"finish".
In .wine/dosdevices/c:/Program Files (x86)/FUJIFILM/FUJIFILM PC AutoSave/
trying to launch Fiji manager .exe, same type of crash.
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https://bugs.winehq.org/show_bug.cgi?id=50017
Bug ID: 50017
Summary: Atmel studio 7.0.2397 installer stops (without any
error).
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Created attachment 68444
--> https://bugs.winehq.org/attachment.cgi?id=68444
Console messages
ummary:
Atmel studio 7.0.2397 installer stops (without any error).
Steps to reproduce:
0) reset the wine environment:
$ rm -rf ~/.wine/ &&
$ wineserver -k
$ wineboot
1) Download Atmel studio 7:
http://studio.download.atmel.com/7.0.2397/as-installer-7.0.2397-web.exe
$ sha256sum as-installer-7.0.2397-web.exe
f934c7f1a201a296e45303c464931dd1346f712b9db675a4512001f02dc55732
as-installer-7.0.2397-web.exe
2) Start the web installer:
$ wine as-installer-7.0.2397-web.exe
Now the Atmel studio splash screen comes up briefly, and then the installer
stops.
My versions:
$ wine --version
wine-5.19 (Staging)
[cedric@cedric-p4 Downloads]$ pacman -Q wine
wine-staging 5.19-1
[cedric@cedric-p4 Downloads]$ uname -a
Linux cedric-p4 5.8.14-arch1-1 #1 SMP PREEMPT Wed, 07 Oct 2020 23:59:46 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=51753
Bug ID: 51753
Summary: Gdiplus::Font creation failed for some fonts with
status NotTrueTypeFont
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: incubusrk(a)gmail.com
Distribution: ---
Gdiplus::Font constructor failed for some fonts with status NotTrueTypeFont
but font is truetype. For example "Roboto"
winetriks version of gdiplus create font correct
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https://bugs.winehq.org/show_bug.cgi?id=37998
Bug ID: 37998
Summary: Wine-mono: Type.GetType("Mono.Runtime", false) is not
null, confuse runtime detection code like NUnit
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
In NUnit, src/NUnitCore/interfaces/RuntimeFramework.cs,
the application use `Type monoRuntimeType = Type.GetType("Mono.Runtime",
false); ` to detect C# runtime, wine mono is detected as mono, but wine mono is
not mono, which brings some strange failure later.
On Microsoft .Net Framework, Type.GetType("Mono.Runtime", false) should return
null.
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http://bugs.winehq.org/show_bug.cgi?id=27215
Summary: Capsized fails to launch
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orzechowskid(a)gmail.com
Created an attachment (id=34776)
--> (http://bugs.winehq.org/attachment.cgi?id=34776)
console output (default debug flags)
Capsized, a game purchased through Steam, fails to run. WINE is complaining
about code in the Microsoft XNA Framework which can't be executed by the
Windows version of Mono that the game automatically installed when it ran for
the first time.
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https://bugs.winehq.org/show_bug.cgi?id=42034
Bug ID: 42034
Summary: Photoshop: Incorrect/Missing texts with builtin
gdiplus
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 56508
--> https://bugs.winehq.org/attachment.cgi?id=56508
Layer style window, Photoshop CC 2015, Wine 1.9.23 32-bit (missing texts)
As the title says, with builtin gdiplus many critical texts are not rendered
correctly, tested with Photoshop CC 2015.
If Windows native gdiplus override is used, the texts are rendered correctly
but the program is very unstable to start at all. Crashes may occur multiple
times during the launch sequence. That's why builtin gdiplus may be preferred
since it never crashes the program at startup. As a side effect, this bug is
present and makes usability of the program very troublesome sometimes.
Wine 1.9.23 32-bit prefix.
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http://bugs.winehq.org/show_bug.cgi?id=27030
Summary: iTunes 10.2.2 : Incomplete UI Graphics (Notably Slider
Bars and Partitioners)
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haggisman2005_23(a)hotmail.com
Steps To Reproduce
Install x86 iTunes with Wine under XP mode
Swap to Win7 Mode and run
Decline CD autorun
winetricks riched20 <-- Bypass http://bugs.winehq.org/show_bug.cgi?id=24255
Now you can see from my screenshot what is garbled, slider bars have a
particular problem.
Note: On every startup it will warn you about it not being installed correctly
and have issues with CD mounting. This is a known bug, just hit "ok" and ignore
it. Does not affect this bug being reported.
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https://bugs.winehq.org/show_bug.cgi?id=51811
Bug ID: 51811
Summary: Sims 4 Package Editor (S4PE) Crashes
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 70698
--> https://bugs.winehq.org/attachment.cgi?id=70698
Logs from shell terminal
Sims 4 Package Editor crashes after showing up the loading window
Sims 4 Package Editor:
https://github.com/s4ptacle/Sims4Tools/releases/download/v0.6.0/s4pe_V0.6.0…
SHA1 checksum (7z): 7c21a7438e7882fbc99c8678f7dc5310121f0aa8
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https://bugs.winehq.org/show_bug.cgi?id=52227
Bug ID: 52227
Summary: Audials One Installer doesn't show up
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 71317
--> https://bugs.winehq.org/attachment.cgi?id=71317
Console Output (wine 7.0-rc1=
Hello everyone,
program is at https://audials.com/en/home and I also added a link with the 2022
version to the AppDB which would have to be approved.
I created a prefix just for this application and tried to install it but
nothing seems to happen although a background installation process seems to be
created. At least when rerunning the installation the installer prompts that
"there seems to be an installer running".
I understand that you are preparing 7.0 and probably having a code freeze but I
wanted to post this anyway.
Have a good day,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=46290
Bug ID: 46290
Summary: Unable to run NinjaTrader application
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dlshepjr(a)me.com
Distribution: ---
Created attachment 63009
--> https://bugs.winehq.org/attachment.cgi?id=63009
Unable to run NinjaTrader Application
When trying to execute the NinjaTrader program in PlayOnLinux I get a system
crash.
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http://bugs.winehq.org/show_bug.cgi?id=15796
Summary: Americas Army Deploy Client does not install
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://files.filefront.com/Americas+Army+Deploy+Client+v
123+Installer/;12072120;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=16915)
--> (http://bugs.winehq.org/attachment.cgi?id=16915)
console output
America's Army Deploy Client installer fails. Wine states to use mono for .NET
support. After installing MONO for windows and then running the installer wine
crashes due to an unimplimented function mscoree.dll.ClrCreateManagedInstance
and then msi returns an error of err:msi:custom_get_thread_return Invalid
Return Code and the installer states there was an error before installation
completed.
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https://bugs.winehq.org/show_bug.cgi?id=47660
Bug ID: 47660
Summary: Samsung Smart View crash on start
Product: Wine
Version: 4.0.1
Hardware: x86-64
URL: https://www.samsung.com/br/support/smart-view/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yoshimit(a)gmail.com
Distribution: Mint
Created attachment 65103
--> https://bugs.winehq.org/attachment.cgi?id=65103
Log from crash
Installing Samsung Smart View and tried to run it.
Got a crash with the information attached.
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https://bugs.winehq.org/show_bug.cgi?id=52367
Bug ID: 52367
Summary: Vercue 2.3.0.334 (.NET 3.5 app) crashes on startup
with 'System.NotSupportedException: The invoked member
is not supported in a dynamic module.' when using
Wine-Mono
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
follow-up of bug 22992 ("SVN-Monitor needs
gdiplus.dll.GdipGetRenderingOrigin").
'Vercue' is the successor project of 'SVN Monitor' (around 2011), a .NET-based
SVN monitoring application.
Vercue is now abandoned as well but still useful to track bugs in Wine-Mono.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/Vercue
$ WINE_MONO_TRACE=program wine ./Vercue.exe
...
Unknown heap type: CLR
[00000024: 0.00000 0] ENTER:c <Module>:.cctor ()()
[00000024: 0.00097 1] ENTER:c A.E:.cctor ()()
[00000024: 0.03859 2] ENTER:c A.C:A
(System.IO.Stream)([.UnmanagedMemoryStreamForModule:02801b30])
[00000024: 0.05371 2] LEAVE:c A.C:A (System.IO.Stream)([System.Byte[]:02809520]
[00000024: 0.05726 1] LEAVE:c A.E:.cctor ()(
[00000024: 0.05740 1] ENTER:c A.E:B ()()
[00000024: 0.05780 1] LEAVE:c A.E:B ()(
[00000024: 0.05783 0] LEAVE:c <Module>:.cctor ()(
Unknown heap type: CLR
[00000024: 0.07629 0] ENTER:c (wrapper runtime-invoke)
<Module>:runtime_invoke_void_object (object,intptr,intptr,intptr)(00000000,
0032fa58, 0032fa04, 04262580)
[00000024: 0.07631 1] ENTER:c A.B:A (string[])([System.String[]:[0]0280a5a0])
[00000024: 0.48112 2] ENTER:c A.E:C
(object,System.ResolveEventArgs)([System.AppDomain:03d34120],
[System.ResolveEventArgs:02800e48])
[00000024: 0.48121 2] LEAVE:c A.E:C
(object,System.ResolveEventArgs)([OBJECT:00000000]
[00000024:] EXCEPTION handling: System.ArgumentException: Can't find process
with ID 0
[00000024:] EXCEPTION handling: System.NullReferenceException: Object reference
not set to an instance of an object
...
[00000024: 0.92648 2] ENTER:c A.E:C
(object,System.ResolveEventArgs)([System.AppDomain:03d34120],
[System.ResolveEventArgs:028614a0])
[00000024: 0.92652 2] LEAVE:c A.E:C
(object,System.ResolveEventArgs)([OBJECT:00000000]
[0000010c:] EXCEPTION handling: System.IO.FileNotFoundException: Could not load
the file 'Vercue.Library.XmlSerializers'.
[00000024:] EXCEPTION handling: System.ArgumentException: 'CP1252' is not a
supported encoding name. For information on defining a custom encoding, see the
documentation for the Encoding.RegisterProvider method.
Parameter name: name
[00000024:] EXCEPTION handling: System.InvalidProgramException: Invalid IL code
in A.EI:RC (): IL_0026: stfld 0x040000a7
[00000024:] EXCEPTION handling: System.InvalidProgramException: Invalid IL code
in A.EI:RC (): IL_0026: stfld 0x040000a7
[00000024: 1.24628 2] ENTER:c A.E:C
(object,System.ResolveEventArgs)([System.AppDomain:03d34120],
[System.ResolveEventArgs:0298ff58])
[00000024: 1.24631 2] LEAVE:c A.E:C
(object,System.ResolveEventArgs)([OBJECT:00000000]
...
[0000010c: 1.31255 2] ENTER:c A.E:C
(object,System.ResolveEventArgs)([System.AppDomain:03d34120],
[System.ResolveEventArgs:029db170])
[0000010c: 1.31257 2] LEAVE:c A.E:C
(object,System.ResolveEventArgs)([OBJECT:00000000]
...
[0000010c:] EXCEPTION handling: System.Net.Sockets.SocketException: Could not
resolve host 'www.vercue.com'
[0000010c:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[0000010c:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[0000010c:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[0000010c:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[00000114:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[00000114:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[00000114:] EXCEPTION handling: System.AggregateException: One or more errors
occurred. (Error: NameResolutionFailure)
[00000114:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[00000024:] EXCEPTION handling: System.AggregateException: One or more errors
occurred. (Error: NameResolutionFailure)
[00000024:] EXCEPTION handling: System.Net.WebException: Error:
NameResolutionFailure
[00000024:] EXCEPTION handling: System.NotSupportedException: The invoked
member is not supported in a dynamic module.
EXCEPTION: catch found at clause 0 of (wrapper runtime-invoke)
<Module>:runtime_invoke_void_object (object,intptr,intptr,intptr)
[00000024: 1.80320 1] LEAVE:c (wrapper runtime-invoke)
<Module>:runtime_invoke_void_object
(object,intptr,intptr,intptr)([OBJECT:00000000]
Unhandled Exception:
System.NotSupportedException: The invoked member is not supported in a dynamic
module.
at System.Reflection.Emit.AssemblyBuilder.get_Location () [0x00006] in
<bee01833bcad4475a5c84b3c3d7e0cd6>:0
at A.DH.G () [0x0004e] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.HG.S () [0x0000e] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.HG.O () [0x00009] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.HG..ctor (System.Exception ex) [0x0004c] in
<3344c08c943d45259e5264dd537d8fd8>:0
at A.JG..ctor (System.Exception ex, System.Boolean userInitiated) [0x00003]
in <3344c08c943d45259e5264dd537d8fd8>:0
at A.JG.Generate (System.Exception ex, System.Boolean userInitiated)
[0x00003] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.CD.H (System.Exception A, System.String B) [0x0009d] in
<3344c08c943d45259e5264dd537d8fd8>:0
at A.CD.C (System.String[] A) [0x001c1] in
<3344c08c943d45259e5264dd537d8fd8>:0
at Vercue.VercueApplication.Start (System.String[] args) [0x00009] in
<3344c08c943d45259e5264dd537d8fd8>:0
at A.B.A (System.String[] A) [0x00003] in
<7be41015b72343d2948fd190cb190ffe>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotSupportedException: The invoked
member is not supported in a dynamic module.
at System.Reflection.Emit.AssemblyBuilder.get_Location () [0x00006] in
<bee01833bcad4475a5c84b3c3d7e0cd6>:0
at A.DH.G () [0x0004e] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.HG.S () [0x0000e] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.HG.O () [0x00009] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.HG..ctor (System.Exception ex) [0x0004c] in
<3344c08c943d45259e5264dd537d8fd8>:0
at A.JG..ctor (System.Exception ex, System.Boolean userInitiated) [0x00003]
in <3344c08c943d45259e5264dd537d8fd8>:0
at A.JG.Generate (System.Exception ex, System.Boolean userInitiated)
[0x00003] in <3344c08c943d45259e5264dd537d8fd8>:0
at A.CD.H (System.Exception A, System.String B) [0x0009d] in
<3344c08c943d45259e5264dd537d8fd8>:0
at A.CD.C (System.String[] A) [0x001c1] in
<3344c08c943d45259e5264dd537d8fd8>:0
at Vercue.VercueApplication.Start (System.String[] args) [0x00009] in
<3344c08c943d45259e5264dd537d8fd8>:0
--- snip ---
'winetricks -q dotnet35' works around and the main UI is shown.
Stable link via Internet Archive:
https://web.archive.org/web/20110202061307/vercue.com/https://web.archive.org/web/20111217063936/http://www.vercue.com/download/V…
$ sha1sum Vercue-v2.3.0.334-Setup.exe
766563bf6be71add94547b5ff2acf3448f388a71 Vercue-v2.3.0.334-Setup.exe
https://www.virustotal.com/gui/file/f87b42a4346506425c325e4c0f503d73d5d4acf…
$ du -sh Vercue-v2.3.0.334-Setup.exe
11M Vercue-v2.3.0.334-Setup.exe
$ wine --version
wine-6.23
Regards
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https://bugs.winehq.org/show_bug.cgi?id=45308
Bug ID: 45308
Summary: GDUnlock: crashes when trying to open application
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: senshinkawaguchi123(a)gmail.com
hello all,
I'm trying to open this application that can only be ran in windows so I used
wine instead and I'm getting this error in terminal:
---------------------------------------------------------------------------------------
Unhandled Exception:
System.TypeInitializationException: The type initializer for '<Module>' threw
an exception. ---> System.InvalidProgramException: Invalid IL code in
bSbvpHnLZ60Zh5rP6k.pxqdxDDoMCiRqqbASa:X7Vrs1ND55 (): IL_001d: add
at <Module>..cctor () [0x00000] in <329bd3b1dc964899aa6662dbc0937413>:0
--- End of inner exception stack trace ---
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type
initializer for '<Module>' threw an exception. --->
System.InvalidProgramException: Invalid IL code in
bSbvpHnLZ60Zh5rP6k.pxqdxDDoMCiRqqbASa:X7Vrs1ND55 (): IL_001d: add
at <Module>..cctor () [0x00000] in <329bd3b1dc964899aa6662dbc0937413>:0
--- End of inner exception stack trace ---
---------------------------------------------------------------------------------------
Can somebody help me?
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=52359
Bug ID: 52359
Summary: Ketarin crashed editing a recipe
Product: Wine
Version: 7.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jim_henderson(a)sil.org
Distribution: ---
Created attachment 71543
--> https://bugs.winehq.org/attachment.cgi?id=71543
error messages from editing a recipe in Ketarin
Ketarin (description and download lcation at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=40347)
running on WINE crashed when I tried to edit a "recipe".
I'll add the messages. The first few repetitive lines were repeated many times
-- I retained just a few. I don't know if they are related to the crash.
Any help welcome, generous people :-)
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http://bugs.winehq.org/show_bug.cgi?id=21952
Summary: Word 2003: glyphs position in incorrect in embedded
equations
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oleh.nyk(a)gmail.com
Created an attachment (id=26650)
--> (http://bugs.winehq.org/attachment.cgi?id=26650)
formula "++++====----" with builtin gdiplus
Since
commit db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Sun Jan 24 15:18:46 2010 -0600
gdiplus: Prefer the builtin version.
both spacing in an Equation formula and its size are wrong (although in a
separate Equation window the formula looks ok, see bug 5264). The normal look
can be restored either by reverting this patch or by setting gdiplus=native in
winecfg. Screenshots with native (good) and builtin (bad) gdiplus are in
attachments.
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https://bugs.winehq.org/show_bug.cgi?id=52440
Bug ID: 52440
Summary: GdipRotateWorldTransform+GdipDrawImage draws wrong
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: hjkl(a)quantentunnel.de
Distribution: ---
Created attachment 71713
--> https://bugs.winehq.org/attachment.cgi?id=71713
Example to reproduce issue
The image output of GdipDrawImage is wrong if applying a rotation with
GdipRotateWorldTransform.
I attached an example to reproduce the issue.
The .zip file contains:
WindowsOutput.png: screenshot of how Windows paints it
WineOutput.png: screenshot of how Wine paints it (on Debian 11.2)
source: the according source code (Visual C++ 2019 solution),
source\x64\Release\Example.exe is the compiled EXE.
The example loads "image.png" from the same directory (just a 16x16 pixels red
block) and shows it with the rotation.
This is the critical code:
Gdiplus::DllExports::GdipRotateWorldTransform(pGr, 10,
Gdiplus::MatrixOrderAppend);
Gdiplus::DllExports::GdipDrawImage(pGr, g_pImg, 100, 50);
Thanks in advance!
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https://bugs.winehq.org/show_bug.cgi?id=51888
Bug ID: 51888
Summary: Mass Effect Trilogy "ALOT" Community Texture Pack C#
Installer Doesn't Run
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 70832
--> https://bugs.winehq.org/attachment.cgi?id=70832
Wine Staging 6.16 Terminal Output Log for Version 3.0.586.5600
The open-source community Mass Effect Trilogy texture pack installer doesn't
run in Wine and hasn't since at least 5.15-staging (the currently available
version in Arch at the time of typing is 6.16-staging).
The program is written in C# and the last version tested in the AppDB is:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=39313
Program version 3.0.586.5600 (which is an older release and not the latest
release from its Github)
3.0.586.5600 -
https://github.com/ME3Tweaks/ALOTInstaller/releases/download/3.0.586.5600/A…
SHA1SUM: bf8623e4e71cbc148631db63703c599e85193126
Latest version at the moment (4.0.740.3661) -
https://github.com/ME3Tweaks/ALOTInstaller/releases/download/4.0.740.3661/A…
SHA1SUM: 1290054a4e66fe5c87e84f4d5f8592ad4c1c9286
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https://bugs.winehq.org/show_bug.cgi?id=50994
Bug ID: 50994
Summary: LogicCircuit: doesn't start on wine 6.6
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dogewanderer(a)protonmail.com
Distribution: ---
Created attachment 69833
--> https://bugs.winehq.org/attachment.cgi?id=69833
Logs
I installed LogicCircuit (x86 only it seems)
https://github.com/eugenelepekhin/LogicCircuit
When i tried to run it, it didn't.
>From the logs i suppose this is related to NET 4.7.2 (minimum requirement for
running LogicCircuit), which I installed, using this link
https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net472-off…,
but didn't make any difference.
All this wad done in a 64bit Prefix.
Additionally i recived this output in my shell after the program stopped:
0090:err:rpc:I_RpcReceive we got fault packet with status 0x1c010003
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https://bugs.winehq.org/show_bug.cgi?id=52905
Bug ID: 52905
Summary: [Dotnet] Aemulus Mod / Package Manager Does Not Run
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 72289
--> https://bugs.winehq.org/attachment.cgi?id=72289
Plain Wine 7.6 Log
SHA256 Checksum of AemulusPackageManager.exe:
c5a1349a868d41359280fcf0ea299433fdc4ff68c4220c9bfe2a30cabf488763
Program version: 5.6.0
Open-source on Github; web archive download link:
https://web.archive.org/web/20220426185522/https://objects.githubuserconten…
-----
This application is a modding tool for various Persona games.
It uses dotnet, but attempting to install the used dotnet version kept failing
for some reason.
With wine-mono, it just doesn't run with unimplemented exceptions thrown.
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https://bugs.winehq.org/show_bug.cgi?id=52423
Bug ID: 52423
Summary: GdipDeleteRegion in some cases try to delete NULL
elements
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: incubusrk(a)gmail.com
Distribution: ---
Created attachment 71682
--> https://bugs.winehq.org/attachment.cgi?id=71682
error log
In an application with a complex form, it sometimes arises an exception read
access to 0x0000000000000000 in delete_element
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https://bugs.winehq.org/show_bug.cgi?id=49776
Bug ID: 49776
Summary: .NET application settings are never saved
Product: Wine
Version: 5.15
Hardware: x86-64
URL: https://github.com/farmerbriantee/AgOpenGPS/releases/d
ownload/4.3.10/AgOpenGPS_v4.3.10.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: mirh(a)protonmail.ch
Distribution: ---
For example, no matter how many times I uncheck the "show at startup" dialog,
it will always be there the next time I restart.
These are the only suspicious lines I could spot in WINEDEBUG:
trace:mscoree:ConfigFileHandler_startElement Unknown element L"value" in state
6
trace:mscoree:ConfigFileHandler_startElement Unknown element L"setting" in
state 6
warn:mscoree:ConfigStream_QueryInterface Not supported iface
{2933bf81-7b36-11d2-b20e-00c04f983e60}
warn:mscoree:ConfigStream_QueryInterface Not supported iface
{0c733a30-2a1c-11ce-ade5-00aa0044773d}
fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.5" not
implemented
If I install dotnet48 or dotnet462 everything works properly.
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http://bugs.winehq.org/show_bug.cgi?id=32964
Bug #: 32964
Summary: FAST Search for Sharepoint MOSS 2010 Query Tool
installer does not start
Product: Wine
Version: 1.5.23
Platform: arm
URL: http://fastforsharepoint.codeplex.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
Launching the installer results in just a couple of lines printed on the
console and then the process exists.
$ wine setup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x112e8d0, overlapped 0x112e8dc): stub
wine: configuration in '/home/rmuntean/.wines/sharepoint-query-tool-32' has
been updated.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
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https://bugs.winehq.org/show_bug.cgi?id=49934
Bug ID: 49934
Summary: Codename Panzers Cold War - SP Demo: Garbled graphics
Product: Wine
Version: 5.18
Hardware: x86-64
URL: http://stahnu.cz/strategicke-hry/codename-panzers-cold
-war/download
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Depends on: 42917
Distribution: ArchLinux
Created attachment 68316
--> https://bugs.winehq.org/attachment.cgi?id=68316
+gdiplus
Set d3dx9_34 to native in winecfg (bug 42917) and click 'Single Player' in the
menu to reproduce.
gdiplus can be set to native in winecfg to work around.
Attached is a +gdiplus log.
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https://bugs.winehq.org/show_bug.cgi?id=45698
Bug ID: 45698
Summary: Gdiplus::GraphicsPath::AddString does trim multi line
string
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
The call
Gdiplus::GraphicsPath::AddString(wszText, nText, &fontFamily, Style, fSize,
ptOrigin, &textFormat)
Arguments:
wszText:
"12345
7890122
3456"
nText: 18,
wszfontFamily: "FreeMono",
Style: 0,
fSize: 18.000000,
ptOrigin: 0.000000,0.000000,
textFormat: Constructed without arguments
The issue is Rendered Output is truncated:
"12345
78"
No issue on native windows.
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https://bugs.winehq.org/show_bug.cgi?id=54474
Bug ID: 54474
Summary: System.InvalidProgramException: Invalid IL code in
Vision4D.Program:a (string[]): IL_003c: pop
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 74023
--> https://bugs.winehq.org/attachment.cgi?id=74023
debug log of failed attempt to run arivis vision4d 4.0
After installing arivis vision4d 4.0, and trying to run it, it fails with the
attached log files. I've tested this with wine 8.1, and wine-mono.7.4.1.
Because I its likely that this is a wine-mono issue, the debug log has been
generated with
export WINE_MONO_TRACE=all
The beginning of the debug log shows also some message related to
0548:fixme:mscoree:parse_supported_runtime
I do not know whether this is relevant.
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https://bugs.winehq.org/show_bug.cgi?id=47722
Bug ID: 47722
Summary: I tried to
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: esteveterr70(a)gmail.com
Distribution: ---
Created attachment 65195
--> https://bugs.winehq.org/attachment.cgi?id=65195
Error report generated by Wine
I tried to install Garmin GPS Manager Basecamp Legacy 4.2.5 (in forums there
are people that say it works with Wine), when I tried to open Basecamp, an
error ocurred and the application must be closed.
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https://bugs.winehq.org/show_bug.cgi?id=54526
Bug ID: 54526
Summary: Failed to parse the gif file, resulting in the failure
to load the gif and thus enter the program
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Nowadays wine is successful in parsing some gifs, and some gifs cannot be
parsed.
I'm using a game that has a gif on its loading page, and now the program
doesn't work because the gif fails to parse (it doesn't matter which game it
is, because I've written a simple demo that reproduces the problem)
The demo is for windows 10, and the content of the demo is to play a file named
"1.gif".
So you need to rename the file to "1.gif" and put it in the compiled . /wine in
the same directory. This will allow the demo to run correctly.
"1_ok.gif" is a gif file that can be parsed normally, "1_fail.gif" is a gif
file that can't be parsed normally.
I hope my demo is helpful to solve this problem.
Translated with www.DeepL.com/Translator (free version)
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http://bugs.winehq.org/show_bug.cgi?id=31193
Bug #: 31193
Summary: Google Sketchup Layout crashes on startup
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abe(a)nativetrauma.com
Classification: Unclassified
Created attachment 40961
--> http://bugs.winehq.org/attachment.cgi?id=40961
Layout failed to launch
I am new to Linux so if you are to provide a solution please let me know what
to copy and were and also if it is a .deb fix or not etc.. I seen a fix but
just shows me files and no location to put them in Please provide a how to so i
can follow or supply a link to an auto fix like a deb file please. Meanwhile
Sketchup itself is working great just the layout program keep crashing the
gdiplus.dll was added manually to the
/home/abe/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727 but i might
have missed the explanation I understand the .net and the layout application
are fighting for this and may be the cause but not sure.
following is my system info:
System Info:
System information report, generated by Sysinfo: 7/5/2012 12:37:40 AM
http://sourceforge.net/projects/gsysinfo
SYSTEM INFORMATION
Running Ubuntu Linux, the Ubuntu 12.04 (precise) release.
GNOME: unknown (unknown)
Kernel version: 3.2.0-26-generic (#41-Ubuntu SMP Thu Jun 14 17:49:24 UTC
2012)
GCC: 4.6 (x86_64-linux-gnu)
Xorg: 1.11.3 (07 May 2012 11:43:21PM) (07 May 2012 11:43:21PM)
Uptime: 0 days 13 h 58 min
CPU INFORMATION
AuthenticAMD, AMD Athlon(tm) II X2 255 Processor
Number of CPUs: 2
CPU clock currently at 3100.000 MHz with 1024 KB cache
Numbering: family(16) model(6) stepping(3)
Bogomips: 6200.06
Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat
pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm
3dnowext 3dnow constant_tsc rep_good nopl nonstop_tsc extd_apicid pni monitor
cx16 popcnt lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse
3dnowprefetch osvw ibs skinit wdt npt lbrv svm_lock nrip_save
MEMORY INFORMATION
Total memory: 3010 MB
Total swap: 3069 MB
STORAGE INFORMATION
SCSI device - scsi1
Vendor: ATA
Model: WDC WD15EARS-00Z
SCSI device - scsi5
Vendor: SONY
Model: CDRW/DVD CRX330E
SCSI device - scsi7
Vendor: ZTEMT
Model: Mass storage
HARDWARE INFORMATION
MOTHERBOARD
Host bridge
Advanced Micro Devices [AMD] Family 10h Processor Link Control
Subsystem: Advanced Micro Devices [AMD] RS780 Host Bridge
PCI bridge(s)
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (ext gfx port 0)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 3)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge (prog-if
01 [Subtractive decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (ext gfx port 0)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 3)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge (prog-if
01 [Subtractive decode])
ISA bridge
Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 LPC host
controller
Subsystem: Biostar Microtech Int'l Corp Device 3700
IDE interface
Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 IDE Controller
(prog-if 8a [Master SecP PriP])
Subsystem: Biostar Microtech Int'l Corp Device 3700
GRAPHIC CARD
VGA controller
NVIDIA Corporation GF119 [GeForce GT 520] (rev a1) (prog-if 00 [VGA
controller])
Subsystem: eVga.com. Corp. Device 1529
SOUND CARD
Multimedia controller
NVIDIA Corporation HDMI Audio stub (rev a1)
Subsystem: eVga.com. Corp. Device 1529
NETWORK
Ethernet controller
Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast
Ethernet controller (rev 02)
Subsystem: Biostar Microtech Int'l Corp Device 2308
NVIDIA GRAPHIC CARD INFORMATION
Model name: GeForce GT 520
Card Type: PCIe 16x
Video RAM: 2048 MB
GPU Frequency: 270 MHz
Driver version: NVIDIA UNIX x86_64 Kernel Module 302.17 Tue Jun 12
16:03:22 PDT 2012
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http://bugs.winehq.org/show_bug.cgi?id=32745
Bug #: 32745
Summary: TurboTax 2012 installer crashes before start with
wine-mono
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 43207
--> http://bugs.winehq.org/attachment.cgi?id=43207
WINE_MONO_TRACE=x WINEDEBUG=mscoree,tid
See also bug 30905 (for TurboTax 2011).
wine-1.5.21-321-g175039e
export WINEPREFIX=~/.wine-tax
wineserver -k
rm -rf $WINEPREFIX
wine TurboTax\ 2012\ Installer.exe
err:seh:setup_exception_record stack overflow 1840 bytes in thread 0042 eip
7bc57a04 esp 00230c00 stack 0x230000-0x231000-0x330000
Note: there are some gdiplus/wincodecs fixme's before this, but native doesn't
help. Just native dotnet40, however, avoids the crash.
WINE_MONO_TRACE=x WINEDEBUG=mscoree,tid attached.
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https://bugs.winehq.org/show_bug.cgi?id=42845
Bug ID: 42845
Summary: Hearthstone crashes at loading screen
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ttmigueltt(a)gmail.com
Distribution: ---
Created attachment 57938
--> https://bugs.winehq.org/attachment.cgi?id=57938
The wine stdout/stderr log from running Hearthstone
Since today, Hearthstone has crashed on both my Ubuntu machines, running 16.04
and 17.04, with multiple Wine versions (1.7, 2.5, and 2.6) It crashes as the
game is loading, while the blue rune is glowing at the top, and after the
friend list button appears on the bottom left, but before any other things have
loaded.
However, I have not changed my wine settings recently, so it must be related to
the game or to my account.
The fact that the crash seems related to a "LocationAPI", make me wonder if a
new patch has introduced a feature that my Wine installation doesn't have. Or
perhaps I accidentally enabled such a feature by either adding more friends or
by clicking the "Fireside Gatherings" button on my friends list.
Either way, my guess is the crash is related to the friends list, because
Hearthstone only crashes when I log onto my normal region (US), where I have
added friends. It does *not* crash when I log on to another region, such as
Europe, where I have no friends.
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http://bugs.winehq.org/show_bug.cgi?id=35498
Bug ID: 35498
Summary: Adobe Lightroom 4.4 - image thumnails disappear
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=5567
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Classification: Unclassified
When there are photos to import, collapsing and then expanding the 'All photos'
block makes all thumbnails but the first one disappear
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http://bugs.winehq.org/show_bug.cgi?id=35538
Bug ID: 35538
Summary: Adobe Lightroom 4.4 - text for slider values trimmed
for large values
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=5567
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Classification: Unclassified
Text for numeric slider values only accomodates 3 digits, e.g. 973. 1008 is
trimmed and only 008 is visible. To reproduce, navigate to the Web tab and
change Output Settings -> Size to something above 1000.
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https://bugs.winehq.org/show_bug.cgi?id=47719
Bug ID: 47719
Summary: Illium eWallet 8.3.2 failed to start
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michel_hanzen(a)skynet.be
Distribution: ---
Created attachment 65191
--> https://bugs.winehq.org/attachment.cgi?id=65191
Errors showed at startup
Installation went fine but application failed at startup (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=11287
Summary: err:ole:CoInitializeEx Attempt to change threading model
of this apartment from apartment threaded to multi-
threaded
Product: Wine
Version: 0.9.5.
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin01(a)kilohotel.com
I get an error when trying to run My Sirius Studio.exe
http://download.sirius.speedera.net/stiletto/SiriusStudioSetup.exe
The error is:
fixme:win:EnumDisplayDevicesW ((null),0,0x61e3e0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x61e3e0,0x00000000), stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x6002c 0x00000000
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
err:ole:CoGetClassObject class {25baad81-3560-11d3-8471-00c04f79dbc0} not
registered
err:ole:CoGetClassObject no class object {25baad81-3560-11d3-8471-00c04f79dbc0}
could be created for context 0x1
** (My Sirius Studio.exe:44): WARNING **: Thread 00000000 may have been
prematurely finalized
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x68fa02fc
In order to install and use this software, I did the following:
winetricks corefonts
winetricks mono12
wineticks gdiplus
I had to use the native gdiplus, or I get the problem seen in bug 11033.
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https://bugs.winehq.org/show_bug.cgi?id=41617
Bug ID: 41617
Summary: GPower 3.1.9.2: Crashes when a plot is created.
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dralcohen(a)netscape.net
Distribution: ---
Created attachment 55970
--> https://bugs.winehq.org/attachment.cgi?id=55970
Terminal output from running the application attached. The first line that
occurred after a plot attempt is marked with <<<<<<<.
The application G*Power 3.1.9.2 hangs and needs to be restarted whenever I try
to create any type of plot (e.g., x-y plot for range of values or distribution
plots).
http://gpower.hhu.de/
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https://bugs.winehq.org/show_bug.cgi?id=46966
Bug ID: 46966
Summary: Steuersparerklärung 2018 (German tax program)
generates forms with low quality
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Created attachment 64119
--> https://bugs.winehq.org/attachment.cgi?id=64119
Generated pdf
Steuersparerklärung 2018 (German tax program, no free download available) has a
function to print the tax forms to .pdf. The grayed (fixed) parts in the form
are printed with low-res fonts and are nearly unreadable.
Maybe the attached log-file (WINEDEBUG=+font) and the created .pdf (relevant
are the pages starting with the third page) gives some hint.
The corefonts are installed.
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https://bugs.winehq.org/show_bug.cgi?id=46947
Bug ID: 46947
Summary: Loxone Config works but some text is missing.
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j.echter(a)gmx.de
Distribution: ---
Created attachment 64069
--> https://bugs.winehq.org/attachment.cgi?id=64069
screenshot of the problem.
Program installs fine and runs, but some text is not visible in some
checkboxes. see screenshot
download link for the tool: https://www.loxone.com/dede/produkte/loxone-config/
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http://bugs.winehq.org/show_bug.cgi?id=34029
Bug #: 34029
Summary: QuickBooks SS 2008 R1 hangs on first run
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45221
--> http://bugs.winehq.org/attachment.cgi?id=45221
wine-1.6-rc5 console output
QuickBooks SS 2008 R1 hangs on first run following a successful install and
working around Bug 34028 with msxml4.
Subsequent attempts to run the application becomes less and less useful: I
assume the data becomes too corrupt to continue.
Workaround is dotnet20.
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https://bugs.winehq.org/show_bug.cgi?id=45474
Bug ID: 45474
Summary: Angels of Death ( game ) wont open .net Error
Product: Wine-staging
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xehi(a)yk20.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Unhandled Exception:
System.ObjectDisposedException: Cannot access a disposed object.
Object name: 'System.Windows.Forms.LinkLabel'.
at System.Windows.Forms.Control.CreateHandle () [0x00013] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.LinkLabel.CreateHandle () [0x00000] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.CreateGraphics () [0x00008] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.Invalidate (System.Drawing.Region region,
System.Boolean invalidateChildren) [0x00000] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.Invalidate (System.Drawing.Region region)
[0x00000] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control:Invalidate (System.Drawing.Region)
at System.Windows.Forms.LinkLabel+Link.Invalidate () [0x00016] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.LinkLabel+Link.set_Focused (System.Boolean value)
[0x00009] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.LinkLabel.Select (System.Boolean directed,
System.Boolean forward) [0x00046] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.SelectNextControl
(System.Windows.Forms.Control ctl, System.Boolean forward, System.Boolean
tabStopOnly, System.Boolean nested, System.Boolean wrap) [0x00051] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Form.SetVisibleCore (System.Boolean value) [0x00146]
in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.set_Visible (System.Boolean value) [0x00009]
in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control:set_Visible (bool)
at System.Windows.Forms.Application.RunLoop (System.Boolean Modal,
System.Windows.Forms.ApplicationContext context) [0x00059] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Application.Run
(System.Windows.Forms.ApplicationContext context) [0x00011] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Application.Run (System.Windows.Forms.Form mainForm)
[0x00006] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at _1._1._8._9.Program.Main () [0x00013] in
<864ef9c5e92d43a4849a7da3a17ce838>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.ObjectDisposedException: Cannot
access a disposed object.
Object name: 'System.Windows.Forms.LinkLabel'.
at System.Windows.Forms.Control.CreateHandle () [0x00013] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.LinkLabel.CreateHandle () [0x00000] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.CreateGraphics () [0x00008] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.Invalidate (System.Drawing.Region region,
System.Boolean invalidateChildren) [0x00000] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.Invalidate (System.Drawing.Region region)
[0x00000] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control:Invalidate (System.Drawing.Region)
at System.Windows.Forms.LinkLabel+Link.Invalidate () [0x00016] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.LinkLabel+Link.set_Focused (System.Boolean value)
[0x00009] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.LinkLabel.Select (System.Boolean directed,
System.Boolean forward) [0x00046] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.SelectNextControl
(System.Windows.Forms.Control ctl, System.Boolean forward, System.Boolean
tabStopOnly, System.Boolean nested, System.Boolean wrap) [0x00051] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Form.SetVisibleCore (System.Boolean value) [0x00146]
in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Control.set_Visible (System.Boolean value) [0x00009]
in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control:set_Visible (bool)
at System.Windows.Forms.Application.RunLoop (System.Boolean Modal,
System.Windows.Forms.ApplicationContext context) [0x00059] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Application.Run
(System.Windows.Forms.ApplicationContext context) [0x00011] in
<dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at System.Windows.Forms.Application.Run (System.Windows.Forms.Form mainForm)
[0x00006] in <dfcf5e19b3744f6abc3507fe9dffa1dd>:0
at _1._1._8._9.Program.Main () [0x00013] in
<864ef9c5e92d43a4849a7da3a17ce838>:0
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https://bugs.winehq.org/show_bug.cgi?id=51685
Bug ID: 51685
Summary: In Wine gdiplus:font fails to find "MS Shell Dlg" in
Arabic, Japanese and Chinese locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When running in Wine, gdiplus:font fails in the Arabic, Japanese and Chinese
locales:
font.c:890: Test failed: Expected 0, got 14
https://test.winehq.org/data/patterns.html#gdiplus:font
In all three cases the failure happens because GdipCreateFontFamilyFromName()
fails to find an "MS Shell Dlg" font: is_font_installed_proc() is never called
and EnumFontFamiliesW(..."MS Shell Dlg"...) returns non-zero.
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https://bugs.winehq.org/show_bug.cgi?id=40409
Bug ID: 40409
Summary: builtin gdiplus causes K-Shoot Mania to lag in some
menus, native gdiplus causes missing textures
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: lena.stoffler(a)ymail.com
Distribution: ---
Created attachment 54144
--> https://bugs.winehq.org/attachment.cgi?id=54144
log, native gdiplus
K-Shoot Mania AppDB ->
https://appdb.winehq.org/objectManager.php?sClass=application&iId=17474
I did a lot of research to get this game to run normally. I have some
interessting results. Maybe this is fixable?
I'm sure the problem sits in the GDIPlus DLL
Short summary:
builtin: some menus lags really hard (very low framerate, 2~3 + input lag),
all textures are visible
native: normal framerate in all menus, but some missing textures (plain white
spot where the textures should be)
builtin (Wine)
~~~~~~~~~~~~~~
Probably the reason for the heavy lag? Only using builtin gdiplus.
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x...,0x...): stub
fixme:gdiplus:GdipCreateBitmapFromGdiDib (0x2002a60, 0x6b10000, 0x6578c8) -
partially implemented
Basically a stub and a partially implemented function. Maybe the game requires
a better GdipCreateBitmapFromGdiDib implementation or the
JpegDecoder_Frame_CopyPalette function. I don't know.
NOTE: The JpegDecoder_Frame_CopyPalette fixme doesn't appear with the native
gdiplus.
native (Windows) - winetricks gdiplus
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No lag there, but now some textures are missing. Instead of the texture which
should be there, there is only a plain white spot. The 'generated' texture
files are empty files (0 byte).
You can verify this by youself easily: the cache folder is in the game folder.
($GAME/cache)
This is the fixme which is spammed in the terminal when using the native
gdiplus, installed using winetricks.
fixme:bitmap:SetBitmapBits Unhandled partial pixel
The other 2 fixmes from the builtin version are completely gone.
The 2 logs are attached separately for better readability.
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http://bugs.winehq.org/show_bug.cgi?id=25355
Summary: Time clock SBE 1.2 and 2.2 not working properly on
ubuntu 10.04LTS
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanmore2006(a)yahoo.com.ph
Our company used Ubuntu 8.04 install in all computer in all branches. were
using Time clock SBE 1.2 for time logging for all our employees. the said
software were stable in ubuntu 8.04 LTS wine wine version 1.0.
The problem starts when we updated the LINUX OS to Ubuntu 10.04LTS with wine
1.2 install, but something wrong with the some menu can't be seen anymore, we
tried to update the time clock sbe form 1.2 to 2.2 but the unfortunately it did
not fixed the problem. we also updated the version of wine but still the same.
for reference i will attached the screen shot for ubuntu 8.04 and 10.04
Im homping that someone can help me with this problem.
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https://bugs.winehq.org/show_bug.cgi?id=54890
Bug ID: 54890
Summary: Ultimate Doom Builder will crash if some dialoge boxes
are used
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: beneschork(a)gmail.com
Distribution: ---
Created attachment 74388
--> https://bugs.winehq.org/attachment.cgi?id=74388
Crash log
Whenever I use Ultimate doom Builder, I will often need to change a Thing* ID
or a texture. To do this, I have to click on the linedef or thing to open its
dialog box. There are fields I use to enter a string for the texture name or
and integer for the TID, and whenever I do, wine immediately throws up an error
and I have to save the crash log. This bug is replaceable on my machine, I have
even changed distros.
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http://bugs.winehq.org/show_bug.cgi?id=27294
Summary: livezilla can't start, complains of missing Verdana
font
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained that Livezilla wouldn't start, see
http://forum.winehq.org/viewtopic.php?t=12202
I was able to reproduce this, plus a possible font-related gdiplus bug:
cd $HOME
rm -rf ~/.wine
sh winetricks corefonts dotnet20
wget http://www.livezilla.net/downloads/pubfiles/LiveZilla_3.3.2.2_Full.exe
wine LiveZilla_3.3.2.2_Full.exe
cd ~/".wine/drive_c/Program Files/LiveZilla"
wine LiveZilla
That gets the error
Your system misses the font Microsoft Sans Serif
Copying micross.ttf from a Windows system into ~/.wine/drive_c/windows/Fonts
gets past that. (Dunno if that needs to be added to winetricks,
or if one of the existing fonts in 'allfonts' should satisfy it.)
The next problem is
Your system misses the font Tahoma
Doing
winetricks tahoma gdiplus
gets past that. (Don't know why gdiplus was needed, that's interesting.)
The next problem is the user's error,
Your system misses the font 'Verdana Regular'
Which is funny, because Verdana Regular is already in windows/Fonts,
and WINEDEBUG=+font shows
trace:font:AddFontToList Loading font file
"/home/dank/.wine/dosdevices/c:/windows/Fonts/Verdana.TTF" index 0
trace:font:get_familyname Got localised name L"Verdana"
trace:font:AddFontToList fsCsb = 2000019f 00000000/00000287 00000000 00000000
00000000
trace:font:AddFontToList Added font L"Verdana" L"Regular"
...
trace:font:AddFontToList Loading font file
"/usr/share/fonts/truetype/msttcorefonts/Verdana.ttf" index 0
trace:font:get_familyname Got localised name L"Verdana"
trace:font:AddFontToList Already loaded font L"Verdana" L"Regular" original
version is 10000, this version is 10000
trace:font:AddFontToList Original font is newer so skipping this one
Oddly, at some point, wine forgets about the Regular variant:
trace:font:DumpFontList Family: L"Verdana"
000d:Ret advapi32.RegGetValueW() retval=0000trace:font:DumpFontList L"Bold"
2000019f
000d:Call advapi32.RegGetValueW(0000004c,000trace:font:DumpFontList L"Bold
Italic" 2000019f
Perhaps one of the fonts in /usr/share/fonts is interfering...
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https://bugs.winehq.org/show_bug.cgi?id=43736
Bug ID: 43736
Summary: PathGradientBrush results in a white shape
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: norike(a)gmail.com
Distribution: ---
Created attachment 59217
--> https://bugs.winehq.org/attachment.cgi?id=59217
test project with screenshots
We develop a charting library and found some gradients are drawn as solid white
shapes in Wine for Ubuntu. Reducing the issue to the minimum we found the
problem seems to be when drawing a rectangle with a PathGradientBrush.
See the screenshots in the attachment.
- Windows.png is the result of running the .exe in a Windows 10.
- Ubuntu.png is the result of running the .exe in Ubuntu 16.04 using Wine. We
got the same result in Wine 1.6 (?), 2.0.2 and 2.17.
The attachment also contains the .exe and the project sources (made with Visual
Studio 2017).
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http://bugs.winehq.org/show_bug.cgi?id=33410
Bug #: 33410
Summary: QQ International 1.6 displays its window abnormally
with a black line across
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Created attachment 44204
--> http://bugs.winehq.org/attachment.cgi?id=44204
screenshot
Hi folks,
While I install QQ International QQIntl1.61.exe, its first window shows with a
threadlet across.See the attachment.
Well, winetricks gdiplus can workaround it.
It's free to download.
$ sha1sum QQIntl1.61.exe
6cd9042f591a7b140e3216df2851c9b7a436be34 QQIntl1.61.exe
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http://bugs.winehq.org/show_bug.cgi?id=24653
Summary: Builtin GdiPlus doesn't draw lines equally to native
GdiPlus
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boreno(a)gmail.com
Created an attachment (id=31163)
--> (http://bugs.winehq.org/attachment.cgi?id=31163)
Sourcecode that draws GdiPlus pixel-perfection tests. Image that shows tests
drawn using native and builtin GdiPlus.
Lines are off by 1 pixel at either start or end position depending on drawing
operation. Image and source code attached. Marked with severity major since it
ruins pixel-perfection for UI components developed to rely on GdiPlus. In other
words, it looks too ugly to be released to customers.
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http://bugs.winehq.org/show_bug.cgi?id=32266
Bug #: 32266
Summary: Songr Portable 2.0 fails to start
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42579
--> http://bugs.winehq.org/attachment.cgi?id=42579
Error log
Songr Portable 2.0 fails to start with current version of Wine, I guess is a
problem with Wine-mono since Songr requires .Net 3.5 to work.
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https://bugs.winehq.org/show_bug.cgi?id=51449
Bug ID: 51449
Summary: Final Fantasy XIV: Endwalker Benchmark does not launch
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtc(a)protonmail.com
Distribution: ---
Created attachment 70299
--> https://bugs.winehq.org/attachment.cgi?id=70299
This is the terminal output from attempting to start the benchmark.
The benchmark for FFXIV 6.0 does not launch.
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https://bugs.winehq.org/show_bug.cgi?id=47158
Bug ID: 47158
Summary: FantaMorph 5 is very slow
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program works fine, bzt it's very slow. I didn't work much with it, but the
loading takes multiple seconds.
"winetricks gdiplus" makes it a lot faster.
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http://bugs.winehq.org/show_bug.cgi?id=37050
Bug ID: 37050
Summary: Wine and FreeSCAN.exe fails to load
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: hd625b(a)gmail.com
Used Lunix Mint17 Terminal and Wine to run FreeSCAN.exe which threw the errors
below. FreeSCAN.exe is from SixSpot Software.
hd625b@MyLunixMint17 ~ $ wine "/home/hd625b/.wine/drive_c/Program
Files/FreeSCAN/FreeSCAN.exe"
Unhandled Exception:
System.TypeLoadException: Could not load type 'FreeSCAN.lblSiteNote' from
assembly 'FreeSCAN, Version=0.8.3.0, Culture=neutral, PublicKeyToken=null'.
at FreeSCAN.My.MyProject+MyForms.get_lblSiteNote () [0x00000] in <filename
unknown>:0
at FreeSCAN.My.MyApplication.OnCreateMainForm () [0x00000] in <filename
unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at FreeSCAN.My.MyApplication.Main (System.String[] Args) [0x00000] in
<filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load
type 'FreeSCAN.lblSiteNote' from assembly 'FreeSCAN, Version=0.8.3.0,
Culture=neutral, PublicKeyToken=null'.
at FreeSCAN.My.MyProject+MyForms.get_lblSiteNote () [0x00000] in <filename
unknown>:0
at FreeSCAN.My.MyApplication.OnCreateMainForm () [0x00000] in <filename
unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at FreeSCAN.My.MyApplication.Main (System.String[] Args) [0x00000] in
<filename unknown>:0
hd625b@MyLunixMint17 ~ $
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https://bugs.winehq.org/show_bug.cgi?id=46058
Bug ID: 46058
Summary: iPed 7G 2019 (.NET 4.0 app) v13.0.10800 crashes with
System.NotImplementedException at
System.drawing.Graphics.CheckErrorStatus
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: johntam(a)pedfast.com
Distribution: ---
Created attachment 62644
--> https://bugs.winehq.org/attachment.cgi?id=62644
Screen shot of exception.
Exception occurs when previewing MegaPed pedigree -- if a database is needed
to duplicate the issue please email me.
If one continues after the exception, the pedigree does not render to the
preview window.
Reports all also render as blank. Something else is unimplemented that is not
throwing an exception.
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https://bugs.winehq.org/show_bug.cgi?id=53947
Bug ID: 53947
Summary: Daily Chthonicle is extremely slow and laggy
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Especially notable when you run it without winecfg's "virtual desktop" on a 4k
screen.
winetricks "gdiplus" works around the issue.
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https://bugs.winehq.org/show_bug.cgi?id=45840
Bug ID: 45840
Summary: i don't know =D
Product: Wine
Version: 3.0.2
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vkvinderi(a)gmail.com
Distribution: ---
Created attachment 62312
--> https://bugs.winehq.org/attachment.cgi?id=62312
Open source programm, i leave link upper or be low, inside the message
It is a opensource programm
https://github.com/Jessecar96/SteamDesktopAuthenticator
It almost works, but i still have problem when i need confirm something.
Crashing when i push the button iside body of this programm, button called like
"View Confirmations"
Also, you probably can repeat the error, if you setup any steamcommunity.com
account, and press this button.
Sorry if i make a mistakes, when i'm send you this message.
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https://bugs.winehq.org/show_bug.cgi?id=38932
Bug ID: 38932
Summary: Betfair Betting Assistant throws a warning while
loading
Product: Wine
Version: 1.7.47
Hardware: x86
URL: https://www.gruss1-software.co.uk/Betting_Assistant/Be
tting_Assistant.msi
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51866
--> https://bugs.winehq.org/attachment.cgi?id=51866
wine-1.7.47-84-g2294d3b screenshot
After a successful installation, Betfair Betting Assistant throws a warning
while loading, and then doesn't load the log-in dialog as it should.
The workaround is dotnet20.
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http://bugs.winehq.org/show_bug.cgi?id=27447
Summary: HAL7600 doesn't start
System.InvalidOperationException:
WinForms_SeeInnerException
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Unhandled Exception: System.InvalidOperationException:
WinForms_SeeInnerException ---> System.Reflection.TargetInvocationException:
Exception has been thrown by the target of an invocation. --->
System.ComponentModel.Win32Exception: No valid icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) [0x00000] in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[]
parameters) [0x00000] in <filename unknown>:0
...
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at HAL7600.My.MyApplication.Main (System.String[] Args) [0x00000] in
<filename unknown>:0
http://forums.mydigitallife.info/threads/23966-UNSUPPORTED-HAL7600-Permanen…
mono210 required. Check url for direct download link
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http://bugs.winehq.org/show_bug.cgi?id=21227
Summary: cmd doesn't echo redirection like native
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Native cmd echoes commands after some canonicalization has been done
on their redirects. A batch file containing
dir 1> ok
dir > bad
dir | bad
dir > blah > bad
echoes as
dir 1> ok
dir 1> bad
dir | bad
dir 1> bad
(note the extra space inserted before the > or |).
Wine's cmd doesn't currently do this, but it could probably
do so without too much trouble; it already collects redirects
separately for each command.
For the moment I'll probably put a kludge in the cmd conformance
test runner to compensate.
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https://bugs.winehq.org/show_bug.cgi?id=54335
Bug ID: 54335
Summary: fp.exe has no mouse, resize does not work, escape
string don't work
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: margers.roked(a)inbox.lv
Distribution: ---
fp.exe download link
http://downloads.freepascal.org/fpc/dist/3.2.2/i386-win32/fpc-3.2.2.i386-wi…
Fail to start from shortcut/launcher.
Starting form terminal:
1) has no mouse support
2) not all escape strings work for example Alt+F does not open File menu
3) resize terminal window does not resize program window accordingly.
Starting from cmd has the same problems + after exit cmd is broken
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http://bugs.winehq.org/show_bug.cgi?id=24026
Summary: Tab completion for cmd
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Pressing tab only creates a space but should complete a file name in the same
way that Windows does with their Command Prompt.
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https://bugs.winehq.org/show_bug.cgi?id=53711
Bug ID: 53711
Summary: Final Fantasy XI Crashes
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pandora.xero(a)gmail.com
Distribution: ---
Created attachment 73136
--> https://bugs.winehq.org/attachment.cgi?id=73136
most recent backtrace, 20220920 122500 US Central.
I have multiple occurrences over the past several months (most of which I have
saved the backtraces for) of the game crashing.
Symptoms include:
Game crash on logout
Occasional Game crash on zone
Failure to load textures, or glitched textures loaded
I am unable to glean any information from the backtraces, primarily because I
am not familiar with x86 assembly, but I have had issues like these for a while
now. They mostly occur after switching between characters multiple times, or
zoning a large number of times, but the most recent one (attached) was totally
random as I was walking through a zone.
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https://bugs.winehq.org/show_bug.cgi?id=52755
Bug ID: 52755
Summary: Visual Novel "A Clockwork Ley-Line" hangs with
blackscreen
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
For the Launcher issue see bug 44397. You need to run LeyLine.exe directly.
Using the standalone (non-steam) version.
The game starts, shows its splashscreen, but then hangs indefinitely with a
blackscreen instead of going into the main menu.
Bisected to
commit f15c23df4a281a93087b5c0d2ca421463c7b9e4a
Author: Jactry Zeng <jzeng(a)codeweavers.com>
Date: Mon Apr 6 11:54:07 2020 -0500
qasf: Implement IFileSourceFilter_Load() for WM ASF reader.
Signed-off-by: Jactry Zeng <jzeng(a)codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Not sure what component that is though...
Would you mind talking a look, please?
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https://bugs.winehq.org/show_bug.cgi?id=44397
Bug ID: 44397
Summary: Visual Novel "A Clockwork Ley-Line" - Running launcher
crashes
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 60320
--> https://bugs.winehq.org/attachment.cgi?id=60320
Error log and message
Since bug 44379 is fixed, the launcher now starts the locale-emulator, that
then seems to crash. It shows a messagebox (message in attachment) and doesn't
start the game.
Note that the launcher is a 64bit .NET binary, and I didn't get native .NET to
work properly in a 64bit prefix yet.
As workaround you still can start the game directly (run LeyLine.exe).
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https://bugs.winehq.org/show_bug.cgi?id=53440
Bug ID: 53440
Summary: Msys2 sh.exe -c /usr/bin/mktemp makes an error on Wine
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Running this command on Windows produces the expected path to the temp file:
c:\workspace>c:\msys64\usr\bin\bash.exe -c "/usr/bin/mktemp"
/tmp/tmp.RwJ7JEktDp
Running the same command on Wine 7.13 produces a "Permission denied" error:
$ wine64 /path/to/usr/bin/sh.exe -c /usr/bin/mktemp
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:ntdll:NtSetInformationToken unimplemented class 4
0024:fixme:security:GetWindowsAccountDomainSid (00000000FFFFC190
0000000000340E38 00000000FFFFC18C): semi-stub
0024:fixme:netapi32:DsEnumerateDomainTrustsW ((null), 0x0023, 00000000FFFFC368,
00000000FFFFC354): stub
0110:fixme:wldap32:ldap_set_optionA Unsupported option: 0x95
0110:fixme:wldap32:ldap_set_optionA Unsupported option: 0x96
0024:fixme:netapi32:NetUserGetInfo Only implemented for local computer, but
remote serverL"\\\\@" was requested.
Cygwin WARNING:
Couldn't compute FAST_CWD pointer. This typically occurs if you're using
an older Cygwin version on a newer Windows. Please update to the latest
available Cygwin version from https://cygwin.com/. If the problem persists,
please see https://cygwin.com/problems.html
0024:fixme:netapi32:NetLocalGroupGetInfo ((null) L"Administrators" 1
00000000FFFFC3E0) semi-stub!
0024:fixme:netapi32:NetLocalGroupGetInfo ((null) L"Users" 1 00000000FFFFC3E0)
semi-stub!
/usr/bin/mktemp: failed to create file via template ‘/tmp/tmp.XXXXXXXXXX’:
Permission denied
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https://bugs.winehq.org/show_bug.cgi?id=38289
Bug ID: 38289
Summary: cmd replacement is unable to display a bat file script
correctly.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: njls.yoshi2(a)gmail.com
Distribution: ---
Created attachment 51122
--> https://bugs.winehq.org/attachment.cgi?id=51122
Example batch
The amended Wine cmd.exe (version 6.1.7601 [1.6.2]) is unable to display a
batch script to emulate written text to a command line (script attached).
The script runs true in sequence if perused, however, the line where the text
should be displayed, yields the characters, "a~0,1", which is a defined
argument (expressed in attached script), but not the correct output.
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http://bugs.winehq.org/show_bug.cgi?id=32449
Bug #: 32449
Summary: QGIS err:module:import
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://hub.qgis.org/projects/quantum-gis/wiki/Download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Created attachment 42810
--> http://bugs.winehq.org/attachment.cgi?id=42810
Error log when launching qgis 1.8.0-1 on wine 1.5.19
Hi,
QuantumGIS is an open source software which run very fine on linux.
Today, i try the windows version on a quantal 32 bits chroot on my debian sid
amd64.
http://qgis.org/downloads/QGIS-OSGeo4W-1.8.0-1-Setup.exe
I get this error when launching qgis :
(see attachment)
I get the same error with PlayOnLinux ...
Thank you,
Guy
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https://bugs.winehq.org/show_bug.cgi?id=52092
Bug ID: 52092
Summary: game pass
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: master.zion(a)gmail.com
Distribution: ---
Hi everyone...
it seems it is not possible to install the xbox application for PC using wine.
It would be useful to play Windows games from xbox game pass, and it will be
very useful on Steam deck.
it fails during the installation startup.
------
Unhandled Exception: 0024:fixme:ntdll:EtwEventRegister
({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 05E202EE, 00000000, 01EA96F4) stub.
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'Windows.Foundation.UniversalApiContract, Version=7.0.0.0,
Culture=neutral, PublicKeyToken=null, ContentType=WindowsRunt
ime' or one of its dependencies. Module not found.
at XboxInstaller.App..ctor()
at XboxInstaller.App.Main()
------
https://www.xbox.com/en-IN/apps/xbox-app-for-pc
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https://bugs.winehq.org/show_bug.cgi?id=52544
Bug ID: 52544
Summary: %__APPDIR__% and %__CD__% variables support
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fiendishx(a)gmail.com
I'm not able to easily update to 7.2 because I'm on a mac and am largely
dependent on https://github.com/Gcenx/homebrew-wine but I tested myself in Wine
6.0 and had a friend using Linux test in Wine 7.1, and it seems unlikely that
this was fixed in the 7.2 update.
It seems like the %__APPDIR__% and %__CD__% path variables don't work in Wine?
See the "undocumented" section of https://ss64.com/nt/syntax-variables.html
Example:
wine cmd.exe
echo %__APPDIR__% -> just prints "%__APPDIR__%"
On my windows machine, "echo %__APPDIR__%" prints "C:\Windows\SysWOW64\" or
"C:\Windows\system32\" depending on which version of cmd.exe (32/64 bit) was
invoked.
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https://bugs.winehq.org/show_bug.cgi?id=50132
Bug ID: 50132
Summary: Command line: Incorrect behaviors in FOR () and IF ()
blocks
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: Psycho-A(a)yandex.ru
Distribution: ---
The native CMD.exe contains many syntax and other errors related to the FOR and
IF commands processing inside of ()-blocks. This is very importans for apps
that require complex batch scripts on run. Let's begin.
Case 1:
-------
Different behavior when using brackets after "DO"
:: Returns ")" error:
for %%a in (*.txt) do if #==# (
echo File: "%%~a"
)
:: Works normal:
for %%a in (*.txt) do (if #==# (
echo File: "%%~a"
))
:: Works normal:
for %%a in (*.txt) do if #==# echo File: "%%~a"
In Windows CMD all three results works the same (returns ECHO text).
Case 2:
-------
Reading empty lines of text file if EOL=# specified
:: ECHO will return "" text here:
for /f "usebackq eol=: tokens=1" %%a in ("File.txt") do (
echo "%%~a"
)
Windows CMD skips empty lines anyway.
Case 3:
-------
Error behavior if an empty line with Space ot Tab is defined in body
:: Will return ")" error:
if #==# (
echo Some text
)
:: Just will show ECHO text:
if #==# (
echo Some text
)
Case 4:
-------
Not-expanding variables from parent cycle child one
:: Will show "%~m" in child cycles:
for %%f in (*.txt) do (
echo In parent cycle: "%%~f"
for %%x in ("%%~f") do (
echo In child cycle: "%%~x"
)
)
:: Will seek in "%~f" dir instead of "Folder1":
for %%f in ("Folder1") do (
for /r "%%~f" %%x in (*.txt) do (
echo "%%~x"
)
)
Windows CMD expands "%%f" in any child cycle's place.
Case 5:
-------
Error if no quotes in file/command condition
:: Returns "DO is not an application" error:
for /f %%a in (File.txt) do (
echo "%%~a"
)
:: Reads strings of File.txt:
for /f "usebackq" %%a in ("File.txt") do (
echo "%%~a"
)
Windows CMD reads file in both cases
("usebackq" uses to use quotes around filename).
This error appears only when target file not found.
Case 6:
-------
Using global ">" redirection after ()-body issue:
:: Will show ECHO text and create empty Test.bug
if #==# (
echo Text 1...
echo Text 2...
)> "Test.bug"
:: Will write Test.bug with echo text (normal case)
if #==# (
echo Text 1...> "Test.bug"
echo Text 2...> "Test.bug"
)
Windows CMD does the same as second in both cases.
Case 7:
-------
Incorrect IF() ELSE() processing if FOR() inside
:: Returns "ELSE is not an application" error:
if #==# (
echo IF condition.
for %%m in (*.txt) do (
echo FOR cycle.
)
) else (
echo ELSE condition.
)
:: Works normally:
if #==# (
echo IF condition.
) else (
echo ELSE condition.
)
Also ELSE works normal when IF condition is NOT equal.
Case 8:
-------
No processing file mask if it's quoted
:: Returns txt files that found:
for %%f in (*.txt) do (
echo "%%~f"
)
:: Returns nothing
for %%f in ("*.txt") do (echo "%%~f")
for %%f in ("Dir\*.txt") do (echo "%%~f")
The same is if FOR with /R key is used.
For now that's all I found.
Some of Wine 4.x bugs I knew seems to be fixed already.
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https://bugs.winehq.org/show_bug.cgi?id=47486
Bug ID: 47486
Summary: GsView draws one menu item with white background
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64866
--> https://bugs.winehq.org/attachment.cgi?id=64866
Screenshot on wine
See screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=52484
Bug ID: 52484
Summary: ShaderGlass crashes on startup
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffz(a)jeffz.name
Distribution: ---
$ wine ShaderGlass.exe
007c:fixme:imm:ImeSetActiveContext (0x3e020, 0): stub
007c:fixme:imm:ImmReleaseContext (0000000000010020, 000000000003E020): stub
002c:fixme:imm:ImeSetActiveContext (0x412a0, 1): stub
002c:fixme:imm:ImmReleaseContext (000000000001004A, 00000000000412A0): stub
wine: configuration in L"/home/jeffz/.wine-shaderglass" has been updated.
0130:fixme:combase:RoGetActivationFactory
(L"Windows.Foundation.Metadata.ApiInformation",
{997439fe-f681-4a11-b416-c13a47e8ba36}, 000000000011F6F0): semi-stub
0130:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Foundation.Metadata.ApiInformation"
0130:fixme:combase:RoOriginateLanguageException (80040154 L"" 0000000000000000)
stub
0130:fixme:imm:ImeSetActiveContext (0x165ac0, 1): stub
0130:fixme:imm:ImmReleaseContext (0000000000050056, 0000000000165AC0): stub
wine: Unhandled exception 0x80000003 in thread 130 at address 00000001700574C4
(thread 0130), starting debugger...
0138:fixme:imm:ImeSetActiveContext (0x34f00, 1): stub
0138:fixme:imm:ImmReleaseContext (0000000000060072, 0000000000034F00): stub
RtlDefaultNpAcl () at Z:\usr\src\packages\BUILD\dlls\ntdll\sec.c:1731
0x00000001700574c4 ntdll+0x574c4
[Z:\usr\src\packages\BUILD\dlls\ntdll\sec.c:1731]: int $3
Unable to access file 'Z:\usr\src\packages\BUILD\dlls\ntdll\sec.c'
System information:
Wine build: wine-7.1
Platform: x86_64
Version: Windows 7
Host system: Linux
Host version: 5.13.0-27-generic
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https://bugs.winehq.org/show_bug.cgi?id=50876
Bug ID: 50876
Summary: Sid Meier's SimGolf does not render properly
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 69686
--> https://bugs.winehq.org/attachment.cgi?id=69686
Screenshot of the bug
The terrain in SimGolf is not rendering properly. I've attached a screenshot
and a trace log, however I'm not certain where this problem occur, but it's
probably a rendering problem.
I didn't get anything when using the following debug channels:
+ddraw,+d2d,+d3d. In the attached log, I've used
+all,-relay,-dsound,-heap,-pulse,-sync, which might provide a log with too much
information.
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https://bugs.winehq.org/show_bug.cgi?id=47071
Bug ID: 47071
Summary: Nest or mixed "FOR" and "IF" command sometimes get
different result in Wine and Windows.
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mzidbh(a)hotmail.com
Distribution: ---
Created attachment 64257
--> https://bugs.winehq.org/attachment.cgi?id=64257
batch files and snapshots of execution result
The Wine's command interpreter seems to ...
1. could not pair "IF" and "ELSE" correctly. ( Case 1 4 )
2. would ignore scripts after inner "ELSE". ( Case 2 3 )
Case 1
========================================
@ECHO OFF
ECHO FOR in IF 01 :
IF 1 EQU 1 (
FOR %%A IN (1,1) DO (
ECHO A=%%A
)
) ELSE (
ECHO This line should NOT be executed.
)
ECHO This line should be executed.
EXIT /B
----------------------------------------
Result in WINE 3.0
----------------------------------------
FOR in IF 01 :
A=1
A=1
Can't recognize 'ELSE ' as an internal or external command, or batch script.
This line should NOT be executed.
This line should be executed.
----------------------------------------
Result in Windows 7
----------------------------------------
FOR in IF 01 :
A=1
A=1
This line should be executed.
========================================
Case 2
========================================
@ECHO OFF
ECHO IF in FOR 01 :
FOR %%A IN (1,1) DO (
IF 1 EQU 1 (
ECHO This line should be executed. [No.1]
) ELSE (
ECHO This line should NOT be executed.
)
ECHO This line should be executed. [No.2]
)
EXIT /B
----------------------------------------
Result in WINE 3.0
----------------------------------------
IF in FOR 01 :
This line should be executed. [No.1]
This line should be executed. [No.1]
----------------------------------------
Result in Windows 7
----------------------------------------
IF in FOR 01 :
This line should be executed. [No.1]
This line should be executed. [No.2]
This line should be executed. [No.1]
This line should be executed. [No.2]
========================================
Case 3
========================================
@ECHO OFF
ECHO IF in IF 01 :
IF 1 EQU 1 (
IF 1 EQU 1 (
ECHO This line should be executed. [No.1]
) ELSE (
ECHO This line should NOT be executed. [No.1]
)
ECHO This line should be executed. [No.2]
) ELSE (
ECHO This line should NOT be executed. [No.2]
)
EXIT /B
----------------------------------------
Result in WINE 3.0
----------------------------------------
IF in IF 01 :
This line should be executed. [No.1]
----------------------------------------
Result in Windows 7
----------------------------------------
IF in IF 01 :
This line should be executed. [No.1]
This line should be executed. [No.2]
========================================
Case 4
========================================
@ECHO OFF
ECHO IF in IF 04 :
IF 4 EQU 4 (
IF 4 EQU 5 CALL :Label1
ECHO This line should be executed. [No.1]
) ELSE (
ECHO This line should NOT be executed. [No.2]
)
GOTO :Label2
:Label1
ECHO This line should NOT be executed. [No.1]
GOTO :EOF
:Label2
EXIT /B
----------------------------------------
Result in WINE 3.0
----------------------------------------
IF in IF 04 :
This line should NOT be executed. [No.2]
----------------------------------------
Result in Windows 7
----------------------------------------
IF in IF 04 :
This line should be executed. [No.1]
========================================
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https://bugs.winehq.org/show_bug.cgi?id=49993
Bug ID: 49993
Summary: CUERipper 2.1.6 and 2.1.7 do not run with wine-mono
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
When trying to run CUERipper 2.1.7, wine fails with this error:
Unhandled Exception:
System.TypeLoadException: Could not resolve type with token 01000085 from
typeref (expected class 'System.Deployment.Application.DeploymentException' in
assembly 'System.Deployment, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b03f5f7f11d50a3a')
at CUERipper.Program.Main () [0x00035] in
<5c4f365916584c81bcdf752cec08f1e3>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not resolve
type with token 01000085 from typeref (expected class
'System.Deployment.Application.DeploymentException' in assembly
'System.Deployment, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b03f5f7f11d50a3a')
Version 2.1.6 fails with a similar error, only for dotnet 2.0 instead of 4.0
Unhandled Exception:
System.TypeLoadException: Could not resolve type with token 01000116 from
typeref (expected class 'System.Deployment.Application.DeploymentException' in
assembly 'System.Deployment, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b03f5f7f11d50a3a')
at CUERipper.Program.Main () [0x0003a] in
<6963147f6a904857af87d170dcff6c6e>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not resolve
type with token 01000116 from typeref (expected class
'System.Deployment.Application.DeploymentException' in assembly
'System.Deployment, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b03f5f7f11d50a3a')
Installing dotnet40 or dotnet20 for their respective versions allows them to
run.
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https://bugs.winehq.org/show_bug.cgi?id=47798
Bug ID: 47798
Summary: Incorrect substring result using
enableDelayedExpansion
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: lois.diqual(a)gmail.com
Distribution: ---
Created attachment 65289
--> https://bugs.winehq.org/attachment.cgi?id=65289
Test file
Batch variable substring yields incorrect results when using
enableDelayedExpansion.
setlocal enableDelayedExpansion
set foo=bar
echo "!foo:~0,2!"
endlocal
Expected output: "ba"
Actual output:
- Wine cmd: "~0,2"
- Windows cmd: "ba"
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https://bugs.winehq.org/show_bug.cgi?id=43337
Bug ID: 43337
Summary: Conditional command with parentheses not working.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: distjubo(a)gmail.com
Distribution: ---
If a conditional command contains parentheses, it fails to execute properly.
Example 1:
Command:
echo C:\Program Files (x86)\
Output:
C:\Program Files (x86)\
Example 2:
Command:
if ""=="" echo C:\Program Files (x86)\
Example 2 fails to execute. On Windows, the output of Example 1 and Example 2
are identical, but wine complains about not having found the command "x86".
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https://bugs.winehq.org/show_bug.cgi?id=52344
Bug ID: 52344
Summary: Can't substitute variables as a command
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
Created attachment 71511
--> https://bugs.winehq.org/attachment.cgi?id=71511
Bug screenshot
In Windows environment (10.0.19043.1415) everything works fine.
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https://bugs.winehq.org/show_bug.cgi?id=53190
Bug ID: 53190
Summary: cmd.exe incorrectly parses a line with nested if
commands
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 72628
--> https://bugs.winehq.org/attachment.cgi?id=72628
example_batch_file.cmd
The attached batch file shows on windows the lines A B.
But wine gives this output:
----
$ LANG=C wine64 example_batch_file.cmd
C:\>if 0 == 0 echo A& (if 0 == 0 (echo B) else (echo C))
A
B
C
Can't recognize ')' as an internal or external command, or batch script.
----
This isse was found during investigation to bug #53155, which leads
to an endless loop in this batch file:
https://github.com/msys2/MSYS2-packages/blob/fb3dffb7c4583f9b172fb67ba6df58…
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https://bugs.winehq.org/show_bug.cgi?id=50723
Bug ID: 50723
Summary: Can't recognize ... as an internal or external
command, or batch script
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Created attachment 69476
--> https://bugs.winehq.org/attachment.cgi?id=69476
Linux shell
As I had trouble starting the icedtea-web in the wine git version, I asked for
help from the icedtea-web staff and some guy sent me a command to perform to
determine what it was all about.
The original command is:
"d:\jdk-10-oracle\bin\java -splash:
d:\icedtea-web-image-1.8.4.win\share/icedtea-web\javaws_splash.png
@d:\icedtea-web-image-1.8.4.win\bin\itw-modularjdk.args
--patch-module=jdk.jsobject=d:\icedtea-web-image-1.8.4.win\share/icedtea-web\jsobject.jar
-Xbootclasspath
/a:d:\icedtea-web-image-1.8.4.win\share/icedtea-web\javaws.jar;d:\icedtea-web-image-1.8.4.win\share/icedtea-web\plugin.jar;d:\icedtea-web-image-1.8.4.win\share
/icedtea-web\jsobject.jar;d:\icedtea-web-image-1.8.4.win\win-deps-runtime\js.jar;d:\icedtea-web-image-1.8.4.win\win-deps-runtime\tagsoup.jar;d:\icedtea-web-image-1.8.4.win\win-deps-runtime\mslinks.jar;d:\jdk-10-oracle\lib\ext\nashorn.jar;
-classpath d:\jdk-10-oracle\lib\rt.jar;d:\jdk-10-oracle\lib\ext\jfxrt.jar;
-Dicedtea-web.bin.name=itweb-settings.exe
-Dicedtea-web.bin.location=d:\icedtea-web-image-1.8.4.win\bin\itweb-settings.exe
net.sourceforge.jnlp.controlpanel.CommandLine -verbose"
Based on it, I created a linux script to determine if that command works or
not. However, although in my opinion the script command is correct, wine
reports that it is incorrect.
Vladimir Koković, DP senior(70),
Serbia, Belgrade, 25.February 2021
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https://bugs.winehq.org/show_bug.cgi?id=44063
Bug ID: 44063
Summary: Parentheses cause cmd.exe failing to recognize '2>&1'
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhasse(a)gmail.com
Distribution: ---
On Windows
cmd.exe /C "(echo foo) 2>&1"
works (only outputs "foo"), while on wine it results in:
foo
Can't recognize '2' as an internal or external command, or batch script.
and a non-zero exit code. Removing the parenthesis would work:
wine cmd.exe /C "echo foo 2>&1"
I need them though, since I want to do stuff like this:
wine cmd.exe /C "(echo foo && echo bar) 2>&1"
Maybe related: https://bugs.winehq.org/show_bug.cgi?id=43337
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https://bugs.winehq.org/show_bug.cgi?id=53115
Bug ID: 53115
Summary: 3D graphics program crashes when going full screen
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: nagle(a)animats.com
Distribution: ---
Error message from Wine is
0104:fixme:explorerframe:taskbar_list_MarkFullscreenWindow iface
0000000000083450, hwnd 000000000001004A, fullscreen true stub!
after which the program aborts due to the graphics context failing.
Program runs successfully on Windows 10.
More details at
https://github.com/BVE-Reborn/rend3/issues/399
Reproduce by:
git clone https://github.com/John-Nagle/ui-mock.git
cd ui-mock
git checkout bug-windows-full-screen
cargo build --target x86_64-pc-windows-gnu
cd target/x86_64-pc-windows-gnu/debug
wine ui-mock.exe
This is a mockup of a game GUI. It brings up 2D EGUI menus atop a 3D Rend3
image. It's a very simple program for checking out graphics libraries.
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https://bugs.winehq.org/show_bug.cgi?id=54903
Bug ID: 54903
Summary: PeaZip can't open Z: drive
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74409
--> https://bugs.winehq.org/attachment.cgi?id=74409
Terminal output
When PeaZip starts, it displays a file explorer. Browsing files on the C drive
works fine, but if you double-click Z: or a directory symlinked to a directory
on drive Z, the program freezes. Then, if you click in the file explorer again,
an error dialog appears that says "Index Out of range".
This was a regression in Wine 5.5. `git bisect` says:
6b498d98a86b5179a025afbaaeaa3d60a8bd74ec is the first bad commit
commit 6b498d98a86b5179a025afbaaeaa3d60a8bd74ec
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Fri Mar 20 12:15:25 2020 -0500
ntdll: Consider mount points to be reparse points in get_file_info().
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Terminal output is attached. The relevant part appears to be:
0024:fixme:file:NtFsControlFile FSCTL_GET_REPARSE_POINT semi-stub
$ sha256sum peazip-9.2.0.WINDOWS.exe
67229ced7de6d27871b823ce7f61f69c7c61fd85ea13d844a7b085ce97adfd9b
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https://bugs.winehq.org/show_bug.cgi?id=52501
Bug ID: 52501
Summary: TASInput (Mupen64-RR-Lua): TASInput window doesn't
close and stops responding
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jackyguo18(a)hotmail.com
Distribution: ---
source code:
https://github.com/mkdasher/mupen64-rr-lua-/tree/master/tasinput_plugin/src.
Checkboxes and radio buttons in the TASInput window are not cleared before
being redrawn, leading to weird overlapping graphics. See the attached
screenshot.
Wine version: 7.0 (winehq-stable)
Linux distro: Ubuntu 21.10 (impish)
Display server: Wayland, GNOME Mutter
To reproduce, download the package from https://repack.skazzy3.com, then simply
unzip to a folder and run mupen64.exe. From there:
- run an N64 ROM
- note that the TASInput window (the one with the fancy checkboxes) shows up
- File > Close ROM
- the TASInput window should close, but doesn't, and freezes up.
- Eventually, (at least for me) GNOME prompts me to force-quit Mupen.
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https://bugs.winehq.org/show_bug.cgi?id=53636
Bug ID: 53636
Summary: System tray not visible, Ubuntu 20.0.2, Wine 7.16
Staging
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jubilantjerry(a)gmail.com
Distribution: ---
Created attachment 73034
--> https://bugs.winehq.org/attachment.cgi?id=73034
Tooltip from WeChat that should be from the system tray
System is running Ubuntu 20.04 LTS.
Kernel version is 5.4.0-125-generic.
Desktop environment is Unity 7.5.0.
Hardware is Dell Inspiron 7577, which has an Intel(R) Core(TM) i5-7300HQ CPU
and a Nvidia GTX 1060 Max-Q GPU.
When running an application that minimizes to the system tray when closed, the
application is effectively gone. There is no small system tray panel on the
screen, unlike what I see about the issue online. Maybe the system tray is size
0x0 on the top left corner, since the tooltip pop-ups that should appear on the
system tray icon appear on the top left of my screen.
The lack of system tray was observed with WeChat, I don't know of other
applications that use the system tray and have an automatic tooltip at the
moment, though if you point me to an installer I can try it to see if the
problem is reproduced.
Let me know if other information is needed.
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https://bugs.winehq.org/show_bug.cgi?id=54630
Bug ID: 54630
Summary: Can't run installed VCarve Pro trial: Unhandled
exception: page fault on write access / invalid
program stack in 64-bit code
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: defsnotaburner0(a)gmail.com
Distribution: ---
Created attachment 74152
--> https://bugs.winehq.org/attachment.cgi?id=74152
backtrace from crash
Steps to reproduce:
1. download VCarve Pro V11.5 from
https://www.vectric.com/support/makerspace-sign-up
2. `wine VCarveProTrialEditionV11_SetupENU.exe`
3. install default steps, then run program
4. expected: run, actual: 'serious problem' message
system: Ubuntu 22.04,
wine development installation
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http://bugs.winehq.org/show_bug.cgi?id=21806
Summary: Star Wars Empire at War: Demo crashes during battles
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26385)
--> (http://bugs.winehq.org/attachment.cgi?id=26385)
Tutorial 1 debugs, pagefaults, backtraces...
This seems to affect the game any time you are going into battle. At the
loading screen the game will issue a exception.
You have two choices, retry or cancel. I've provided a backtrace log that
results from each selection - as well as the game's built debugger log.
For anyone wishing to confirm, just try Tutorial 1. It will crash in under
2mins. The other tutorials may crash too, but not nearly as often since there's
not many battles to load. I was using the Demo CD I got in a promo.
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https://bugs.winehq.org/show_bug.cgi?id=53924
Bug ID: 53924
Summary: Vectric Aspire 11.5: crashes on load
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tmwsr3(a)gmail.com
Distribution: ---
Created attachment 73480
--> https://bugs.winehq.org/attachment.cgi?id=73480
Dump file from crash
Vectric Aspire 11.5 crashes on load. Previous version of program runs fine.
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https://bugs.winehq.org/show_bug.cgi?id=42698
Bug ID: 42698
Summary: FL Studio 12.4 setup does not show cursor
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanaubin(a)gmail.com
Distribution: ---
Running Linux Kernel 4.4.0 on Linux Mint 18 and installing FL Studio 12.4, the
cursor does not display during the install.
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https://bugs.winehq.org/show_bug.cgi?id=52820
Bug ID: 52820
Summary: Pokemon TCG Live Crashes During Login within Vuplex
Webview
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: algebro(a)tuta.io
Distribution: ---
Created attachment 72202
--> https://bugs.winehq.org/attachment.cgi?id=72202
Vuplex backtrace
Pokemon TCG Live crashes during the authentication flow when the program tries
to open a login page in a WebView created by Vuplex (which seems to be a
proprietary Unity plugin). Backtrace is attached to this ticket.
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https://bugs.winehq.org/show_bug.cgi?id=54829
Bug ID: 54829
Summary: Unhandled exception: page fault on write access to,
invalid program stack in 64-bit code
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philipp.heimpel(a)gmail.com
Distribution: ---
Created attachment 74334
--> https://bugs.winehq.org/attachment.cgi?id=74334
Error Details
When running wine VCarveDesktopTrialEdition.exe I receive the following error:
Unhandled exception: page fault on write access to, invalid program stack in
64-bit code
Installation went fine and without errors
Download link:
https://storage.googleapis.com/vectric_public/VCarveDesktopTrialEdition_Set…
Debian GNU/Linux 11 (bullseye)
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https://bugs.winehq.org/show_bug.cgi?id=46734
Bug ID: 46734
Summary: EditPad Pro 7: Cannot read/capture host (Linux)
application's stdout/stderr to display in its message
panel
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clay_dakota(a)yahoo.com
Distribution: ---
Created attachment 63726
--> https://bugs.winehq.org/attachment.cgi?id=63726
Python script to write "Hello World" to stdout.
Distribution: Linux Mint 17.3 ; 32-bit ; Trusty ; MATE Desktop
AppDB App: EditPad Pro 7
AppDB Entry: #8392
Wine Ver w/o Bug: 2.18 (devel) & 2.04 (stable)
Wine Ver w/ Bug: 2.19 (devel) & 3.04 (stable) & 4.0 (stable)
Steps to reproduce:
* Download EditPad Pro free trial version 7.6.5 and install
- URL: http://download.jgsoft.com/editpad/SetupEditPadProDemo.exe
* Install Wine 2.18 (devel)
* Run EditPad Pro (EPP) from Wine
- Executable: EditPadPro7.exe
* From the EPP menu, go to Tools -> Configure Tools
* Import the EPP Tool configuration file
- Attachment: RunWithPython.ini
* Open the Python source file
- Attachment: hello.py
* From the EPP menu, go to Tools -> Run w/ Python
* Will see the Python script's output in EPP's message panel as expected
- See attachment: EPP_Wine2.18_WithoutBug.png
* See Wine 2.18's terminal output file to see that the output did not go to
the terminal as expected
- Attachment: Con_Wine2.18_WithoutBug.out
* Install Wine 2.19 (devel)
* Run EditPad Pro (EPP) from Wine
- Executable: EditPadPro7.exe
* Open the Python source file
- Attachment: hello.py
* From the EPP menu, go to Tools -> Run w/ Python
* Will not see the Python script's output in EPP's message panel
- See attachment: EPP_Wine2.19_WithBug.png
* See Wine 2.19's terminal output file to see that the output went to the
terminal instead of EPP's message panel
- Attachment: Con_Wine2.19_WithBug.out
Note: This bug *may* be related to bug 23596. However, bug 23596 is reported
against Wine version: 1.2-rc7.
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https://bugs.winehq.org/show_bug.cgi?id=50819
Bug ID: 50819
Summary: Source navigation to "programs" is broken
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lats(a)yless4u.com.au
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 69634
--> https://bugs.winehq.org/attachment.cgi?id=69634
Screenhot of the web response to clicking on "programs"
Navigating to https://source.winehq.org/source/programs/ yields "Malformed
UTF-8 character (fatal) at /home/winehq/opt/source/lib/Local.pm line 422."
Same result on chrome and firefox.
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https://bugs.winehq.org/show_bug.cgi?id=54773
Bug ID: 54773
Summary: https://dl.winehq.org/wine-builds/winehq.key has
expired
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)aitchison.me.uk
Distribution: ---
# curl https://dl.winehq.org/wine-builds/winehq.key 2> /dev/null | gpg
--show-keys -
pub rsa3072 2018-12-10 [SC]
D43F640145369C51D786DDEA76F1A20FF987672F
uid WineHQ packages <wine-devel(a)winehq.org>
sub rsa3072 2018-12-10 [E] [expired: 2020-12-09]
This URL appears in many web forum answers and the key is referenced in the
Debian and Ubuntu repo files, but since it expired several years ago I don't
know whether is actually used and checked.
Can the key be refreshed, or should a new URL be used ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=44245
Bug ID: 44245
Summary: Gray screen on OnePlus 3 / 3T
Product: Wine
Version: 3.0-rc3
Hardware: arm
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha01945(a)gmail.com
Created attachment 60040
--> https://bugs.winehq.org/attachment.cgi?id=60040
Gray screen on OnePlus 3T
After running Win3.0 RC3, first unpacking, then writes "Setting up windows
environment".
After that, the gray screen (as in the screenshot).
Android version: 8.0.0
OhygenOS version: OP3T_0.2_Open_19
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https://bugs.winehq.org/show_bug.cgi?id=53013
Bug ID: 53013
Summary: Maplestory crashes after several minutes of gameplay
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: mazuz.eyal(a)gmail.com
Distribution: ---
Created attachment 72381
--> https://bugs.winehq.org/attachment.cgi?id=72381
last part of the wine debug info when maplestory crash
Maplestory now works when downloading through the Nexon launcher, it logs into
the game and even into the world, but after a few minutes of playing (it is
mostly random, but not more than 5 minutes). The game freezes for a bit then
crashes, where the last output in the console from wine is
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:key:X11DRV_ToUnicodeEx keyboard layout 0x10001000 is not supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:key:X11DRV_ToUnicodeEx keyboard layout 0x10001000 is not supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:key:X11DRV_ToUnicodeEx keyboard layout 0x10001000 is not supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0bec:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x10001000 is not
supported
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0208:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
018c:fixme:winsock:setsockopt Unknown IPPROTO_TCP optname 0x00000003
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x17cc0390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
0208:fixme:virtual:NtQueryVirtualMemory
(0x128,(nil),info_class=1,0x10280390,65536,(nil)) Unknown information class
01a0:fixme:userenv:UnregisterGPNotification 00000000000005B4
01a0:fixme:userenv:UnregisterGPNotification 00000000000005B8
0254:fixme:iphlpapi:CancelIPChangeNotify (overlapped 000003A6EB1CD5C8): stub
023c:fixme:ver:GetCurrentPackageId (000000000011FDA0 0000000000000000): stub
0164:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0000000000030178
0164:fixme:iphlpapi:CancelIPChangeNotify (overlapped 000001F0A11E2908): stub
0270:err:ole:CoUninitialize Mismatched CoUninitialize
05b8:fixme:winsock:setsockopt Ignoring SO_RANDOMIZE_PORT
attaching the last lines of the log when using WINEDEBUG=warn+all
it's only the last lines cause I can't for some reason run the Nexon launcher
using redirect operators to write to files (e.g. WINEDEBUG=warn+all wine
nexon_launcher.exe > wine.error.log), so the log is the output saved from the
console. The log corresponds to the time when the game crashed
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https://bugs.winehq.org/show_bug.cgi?id=46419
Bug ID: 46419
Summary: Multiple installers draw bottom text not as 3d
disabled text
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63185
--> https://bugs.winehq.org/attachment.cgi?id=63185
Screenshot wine
This is a very minor and subtle bug, on windows only really visible when the
old classic theme is used.
In all NSIS installers, the bottom line text should be rendered as 3d disabled
text, see screenshots.
As a sidenote, wine can draw 3d disabled text, it's just that for some reason
it is not applied here.
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https://bugs.winehq.org/show_bug.cgi?id=42895
Bug ID: 42895
Summary: HeroesofMight and Magic II: Gold - possible problems
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trufanovan(a)gmail.com
Distribution: ---
Created attachment 58029
--> https://bugs.winehq.org/attachment.cgi?id=58029
Save game
Hi,
As far as i can see HoMM2 has platinum support. I have a big doubts in that.
Just tried 2 game distributives:
1. Game in russian freezes on start screen. No menu labels highlighted when
user moves a mouse over it.
2. Same build but in english - freezes on campaign screen when user may choose
award. Can't start the game.
3. Another distributive (english) - after you win any campaign level the screen
is black and you must gues whee to click to start another level. Or press
Enter.
Attached is the save game at end of first level to reproduce no 3.
NVIDIA 378.13
GeForce GT 635M
Kubuntu 17.04
wine-stable 2.0.1~zesty
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https://bugs.winehq.org/show_bug.cgi?id=50288
Bug ID: 50288
Summary: Warcraft 3: Crashing on Wayland (mutter/gnome)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: thesleort(a)gmail.com
Distribution: ---
Created attachment 68856
--> https://bugs.winehq.org/attachment.cgi?id=68856
Wayland cinematics bug
I just installed Warcraft 3 (cd version) and I am mostly unable to play
Warcraft 3 on Wayland, but not in X11.
There are two errors. Both only occurs in Wayland and are fixable by playing
the game in X11 first. Both bugs happens on all my laptops (Ubuntu 20.10) and
my Vega 56 machine (Ubuntu 20.04 LTS)
Error 1:
The game will not start, since it plays a intro-video in the beginning the
first time it is launched. This can be circumvented by launching the game in
X11 first and then launching it in Wayland afterwards, since it is not shown in
launches afterwards.
This error occurs every time a video/cinematic is played in the game, so it
also happens when starting the Human campaign. Again the fix is to play in X11
first, since it follows the same "mechanic" as the intro video when launching
the game.
Error 2:
This error appears to happen when the game is forcefully shut down and then
trying to launch it again. Not entirely sure why, but in the logs it appears as
if it is not able to initialize some output. It also will not "reset" itself by
doing wineserver -k. Instead I have to log out of the current session and then
I can launch the game again.
---
I have installed gstreamer1.0-plugins-*:386 packages, which are required to
reach the cinematic bug. Otherwise wine will complain that gstreamer is not
installed. When i386 packages of gstreamer are installed it reaches the
aforementioned cinematic bug.
Also X11 is not able to playback the cinematics in-game, however, in contrast
to Wayland it recovers and I am able to advance further in the game.
---
sha1sum Warcraft\ III.exe
a4c13b9a075548347a4c63d0a292b1a500ba34b7 Warcraft III.exe
---
My current computer:
Wine version: wine-staging 6.0-rc1 (from winehq repos)
Ubuntu 20.10
CPU: Intel i5-6200U (4) @ 2.800GHz
GPU: Intel Skylake GT2 [HD Graphics]
$ glxinfo | grep OpenGL
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) HD Graphics 520 (SKL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.2.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.2.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.2.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
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https://bugs.winehq.org/show_bug.cgi?id=54615
Bug ID: 54615
Summary: dwrite:layout - test_system_fallback() gets unexpected
"Meiryo UI" font name in Japanese and Chinese on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dwrite:layout - test_system_fallback() gets unexpected "Meiryo UI" font name in
Japanese and Chinese on Windows:
layout.c:5313: Test failed: 0: unexpected name L"Meiryo UI".
See https://test.winehq.org/data/patterns.html#dwrite:layout
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https://bugs.winehq.org/show_bug.cgi?id=51174
Bug ID: 51174
Summary: api-ms-win-core-version-l1-1-0: Missing
GetFileVersionInfoW and GetFileVersionInfoSizeW
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
Created attachment 70043
--> https://bugs.winehq.org/attachment.cgi?id=70043
SteelSeries GG logfile
SteelSeries GG needs these two functions to run. Log from program attached.
(The log only mentions GetFileVersionInfoSizeW but it needs GetFileVersionInfoW
right after that call.)
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https://bugs.winehq.org/show_bug.cgi?id=50983
Bug ID: 50983
Summary: The Long Dark stops with a black screen (needs
MF_SCRUBBING_SERVICE implementation)
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0180:fixme:mfplat:media_source_get_service_GetService Unsupported service
{dd0ac3d8-40e3-4128-ac48-c0add067b714}.
wine-6.6-40-g4904d90870a
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https://bugs.winehq.org/show_bug.cgi?id=42270
Bug ID: 42270
Summary: Settlers 4 Gold - Hardware Rendering mode not working
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Created attachment 56975
--> https://bugs.winehq.org/attachment.cgi?id=56975
cmd log
The game runs ok in software mode. So this is a pretty low priority bug.
Settlers 4 Gold (Gog version) - changing the settings landscape engine, and
object engine from software to hardware does not work.
Attached command line output...
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https://bugs.winehq.org/show_bug.cgi?id=52585
Bug ID: 52585
Summary: NtQueryDirectoryObject multiple entries not
implemented, breaks shells on Cygwin
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: megastallman(a)gmail.com
Distribution: ---
When I try running any command(not builtin) in Cygwin bash or sh, I get no
output and no results in Wineconsole. Though, among usual harmless LDAP-related
errors, Wineconsole outputs the following to terminal:
0180:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
0180:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
0180:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
even after Enter is pressed. Builtin commands work fine, but no external
command works at all.
Reproducing steps:
- cd /cygwin/path/bin
- Run "wineconsole" from terminal. There you'll see NtQueryDirectoryObject
error.
- Run "uname" in Wineconsole. Despite FAST_CWD error, it works.
- Run "sh" in Wineconsole.
- Run "ls", or just press Enter, or run any other non-builtin command and see
those 3 NtQueryDirectoryObject errors. Command itself will not just output
anything, it won't work at all, just silently release the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=50591
Bug ID: 50591
Summary: ReadFile schedules async read when ReadIntervalTimeout
is MAXDWORD
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: aaron.knister(a)gmail.com
Distribution: ---
Created attachment 69269
--> https://bugs.winehq.org/attachment.cgi?id=69269
ntdll: NtReadFile async reads always return success when avail_mode TRUE
TeraTerm is ending up with missing data when it reads from a COM/Serial port.
TeraTerm sets ReadIntervalTimeout to MAXDWORD and then calls ReadFile
asynchronously, and if there's pending IO it waits 1 second for the overlapped
struct event to be signalled. If the signal is received, it processes the
received I/O, else continues on and will perform another ReadFile. This is the
code snippet:
if (!ReadFile(cv->ComID,&(cv->InBuff[cv->InBuffCount]),
InBuffSize-cv->InBuffCount,&C,&rol)) {
if (GetLastError() == ERROR_IO_PENDING) {
if (WaitForSingleObject(rol.hEvent, 1000) != WAIT_OBJECT_0) {
C = 0;
}
else {
GetOverlappedResult(cv->ComID,&rol,&C,FALSE);
}
}
What's happening in WINE, is ReadFile returns non-zero with ERROR_IO_PENDING
and the WaitForSingleObject times out. The asynchronous read *does* complete
after the timeout, but by that point the application has given up and moved on.
I initially thought the application was at fault, because it should retry if
the wait times out. However, in the documentation for ReadFile it points to
documentation about COMMTIMEOUTS
(https://docs.microsoft.com/en-us/windows/win32/api/winbase/ns-winbase-commt…)
which says the following:
A value of MAXDWORD, combined with zero values for both the
ReadTotalTimeoutConstant and ReadTotalTimeoutMultiplier members, specifies that
the read operation is to return immediately with the bytes that have already
been received, even if no bytes have been received.
To me, that means Wine ought not to be triggering an asynchronous read when the
comm timeout parameters are set as indicated above.
I coded a simple fix, which is in NtReadFile, if avail_mode is TRUE return
success even if no bytes were read. See attached patch. It works for TeraTerm,
I have no idea if it causes other regressions.
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https://bugs.winehq.org/show_bug.cgi?id=47778
Bug ID: 47778
Summary: world of warcraft in game store browser crashes
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: goin2mars(a)protonmail.com
Distribution: ---
Created attachment 65266
--> https://bugs.winehq.org/attachment.cgi?id=65266
backtrace from running in game wow browser opened when using shop feature
wow browser : BlizzardBrowser.exe found in /home/me/.wine/drive_c/Program Files
(x86)/World of Warcraft/_retail_/UTILS
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https://bugs.winehq.org/show_bug.cgi?id=44210
Bug ID: 44210
Summary: GNUTLS_CIPHER_CHACHA20_POLY1305 is not work
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: serg.chaplya(a)gmail.com
Distribution: ---
Hello! I've tried to run this tool (http://cryptopump.info/en/download) on my
Ubuntu system.
I got some error:
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
I've found that this error is here:
https://github.com/wine-mirror/wine/blob/master/dlls/secur32/schannel_gnutl…
Because GNUTLS_CIPHER_CHACHA20_POLY1305 is not supported.
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https://bugs.winehq.org/show_bug.cgi?id=44985
Bug ID: 44985
Summary: BIAS FX: Blank window when running the app
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oxez911(a)gmail.com
Distribution: ---
Created attachment 61119
--> https://bugs.winehq.org/attachment.cgi?id=61119
term output
Distribution: Debian sid
Wine version: 3.6.0~sid (Using the wine-devel package from winehq.org)
Description:
Trying the BIAS FX standalone app (both in 32 and 64bit) result in a blank
window (black or white, seems random..)
Note: the trial can be downloaded free of change at
https://www.positivegrid.com/bias-fx/
I attached a trace of what I saw in the terminal, I can provide more info if
needed (I'm not sure what WINEDEBUG needed to be set at, I didn't tweak it)
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https://bugs.winehq.org/show_bug.cgi?id=50726
Bug ID: 50726
Summary: TreeSize crashes: wine: Call from 000000007BC278E0 to
unimplemented function ntdll.dll.RtlGetCallersAddress,
aborting
Product: Wine
Version: 6.2
Hardware: x86-64
URL: https://customers.jam-software.de/downloadTrialProcess
.php
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
A user reported this program crashing on the forum:
https://forum.winehq.org/viewtopic.php?f=8&t=34939
sha1sum TreeSize-x64-Demo.exe
d24bf50fcdecbeede2812dcbc87e02e0101ca0b1 TreeSize-x64-Demo.exe
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https://bugs.winehq.org/show_bug.cgi?id=53881
Bug ID: 53881
Summary: Missing GUI elements in “The Settlers: Heritage of
Kings” after application switching
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
Created attachment 73408
--> https://bugs.winehq.org/attachment.cgi?id=73408
screenshot for a questionable information display
I tried the game “The settlers (gold edition)” out once more by components from
the software package “wine 7.20-1498.5”.
Some information was logged for further development considerations.
Markus_Elfring@Sonne:~> wine C:\\ProgramData\\Microsoft\\Windows\\Start\
Menu\\Programs\\Ubisoft\\Blue\ Byte\\DIE\ SIEDLER\ -\ Das\ Erbe\ der\ Könige\
-\ Gold\ Edition\\DIE\ SIEDLER\ -\ Das\ Erbe\ der\ Könige\ spielen.lnk
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
…
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv"
failed to start: 1114
0024:fixme:exec:SHELL_execute flags ignored: 0x00004000
00bc:fixme:imm:ImeSetActiveContext (0000000000010026, 0): stub
00bc:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000010026): stub
012c:fixme:imm:ImeSetActiveContext (0001004E, 1): stub
012c:fixme:imm:ImmReleaseContext (00050044, 0001004E): stub
012c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
012c:fixme:d3d:resource_check_usage Unhandled usage flags 0x20.
012c:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
0170:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
Now I wonder about undesirable data processing effects from recent software
evolution.
The program is usable after its basic start initialisation.
But I can occasionally get into the mood to switch to an other application.
I can switch back to the game after I got some work done with other tools.
But I observe that the corresponding graphical user interface became broken.
Under which circumstances will the desired display be completely restored?
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https://bugs.winehq.org/show_bug.cgi?id=41632
Bug ID: 41632
Summary: Wine not running with Administrative privileges
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Error running wine windows program. Error message produced is;
"You do not have Administrative privileges on this computer. Sign into Windows
as an Administrator. Try again."
Latest wine release 1.9.22
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http://bugs.winehq.org/show_bug.cgi?id=35984
Bug ID: 35984
Summary: Leftover pixels in Microsoft Paint when using
Rectangle tool with thick border
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Nachanon_Vetjasit(a)hotmail.com
Created attachment 48104
--> http://bugs.winehq.org/attachment.cgi?id=48104
Screencast demonstrating the leftover lines problem
I've used Microsoft Paint on WINE, I found that when I set
line thickness to >1px (using Line tool) and select Rectangle tool,
then drag mouse to South-East direction to create a rectangle
(but don't release mouse button yet), then move to West, then North,
and release the button. I'll see that some color pixels that's used to be
old rectangle border were left over.
The larger line size, more obvious the effect.
Apart from leftover lines, there is also a knot on the top left of the
rectangle. (Won't be visible at first glance, use Magnifier tool to see it)
These leftover lines (and knot) also didn't disappear on Undo too.
Screencast demonstrating this problem and affected image also attached.
(Using 5px line thickness in this case).
Microsoft Paint 5.1.2600.5512 (mspaint.exe from Windows XP SP3)
mfc42u.dll 6.2.8071.0 picked from Windows XP SP3, placed with the same
directory as mspaint.exe
WINE: 1.7.15 (git), set to Windows version XP
WINE installed without XInput2, OSMesa, OpenCL, CMS, GStreamer, and OSS support
System: Debian GNU/Linux 5.0 "Lenny" i386
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https://bugs.winehq.org/show_bug.cgi?id=53889
Bug ID: 53889
Summary: vbscript does not support Get_Item call on IDispatch
objects
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
I ran into some code with where an IDispatch object has a Get_Item method:
PlayerScores(0).SetValue(1000)
In interp.c, `do_icall` will E_NOTIMPL for REF_OBJ when there are arguments:
if(arg_cnt) {
FIXME("arguments on object\n");
return E_NOTIMPL;
}
To work around this, I added the following:
+ if (arg_cnt) {
+ vbstack_to_dp(ctx, arg_cnt, FALSE, &dp);
+
+ hres = IDispatch_Invoke(ref.u.obj, DISPID_VALUE, &IID_NULL,
+ LOCALE_USER_DEFAULT, DISPATCH_PROPERTYGET, &dp, res,
+ NULL, NULL);
+
+ if(FAILED(hres))
+ return hres;
+
+ IDispatch_AddRef(V_DISPATCH(res));
+
+ break;
+ }
IDispatch_AddRef(ref.u.obj);
V_VT(res) = VT_DISPATCH;
V_DISPATCH(res) = ref.u.obj;
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http://bugs.winehq.org/show_bug.cgi?id=17195
Summary: NamedPipe datagrams need to be _really_ datagrams
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
ok, after a little bit of investigation, i think i understand the pipes code
enough to be able to say what's going on, and i'm seeing something like this:
process 1:
recvpipe = CreateNamedPipe("\\pipe\fred")
ReadFile(recvpipe, buffer, &length);
printf(length) ===> 43
ReadPipe(recvpipe, buffer, &length); /* no data */
process 2:
sendpipe = CreateNamedPipe("\\pipe\fred")
length = 9;
WriteFile(sendpipe, buffer, &length);
length = 34;
WriteFile(sendpipe, buffer, &length);
what's happening is that the data being sent down the pipes isn't being done as
datagrams. the implementation is using a stream-based fd.
the solution is: you _must_ implement a protocol on top of the pipes which
sends the length (as a 32-bit int, whatever) which is read off the fd, followed
by the data stream of _exactly_ that length.
_must_. there's no two ways about this.
the protocol of Pipes is unfortunately a combination of both datagrams and
streams. datagrams because the lengths of data sent are absolute and
inviolate. streams because the data order and reliability are _also_ absolute
and inviolate.
you can't use datagrams (because they're unreliable). you can't expect all
unixen to support datagrams on top of unix sockets (if that's what's being
used).
so - you have to send the length, as part of the implementation of the
pipe-data-send.
sending a length will also solve the issue of trying to send zero-length pipe
datagrams.
as a first implementation, you _might_ be able to get away with assuming that
when someone asks for some data, they _will_ provide a buffer big enough.
... actually... i don't see any ERR_MORE_DATA error codes in NtReadFile, so
that would explain... this is going to get messy :)
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http://bugs.winehq.org/show_bug.cgi?id=32618
Bug #: 32618
Summary: Atlantica Online partially hangs when rotating the
view with the mouse.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arek75(a)gmail.com
Classification: Unclassified
Created attachment 43044
--> http://bugs.winehq.org/attachment.cgi?id=43044
Bisect log
Starting with Wine 1.5.18, Atlantica Online is no longer playable due to a bug
where if you attempt to rotate the camera with the mouse (right-click and
drag), Atlantica's graphics lock up and the game seems to lose the mouse. You
can get the game to respond again by pressing alt on the keyboard, but you
still can't rotate the camera (or rather not much, it'll move a tiny bit each
time before locking up).
I went ahead and bisected this, and also ran into a problem where Atlantica
never got control of the mouse/keyboard and had to be closed with alt-f4. In
these cases I used 'git bisect skip' to continue. Git finally came up with 18
possible "bad commits". Looking at them in gitk, the following commits are of
note (the first skipped commit and the first known bad commit):
841214ddb4d4dc620e6b51dfe6655b585d423edc - user32: Don't check for driver
events before normal messages in PeekMessage.
a0f039a6049641cc2be8fa32f2afa3c3f394a99b - user32: Fix the wait event mask in
PeekMessage.
The first of these commits caused Atlantica to not respond much to
mouse/keyboard events (you could get a partial response from the mouse if you
could get it over a button, but you can't see the pointer), and while the
second patch fixed that, attempting to rotate the camera using the mouse causes
Atlantica's input/graphics to partially freeze as noted above.
I've attached the bisect log so that you can have a look at it if you need to.
--James
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http://bugs.winehq.org/show_bug.cgi?id=33239
Bug #: 33239
Summary: VisualBasic arrays of User Defined Type (UDTs) with
strings
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mod(a)navsoft.com
Classification: Unclassified
Created attachment 43964
--> http://bugs.winehq.org/attachment.cgi?id=43964
Uses a simple program to test where the crash occurs
I use arrays of UDTs which work under MS Windows. (Any version post Win 2000
except ME.) The program also works happily on a Mac using a Parallels virtual
machine.
These fail under WINE if one or more of the fields is a string. The "TYPE"
order makes no difference.
UDTs which contain only numbers are not affected.
Failure occurs on any attempt to "ReDim" or "Erase" the array. The problem does
not occur when the strings are fixed length or for flat UDTs containing strings
of undeclared length. Prior to a crash, the content of the UDTs can be read and
written to.
Trying to write a simple program produces strange results. I tried initially on
an old PC and found that it would crash simply by redimming the arrays but when
installed under Parallels, it will handle simple arrays and only crashes as I
start to get more adventurous; i.e. using a UDT type declared in a DLL but
otherwise identical.
My main program can be downloaded at http://navsoft.com/AstroNav_Setup.exe. It
makes no claims to being compatible with WINE but there are references to the
problem area elsewhere in this forum by Users who would like to run it under
WINE.
AstroNav uses UDTs extensively. The problem is the Almanac screen where multi
dimension UDTs are widely used. With AstroNav, simply declaring and then
destroying the arrays will cause a crash. [There is also a problem with WINE's
treatment of SetGraphicsMode which I have not yet pinned down but will
hopefully circumvent very shortly. (The SetGraphicsMode API does not work quite
as Microsoft claim so removing it, is probably desirable.)]
The attached backtrace was caused by the following code. The crash occurs only
for Command4_Click() and only on the third press. (Rapid pressing will cause a
"The array is temporarily locked" error/ crash.)
FORM CODE
==========
Private Type My_UDT
n1 As Long
s1 As String
s2 As String
End Type
Private mUDT() As My_UDT
Private DLL_UDT() As Main_Almanac_Columns
Private Sub Command1_Click() ' NO PROBLEM NOW BUT SIMILAR CODE CAUSED A
Dim i As Long ' CRASH ON AN OLDER PC
ReDim mUDT(99)
For i = 0 To 99
mUDT(i).s1 = "Some String"
mUDT(i).s2 = "Some String"
Next i
ReDim mUDT(99)
End Sub
Private Sub Command2_Click() ' SAME AS ABOVE BUT USING A GLOBAL UDT
Dim i As Long ' = A BIT MORE ADVENTUROUS
ReDim gUDT(99)
For i = 0 To 99
gUDT(i).s1 = "Some String"
gUDT(i).s2 = "Some String"
Next i
ReDim gUDT(99)
End Sub
Private Sub Command3_Click() ' MORE ADVENTUROUS; PASSING DATA USING
Compile_Data ' Public Property Get
gUDT = My_Module_UDT
End Sub
Private Sub Command4_Click() ' CRASHES ON THE THIRD CLICK ON MY MAIN
Alt_Compile_Data ' MACHINE
DLL_UDT = My_DLL_UDT
End Sub
MODULE CODE
===========
Private DLL_UDT() As Main_Almanac_Columns
Type Module_UDT
n1 As Long
s1 As String
s2 As String
End Type
Private mUDT() As Module_UDT
Public gUDT() As Module_UDT
'\\ THE MODULE LEVEL TEST
Sub Compile_Data()
Dim i As Long
ReDim mUDT(71)
For i = 0 To 71
With mUDT(i)
.n1 = i
.s1 = i
.s2 = i
End With
Next i
End Sub
Public Property Get My_Module_UDT() As Module_UDT()
My_Module_UDT = mUDT
End Property
'\\ USING THE IDENTICAL TYPE DECLARED IN A MODULE
Sub Alt_Compile_Data()
Dim i As Long
ReDim DLL_UDT(71)
For i = 0 To 71
With DLL_UDT(i)
.Gap = i
.sGHA = i
.sDec = i
End With
Next i
End Sub
Public Property Get My_DLL_UDT() As Main_Almanac_Columns()
My_DLL_UDT = DLL_UDT
End Property
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https://bugs.winehq.org/show_bug.cgi?id=38892
Bug ID: 38892
Summary: Please support more architectures.
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: ytrezq(a)sdf-eu.org
Distribution: ---
Hello,
It might sound useless but the WINAPI supported Itanium PPC MIPSR4000 and dec
alpha in the past.
While windows doesn't provide updates for those platforms, compiling programs
written for the WINAPI to those arch is the best way to get decent speeds (not
to add the need of support for ARC firmware which prevent running them on
recent ppc).
Of course this is not for emulating instructions sets but for running windows
programs natively on those platforms.
For testing on x86 an ARC bios for MIPS which can work on qemu is documented
here http://gunkies.org/wiki/Installing_Windows_NT_4.0_on_Qemu(MIPS)
Visual C++ RISC editions for those platforms are available here
http://bingeflying.com/3.2/
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http://bugs.winehq.org/show_bug.cgi?id=34708
Bug #: 34708
Summary: Silent Hill 4: The Room don't run in terminal.
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sov.info(a)mail.ru
Classification: Unclassified
Created attachment 46270
--> http://bugs.winehq.org/attachment.cgi?id=46270
01 terminal output
This game don't start via terminal. BUT!
When i just starting it by clicking on the .desktop file, it runs! This
behavior is pretty interesting. Of cource, this game crushes even if start by
clicking on desktop label. But if we want to see what stubs happens in game, we
should before fix terminal behavior.
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https://bugs.winehq.org/show_bug.cgi?id=50789
Bug ID: 50789
Summary: Affinity Photo 1.9.1 installer crashes
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: game.jaegers(a)mailbox.org
Distribution: ---
Created attachment 69595
--> https://bugs.winehq.org/attachment.cgi?id=69595
terminal output
>> wine --version
wine-6.2 (Staging)
Get the trial installer here:
https://affinity.serif.com/de/90-day-affinity-trial/
Maybe someone can get an archive.org link?
>> sha1sum affinity-photo-1.9.1.exe
f68d5fcd52e58a1501ab1ff7b4eb35ac8422f863 affinity-photo-1.9.1.exe
I only used these commands:
export WINEPREFIX=~/.wineprefixes/photo
wine wineboot -i
wine '/home/estebanium/Downloads/affinity-photo-1.9.1.exe'
I know from older testing, that the installer needs at least dotnet45. Since
Wine 5.12 installing dotnet45 via winetricks is a pain. If you achieved to
install dotnet45 via winetricks, affinity installer want to install the update
to dotnet472.
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https://bugs.winehq.org/show_bug.cgi?id=45493
Bug ID: 45493
Summary: SRPG Studio games fail to run
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
AFAICT, all SRPG Studio (an engine: http://www.srpgstudio.com/) games fail to
run without setting up WINEDLLOVERRIDES="jscript=n".
Lets use Vestaria Saga as an example (download link on
http://site.wepage.com/vestariasaga/page5-02).
Without native jscript, all that happens after launching it is an error dialog
with string 'A-Phese 7'.
The whole of builtin jscript debug log is short and not all that helpful:
0085:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x4ca7c0, 43) stub
0085:trace:jscript:DllMain (0x7cda0000 8 (nil))
0085:trace:jscript:DllMain (0x7cda0000 1 (nil))
0085:trace:jscript:DllGetClassObject (CLSID_JScript
{00000001-0000-0000-c000-000000000046} 0x33f6c8)
0085:trace:jscript:ClassFactory_QueryInterface (0x7ce3dc50)->(IID_IClassFactory
0x33f6c8)
0085:trace:jscript:ClassFactory_AddRef (0x7ce3dc50)
0085:trace:jscript:JScriptFactory_CreateInstance ((nil)
{bb1a2ae1-a4f9-11cf-8f20-00805f2cd064} 0x33f6c4)
0085:trace:jscript:JScript_QueryInterface (0x7b0f4040)->(IID_IActiveScript
0x33f6c4)
0085:trace:jscript:JScript_AddRef (0x7b0f4040) ref=2
0085:trace:jscript:JScript_Release (0x7b0f4040) ref=1
0085:trace:jscript:ClassFactory_Release (0x7ce3dc50)
0085:trace:jscript:JScript_SetScriptSite (0x7b0f4040)->(0x19c7e0)
0085:trace:jscript:JScript_AddNamedItem (0x7b0f4040)->(L"root" 42)
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https://bugs.winehq.org/show_bug.cgi?id=50196
Bug ID: 50196
Summary: can not copy words between wine apps and ubuntu apps
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roybevan(a)126.com
Distribution: ---
wine-5.0.3
ubuntu20.04
wine app: source insight && notepad++
ubuntu app: text editor and all other apps
I can not copy the words form notepad++ to text editor, it’s the same the other
way round,but I can copy words form notepad++ to sourceinsight
If I reboot the system, it would be okay, then I don't know when this will
happen again
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https://bugs.winehq.org/show_bug.cgi?id=46787
Bug ID: 46787
Summary: Notepad++ rather slow (GetLocaleInfoEx)
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxhippy(a)gmail.com
Distribution: ---
Created attachment 63803
--> https://bugs.winehq.org/attachment.cgi?id=63803
sysprof profile screenshot
Running Notepad++-7.6.3 on wine is a rather painful experience, as Notepad++ is
rather slow. When keeping a key pressed, characters appear in blocks and
Notepad++ consumes 90% cpu.
Please see the sysprof profile attached, it seems a lot of time is spent inside
(GetLocaleInfoEx).
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https://bugs.winehq.org/show_bug.cgi?id=52691
Bug ID: 52691
Summary: FL Studio 20.9.1 Freezes on start-up
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miguelag2001(a)outlook.com
Distribution: ---
When I launch FL Studio 20.9.1, the main window displays, but freezes before I
can interact with it. I am unable to do anything with the program. It also
won't close unless I force kill it in my task manager.
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http://bugs.winehq.org/show_bug.cgi?id=23434
Summary: wine hangs & jumps up to 100% processor load
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.velumng.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Running wine-1.1.48_1.2rc5-1.1, i downloaded the demo from velumng.com, a race
management software.
So far it works well, I created a race, two participants, entered start and end
time, but when I come to the result list creation, the load goes up to 100%,
and caused a hang of the X-session once.
At this point it seems to load a HTML-page that was dynamically generated. wine
did not submit any error message when started from console.
Let me know what I can do to come to a more verbose error output.
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https://bugs.winehq.org/show_bug.cgi?id=46039
Bug ID: 46039
Summary: Paint.NET doesn't install
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Paint.NET 4.1
https://www.getpaint.net/
doesn't install in Wine 3.18, possible problem with Framework.NET that the
software installer try to install during the main installation.
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https://bugs.winehq.org/show_bug.cgi?id=53511
Bug ID: 53511
Summary: Basic Windows (Size) Constraints do not work during
resize.
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dev(a)sartrack.nz
Distribution: ---
I am the developer of the SARTrack software (for Windows) for Search and
Rescue.
My Windows-XP compatible program which has multiple 'Forms' (Windows) which can
be opened, and is written in the latest Delphi Pascal compiler.
When running under Wine on a laptop PC with a *ScaleFactor of 2* (two):
- Randomly, the reported 'Constraints.MinWidth' and Constraints.MinHeight are
not scaled (so, set to its original ScaleFactor of '1'. Result: Window starts
to small. Other identical windows in the program *do* have the right
ScaleFactor for the 'Constraints' values. (Timing issue during Create?)
- During resizing of any window, Constraints do not work. Can resize smaller
until nothing left of the window.
- When Width or Height are smaller than the Constraints.MinWidth and
Constraints.MinHeight, the 'OnResize' is no longer called. This means it does
detect that it has reached the limits, but still the window is resized past
these limits.
Bart, New Zealand
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http://bugs.winehq.org/show_bug.cgi?id=33982
Bug #: 33982
Summary: Steam windows can be resized to 1x1 despite minimum
size
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Steam's windows can be resized to 1x1. On Windows they can't. The minimum size
for the main steam window is supposed to be 900x600 and for chat windows
396x351 according to tests.
Using openbox 3.5.0
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http://bugs.winehq.org/show_bug.cgi?id=13076
Summary: untangle: resize fails
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wnoise.ofb.net
After any of the games in Simon Tatham's portable puzzle collection is resized,
it only redraws the portion of the window that is the original size.
Under windows, these games rescale to fit in the new window size.
These may all be downloaded at
http://www.chiark.greenend.org.uk/~sgtatham/puzzles/
and have full source available.
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https://bugs.winehq.org/show_bug.cgi?id=37864
Bug ID: 37864
Summary: When I resize a maximized MDI window it assumes the
new size instead of remaining maximized
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryampolsky(a)yahoo.com
Distribution: ---
Created attachment 50431
--> https://bugs.winehq.org/attachment.cgi?id=50431
Screenshot showing a maximized MDI child after resizing 'unmaximizes' it.
My app is a 'smart terminal' that supports multiple sessions in MDI windows.
The size of the MDI child windows can be changed by the app running on the
server, so at the end of each transaction, if the app has changed the window
dimenensions, I resize the window. If my MDI window is maximized, this has no
effect on a Windows system (except that if I later unmaximize the MDI child, it
will display at the correct new size). But on recent WINE builds (Linux and
Mac), when I resize the MDI child, the window assumes the new size, even though
it's techincally in the 'mdi maximized' state (i.e., the MDI buttons are still
there on the menubar. If I switch between MDI children, they get redrawn
correctly maximized (including the one I just resized).
I coded a workaround in my app where I don't resize the window if it's
maximized, and that seems to work okay under WINE (though I guess the new size
info is getting lost). In any case, that verifies that the problem is
definitely happening in response to my resize operation.
F.Y.I., my resize operation uses SetWindowPlacement() to change the position
and size of the window - specifically because I don't want it to affect the
window if it's minimized or maximized. Only if it's in the normal state.
It's been a long time since I wrote this code, but again, it's always worked on
all versions of Windows. I have a feeling it might have worked a while back in
WINE - though I rarely run maximized, so I may have just recently noticed a bug
that's always been there...
Here's the basic code logic. SizeWindowForScreenDimentions calls
SetWindowPlacement based on the size calculated for the new row/column grid.
The code below has the workaround that prevents the problem in WINE. Also
attached a screenshot showing the unmaximized children with the MDI buttons
still on the menubar.
// If base screen dimensions don't match prior dimensions, resize the window
here.
// (unless mdi-maximized, in which case, doing this unmaximizes in WINE)
if (!mdi_maximized) {
if ((rows != old_rows) || (cols != old_cols)) {
SizeWindowForScreenDimensions(scr, rows, cols, &resizeable);
}
}
// In case window was hidden under an initial popup, show it now.
ShowWindow(scr->hScreenWnd, SW_SHOW);
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https://bugs.winehq.org/show_bug.cgi?id=52515
Bug ID: 52515
Summary: Resizing/maximizing foobar2000 has stale rendering
errors (more in Light Blue theme)
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: nyanpasu64(a)tuta.io
Distribution: ---
Created attachment 71815
--> https://bugs.winehq.org/attachment.cgi?id=71815
Screenshot of list header, scrollbar, and resize handle rendering incorrectly
- Install foobar2000 v1.6.9.
- (optional) In winecfg, switch to Light Blue theme, then open foobar2000.
- In "Quick Appearance Setup", pick "Album List + Properties".
- Add some files to the playback list (preferably enough for a vertical
scrollbar).
- (Optional) Press Ctrl+N to show playlist tabs.
- Resize and enlarge the window slowly horizontally. Then shrink the window
horizontally, and tile or maximize the window (expanding it quickly).
When resizing the window slowly, you will get vertical lines in the sort
header, and stale resize handles in the window's bottom right corner (faintly
visible). When maximizing the window, a scrollbar will mistakenly render in the
song list (which remains when resizing the window further, moves when you
scroll the song list, and gets cleared when you select/deselect the songs
behind it). I also saw entire stale tabs to the right of real tabs, but was
unable to replicate this bug.
On (No Theme) and Light "Classic Blue", when maximizing, the glitched scrollbar
rendering occurs as well. When resizing slowly, the stale resize handles are
*more* visible, but the vertical lines do not occur.
Confirmed on Xfce and KDE Plasma X11, with X11/Wine running at 96 and 120 DPI.
Video at https://youtu.be/jch76UQpn2w.
I assume this is a Wine rendering bug, but perhaps it could be a foobar2000
redrawing bug, or an interaction between Wine and foobar2000's redraw events.
Operating System: Arch Linux
Kernel Version: 5.16.4-zen1-1-zen (64-bit)
Graphics Platform: X11
Processors: 12 × AMD Ryzen 5 5600X 6-Core Processor
Memory: 15.6 GiB of RAM
Graphics Processor: NVIDIA GeForce GT 730/PCIe/SSE2 (proprietary drivers
470.103.01)
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https://bugs.winehq.org/show_bug.cgi?id=53805
Bug ID: 53805
Summary: Photoshop is crashing... and it's annoying.
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: choord(a)protonmail.com
Distribution: ---
Created attachment 73312
--> https://bugs.winehq.org/attachment.cgi?id=73312
This is only the backtrace gived by WineHQ
I want to use Photoshop with Wine, as it is the only program I really know well
about. I come from Windows and I really need help because I can use a little
bit Photoshop, but after some minutes, or on clicking on some buttons (it can
be random), the application just crash, which make it useless for making
picture editing.
Thanks for your reply, and if you know how to fix this problem, please reply to
my email adress ! (choord(a)protonmail.com)
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http://bugs.winehq.org/show_bug.cgi?id=26766
Summary: A lot of games are listed against distributors and not
the developers
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: ASSIGNED
Severity: trivial
Priority: P5
Component: appdb-unknown
AssignedTo: kennybobs(a)o2.co.uk
ReportedBy: kennybobs(a)o2.co.uk
A lot of the games in the AppDB are listed against the distributors instead of
the actual developers.
This is not a major problem but it would be nice to tidy this up and any bugs
relating to certain developers would be easier to collect.
Other maintainers have, sensibly, simply added "Versions" for each distributor,
and as each distributor tends to update their products as they see fit, rather
than when the developer sees fit, this could affect the ratings for different
implementations of the same game.
Assigning to myself as it's a fairly big job (some games have to be downloaded
and run just to find out who developed them) and will take far too long for me
to simply remember what's what.
Currently affected: Big Fish Games, PopCap, Steam.
Anyone: please feel free to help!
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http://bugs.winehq.org/show_bug.cgi?id=16091
Summary: StickyDrive demo installer doesn't recognize USB key as
removable
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://mmiline.com/
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(From mmiline.com's main page, click on StickyDrive and then "Learn More",
then under Red Sox demo, click "Download Now". This points to
http://www2.stickyinc.com/download/getDownload.php?idTag=BOSTN-1668&action=…
which downloads the installer in question,
InstallStickyDrive-BOSTN-1668.exe.)
The installer puts up a dialog box of drive letters,
saying "Please select a valid removable drive...",
but nothing is listed, even if you have a USB drive
inserted and Wine has already created a d: mapping for it.
If you click on the "Show all drives"
checkbox, all drives are indeed shown.
Happily for us, this dialog box is in a separate
executable. While that prompt is up, grab a copy
of C:\windows\temp\SDDriveSelector.exe
You can then reproduce the problem easily by running
just that .exe.
+relay shows it's using GetDriveType() on each drive,
but evidently it doesn't like what it's getting.
You can work around this by using winecfg to mark d:
as a floppy, but really, wine should know that the inserted
USB drive is removable, shouldn't it?
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https://bugs.winehq.org/show_bug.cgi?id=54460
Bug ID: 54460
Summary: WinSCP - rendering issue (missing text) on 'Windows
8.1' (and up)
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: risk64(a)gmail.com
Distribution: ---
Created attachment 74016
--> https://bugs.winehq.org/attachment.cgi?id=74016
runtime log
WinSCP just renders a white block in the left pane of 'preferences' (and other
places) when 'Windows version' in 'winecfg' is set to 'Windows 8.1' or above.
Everything is fine on 'Windows 8' (and below). This is a quite old problem
(months/years..). I mostly used 'Windows 7' preset so far so i didn't care all
too much. Tested with a clean 'prefix' and minimal WinSCP installation.
Forum thread (bug confirmed):
https://forum.winehq.org/viewtopic.php?t=37377
Arch Linux 6.1.9 (Xfce)
wine 8.1
wine-mono 7.4.0
WinSCP 5.21.7
ttf-ms-win10 10.0.19043.1055
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http://bugs.winehq.org/show_bug.cgi?id=35848
Bug ID: 35848
Summary: Sound, Black Screen then crash
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2010(a)hotmail.co.uk
Killing Time. After installation, set to windows 95 compatibility. It runs with
a black screen. I can hear sound but then a crash back to the desktop
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https://bugs.winehq.org/show_bug.cgi?id=50608
Bug ID: 50608
Summary: Wine 6.1 still doesn't support HiDPI screen resolution
( UHD 4k )
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pvdeynse(a)gmail.com
Distribution: ---
Created attachment 69293
--> https://bugs.winehq.org/attachment.cgi?id=69293
screendump of winefile.exe
Wine still doesn't support HiDPI screen ( UHD 4k )
icons still to small after changing DPI set to 288 DPI) value in winecfg.exe
see attachment of Wine 6.1 winfile.exe screendump
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http://bugs.winehq.org/show_bug.cgi?id=32673
Bug #: 32673
Summary: Rainbow Six fails to start for the first time with
windows version > ME
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavio(a)nebososo.com
Classification: Unclassified
Tom Clancy's Rainbow Six will only start for the first time if the windows
version is set to ME or older. However it does work when set to newer versions
after it has already been started using an old one.
Using a clean prefix.
The demo can be downloaded here:
http://www.fileplanet.com/27609/download/Rainbow-Six-Demo
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https://bugs.winehq.org/show_bug.cgi?id=44137
Bug ID: 44137
Summary: Wine64 crashes with any 64-bit binary
Product: Wine
Version: 2.19
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bourne.identity(a)hotmail.com
Created attachment 59886
--> https://bugs.winehq.org/attachment.cgi?id=59886
Stack trace for putty.exe (64-bit)
On FreeBSD 10.3 amd64, wine32 works perfectly. Wine64 builds/installs
correctly, but crashes when used to launch any 64-bit executable: notepad from
Windows 7; Pale Moon installer; putty.exe (all 64-bit). The behaviour is the
same with wine (v2.03) and wine-staging (v2.19).
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https://bugs.winehq.org/show_bug.cgi?id=52265
Bug ID: 52265
Summary: It won't run the file
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dollydesigns1(a)yahoo.com
Created attachment 71400
--> https://bugs.winehq.org/attachment.cgi?id=71400
The attachment is the log that I get when trying to run game
I am trying to run sims 4 from an external hard drive and keep facing errors
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https://bugs.winehq.org/show_bug.cgi?id=44041
Bug ID: 44041
Summary: The Sims 4 instant-aborts claiming Origin doesn't run
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonas(a)thiem.email
Distribution: ---
After installing native msvcr120.dll (both 32bit and 64bit) to work around bug
#39689 I encountered the following message box:
"Unable to start:
Origin is currently not running. Please make sure that Origin is running before
attempting to play The Sims(TM) 4
[d3382ced:2984c6a38:00000000:00000000]"
And yes, Origin is running. Also yes, this is a legal copy purchased through
Origin, I tested this with a fresh wineprefix with no other changes or software
installed other than Origin and the above workaround. It works on Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=54436
Bug ID: 54436
Summary: wine-staging-8.0 regression (not working): Command &
Conquer 3: Tiberium Wars Kane's Wrath
Product: Wine-staging
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73981
--> https://bugs.winehq.org/attachment.cgi?id=73981
wine-staging-8.0: left is fine, right is broken
With wine-staging-7.0 "Command & Conquer 3: Tiberium Wars Kane's Wrath" was
working fine.
In wine-8.0 and wine-staging-8.0 it's broken.
With wine-staging-8.0 the menu looks broken.
See attached screenshot. (left is fine, right is broken)
With wine-8.0 the menu loads, but starting a skirmish game crashes the
application. There's an error dialog window saying:
Direct3D error 0x8007000e (E_OUTOFMEMORY)
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https://bugs.winehq.org/show_bug.cgi?id=45574
Bug ID: 45574
Summary: Dark Souls Remastered - Large Performance Regression
with 3.12+
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rstrube(a)gmail.com
Distribution: ---
Dark Souls Remastered has been running really well with Wine 3.11 and below.
Starting with 3.12 and subsequently 3.13 the performance has dropped
dramatically. From 60+fps at 1080p to about 10fps.
I've done some anecdotal testing with Wine and Wine-Staging and the problem
seems to be unrelated to the Wine-Staging patches.
I'm not sure what the best way to proceed is, but I'd be happy to provide logs,
etc. I just might need some direction.
Please note that I am using DXVK, but I've tried different combinations of DXVK
with different versions of Wine and the problem does not seem to be related to
DXVK. The consistent factor is using Wine 3.12+. I've also looked at the DXVK
log files with tracing enabled and nothing unusual appears there.
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https://bugs.winehq.org/show_bug.cgi?id=47989
Bug ID: 47989
Summary: FL Studio 20 hangs on splash screen
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: leadrdrk(a)mail.ru
Distribution: ---
Created attachment 65507
--> https://bugs.winehq.org/attachment.cgi?id=65507
Wine log
FL Studio 20 hangs on splash screen when launched.
Using wine-staging.
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http://bugs.winehq.org/show_bug.cgi?id=34018
Bug #: 34018
Summary: Altium Designer 10 hangs on startup
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After patching wininet to work around bug 34013, the game^Wapp installs
successfully. It hangs on startup during "configuring supplier search"
(seemingly due to a deadlock when unloading altiumcore.bpl; see attached bt
all.)
"winetricks mdac28" works around this hang and lets you get to the next
problem.
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https://bugs.winehq.org/show_bug.cgi?id=49006
Bug ID: 49006
Summary: Wrong detection the Windows' version by Uplay
Product: Wine-staging
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When we fix the windows' version on Windows 10, Uplay detect Windows 8 (visible
in launcher_log.txt file)
Problematic for the furture
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https://bugs.winehq.org/show_bug.cgi?id=53346
Bug ID: 53346
Summary: Ubisoft connect lose connection after initialization
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 72732
--> https://bugs.winehq.org/attachment.cgi?id=72732
Wine 7.11 WINEDEBUG=+cryptnet terminal output
Hello,
Wine 7.11.
After login into Ubisoft connect, it tries to initialize and then fails with
the error message: "Connection lost. A Ubisoft service is currently
unavailable. Please try again later."
Very similar to bug 53102, but the fix there doesn't seem to be enough.
--- +cryptnet log snippet ---
...
0144:trace:cryptnet:CertDllVerifyRevocation (00000001, 1, 1, 0FAF7938,
00000001, 0FAF7954, 0FAF793C)
0144:trace:cryptnet:verify_cert_revocation_from_aia_ext OCSP URL =
L"http://ocsp.digicert.com"
0144:fixme:cryptnet:check_ocsp_response_info check responder id
0144:trace:cryptnet:verify_cert_revocation
verify_cert_revocation_from_aia_ext() returned 00000000
0144:trace:cryptnet:CertDllVerifyRevocation returning 1 (00000000)
0144:trace:cryptnet:CertDllVerifyRevocation (00000001, 1, 1, 0FAF7938,
00000001, 0FAF7954, 0FAF793C)
0144:trace:cryptnet:verify_cert_revocation_from_aia_ext OCSP URL =
L"http://ocsp.digicert.com"
0144:fixme:cryptnet:check_ocsp_response_info check responder id
0144:trace:cryptnet:verify_cert_revocation
verify_cert_revocation_from_aia_ext() returned 00000000
0144:trace:cryptnet:CertDllVerifyRevocation returning 1 (00000000)
0144:trace:cryptnet:CertDllVerifyRevocation (00000001, 1, 1, 0FAF7938,
00000001, 0FAF7954, 0FAF793C)
0144:warn:cryptnet:verify_cert_revocation no dist points/aia extension and no
issuer
0144:trace:cryptnet:CertDllVerifyRevocation returning 0 (80092012)
...
--- end log snippet ---
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=35385
Bug ID: 35385
Summary: Couldn't open under Wine from FL Studio track's with
Cyrillic names.
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Classification: Unclassified
Couldn't open under Wine from FL Studio track's with Cyrillic names.
Demonstration:
https://drive.google.com/file/d/0B0nwzlfiB4aQXzBDSDJ3TmtrYVU/edit?usp=shari…
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https://bugs.winehq.org/show_bug.cgi?id=39308
Bug ID: 39308
Summary: thdf.exe : outputting floats returns 0
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: enoua5(a)gmail.com
Distribution: ---
On lines that, in the c++ code, use "cout" to output a float, it will show 0,
even though it's apparent that the float is still stored, still modified, and
still controlling the flow of if statements
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https://bugs.winehq.org/show_bug.cgi?id=44827
Bug ID: 44827
Summary: FL Studio: 32-bit/64-bit VST plugin bit bridging soft
locks the host
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajduck(a)outlook.com
Distribution: ---
Trying to bridge a 32-bit VST plugin in FL Studio 64-bit, or bridge a 64-bit
VST plugin in FL Studio 32-bit, leads to this being outputted:
003c:err:ntdll:RtlpWaitForCriticalSection section 0x1ac6028 "?" wait timed out
in thread 003c, blocked by 002a, retrying (60 sec)
And the DAW soft locks with a loading cursor as it blocks the UI until the
plugin's loaded, forever trying to bridge the plugin.
(By "soft lock", I mean that FL Studio itself is still responsive, but you're
completely blocked from doing anything and the only way to get out of it is to
kill the process.)
======
Steps to reproduce:
1. Download and install FL Studio 12 Demo:
https://support.image-line.com/redirect/FLStudio_Installer_Google
The demo and the full version are the same executable.
You will need the Arial font or any ttf named as arial.ttf in
"C:/Windows/fonts/". If you have Winetricks just run "winetricks corefonts"
(you will need the cabextract package).
2. Download any 32-bit or 64-bit VST to test.
This is the one I tried, a 32-bit plugin (http://veg.by/en/projects/syxg50/).
The plugin itself is working perfectly. You can use any VST you want, as long
as you know whether it's 32-bit or 64-bit.
Put the dll file in "~/.wineprefix/drive_c/Program Files
(x86)/Steinberg/VstPlugins/".
3. Open the FL Studio version which DOESN'T match the instruction set of the
VST you're using. If you're using a 32-bit VST plugin, open FL Studio 12
(64-bit). If you're using a 64-bit VST plugin, open FL Studio 12 (32-bit). (If
you're using the VST I linked to, open FL Studio 12 (64-bit))
4. When FL Studio is launched for the first time, a featured project file is
automatically loaded. Click "File" in the top left corner and then "New" to
create an empty project.
5. Click "Options" > "Manage Plugins"
6. Click the "Start scan" button with "Verify plugins" enabled (make sure the
light is red). Let it scan for plugins.
7. Close the window, click "Add", and then "More plugins..." (under System)
8. Find and select "S-YXG50" (or if you used another VST, pick that).
9. Because the instruction set of the VST plugin doesn't match the host
program's (FL Studio), FL Studio will try to run the VST plugin under a
"bridge" (which uses ilbridge.exe, the bridging program installed as part of FL
Studio). However, the plugin never loads. The UI blocks any interaction while
plugins are being loaded so FL Studio is effectively soft locked.
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https://bugs.winehq.org/show_bug.cgi?id=52264
Bug ID: 52264
Summary: FL Studio 20.9 product activation does not persist
across reboot
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mips171(a)icloud.com
Distribution: ---
FL Studio 20.9 product activation (which uses a registry key) will not persist
across reboots of the system.
This was working up until FL Studio 20.8.4 tested on WINE 7.0-rc2
Unsure how to debug or gather logs for this particular issue, but willing to do
as directed.
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https://bugs.winehq.org/show_bug.cgi?id=46584
Bug ID: 46584
Summary: Can't use two mice at once for separate inputs in
Ricochet Infinity
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
This game has a really fun feature - it let's you use two mice (mouse+touchpad
also works) as two separate player inputs.
This does not work in WINE, every input seems to count as player 1.
Here's a picture from Windows in case you're still baffled -
https://i.imgur.com/BoZSSI1.jpg
The game has been discontinued for 8+ years, so if you have trouble finding it
for testing, here's a trial .exe that lets you test for 60 minutes -
https://cloud2.rys.pw/s/HtzoGHwCsK5xFjg
Using KDE as a DE.
I was told this is an upstream issue with all the other software, and either
progress has to be made there or WINE has to grab input(optionally?) from /dev
directly.
"Tobias
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https://bugs.winehq.org/show_bug.cgi?id=54832
Bug ID: 54832
Summary: Dereference with non-constant offset of type
HLSL_IR_EXPR
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: flibitijibibo(a)gmail.com
Distribution: ---
Created attachment 74335
--> https://bugs.winehq.org/attachment.cgi?id=74335
EG2 Vertex Shader
MojoShader uses this for arrays, as an example:
---
float4 uniforms_float4[13];
int4 m_v6 : BLENDINDICES0;
const int ARRAYBASE_8 = 0;
a0.x = int(floor(abs(v6.x) + 0.5) * sign(v6.x));
r0.xy = lerp(v1.xy, v1.zw, uniforms_float4[ARRAYBASE_8 + a0.x].xy);
---
A complete example from Escape Goat 2 is attached, but this shader depends on
#54826 getting fixed first.
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http://bugs.winehq.org/show_bug.cgi?id=25498
Summary: ACDSeePFM doesn't see dlls in Common Files
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32462)
--> (http://bugs.winehq.org/attachment.cgi?id=32462)
Terminal output on Wine 1.3.9 at installation
Steps to reproduce:
1) remove ~/.wine
2) install acdseepfm-1-0-81-win-en.exe
3) wine ACDSeePFM.exe
Behaviour:
err:module:import_dll
Expected behaviour:
no err:module:import_dll
Terminal output:
err:module:import_dll Library ShellIntMgrPFMU.dll (which is needed by
L"C:\\Program Files\\ACD Systems\\ACDSee Picture Frame
Manager\\1.0\\ACDSeePFM.exe") not found
err:module:import_dll Library ACDInTouch70U.dll (which is needed by
L"C:\\Program Files\\ACD Systems\\ACDSee Picture Frame
Manager\\1.0\\ACDSeePFM.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\ACD Systems\\ACDSee Picture Frame Manager\\1.0\\ACDSeePFM.exe" failed,
status c0000135
Additional info:
Both dlls are available in "~/.wine/drive_c/Program Files/Common Files/ACD
Systems" and if I copy them to application main directory both errors
disappear.
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https://bugs.winehq.org/show_bug.cgi?id=48363
Bug ID: 48363
Summary: Adobe Creative Cloud Installer shows blank window
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajg02(a)elfringham.co.uk
Distribution: ---
Created attachment 66106
--> https://bugs.winehq.org/attachment.cgi?id=66106
Console log for Set-up.exe
Clean Wine prefix set to Win10 runs Set-up.exe for CC installer which shows a
blank window.
See attachment for console log.
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https://bugs.winehq.org/show_bug.cgi?id=37607
Bug ID: 37607
Summary: MyHeritage Family Tree Builder fails to add "window"
item/initialize scripting engine
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)fds-team.de
Distribution: ---
(Originally reported here:
https://github.com/wine-compholio/wine-staging/issues/187)
After starting the main application first login with your account. Registration
is free, but required unfortunately. Register via the website to workaround an
issue with the application registration form - make sure that no '+' signs are
in your email address, registration works, but login not...
Create a new project, create a new family, and click on Reports -> Ancestors.
A few message boxes will show up with content
'Unable to add "window" item'
'Unable to initialize scripting engine'
These message boxes repeat a couple of times, and afterwards an empty report
shows up.
Related terminal output with WINEDEBUG=+jscript:
--- snip ---
003f:trace:jscript:DllMain (0x7cb70000 1 (nil))
003f:trace:jscript:DllGetClassObject (CLSID_JScript
{00000001-0000-0000-c000-000000000046} 0xc5de4b8)
003f:trace:jscript:ClassFactory_QueryInterface (0x7cbfeef0)->(IID_IClassFactory
0xc5de4b8)
003f:trace:jscript:ClassFactory_AddRef (0x7cbfeef0)
003f:trace:jscript:JScriptFactory_CreateInstance ((nil)
{bb1a2ae1-a4f9-11cf-8f20-00805f2cd064} 0x26c9bb8)
003f:trace:jscript:JScript_QueryInterface (0xb39e270)->(IID_IActiveScript
0x26c9bb8)
003f:trace:jscript:JScript_AddRef (0xb39e270) ref=2
003f:trace:jscript:JScript_Release (0xb39e270) ref=1
003f:trace:jscript:ClassFactory_Release (0x7cbfeef0)
003f:trace:jscript:JScript_SetScriptSite (0xb39e270)->(0x26c9bc0)
003f:trace:jscript:JScript_AddNamedItem (0xb39e270)->(L"window" 2)
003f:trace:msgbox:MSGBOX_OnInit L"Unable to add \"window\" item\n"
003f:trace:msgbox:MSGBOX_OnInit L"Unable to initialize scripting engine"
--- snip ---
JScript_AddNamedItem fails because This->ctx == NULL.
Installing native 'jscript' via 'winetricks jscript' works around this issue
and the report shows up properly (wasn't able to compare it with Windows, but
definitely looks better than before).
$ git describe origin/master
wine-1.7.31-88-g9a68ef4
$ sha1sum family_tree_builder_7138.exe
74245c94089642d65b2fde09fd7188430df68b81 family_tree_builder_7138.exe
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http://bugs.winehq.org/show_bug.cgi?id=31332
Bug #: 31332
Summary: Project64: about page fails to render
Product: Wine
Version: 1.5.9
Platform: x86
URL: http://www.pj64-emu.com/downloads/func-startdown/34/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 41173
--> http://bugs.winehq.org/attachment.cgi?id=41173
terminal output
Install project64, run it. Go to 'Help', 'about Project 64'. A small window
opens up, that should contain the about info. Behind this, iexplore.exe opens
with about:blank.
winetricks -q ie7 works around it.
austin@aw25 ~ $ sha1sum setup\ Project64\ 1.6.exe
005954395994c0a355c06abae3fc88d10ae84934 setup Project64 1.6.exe
austin@aw25 ~ $ du -h setup\ Project64\ 1.6.exe
2.0M setup Project64 1.6.exe
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http://bugs.winehq.org/show_bug.cgi?id=10531
Summary: Windows Calculator: Color in buttons missing
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9282)
--> (http://bugs.winehq.org/attachment.cgi?id=9282)
How it looks in my Windows XP box
In Windows Calculator CALC.EXE the button texts should be color coded but all
appear black in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=40248
Bug ID: 40248
Summary: Exception when I try to call Translate method
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: gennady.alimov(a)gmail.com
Distribution: ---
Created attachment 53797
--> https://bugs.winehq.org/attachment.cgi?id=53797
code & exception
if I try to translate SIDs to Names I've got the exception
"Index was outside the bounds of the array."
It looks like there is no mapping between account names and SIDs.
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https://bugs.winehq.org/show_bug.cgi?id=36373
Bug ID: 36373
Summary: Requiem: Avenging Angel - Black screen in-game
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ubuntugamingproject(a)gmail.com
Created attachment 48430
--> https://bugs.winehq.org/attachment.cgi?id=48430
Black screen log
The game installs and runs correctly, but then if you start a new game, there's
only a black screen, and the only thing can be done is going back to the menù.
So the game is unplayable.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=52454
Bug ID: 52454
Summary: QTranslate 6.3.1 fails to start
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
URL: https://web.archive.org/web/20170606113219if_/http://qtranslate1.appspot.com/QTranslate.6.3.1.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 71742
--> https://bugs.winehq.org/attachment.cgi?id=71742
+jscript
It shows a window with 'QTranslate initialization error. The program will be
closed.' After clicking 'OK' it exits.
winetricks -q wsh57 fixes the issue and allows the program to start.
$ sha1sum QTranslate.6.3.1.exe
7a8f9940049ec50352e732b14349b9bfc3f704a4 QTranslate.6.3.1.exe
$ du -sh QTranslate.6.3.1.exe
780K QTranslate.6.3.1.exe
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http://bugs.winehq.org/show_bug.cgi?id=35940
Bug ID: 35940
Summary: Server (and perhaps others) may fail to build on some
platforms
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
In my opinion there is a severe mistake in the build system for the server.
>From the man page of GCC, the documentation for '-I' option says:
`-I DIR'
Add the directory DIR to the list of directories to be searched
for header files. Directories named by `-I' are searched before
the standard system include directories. If the directory DIR is
a standard system include directory, the option is ignored to
ensure that the default search order for system directories and
the special treatment of system headers are not defeated .
When building the server, a '-I' option is placed on the command line, pointing
to the source directory of the server.
The file wine/port.h provides this piece of code:
[...cut...]
#ifdef HAVE_PROCESS_H
# include <process.h>
#endif
[...cut...]
The problem comes out because, inside the directory with the sources of the
server, there is a file named process.h and since the -I option allows to take
the files before the standard system include directories, the wine/port.h won't
include the system file, but the one in the server directory: infact, it
happens that the local process.h file is included two times.
This is the cause for the server not compiled correctly on my platform (cygwin)
but probably it can be also applied to others.
I did an experiment and I have bypassed the problem by changing the generated
Makefile: I replaced the '-I' option that pointed to the source directory of
the server with '-idirafter'. The final result is a server that installs and
runs correctly on Windows.
Actually, this defect caused a failure on the server, but probably it may apply
to all components of WINE with some local include files: the option that allows
to point to the source directory of the component being compiled (and only this
one) should be changed with '-idirafter' or something similar, depending on the
compiler used, while all other paths could be left to '-I' without troubles.
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https://bugs.winehq.org/show_bug.cgi?id=39532
Bug ID: 39532
Summary: Assassin's Creed Unity doesn't run
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: anakin.cs(a)gmail.com
Distribution: ---
Created attachment 52679
--> https://bugs.winehq.org/attachment.cgi?id=52679
terminal log
I've been trying to run Assassin's Creed Unity from Uplay on my laptop, both on
the Intel card and Nvidia card (with primusrun), and I always get the following
error message (translated from French):
"Can't launch the game. Your video card doesn't support DirectX 11 or the video
drivers need to be updated."
My video card is an Nvidia Geforce 850M.
Attached is the terminal output after trying to launch the game.
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https://bugs.winehq.org/show_bug.cgi?id=53197
Bug ID: 53197
Summary: Shogun Total War 2 needs
d3dx11_42.dll.D3DX11LoadTextureFromTexture.
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
With both wined3d and dxvk, Shogun Total War 2 generates the following in
DirectX 11 mode (on both 32bit native and WoW64 prefixes) before reaching the
game's main menu:
---Log output---
d3d call failed (0x80004001) : unspecified
0100:fixme:d3dx:D3DX11GetImageInfoFromMemory src_data 046FE756, src_data_size
5592532, pump 00000000, img_info 0055CBD0, hresult 00000000 stub!
d3d call failed (0x80004001) : unspecified
0100:fixme:d3dx:D3DX11GetImageInfoFromMemory src_data 046F3D2A, src_data_size
5592532, pump 00000000, img_info 0055CBD0, hresult 00000000 stub!
d3d call failed (0x80004001) : unspecified
0100:fixme:d3dx:D3DX11GetImageInfoFromMemory src_data 046FEA86, src_data_size
5592532, pump 00000000, img_info 0055CBD0, hresult 00000000 stub!
d3d call failed (0x80004001) : unspecified
0100:fixme:d3dx:D3DX11GetImageInfoFromMemory src_data 046F405A, src_data_size
5592532, pump 00000000, img_info 0055CBD0, hresult 00000000 stub!
d3d call failed (0x80004001) : unspecified
wine: Call from 7B0122F6 to unimplemented function
d3dx11_42.dll.D3DX11LoadTextureFromTexture, aborting
0100:fixme:faultrep:ReportFault 0055C6B8 0x0 stub
wine: Unimplemented function d3dx11_42.dll.D3DX11LoadTextureFromTexture called
at address 7B0122F6 (thread 0100), starting debugger...
---Log output---
As a workaround, the game can be played in DirectX 9 mode.
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https://bugs.winehq.org/show_bug.cgi?id=49674
Bug ID: 49674
Summary: Feature Request: Restoring previous resolution upon an
app crashing
Product: Wine
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s.maddox(a)lantizia.me.uk
So this has been a bit of a bug of mine with Wine for a while, but you may
think it's not really a problem Wine should deal with - which may be a fair
point.
But I couldn't find anything clearly asking for this as a feature request... so
lets see how well it fairs.
# The problem
Lets say you open up a Windows executable which changes your screens resolution
(e.g. a game) and it either...
a) freezes
b) is broken enough that its UI (if any appears) can't be used to nicely ask it
to quit
c) crashes and quits differently to how it'd normally do so upon user request
With a) and b) you likely need to kill that process, which ultimately leaves
you in the same situation as c).
But however it happens... you're likely to find your resolution now stuck to
whatever it set. If that is an incredibly low resolution (like 320x240 or
640x480)... then with the desktop environment of today (especially with HiDPI)
you're likely going to struggle finding the proper option to fix it. Worse you
might resort to a terminal (or switch TTY) and mess around with the xrandr
command for a stupid amount of time trying to find the names of screens and
such.
# Expected Behaviour
Well I'm not sure what actually does this. But in actual Windows (e.g Windows
10), when this same circumstance occurs... the resolution is always restored
back to what it was. This leaves me to believe that Windows itself has
something for this eventuality.
# Research
Well I've been searching around for solutions to this one for years and the
best I always come across... is someone saying you're better off with a script
(usually calling xrandr) mapped to a hot key or something for this eventuality.
Which is fine if the number of displays you've got connected and their
resolutions are always consistent... but often for laptop users moving between
docks and such - it isn't.
A quick chat on the #winehq IRC channel had someone mention that Proton can now
scale games to the resolution you're already using instead (when the app
requests a resolution change)... and pointed out these patches...
https://github.com/GloriousEggroll/proton-ge-custom/blob/master/patches/pro…https://github.com/GloriousEggroll/proton-ge-custom/blob/master/patches/pro…
That's fine, and it's a welcome feature. But I do wonder if this is a
universal fix for any request for any resolution change... regardless the age
(and compatibility with which version of Windows it was meant for) of the game
and the way it draws on the screen (e.g. SDL, OpenGL, DirectDraw, Vulkan,
etc...).
However it *may* give some hope for people wanting to run older windowed-mode
games from the early Win 3.1/95 era which refuse to be re-sized/re-scaled...
but that's a topic for another feature request :)
# Conclusion
I've not got any.
Should this be the job of Wine to restore the prior resolution if the app/game
fails to? Like Windows somehow does? Or is this something the OS (whatever
that may be, Linux/macOS or even Windows) should be doing separately from Wine
for any process?
Also if this is a dupe, feel free to mark it as such... I've looked and
couldn't find anything that is quite so specific - at least with the points
raised here.
Thoughts?
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http://bugs.winehq.org/show_bug.cgi?id=26407
Summary: Shadowgrounds Survivor crashes after viewing the map
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_23192.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33629)
--> (http://bugs.winehq.org/attachment.cgi?id=33629)
terminal output
In the game the crash always occurs when I switch back to normal mode after
viewing the map (by pressing <Tab>).
Sometimes the game "survives" 2-3 switches between the two modes but eventually
it will crash.
How to reproduce the problem in the demo:
1. Choose only Physx and Windows Media Codecs when the installer asks for it
(native d3dx9_36.dll will be placed in the game directory).
2. Start the game either by survivor.exe or with the launcher.
3. Choose <New Game> from the menu. When you gain control over your character
press <Tab> to switch to map mode then press <Tab> again to get back to normal
mode. This might need to be repeated 2-3 times. Sooner or later the game will
crash.
If I don't use the map mode, the game seems to be stable (I've played for about
30-40 minutes).
I can reproduce the crash with Wine-1.0.1, too.
The crash happens even if I lower the gfx details to the minimum and with
disabled audio.
When starting the game with WINEDEBUG=warn+heap (is that the correct syntax?)
the crash doesn't occur.
Fedora 14 x86
Nvidia GeForce 250 / driver 260.19.36
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https://bugs.winehq.org/show_bug.cgi?id=44625
Bug ID: 44625
Summary: Cybernoid 2 exits but x window drawing updates are
frozen
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
You can get this game from
https://www.classic-retro-games.com/games/action/cybernoid-2--the-revenge-3…
When you quit the game, x windows no longer updates the screen - events are
being responded to though (you can click stuff then change to a terminal tty
and back and see the updates). The only way to get back to a sane system is
kill xwindows with ctrl alt backspace.
This is seen on opensuse 42.3 which uses xf86
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http://bugs.winehq.org/show_bug.cgi?id=31665
Bug #: 31665
Summary: Femap unexpected crash on rebuild database (or any
command that involves it i.e. import)
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.schneider(a)iol.it
Classification: Unclassified
Created attachment 41633
--> http://bugs.winehq.org/attachment.cgi?id=41633
Backtrace of crash triggered by file->rebuild in femap 10.3 with wine 1.5.12
1) wine femap.exe
2) file->rebuild...
3) answer yes.
The crash happen with any action that implies a rebuild database by femap. I.e.
if you import a "large" bdf, lunching a rebuild is just a fast way to check if
the bug is present or not.
Wine version I tested without the bug (those are working):
1.0.1
1.1.29
1.3.6
Wine versions i tested with the bug (crash with similar backtrace to one
attached):
1.4.1-2 (from debian repo)
1.5.6-2 (from debian repo)
1.5.12
I have tested with both femap 10.2 and femap 10.3 and they share the same
problem with no difference (i.e. probably the code on their side did not
changed and if someone has an older version around it may show the same bug). I
have not tested Femap 10.3.1, but may show the same problem.
All of this is related to 32 bit version of femap and wine running on a AMD 64
bit system. I have no chance to test 32 bit on 32 bit.
The bug persist on another system with ati/amd video driver, tested with both
open source and closed opposed by this system that has closed source nvidia
blob. Due to this bug seems unrelated to the video rendering (e.g. the problem
with femap not redrawing automatically the gl window looks unrelated, if needed
I can post another bug for that, but it's minor glitch)
Best Regards,
Gabriele Dini Ciacci
P.S.
Unrelated practical thing that make it desirable to have a recent version of
wine working: With 1.5.6-2 and 1.5.12 the program is much faster (especially on
start-up and actually faster than on windows)
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